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maclib ui

public lua v1 · immutable
#7REm6pY6GB ·published 2026-07-31 13:01 UTC ·by x_wearper
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local MacLib = { 	Options = {}, 	Folder = "Maclib", 	GetService = function(service)		return cloneref and cloneref(game:GetService(service)) or game:GetService(service)	end}--// Serviceslocal TweenService = MacLib.GetService("TweenService")local RunService = MacLib.GetService("RunService")local HttpService = MacLib.GetService("HttpService")local ContentProvider = MacLib.GetService("ContentProvider")local UserInputService = MacLib.GetService("UserInputService")local Lighting = MacLib.GetService("Lighting")local Players = MacLib.GetService("Players")--// Variableslocal isStudio = RunService:IsStudio()local LocalPlayer = Players.LocalPlayerlocal windowStatelocal acrylicBlurlocal hasGlobalSettinglocal tabs = {}local currentTabInstance = nillocal tabIndex = 0local unloaded = falselocal assets = {	interFont = "rbxassetid://12187365364",	userInfoBlurred = "rbxassetid://18824089198",	toggleBackground = "rbxassetid://18772190202",	togglerHead = "rbxassetid://18772309008",	buttonImage = "rbxassetid://10709791437",	searchIcon = "rbxassetid://86737463322606",	colorWheel = "rbxassetid://2849458409",	colorTarget = "rbxassetid://73265255323268",	grid = "rbxassetid://121484455191370",	globe = "rbxassetid://108952102602834",	transform = "rbxassetid://90336395745819",	dropdown = "rbxassetid://18865373378",	sliderbar = "rbxassetid://18772615246",	sliderhead = "rbxassetid://18772834246",}--// Functionslocal function GetGui()	local newGui = Instance.new("ScreenGui")	newGui.ScreenInsets = Enum.ScreenInsets.None	newGui.ResetOnSpawn = false	newGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling	newGui.DisplayOrder = 2147483647	local parent = RunService:IsStudio() 		and LocalPlayer:FindFirstChild("PlayerGui")		or (gethui and gethui())		or (cloneref and cloneref(MacLib.GetService("CoreGui")) or MacLib.GetService("CoreGui"))	newGui.Parent = parent	return newGuiendlocal function Tween(instance, tweeninfo, propertytable)	return TweenService:Create(instance, tweeninfo, propertytable)end--// Library Functionsfunction MacLib:Window(Settings)	local WindowFunctions = {Settings = Settings}	if Settings.AcrylicBlur ~= nil then		acrylicBlur = Settings.AcrylicBlur	else		acrylicBlur = true	end	local macLib = GetGui()	local notifications = Instance.new("Frame")	notifications.Name = "Notifications"	notifications.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	notifications.BackgroundTransparency = 1	notifications.BorderColor3 = Color3.fromRGB(0, 0, 0)	notifications.BorderSizePixel = 0	notifications.Size = UDim2.fromScale(1, 1)	notifications.Parent = macLib	notifications.ZIndex = 2	local notificationsUIListLayout = Instance.new("UIListLayout")	notificationsUIListLayout.Name = "NotificationsUIListLayout"	notificationsUIListLayout.Padding = UDim.new(0, 10)	notificationsUIListLayout.HorizontalAlignment = Enum.HorizontalAlignment.Right	notificationsUIListLayout.SortOrder = Enum.SortOrder.LayoutOrder	notificationsUIListLayout.VerticalAlignment = Enum.VerticalAlignment.Bottom	notificationsUIListLayout.Parent = notifications	local notificationsUIPadding = Instance.new("UIPadding")	notificationsUIPadding.Name = "NotificationsUIPadding"	notificationsUIPadding.PaddingBottom = UDim.new(0, 10)	notificationsUIPadding.PaddingLeft = UDim.new(0, 10)	notificationsUIPadding.PaddingRight = UDim.new(0, 10)	notificationsUIPadding.PaddingTop = UDim.new(0, 10)	notificationsUIPadding.Parent = notifications	local base = Instance.new("Frame")	base.Name = "Base"	base.AnchorPoint = Vector2.new(0.5, 0.5)	base.BackgroundColor3 = Color3.fromRGB(15, 15, 15)	base.BackgroundTransparency = Settings.AcrylicBlur and 0.05 or 0	base.BorderColor3 = Color3.fromRGB(0, 0, 0)	