All pastes #803246 Raw Edit

[FS]Gang Invite By Nate660

public text v1 · immutable
·published 2007-12-01 00:48 UTC
rendered paste body
//------------------------------------------------------------------------------
//                     Gang Invite Filterscript By Nate660
//                              Enjoy Please Leave the Credits to me
//------------------------------------------------------------------------------


#include <a_samp>
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_RED 0xAA3333AA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_YELLOW 0xFFFF00AA
#define MAX_GANGS 			32
#define MAX_GANG_NAME       16
#define MAX_GANG_MEMBERS	6

new gangNames[MAX_GANGS][MAX_GANG_NAME];
new gangInfo[MAX_GANGS][3]; //0-created,1-members,2-color
new playerGang[MAX_PLAYERS];
new gangMembers[MAX_GANGS][MAX_GANG_MEMBERS];
new gangInvite[MAX_PLAYERS];

new playerColors[100] = {
0xFF8C13FF,0xC715FFFF,0x20B2AAFF,0xDC143CFF,0x6495EDFF,0xf0e68cFF,0x778899FF,0xFF1493FF,0xF4A460FF,0xEE82EEFF,0xFFD720FF,
0x8b4513FF,0x4949A0FF,0x148b8bFF,0x14ff7fFF,0x556b2fFF,0x0FD9FAFF,0x10DC29FF,0x534081FF,0x0495CDFF,0xEF6CE8FF,0xBD34DAFF,
0x247C1BFF,0x0C8E5DFF,0x635B03FF,0xCB7ED3FF,0x65ADEBFF,0x5C1ACCFF,0xF2F853FF,0x11F891FF,0x7B39AAFF,0x53EB10FF,0x54137DFF,
0x275222FF,0xF09F5BFF,0x3D0A4FFF,0x22F767FF,0xD63034FF,0x9A6980FF,0xDFB935FF,0x3793FAFF,0x90239DFF,0xE9AB2FFF,0xAF2FF3FF,
0x057F94FF,0xB98519FF,0x388EEAFF,0x028151FF,0xA55043FF,0x0DE018FF,0x93AB1CFF,0x95BAF0FF,0x369976FF,0x18F71FFF,0x4B8987FF,
0x491B9EFF,0x829DC7FF,0xBCE635FF,0xCEA6DFFF,0x20D4ADFF,0x2D74FDFF,0x3C1C0DFF,0x12D6D4FF,0x48C000FF,0x2A51E2FF,0xE3AC12FF,
0xFC42A8FF,0x2FC827FF,0x1A30BFFF,0xB740C2FF,0x42ACF5FF,0x2FD9DEFF,0xFAFB71FF,0x05D1CDFF,0xC471BDFF,0x94436EFF,0xC1F7ECFF,
0xCE79EEFF,0xBD1EF2FF,0x93B7E4FF,0x3214AAFF,0x184D3BFF,0xAE4B99FF,0x7E49D7FF,0x4C436EFF,0xFA24CCFF,0xCE76BEFF,0xA04E0AFF,
0x9F945CFF,0xDCDE3DFF,0x10C9C5FF,0x70524DFF,0x0BE472FF,0x8A2CD7FF,0x6152C2FF,0xCF72A9FF,0xE59338FF,0xEEDC2DFF,0xD8C762FF,
0x3FE65CFF
};

forward  PlayerLeaveGang(playerid);

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" GangInvite Filterscript By Nate660 (2007)");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}




public OnPlayerConnect(playerid)
{
    SendClientMessage(playerid, COLOR_ORANGE, "This server Use's Nate660's Gang Invite Script");
	return 1;
}
public PlayerLeaveGang(playerid) {
	new string[256];
	new playername[MAX_PLAYER_NAME];
	new gangnum = playerGang[playerid];

    if(gangnum > 0) {
		for(new i = 0; i < gangInfo[gangnum][1]; i++) {
			if(gangMembers[gangnum][i]==playerid) {

			    //One less gang member
			    gangInfo[gangnum][1]--;

      		    for(new j = i; j < gangInfo[gangnum][1]; j++) {
				    //Shift gang members
				    gangMembers[gangnum][j]=gangMembers[gangnum][j+1];
	    		}

			    //Disband gang if no more members
			    if(gangInfo[gangnum][1]<1) {
			        gangInfo[gangnum][0]=0;
			        gangInfo[gangnum][1]=0;
       			}

