All pastes #802984 Raw Edit

Zeug

public text v1 · immutable
#802984 ·published 2007-11-30 20:22 UTC
rendered paste body
/*
===============
idPlayer::DemoLookAtView
===============
*/
bool idPlayer::DemoLookAtView( idPlayer* other, renderView_t& rView ) {
	idVec3 lookAtPoint = other->GetPhysics()->GetBounds().GetCenter();
	lookAtPoint += other->GetLastPredictionErrorDecayOrigin();
	

	idVec3 diff = lookAtPoint - gameLocal.ultraviolet.demoCamPos;
	float dist = diff.Normalize();

	rView.vieworg		= gameLocal.ultraviolet.demoCamPos;

	rView.viewaxis[ 0 ]	= diff;
	rView.viewaxis[ 2 ] = idVec3( 0.f, 0.f, 1.f );
	rView.viewaxis[ 2 ] -= diff[ 2 ] * diff;
	rView.viewaxis[ 2 ].Normalize();
	rView.viewaxis[ 1 ] = rView.viewaxis[ 2 ].Cross( rView.viewaxis[ 0 ] );

	return true;
}