base.BorderSizePixel = 0	base.Position = UDim2.fromScale(0.5, 0.5)	base.Size = Settings.Size or UDim2.fromOffset(868, 650)	local baseUIScale = Instance.new("UIScale")	baseUIScale.Name = "BaseUIScale"	baseUIScale.Parent = base	local baseUICorner = Instance.new("UICorner")	baseUICorner.Name = "BaseUICorner"	baseUICorner.CornerRadius = UDim.new(0, 10)	baseUICorner.Parent = base	local baseUIStroke = Instance.new("UIStroke")	baseUIStroke.Name = "BaseUIStroke"	baseUIStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border	baseUIStroke.Color = Color3.fromRGB(255, 255, 255)	baseUIStroke.Transparency = 0.9	baseUIStroke.Parent = base	local sidebar = Instance.new("Frame")	sidebar.Name = "Sidebar"	sidebar.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	sidebar.BackgroundTransparency = 1	sidebar.BorderColor3 = Color3.fromRGB(0, 0, 0)	sidebar.BorderSizePixel = 0	sidebar.Position = UDim2.fromScale(-3.52e-08, 4.69e-08)	sidebar.Size = UDim2.fromScale(0.325, 1)	local divider = Instance.new("Frame")	divider.Name = "Divider"	divider.AnchorPoint = Vector2.new(1, 0)	divider.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	divider.BackgroundTransparency = 0.9	divider.BorderColor3 = Color3.fromRGB(0, 0, 0)	divider.BorderSizePixel = 0	divider.Position = UDim2.fromScale(1, 0)	divider.Size = UDim2.new(0, 1, 1, 0)	divider.Parent = sidebar	local dividerInteract = Instance.new("TextButton")	dividerInteract.Name = "DividerInteract"	dividerInteract.AnchorPoint = Vector2.new(0.5, 0)	dividerInteract.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	dividerInteract.BackgroundTransparency = 1	dividerInteract.BorderColor3 = Color3.fromRGB(0, 0, 0)	dividerInteract.BorderSizePixel = 0	dividerInteract.FontFace = Font.new("rbxasset://fonts/families/SourceSansPro.json")	dividerInteract.Position = UDim2.fromScale(0.5, 0)	dividerInteract.Size = UDim2.new(1, 6, 1, 0)	dividerInteract.Text = ""	dividerInteract.TextColor3 = Color3.fromRGB(0, 0, 0)	dividerInteract.TextSize = 14	dividerInteract.Parent = divider	local windowControls = Instance.new("Frame")	windowControls.Name = "WindowControls"	windowControls.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	windowControls.BackgroundTransparency = 1	windowControls.BorderColor3 = Color3.fromRGB(0, 0, 0)	windowControls.BorderSizePixel = 0	windowControls.Size = UDim2.new(1, 0, 0, 31)	local controls = Instance.new("Frame")	controls.Name = "Controls"	controls.BackgroundColor3 = Color3.fromRGB(119, 174, 94)	controls.BackgroundTransparency = 1	controls.BorderColor3 = Color3.fromRGB(0, 0, 0)	controls.BorderSizePixel = 0	controls.Size = UDim2.fromScale(1, 1)	local uIListLayout = Instance.new("UIListLayout")	uIListLayout.Name = "UIListLayout"	uIListLayout.Padding = UDim.new(0, 5)	uIListLayout.FillDirection = Enum.FillDirection.Horizontal	uIListLayout.SortOrder = Enum.SortOrder.LayoutOrder	uIListLayout.VerticalAlignment = Enum.VerticalAlignment.Center	uIListLayout.Parent = controls	local uIPadding = Instance.new("UIPadding")	uIPadding.Name = "UIPadding"	uIPadding.PaddingLeft = UDim.new(0, 11)	uIPadding.Parent = controls	local windowControlSettings = {		sizes = { enabled = UDim2.fromOffset(8, 8), disabled = UDim2.fromOffset(7, 7) },		transparencies = { enabled = 0, disabled = 1 },		strokeTransparency = 0.9,	}	local stroke = Instance.new("UIStroke")	stroke.Name = "BaseUIStroke"	stroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border	stroke.Color = Color3.fromRGB(255, 255, 255)	stroke.Transparency = windowControlSettings.strokeTransparency	local exit = Instance.new("TextButton")	exit.Name = "Exit"	exit.FontFace = Font.new("rbxasset://fonts/families/SourceSansPro.json")	exit.Text = ""	exit.TextColor3 = Color3.fromRGB(0, 0, 0)	exit.TextSize = 14	exit.AutoButtonColor = false	exit.BackgroundColor3 = Color3.fromRGB(250, 93, 86)	exit.BorderColor3 = Color3.fromRGB(0, 0, 0)	exit.BorderSizePixel = 0	local uICorner = Instance.new("UICorner")	uICorner.Name = "UICorner"	uICorner.CornerRadius = UDim.new(1, 0)	uICorner.Parent = exit	exit.Parent = controls	local minimize = Instance.new("TextButton")	minimize.Name = "Minimize"	minimize.FontFace = Font.new("rbxasset://fonts/families/SourceSansPro.json")	minimize.Text = ""	minimize.TextColor3 = Color3.fromRGB(0, 0, 0)	minimize.TextSize = 14	minimize.AutoButtonColor = false	minimize.BackgroundColor3 = Color3.fromRGB(252, 190, 57)	minimize.BorderColor3 = Color3.fromRGB(0, 0, 0)	minimize.BorderSizePixel = 0	minimize.LayoutOrder = 1	local uICorner1 = Instance.new("UICorner")	uICorner1.Name = "UICorner"	uICorner1.CornerRadius = UDim.new(1, 0)	uICorner1.Parent = minimize	minimize.Parent = controls	local maximize = Instance.new("TextButton")	maximize.Name = "Maximize"	maximize.FontFace = Font.new("rbxasset://fonts/families/SourceSansPro.json")	maximize.Text = ""	maximize.TextColor3 = Color3.fromRGB(0, 0, 0)	maximize.TextSize = 14	maximize.AutoButtonColor = false	maximize.BackgroundColor3 = Color3.fromRGB(119, 174, 94)	maximize.BorderColor3 = Color3.fromRGB(0, 0, 0)	maximize.BorderSizePixel = 0	maximize.LayoutOrder = 1	local uICorner2 = Instance.new("UICorner")	uICorner2.Name = "UICorner"	uICorner2.CornerRadius = UDim.new(1, 0)	uICorner2.Parent = maximize	maximize.Parent = controls	local function applyState(button, enabled)		local size = enabled and windowControlSettings.sizes.enabled or windowControlSettings.sizes.disabled		local transparency = enabled and windowControlSettings.transparencies.enabled or windowControlSettings.transparencies.disabled		button.Size = size		button.BackgroundTransparency = transparency		button.Active = enabled		button.Interactable = enabled		for _, child in ipairs(button:GetChildren()) do			if child:IsA("UIStroke") then				child.Transparency = transparency			end		end		if not enabled then			stroke:Clone().Parent = button		end	end	applyState(maximize, false)	local controlsList = {exit, minimize}	for _, button in pairs(controlsList) do		local buttonName = button.Name		local isEnabled = true		if Settings.DisabledWindowControls and table.find(Settings.DisabledWindowControls, buttonName) then			isEnabled = false		end		applyState(button, isEnabled)	end	controls.Parent = windowControls	local divider1 = Instance.new("Frame")	divider1.Name = "Divider"	divider1.AnchorPoint = Vector2.new(0, 1)	divider1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	divider1.BackgroundTransparency = 0.9	divider1.BorderColor3 = Color3.fromRGB(0, 0, 0)	divider1.BorderSizePixel = 0	divider1.Position = UDim2.fromScale(0, 1)	divider1.Size = UDim2.new(1, 0, 0, 1)	divider1.Parent = windowControls	windowControls.Parent = sidebar	local information = Instance.new("Frame")	information.Name = "Information"	information.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	information.BackgroundTransparency = 1	information.BorderColor3 = Color3.fromRGB(0, 0, 0)	information.BorderSizePixel = 0	information.Position = UDim2.fromOffset(0, 31)	information.Size = UDim2.new(1, 0, 0, 60)	local divider2 = Instance.new("Frame")	divider2.Name = "Divider"	divider2.AnchorPoint = Vector2.new(0, 1)	divider2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	divider2.BackgroundTransparency = 0.9	divider2.BorderColor3 = Color3.fromRGB(0, 0, 0)	divider2.BorderSizePixel = 0	divider2.Position = UDim2.fromScale(0, 1)	divider2.Size = UDim2.new(1, 0, 0, 1)	divider2.Parent = information	local informationHolder = Instance.new("Frame")	informationHolder.Name = "InformationHolder"	informationHolder.