				//Notify other members
				for(new j = 0; j < gangInfo[gangnum][1]; j++) {
				    GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
					format(string, sizeof(string),"%s has quit your gang.", playername);
					SendClientMessage(gangMembers[gangnum][j], COLOR_ORANGE, string);
				}

				format(string, sizeof(string),"You have quit the gang '%s' (id: %d)", gangNames[gangnum], gangnum);
				SendClientMessage(playerid, COLOR_ORANGE, string);

				playerGang[playerid]=0;

				return;
			}
		}
	} else {
		SendClientMessage(playerid, COLOR_RED, "You are not in a gang.");
	}
}




public OnPlayerCommandText(playerid,cmdtext[])
{
    new string[256];
	// Define the senders name string
	new sendername[MAX_PLAYER_NAME];
	// Define the targets name string
	new giveplayer[MAX_PLAYER_NAME];
	// Define the command string
	new cmd[256];
	// Deifine the temp string
	new tmp[256];
	// Define misc variables
	new giveplayerid,idx;
 // Command equals to command text at the index of the idx variable
	cmd = strtok(cmdtext, idx);
	if(strcmp(cmd, "/gang", true) == 0) {
	    new gangcmd, gangnum;
		tmp = strtok(cmdtext, idx);

		if(!strlen(tmp)) {
			SendClientMessage(playerid, COLOR_WHITE, "USAGE: /gang [create/join/quit] [name/number]");
			return 1;
		}
		giveplayerid = strval(tmp);

		if(strcmp(tmp, "create", true)==0)
		    gangcmd = 1;
		else if(strcmp(tmp, "join", true)==0)
		    gangcmd = 2;
		else if(strcmp(tmp, "invite", true)==0)
		    gangcmd = 3;
		else if(strcmp(tmp, "quit", true)==0)
		    gangcmd = 4;

		tmp = strtok(cmdtext, idx);
		if(gangcmd < 4 && !strlen(tmp)) {
		    if(gangcmd==0)
				SendClientMessage(playerid, COLOR_WHITE, "USAGE: /gang [create/join/invite/quit] [name/number]");
			else if(gangcmd==1)
				SendClientMessage(playerid, COLOR_WHITE, "USAGE: /gang [create] [name]");
			else if(gangcmd==2)
				SendClientMessage(playerid, COLOR_WHITE, "USAGE: /gang [join] [number]");
			else if(gangcmd==3)
				SendClientMessage(playerid, COLOR_WHITE, "USAGE: /gang [invite] [playerID]");
			return 1;
		}

		//Create Gang//
		if(gangcmd==1) {
		    if(playerGang[playerid]>0) {
				SendClientMessage(playerid, COLOR_RED, "You are already in a gang!");
				return 1;
		    }

			for(new i = 1; i < MAX_GANGS; i++) {
				if(gangInfo[i][0]==0) {
				    //name gang
					format(gangNames[i], MAX_GANG_NAME, "%s", tmp);
					//Gang exists
					gangInfo[i][0]=1;
					//There is one member
					gangInfo[i][1]=1;
					//Gang color is player's color
					gangInfo[i][2]=playerColors[playerid];

					//Player is the first gang member
					gangMembers[i][0] = playerid;
					format(string, sizeof(string),"You have created the gang '%s' (id: %d)", gangNames[i], i);
					SendClientMessage(playerid, COLOR_GREEN, string);

					playerGang[playerid]=i;

					return 1;
				}
			}

			return 1;

		//Join Gang//
		} else if (gangcmd==2) {
	 		gangnum = strval(tmp);

//		    if(playerGang[playerid]>0) {
//				SendClientMessage(playerid, COLOR_RED, "You are already in a gang!");
//				return 1;
//		    }
			if(gangInfo[gangnum][0]==0) {
				SendClientMessage(playerid, COLOR_RED, "No such gang exists!");
				return 1;
			}
	 		if(gangInvite[playerid]!=gangnum) {
				SendClientMessage(playerid, COLOR_RED, "You need to be invited to the gang to join.");
				return 1;
			}

//			for(new i = 0; i < MAX_GANG_MEMBERS; i++) {
//				if(gangMembers[gangnum][i] > 0) {

			if(gangInfo[gangnum][1] < MAX_GANG_MEMBERS) {
				    new i = gangInfo[gangnum][1];

					gangMembers[gangnum][i] = playerid;

