All pastes #801422 Raw Edit

Someone

public text v1 · immutable
#801422 ·published 2007-11-29 07:18 UTC
rendered paste body
Index: java/net/sf/l2j/gameserver/handler/itemhandlers/QuestItems.java
===================================================================
--- java/net/sf/l2j/gameserver/handler/itemhandlers/QuestItems.java	(revision 1376)
+++ java/net/sf/l2j/gameserver/handler/itemhandlers/QuestItems.java	(working copy)
@@ -19,10 +19,13 @@
 
 package net.sf.l2j.gameserver.handler.itemhandlers;
 
+import net.sf.l2j.gameserver.cache.HtmCache;
 import net.sf.l2j.gameserver.handler.IItemHandler;
 import net.sf.l2j.gameserver.model.L2ItemInstance;
 import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
 import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance;
+import net.sf.l2j.gameserver.serverpackets.ActionFailed;
+import net.sf.l2j.gameserver.serverpackets.NpcHtmlMessage;
 import net.sf.l2j.gameserver.serverpackets.RadarControl;
 import net.sf.l2j.gameserver.serverpackets.ShowMiniMap;
 
@@ -30,12 +33,12 @@
  * This class ...
  * @author Kerberos
  * @version 0.1 11/28/07
- * Created for quest item: Map - Forest of the Dead.
+ * Created for items that aren't consumed after use
  */
 
-public class ForestMap implements IItemHandler
+public class QuestItems implements IItemHandler
 {
-	private static final int[] FOREST_MAP = {7063};
+	private static final int[] ITEMS = {7063,7064};
 	
 	public void useItem(L2PlayableInstance playable, L2ItemInstance item)
 	{
@@ -49,6 +52,25 @@
 			activeChar.sendPacket(new ShowMiniMap(1665));
 			activeChar.sendPacket(new RadarControl(0, 1, 51995, -51265, -3104));
 			break;
+		case 7064:
+			String filename = "data/jscript/quest/23_LidiasHeart/i7064.htm";
+	        String content = HtmCache.getInstance().getHtm(filename);
+			if (content == null)
+			{
+				NpcHtmlMessage html = new NpcHtmlMessage(1);
+				html.setHtml("<html><body>My Text is missing:<br>"+filename+"</body></html>");
+				activeChar.sendPacket(html);
+
+				activeChar.sendPacket( new ActionFailed() );
+			}
+			else
+			{
+				NpcHtmlMessage itemReply = new NpcHtmlMessage(5);
+				itemReply.setHtml(content);
+				activeChar.sendPacket(itemReply);
+			}
+			activeChar.sendPacket( new ActionFailed() );
+			break;
 		}
 	}
 
@@ -57,6 +79,6 @@
 	 */
 	public int[] getItemIds()
 	{
-		return FOREST_MAP;
+		return ITEMS;
 	}
 }
\ No newline at end of file
Index: java/net/sf/l2j/gameserver/handler/itemhandlers/ForestMap.java
===================================================================
--- java/net/sf/l2j/gameserver/handler/itemhandlers/ForestMap.java	(revision 1370)
+++ java/net/sf/l2j/gameserver/handler/itemhandlers/ForestMap.java	(working copy)
@@ -1,62 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2, or (at your option)
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
- * 02111-1307, USA.
- *
- * http://www.gnu.org/copyleft/gpl.html
- */
-
-package net.sf.l2j.gameserver.handler.itemhandlers;
-
-import net.sf.l2j.gameserver.handler.IItemHandler;
-import net.sf.l2j.gameserver.model.L2ItemInstance;
-import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
-import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance;
-import net.sf.l2j.gameserver.serverpackets.RadarControl;
-import net.sf.l2j.gameserver.serverpackets.ShowMiniMap;
-
-/**
- * This class ...
- * @author Kerberos
- * @version 0.1 11/28/07
- * Created for quest item: Map - Forest of the Dead.
- */
-
-public class ForestMap implements IItemHandler
-{
-	private static final int[] FOREST_MAP = {7063};
-	
-	public void useItem(L2PlayableInstance playable, L2ItemInstance item)
-	{
-		if (!(playable instanceof L2PcInstance)) return;
-		L2PcInstance activeChar = (L2PcInstance)playable;
-		int itemId = item.getItemId();
-		
-		switch (itemId)
-		{
-		case 7063:
-			activeChar.sendPacket(new ShowMiniMap(1665));
-			activeChar.sendPacket(new RadarControl(0, 1, 51995, -51265, -3104));
-			break;
-		}
-	}
-
-	/**
-	 * @see net.sf.l2j.gameserver.handler.IItemHandler#getItemIds()
-	 */
-	public int[] getItemIds()
-	{
-		return FOREST_MAP;
-	}
-}
\ No newline at end of file
Index: D:/projectl2j/L2_GameServer_It_1283/java/net/sf/l2j/gameserver/GameServer.java
===================================================================
--- D:/projectl2j/L2_GameServer_It_1283/java/net/sf/l2j/gameserver/GameServer.java	(revision 1376)
+++ D:/projectl2j/L2_GameServer_It_1283/java/net/sf/l2j/gameserver/GameServer.java	(working copy)
@@ -131,12 +131,12 @@
 import net.sf.l2j.gameserver.handler.itemhandlers.ExtractableItems;
 import net.sf.l2j.gameserver.handler.itemhandlers.Firework;
 import net.sf.l2j.gameserver.handler.itemhandlers.FishShots;
-import net.sf.l2j.gameserver.handler.itemhandlers.ForestMap;
 import net.sf.l2j.gameserver.handler.itemhandlers.Harvester;
 import net.sf.l2j.gameserver.handler.itemhandlers.MercTicket;
 import net.sf.l2j.gameserver.handler.itemhandlers.MysteryPotion;
 import net.sf.l2j.gameserver.handler.itemhandlers.PaganKeys;
 import net.sf.l2j.gameserver.handler.itemhandlers.Potions;
+import net.sf.l2j.gameserver.handler.itemhandlers.QuestItems;
 import net.sf.l2j.gameserver.handler.itemhandlers.Recipes;
 import net.sf.l2j.gameserver.handler.itemhandlers.Remedy;
 import net.sf.l2j.gameserver.handler.itemhandlers.RollingDice;
@@ -456,7 +456,7 @@
 		_itemHandler.registerItemHandler(new Book());
 		_itemHandler.registerItemHandler(new Remedy());
 		_itemHandler.registerItemHandler(new Scrolls());
-		_itemHandler.registerItemHandler(new ForestMap());
+		_itemHandler.registerItemHandler(new QuestItems());
 		_itemHandler.registerItemHandler(new CrystalCarol());
 		_itemHandler.registerItemHandler(new SoulCrystals());
 		_itemHandler.registerItemHandler(new SevenSignsRecord());