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	informationHolder.BackgroundTransparency = 1	informationHolder.BorderColor3 = Color3.fromRGB(0, 0, 0)	informationHolder.BorderSizePixel = 0	informationHolder.Size = UDim2.fromScale(1, 1)	local informationHolderUIPadding = Instance.new("UIPadding")	informationHolderUIPadding.Name = "InformationHolderUIPadding"	informationHolderUIPadding.PaddingBottom = UDim.new(0, 10)	informationHolderUIPadding.PaddingLeft = UDim.new(0, 23)	informationHolderUIPadding.PaddingRight = UDim.new(0, 22)	informationHolderUIPadding.PaddingTop = UDim.new(0, 10)	informationHolderUIPadding.Parent = informationHolder	local globalSettingsButton = Instance.new("ImageButton")	globalSettingsButton.Name = "GlobalSettingsButton"	globalSettingsButton.Image = assets.globe	globalSettingsButton.ImageTransparency = 0.5	globalSettingsButton.AnchorPoint = Vector2.new(1, 0.5)	globalSettingsButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	globalSettingsButton.BackgroundTransparency = 1	globalSettingsButton.BorderColor3 = Color3.fromRGB(0, 0, 0)	globalSettingsButton.BorderSizePixel = 0	globalSettingsButton.Position = UDim2.fromScale(1, 0.5)	globalSettingsButton.Size = UDim2.fromOffset(16,16)	globalSettingsButton.Parent = informationHolder	local function ChangeGlobalSettingsButtonState(State)		if State == "Default" then			Tween(globalSettingsButton, TweenInfo.new(0.2, Enum.EasingStyle.Sine), {				ImageTransparency = 0.5			}):Play()		elseif State == "Hover" then			Tween(globalSettingsButton, TweenInfo.new(0.2, Enum.EasingStyle.Sine), {				ImageTransparency = 0.3			}):Play()		end	end	globalSettingsButton.MouseEnter:Connect(function()		ChangeGlobalSettingsButtonState("Hover")	end)	globalSettingsButton.MouseLeave:Connect(function()		ChangeGlobalSettingsButtonState("Default")	end)	local titleFrame = Instance.new("Frame")	titleFrame.Name = "TitleFrame"	titleFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	titleFrame.BackgroundTransparency = 1	titleFrame.BorderColor3 = Color3.fromRGB(0, 0, 0)	titleFrame.BorderSizePixel = 0	titleFrame.Size = UDim2.fromScale(1, 1)	local title = Instance.new("TextLabel")	title.Name = "Title"	title.FontFace = Font.new(		assets.interFont,		Enum.FontWeight.SemiBold,		Enum.FontStyle.Normal	)	title.Text = Settings.Title	title.TextColor3 = Color3.fromRGB(255, 255, 255)	title.RichText = true	title.TextSize = 18	title.TextTransparency = 0.1	title.TextTruncate = Enum.TextTruncate.SplitWord	title.TextXAlignment = Enum.TextXAlignment.Left	title.TextYAlignment = Enum.TextYAlignment.Top	title.AutomaticSize = Enum.AutomaticSize.Y	title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	title.BackgroundTransparency = 1	title.BorderColor3 = Color3.fromRGB(0, 0, 0)	title.BorderSizePixel = 0	title.Size = UDim2.new(1, -20, 0, 0)	title.Parent = titleFrame	local subtitle = Instance.new("TextLabel")	subtitle.Name = "Subtitle"	subtitle.FontFace = Font.new(		assets.interFont,		Enum.FontWeight.Medium,		Enum.FontStyle.Normal	)	subtitle.RichText = true	subtitle.Text = Settings.Subtitle	subtitle.RichText = true	subtitle.TextColor3 = Color3.fromRGB(255, 255, 255)	subtitle.TextSize = 12	subtitle.TextTransparency = 0.7	subtitle.TextTruncate = Enum.TextTruncate.SplitWord	subtitle.TextXAlignment = Enum.TextXAlignment.Left	subtitle.TextYAlignment = Enum.TextYAlignment.Top	subtitle.AutomaticSize = Enum.AutomaticSize.Y	subtitle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	subtitle.BackgroundTransparency = 1	subtitle.BorderColor3 = Color3.fromRGB(0, 0, 0)	subtitle.BorderSizePixel = 0	subtitle.LayoutOrder = 1	subtitle.Size = UDim2.new(1, -20, 0, 0)	subtitle.Parent = titleFrame	local titleFrameUIListLayout = Instance.new("UIListLayout")	titleFrameUIListLayout.Name = "TitleFrameUIListLayout"	titleFrameUIListLayout.Padding = UDim.new(0, 3)	titleFrameUIListLayout.SortOrder = Enum.SortOrder.LayoutOrder	titleFrameUIListLayout.VerticalAlignment = Enum.VerticalAlignment.Center	titleFrameUIListLayout.Parent = titleFrame	titleFrame.Parent = informationHolder	informationHolder.Parent = information	information.Parent = sidebar	local sidebarGroup = Instance.new("Frame")	sidebarGroup.Name = "SidebarGroup"	sidebarGroup.