				    GetPlayerName(playerid, sendername, MAX_PLAYER_NAME);
					for(new j = 0; j < gangInfo[gangnum][1]; j++) {
						format(string, sizeof(string),"%s has joined your gang.", sendername);
						SendClientMessage(gangMembers[gangnum][j], COLOR_ORANGE, string);
					}

					gangInfo[gangnum][1]++;
					playerGang[playerid] = gangnum;

					SetPlayerColor(playerid,gangInfo[gangnum][2]);

					format(string, sizeof(string),"You have joined the gang '%s' (id: %d)", gangNames[gangnum], gangnum);
					SendClientMessage(playerid, COLOR_GREEN, string);

					return 1;
				}
//			}

			SendClientMessage(playerid, COLOR_RED, "That gang is full.");
			return 1;

		//Invite to Gang//
		} else if (gangcmd==3) {
	 		giveplayerid = strval(tmp);

			if(playerGang[playerid]==0) {
				SendClientMessage(playerid, COLOR_RED, "You are not in a gang!");
				return 1;
			}
//			if(gangMembers[playerGang[playerid]][0]!=playerid) {
//				SendClientMessage(playerid, COLOR_RED, "You need to be the gang leader to send an invite.");
//				return 1;
//			}

			if(IsPlayerConnected(giveplayerid)) {
				GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
				GetPlayerName(playerid, sendername, sizeof(sendername));

				format(string, sizeof(string),"You have sent a gang invite to %s.", giveplayer);
				SendClientMessage(playerid, COLOR_GREEN, string);
				format(string, sizeof(string),"You have recieved a gang invite from %s to '%s' (id: %d)", sendername, gangNames[playerGang[playerid]],playerGang[playerid]);
				SendClientMessage(giveplayerid, COLOR_GREEN, string);

				gangInvite[giveplayerid]=playerGang[playerid];

			} else
				SendClientMessage(playerid, COLOR_RED, "No such player exists!");

		//Leave Gang//
		} else if (gangcmd==4) {
		    PlayerLeaveGang(playerid);
		}

		return 1;
	}

	//------------------- /ganginfo

	if(strcmp(cmd, "/ganginfo", true) == 0) {
	    new gangnum;
		tmp = strtok(cmdtext, idx);

		if(!strlen(tmp) && playerGang[playerid]==0) {
			SendClientMessage(playerid, COLOR_WHITE, "USAGE: /ganginfo [number]");
			return 1;
		} else if (!strlen(tmp))
			gangnum = playerGang[playerid];
		else
			gangnum = strval(tmp);

		if(gangInfo[gangnum][0]==0) {
			SendClientMessage(playerid, COLOR_RED, "No such gang exists!");
			return 1;
		}

		format(string, sizeof(string),"'%s' Gang Members (id: %d)", gangNames[gangnum], gangnum);
		SendClientMessage(playerid, COLOR_GREEN, string);

		for(new i = 0; i < gangInfo[gangnum][1]; i++) {
			GetPlayerName(gangMembers[gangnum][i], giveplayer, sizeof(giveplayer));
			format(string, sizeof(string),"%s (%d)", giveplayer, gangMembers[gangnum][i]);
			SendClientMessage(playerid, COLOR_YELLOW, string);
		}

		return 1;
	}

	//------------------- /gangs

	if(strcmp(cmd, "/gangs", true) == 0)
	{
		new x;

		SendClientMessage(playerid, COLOR_GREEN, "Current Gangs:");
	    for(new i=0; i < MAX_GANGS; i++) {
			if(gangInfo[i][0]==1) {
				format(string, sizeof(string), "%s%s(%d) - %d members", string,gangNames[i],i,gangInfo[i][1]);

				x++;
				if(x > 2) {
				    SendClientMessage(playerid, COLOR_YELLOW, string);
				    x = 0;
					format(string, sizeof(string), "");
				} else {
					format(string, sizeof(string), "%s, ", string);
				}
			}
		}

		if(x <= 2 && x > 0) {
			string[strlen(string)-2] = '.';
		    SendClientMessage(playerid, COLOR_YELLOW, string);
		}

		return 1;
	}
	return 0;
}
strtok(const string[], &index)
{
	new length = strlen(string);
	while ((index < length) && (string[index] <= ' '))
	{
		index++;
	}

	new offset = index;
	new result[20];
	while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
	{
		result[index - offset] = string[index];
		index++;
	}
	result[index - offset] = EOS;
	return result;
}