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public text v1 · immutableusing System;
using System.IO;
namespace FriskySNES {
public class ROM {
public byte[] data;
public ROM(Stream stream)
{
BinaryReader reader = new BinaryReader(stream);
data = reader.ReadBytes((int)stream.Length);
}
public static int ROMSizeInMBitFromSizeByte(byte b)
{
return (2 << (b - 8));
}
public static int SRAMSizeInMBitFromSizeByte(byte b)
{
return (1 << (b + 3));
}
}
/* ----------------------------------------------------------------------------
* Useful enum types
* ------------------------------------------------------------------------- */
public enum ROMSpeed : byte {
SlowROM = 0,
FastROM = 3
}
public enum ROMBankSize : byte {
LoROM = 0,
HiROM = 1
}
public enum ROMType : byte {
ROM = 0,
ROMAndRAM = 1,
ROMAndSRAM = 2,
ROMAndDSP1 = 3,
ROMAndRAMAndDSP1 = 4,
ROMAndSRAMAndDSP1 = 5,
ROMAndSuperFX = 6,
ROMAndRAMAndGameBoy = 227,
ROMAndDSP2 = 246
}
public enum Region : byte {
JP = 0,
US = 1,
AU = 2,
SE = 3,
FI = 4,
DK = 5,
FR = 6,
NL = 7,
ES = 8,
DE = 9,
IT = 10,
CN = 11,
ID = 12,
KR = 13
}
public enum Licensee : byte {
Nintendo = 1,
ImagineerZoom = 3,
Zamuse = 5,
Falcom = 6,
Capcom = 8,
HOTB = 9,
Jaleco = 10,
Coconuts = 11,
RageSoftware = 12,
Technos = 14,
MebioSoftware = 15,
GremlinGraphics = 18,
ElectronicArts = 19,
COBRATeam = 21,
HumanField = 22,
KOEI = 23,
HudsonSoft = 24,
Yanoman = 26,
Tecmo = 28,
OpenSystem = 30,
VirginGames = 31,
KSS = 32,
Sunsoft = 33,
POW = 34,
MicroWorld = 35,
Enix = 38,
LoricielElectroBrain = 39,
Kemco = 40,
SetaCoLtd = 41,
VisitCoLtd = 45,
Carrozzeria = 49,
Dynamic = 50,
Nintendo2 = 51,
Magifact = 52,
Hect = 53,
EmpireSoftware = 60,
Loriciel = 61,
SeikaCorp = 64,
Ubisoft = 65,
System3 = 70,
SpectrumHolobyte = 71,
Irem = 73,
RayaSystemsSculpturedSoftware = 75,
RenovationProducts = 76,
MalibuGamesBlackPearl = 77,
USGold = 79,
AbsoluteEntertainment = 80,
Acclaim = 81,
Activision = 82,
AmericanSammy = 83,
GameTek = 84,
HiTechExpressions = 85,
LJNToys = 86,
Mindscape = 90,
Tradewest = 93,
AmericanSoftworksCorp = 95,
Titus = 96,
VirginInteractiveEntertainment = 97,
Maxis = 98,
Ocean = 103,
ElectronicArts2 = 105,
LaserBeam = 107,
Elite = 110,
ElectroBrain = 111,
Infogrames = 112,
Interplay = 113,
LucasArts = 114,
ParkerBrothers = 115,
STORM = 117,
THQSoftware = 120,
AccoladeInc = 121,
TriffixEntertainment = 122,
Microprose = 124,
Kemco2 = 127,
Misawa = 128,
Teichio = 129,
NamcoLtd = 130,
Lozc = 131,
KOEI2 = 132,
TokumaShotenIntermedia = 134,
DATAMPolystar = 136,
BulletProofSoftware = 139,
VicTokai = 140,
CharacterSoft = 142,
IMax = 143,
Takara = 144,
CHUNSoft = 145,
VideoSystemCoLtd = 146,
BEC = 147,
Varie = 149,
Kaneco = 151,
PackInVideo = 153,
Nichibutsu = 154,
TECMO = 155,
ImagineerCo = 156,
Telenet = 160,
Konami = 164,
KAmusementLeasingCo = 165,
Takara2 = 167,
TechnosJap = 169,
JVC = 170,
ToeiAnimation = 172,
Toho = 173,
NamcoLtd2 = 175,
ASCIICoActivision = 177,
BandaiAmerica = 178,
Enix2 = 180,
Halken = 182,
CultureBrain = 186,
Sunsoft2 = 187,
ToshibaEMI = 188,
SonyImagesoft = 189,
Sammy = 191,
Taito = 192,
Kemco3 = 194,
Square = 195,
TokumaSoft = 196,
DataEast = 197,
TonkinHouse = 198,
KOEI3 = 200,
KonamiUSA = 202,
NTVIC = 203,
Meldac = 205,
PonyCanyon = 206,
SotsuAgencySunrise = 207,
DiscoTaito = 208,
Sofel = 209,
QuestCorp = 210,
Sigma = 211,
Naxat = 214,
CapcomCoLtd = 216,
Banpresto = 217,
Tomy = 218,
Acclaim2 = 219,
NCS = 221,
HumanEntertainment = 222,
Altron = 223,
Jaleco2 = 224,
Yutaka = 226,
TAndESoft = 228,
EPOCHCoLtd = 229,
Athena = 231,
Asmik = 232,
Natsume = 233,
KingRecords = 234,
Atlus = 235,
SonyMusicEntertainment = 236,
IGS = 238,
MotownSoftware = 241,
LeftFieldEntertainment = 242,
BeamSoftware = 243,
TecMagik = 244,
Cybersoft = 249,
HudsonSoft2 = 255
}
}