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	sidebarGroup.BackgroundTransparency = 1	sidebarGroup.BorderColor3 = Color3.fromRGB(0, 0, 0)	sidebarGroup.BorderSizePixel = 0	sidebarGroup.Position = UDim2.fromOffset(0, 91)	sidebarGroup.Size = UDim2.new(1, 0, 1, -91)	local userInfo = Instance.new("Frame")	userInfo.Name = "UserInfo"	userInfo.AnchorPoint = Vector2.new(0, 1)	userInfo.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	userInfo.BackgroundTransparency = 1	userInfo.BorderColor3 = Color3.fromRGB(0, 0, 0)	userInfo.BorderSizePixel = 0	userInfo.Position = UDim2.fromScale(0, 1)	userInfo.Size = UDim2.new(1, 0, 0, 107)	local informationGroup = Instance.new("Frame")	informationGroup.Name = "InformationGroup"	informationGroup.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	informationGroup.BackgroundTransparency = 1	informationGroup.BorderColor3 = Color3.fromRGB(0, 0, 0)	informationGroup.BorderSizePixel = 0	informationGroup.Size = UDim2.fromScale(1, 1)	local informationGroupUIPadding = Instance.new("UIPadding")	informationGroupUIPadding.Name = "InformationGroupUIPadding"	informationGroupUIPadding.PaddingBottom = UDim.new(0, 17)	informationGroupUIPadding.PaddingLeft = UDim.new(0, 25)	informationGroupUIPadding.Parent = informationGroup	local informationGroupUIListLayout = Instance.new("UIListLayout")	informationGroupUIListLayout.Name = "InformationGroupUIListLayout"	informationGroupUIListLayout.FillDirection = Enum.FillDirection.Horizontal	informationGroupUIListLayout.SortOrder = Enum.SortOrder.LayoutOrder	informationGroupUIListLayout.VerticalAlignment = Enum.VerticalAlignment.Center	informationGroupUIListLayout.Parent = informationGroup	local userId = LocalPlayer.UserId	local thumbType = Enum.ThumbnailType.AvatarBust	local thumbSize = Enum.ThumbnailSize.Size48x48	local headshotImage, isReady = Players:GetUserThumbnailAsync(userId, thumbType, thumbSize)	local headshot = Instance.new("ImageLabel")	headshot.Name = "Headshot"	headshot.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	headshot.BackgroundTransparency = 1	headshot.BorderColor3 = Color3.fromRGB(0, 0, 0)	headshot.BorderSizePixel = 0	headshot.Size = UDim2.fromOffset(32, 32)	headshot.Image = (isReady and headshotImage) or "rbxassetid://0"	local uICorner3 = Instance.new("UICorner")	uICorner3.Name = "UICorner"	uICorner3.CornerRadius = UDim.new(1, 0)	uICorner3.Parent = headshot	local baseUIStroke2 = Instance.new("UIStroke")	baseUIStroke2.Name = "BaseUIStroke"	baseUIStroke2.ApplyStrokeMode = Enum.ApplyStrokeMode.Border	baseUIStroke2.Color = Color3.fromRGB(255, 255, 255)	baseUIStroke2.Transparency = 0.9	baseUIStroke2.Parent = headshot	headshot.Parent = informationGroup	local userAndDisplayFrame = Instance.new("Frame")	userAndDisplayFrame.Name = "UserAndDisplayFrame"	userAndDisplayFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	userAndDisplayFrame.BackgroundTransparency = 1	userAndDisplayFrame.BorderColor3 = Color3.fromRGB(0, 0, 0)	userAndDisplayFrame.BorderSizePixel = 0	userAndDisplayFrame.LayoutOrder = 1	userAndDisplayFrame.Size = UDim2.new(1, -42, 0, 32)	local displayName = Instance.new("TextLabel")	displayName.Name = "DisplayName"	displayName.FontFace = Font.new(		assets.interFont,		Enum.FontWeight.SemiBold,		Enum.FontStyle.Normal	)	displayName.Text = LocalPlayer.DisplayName	displayName.TextColor3 = Color3.fromRGB(255, 255, 255)	displayName.TextSize = 13	displayName.TextTransparency = 0.1	displayName.TextTruncate = Enum.TextTruncate.SplitWord	displayName.TextXAlignment = Enum.TextXAlignment.Left	displayName.TextYAlignment = Enum.TextYAlignment.Top	displayName.AutomaticSize = Enum.AutomaticSize.XY	displayName.