error (6): ')' expected
---------------
#define TA // This is a TA script
#include "sfxtype.h"
#include "exptype.h"
piece base, shrapnel;
Create()
{
dont-shade base;
dont-cache base;
set ARMORED to 0;
return (0);
// Build by COBBLER Ver4.0 Copyright @1998 DIGITAL CONCEPT SOFTWARE (MANU@inext.fr) / http://www.annihilationcenter.com/DCS/
}
Activate()
{
set ARMORED to 1;
}
Deactivate()
{
set ARMORED to 0;
}
Killed()
{
explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4;
explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4;
explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4;
explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4;
explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4;
explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4;
explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4;
explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4;
explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4;
explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4;
explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4;
explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4;
explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4;
explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4;
explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4;
explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4;
}