All pastes #802300 Raw Edit

Miscellany

public text v1 · immutable
#802300 ·published 2007-11-30 01:32 UTC
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// Alright i want it so when they do /line [1-4] Say they do /line 1 they will select the line 1 bus route to run I just need help with setting the Checkpoints up when they drive threw them,  So I mean like Under /line 1  make line1 = SetPlayerCheckpoint(playerid,X,Y,Z);  then when they enter that checkpoint Show them the next Checkpoint




if (strcmp(cmd, "/line", true) ==0 ){
		tmp = strtok(cmdtext,idx);
    	if (gTeam[playerid] != TEAM_TAXIBUS) return SendClientMessage(playerid,RED,"You are not A Bus Driver!");
		if(!strlen(tmp))
		{
		SendClientMessage(playerid,COLOR_ORANGE,"USAGE: /line [1-4]");
		SendClientMessage(playerid,COLOR_ORANGE,"FUNCTION: Will DisPlay The Checkpoints For Canny Bus Group");
		}
		else if(strcmp(tmp,"1",true) == 0)
		{
	    GetPlayerName(playerid, player, sizeof(player));
		SendClientMessage(playerid,COLOR_GREEN,"You Now have Selected Line 1 To Run!");
		format(string, sizeof(string), "%s Has Opened Up Line 1: (Bus Transport)", player);
		SendClientMessageToAll(COLOR_GREEN,string);
		}
		else if(strcmp(tmp,"2",true) == 0)
		{
	    GetPlayerName(playerid, player, sizeof(player));
		SendClientMessage(playerid,COLOR_GREEN,"You Now have Selected Line 2 To Run!");
		format(string, sizeof(string), "%s Has Opened Up Line 2: (Bus Transport)", player);
		SendClientMessageToAll(COLOR_GREEN,string);
		}
		else if(strcmp(tmp,"3",true) == 0)
		{
	    GetPlayerName(playerid, player, sizeof(player));
		SendClientMessage(playerid,COLOR_GREEN,"You Now have Selected Line 3 To Run!");
		format(string, sizeof(string), "%s Has Opened Up Line 3: (Bus Transport)", player);
		SendClientMessageToAll(COLOR_GREEN,string);
		}
		else if(strcmp(tmp,"4",true) == 0)
		{
	    GetPlayerName(playerid, player, sizeof(player));
		SendClientMessage(playerid,COLOR_GREEN,"You Now have Selected Line 4 To Run!");
		format(string, sizeof(string), "%s Has Opened Up Line 4: (Bus Transport)", player);
		SendClientMessageToAll(COLOR_GREEN,string);
		}
		else
		{
		SendClientMessage(playerid,COLOR_RED,"Incorrect Line Usage");
		}
		return 1;
}