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	displayName.BackgroundTransparency = 1	displayName.BorderColor3 = Color3.fromRGB(0, 0, 0)	displayName.BorderSizePixel = 0	displayName.Parent = userAndDisplayFrame	displayName.Size = UDim2.fromScale(1,0)	local userAndDisplayFrameUIPadding = Instance.new("UIPadding")	userAndDisplayFrameUIPadding.Name = "UserAndDisplayFrameUIPadding"	userAndDisplayFrameUIPadding.PaddingLeft = UDim.new(0, 8)	userAndDisplayFrameUIPadding.PaddingTop = UDim.new(0, 3)	userAndDisplayFrameUIPadding.Parent = userAndDisplayFrame	local userAndDisplayFrameUIListLayout = Instance.new("UIListLayout")	userAndDisplayFrameUIListLayout.Name = "UserAndDisplayFrameUIListLayout"	userAndDisplayFrameUIListLayout.Padding = UDim.new(0, 1)	userAndDisplayFrameUIListLayout.SortOrder = Enum.SortOrder.LayoutOrder	userAndDisplayFrameUIListLayout.Parent = userAndDisplayFrame	local username = Instance.new("TextLabel")	username.Name = "Username"	username.FontFace = Font.new(		assets.interFont,		Enum.FontWeight.SemiBold,		Enum.FontStyle.Normal	)	username.Text = "@" .. LocalPlayer.Name	username.TextColor3 = Color3.fromRGB(255, 255, 255)	username.TextSize = 12	username.TextTransparency = 0.7	username.TextTruncate = Enum.TextTruncate.SplitWord	username.TextXAlignment = Enum.TextXAlignment.Left	username.TextYAlignment = Enum.TextYAlignment.Top	username.AutomaticSize = Enum.AutomaticSize.XY	username.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	username.BackgroundTransparency = 1	username.BorderColor3 = Color3.fromRGB(0, 0, 0)	username.BorderSizePixel = 0	username.LayoutOrder = 1	username.Parent = userAndDisplayFrame	username.Size = UDim2.fromScale(1,0)	userAndDisplayFrame.Parent = informationGroup	informationGroup.Parent = userInfo	local userInfoUIPadding = Instance.new("UIPadding")	userInfoUIPadding.Name = "UserInfoUIPadding"	userInfoUIPadding.PaddingLeft = UDim.new(0, 10)	userInfoUIPadding.PaddingRight = UDim.new(0, 10)	userInfoUIPadding.Parent = userInfo	userInfo.Parent = sidebarGroup	local sidebarGroupUIPadding = Instance.new("UIPadding")	sidebarGroupUIPadding.Name = "SidebarGroupUIPadding"	sidebarGroupUIPadding.PaddingLeft = UDim.new(0, 10)	sidebarGroupUIPadding.PaddingRight = UDim.new(0, 10)	sidebarGroupUIPadding.PaddingTop = UDim.new(0, 31)	sidebarGroupUIPadding.Parent = sidebarGroup	local tabSwitchers = Instance.new("Frame")	tabSwitchers.Name = "TabSwitchers"	tabSwitchers.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	tabSwitchers.BackgroundTransparency = 1	tabSwitchers.BorderColor3 = Color3.fromRGB(0, 0, 0)	tabSwitchers.BorderSizePixel = 0	tabSwitchers.Size = UDim2.new(1, 0, 1, -107)	local tabSwitchersScrollingFrame = Instance.new("ScrollingFrame")	tabSwitchersScrollingFrame.Name = "TabSwitchersScrollingFrame"	tabSwitchersScrollingFrame.AutomaticCanvasSize = Enum.AutomaticSize.Y	tabSwitchersScrollingFrame.BottomImage = ""	tabSwitchersScrollingFrame.CanvasSize = UDim2.new()	tabSwitchersScrollingFrame.ScrollBarImageTransparency = 0.8	tabSwitchersScrollingFrame.ScrollBarThickness = 1	tabSwitchersScrollingFrame.TopImage = ""	tabSwitchersScrollingFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	tabSwitchersScrollingFrame.BackgroundTransparency = 1	tabSwitchersScrollingFrame.BorderColor3 = Color3.fromRGB(0, 0, 0)	tabSwitchersScrollingFrame.BorderSizePixel = 0	tabSwitchersScrollingFrame.Size = UDim2.fromScale(1, 1)	local tabSwitchersScrollingFrameUIListLayout = Instance.new("UIListLayout")	tabSwitchersScrollingFrameUIListLayout.Name = "TabSwitchersScrollingFrameUIListLayout"	tabSwitchersScrollingFrameUIListLayout.Padding = UDim.new(0, 17)	tabSwitchersScrollingFrameUIListLayout.SortOrder = Enum.SortOrder.LayoutOrder	tabSwitchersScrollingFrameUIListLayout.Parent = tabSwitchersScrollingFrame	local tabSwitchersScrollingFrameUIPadding = Instance.new("UIPadding")	tabSwitchersScrollingFrameUIPadding.Name = "TabSwitchersScrollingFrameUIPadding"	tabSwitchersScrollingFrameUIPadding.PaddingTop = UDim.new(0, 2)	tabSwitchersScrollingFrameUIPadding.Parent = tabSwitchersScrollingFrame	tabSwitchersScrollingFrame.Parent = tabSwitchers	tabSwitchers.Parent = sidebarGroup	sidebarGroup.Parent = sidebar	sidebar.Parent = base	local content = Instance.new("Frame")	content.Name = "Content"	content.AnchorPoint = Vector2.new(1, 0)	content.