All pastes #803236 Raw Edit

Anonymous

public text v1 · immutable
·published 2007-12-01 00:40 UTC
rendered paste body
Auto detecting CPU
Using SSE2 Optimised binary.
Server will auto-restart if there is a crash.

Console initialized.
Game.dll loaded for "SourceForts Payback"
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_e3_c1                                    7.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_e3_to                                    wn.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_e3_bu                                    gbait.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_eli_l                                    ab.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_train                                    yard.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_k_lab                                    .txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_k_lab                                    2.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_coast                                    .txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_stree                                    twar.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_stree                                    twar2.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_breen                                    cast.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_citad                                    el.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_canal                                    s.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_raven                                    holm.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_raven                                    holm2.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_canal                                    s2.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_music                                    .txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_eli.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_alyx.tx                                    t
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_dog.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_citizen                                    .txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_barney.                                    txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_soldier                                    .txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_strider                                    .txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_zombie.                                    txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_vortiga                                    unt.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_turret.                                    txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_scanner                                    .txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_rollerm                                    ine.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_poisonz                                    ombie.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_metropo                                    lice.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_combine                                    camera.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_manhack                                    .txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_ichthyo                                    saur.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_blackhe                                    adcrab.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_fasthea                                    dcrab.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_headcra                                    b.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_fastzom                                    bie.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_birds.t                                    xt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_gunship                                    .txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_dropshi                                    p.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_barnacl                                    e.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_attackh                                    eli.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_antlion                                    guard.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_antlion                                    .txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_env_hea                                    dcrabcanister.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_combine                                    _mine.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_sniper.                                    txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_stalker                                    .txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_gman.tx                                    t
maxplayers set to 32
Unknown command "voice_fadeouttime"
Unknown command "bind"
Unknown command "bind"
Unknown command "bind"
Unknown command "bind"
Unknown command "bind"
maxplayers set to 16
Network: IP unknown, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Executing dedicated server config file
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Attempted to create unknown entity type prop_combine_ball!
NULL Ent in UTIL_PrecacheOther
Error: Material "models/error/new light1" : proxy "Sine" not found!
Precache of sprites/redglow1 ambigious (no extension specified)
Error: Material "models/weapons/v_slam/new light2" : proxy "Sine" not found!
Error: Material "models/weapons/v_slam/new light1" : proxy "Sine" not found!
Attempted to create unknown entity type CWeaponFrag!
NULL Ent in UTIL_PrecacheOther
Error: Material "models/weapons/v_smg1/texture5" : proxy "TextureScroll" not fou                                    nd!
Error: Material "sprites/glow_test02" : proxy "lampbeam" not found!
Error: Material "models/roller//rollermine_glow" : proxy "AnimatedTexture" not f                                    ound!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
net.cpp (960) : Assertion Failed: 0 == iRet && iValLen == sizeof( iVal ) && cSen                                    dBufSize <= iVal
net.cpp (968) : Assertion Failed: 0 == iRet && iValLen == sizeof( iVal ) && cRec                                    vBufSize <= iVal
Adding master server 69.28.151.162:27011
Adding master server 72.165.61.190:27011
Connection to Steam servers successful.
   VAC secure mode is activated.