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	content.BackgroundTransparency = 1	content.BorderColor3 = Color3.fromRGB(0, 0, 0)	content.BorderSizePixel = 0	content.Position = UDim2.fromScale(1, 4.69e-08)	content.Size = UDim2.new(0, (base.AbsoluteSize.X - sidebar.AbsoluteSize.X), 1, 0)	local resizingContent = false	local defaultSidebarWidth = sidebar.AbsoluteSize.X	local initialMouseX, initialSidebarWidth	local snapRange = 20	local minSidebarWidth = 107	local maxSidebarWidth = base.AbsoluteSize.X - minSidebarWidth	local TweenSettings = {		DefaultTransparency = 0.9,		HoverTransparency = 0.85,		EasingStyle = Enum.EasingStyle.Sine	}	local function ChangeState(State)		Tween(divider, TweenInfo.new(0.2, TweenSettings.EasingStyle), {			BackgroundTransparency = State == "Idle" and TweenSettings.DefaultTransparency or TweenSettings.HoverTransparency		}):Play()  	end	dividerInteract.MouseEnter:Connect(function()		ChangeState("Hover")	end)	dividerInteract.MouseLeave:Connect(function()		ChangeState("Idle")	end)	dividerInteract.MouseButton1Down:Connect(function()		resizingContent = true		initialMouseX = UserInputService:GetMouseLocation().X		initialSidebarWidth = sidebar.AbsoluteSize.X	end)	UserInputService.InputEnded:Connect(function(input)		if input.UserInputType == Enum.UserInputType.MouseButton1 then			resizingContent = false		end	end)	UserInputService.InputChanged:Connect(function(input)		if resizingContent and input.UserInputType == Enum.UserInputType.MouseMovement then			local deltaX = UserInputService:GetMouseLocation().X - initialMouseX			local newSidebarWidth = initialSidebarWidth + deltaX			if math.abs(newSidebarWidth - defaultSidebarWidth) < snapRange then				newSidebarWidth = defaultSidebarWidth			else				newSidebarWidth = math.clamp(newSidebarWidth, minSidebarWidth, maxSidebarWidth)			end			sidebar.Size = UDim2.new(0, newSidebarWidth, 1, 0)			content.Size = UDim2.new(0, base.AbsoluteSize.X - newSidebarWidth, 1, 0)		end	end)	local topbar = Instance.new("Frame")	topbar.Name = "Topbar"	topbar.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	topbar.BackgroundTransparency = 1	topbar.BorderColor3 = Color3.fromRGB(0, 0, 0)	topbar.BorderSizePixel = 0	topbar.Size = UDim2.new(1, 0, 0, 63)	local divider4 = Instance.new("Frame")	divider4.Name = "Divider"	divider4.AnchorPoint = Vector2.new(0, 1)	divider4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	divider4.BackgroundTransparency = 0.9	divider4.BorderColor3 = Color3.fromRGB(0, 0, 0)	divider4.BorderSizePixel = 0	divider4.Position = UDim2.fromScale(0, 1)	divider4.Size = UDim2.new(1, 0, 0, 1)	divider4.Parent = topbar	local elements = Instance.new("Frame")	elements.Name = "Elements"	elements.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	elements.BackgroundTransparency = 1	elements.BorderColor3 = Color3.fromRGB(0, 0, 0)	elements.BorderSizePixel = 0	elements.Size = UDim2.fromScale(1, 1)	local uIPadding2 = Instance.new("UIPadding")	uIPadding2.Name = "UIPadding"	uIPadding2.PaddingLeft = UDim.new(0, 20)	uIPadding2.PaddingRight = UDim.new(0, 20)	uIPadding2.Parent = elements	local moveIcon = Instance.new("ImageButton")	moveIcon.Name = "MoveIcon"	moveIcon.Image = assets.transform	moveIcon.ImageTransparency = 0.7	moveIcon.AnchorPoint = Vector2.new(1, 0.5)	moveIcon.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	moveIcon.BackgroundTransparency = 1	moveIcon.BorderColor3 = Color3.fromRGB(0, 0, 0)	moveIcon.BorderSizePixel = 0	moveIcon.Position = UDim2.fromScale(1, 0.5)	moveIcon.Size = UDim2.fromOffset(15, 15)	moveIcon.Parent = elements	moveIcon.Visible = not Settings.DragStyle or Settings.DragStyle == 1	local interact = Instance.new("TextButton")	interact.Name = "Interact"	interact.FontFace = Font.new("rbxasset://fonts/families/SourceSansPro.json")	interact.Text = ""	interact.TextColor3 = Color3.fromRGB(0, 0, 0)	interact.TextSize = 14	interact.AnchorPoint = Vector2.new(0.5, 0.5)	interact.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	interact.BackgroundTransparency = 1	interact.BorderColor3 = Color3.fromRGB(0, 0, 0)	interact.BorderSizePixel = 0	interact.Position = UDim2.fromScale(0.5, 0.5)	interact.Size = UDim2.fromOffset(40, 40)	interact.Parent = moveIcon	local function ChangemoveIconState(State)		if State == "Default" then			Tween(moveIcon, TweenInfo.new(0.2, Enum.EasingStyle.Sine), {				ImageTransparency = 0.7			}):Play()		elseif State == "Hover" then			Tween(moveIcon, TweenInfo.new(0.2, Enum.EasingStyle.Sine), {				ImageTransparency = 0.4			}):Play()		end	end	interact.MouseEnter:Connect(function()		ChangemoveIconState("Hover")	end)	interact.MouseLeave:Connect(function()		ChangemoveIconState("Default")	end)	local dragging_ = false	local dragInput	local dragStart	local startPos	local function update(input)		local delta = input.Position - dragStart		base.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)	end	local function onDragStart(input)		if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then			dragging_ = true			dragStart = input.Position			startPos = base.Position			input.Changed:Connect(function()				if input.UserInputState == Enum.UserInputState.End then					dragging_ = false				end			end)		end	end	local function onDragUpdate(input)		if dragging_ and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then			dragInput = input		end	end	if not Settings.DragStyle or Settings.DragStyle == 1 then		interact.InputBegan:Connect(function(input)			if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then				onDragStart(input)			end		end)		interact.InputChanged:Connect(onDragUpdate)		UserInputService.InputChanged:Connect(function(input)			if input == dragInput and dragging_ then				update(input)			end		end)		interact.InputEnded:Connect(function(input)			if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then				dragging_ = false			end		end)	elseif Settings.DragStyle == 2 then		base.InputBegan:Connect(function(input)			if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then				onDragStart(input)			end		end)		base.InputChanged:Connect(onDragUpdate)		UserInputService.InputChanged:Connect(function(input)			if input == dragInput and dragging_ then				update(input)			end		end)		base.InputEnded:Connect(function(input)			if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then				dragging_ = false			end		end)	end	local currentTab = Instance.new("TextLabel")	currentTab.Name = "CurrentTab"	currentTab.FontFace = Font.new(assets.interFont)	currentTab.RichText = true	currentTab.Text = ""	currentTab.RichText = true	currentTab.TextColor3 = Color3.fromRGB(255, 255, 255)	currentTab.TextSize = 15	currentTab.TextTransparency = 0.5	currentTab.TextTruncate = Enum.TextTruncate.SplitWord	currentTab.TextXAlignment = Enum.TextXAlignment.Left	currentTab.TextYAlignment = Enum.TextYAlignment.Top	currentTab.AnchorPoint = Vector2.new(0, 0.5)	currentTab.AutomaticSize = Enum.AutomaticSize.Y	currentTab.BackgroundColor3 = Color3.fromRGB(255, 255, 255)	currentTab.BackgroundTransparency = 1	currentTab.BorderColor3 = Color3.fromRGB(0, 0, 0)	currentTab.BorderSizePixel = 0	currentTab.Position = UDim2.fromScale(0, 0.5)	currentTab.Size = UDim2.fromScale(0.9, 0)	currentTab.Parent = elements	elements.Parent = topbar	topbar.Parent = content	content.Parent = base	local globalSettings = Instance.new("Frame")	globalSettings.Name = "GlobalSettings"	globalSettings.AutomaticSize = Enum.AutomaticSize.XY	globalSettings.BackgroundColor3 = Color3.fromRGB(15, 15, 15)	globalSettings.BorderColor3 = Color3.fromRGB(0, 0, 0)	globalSettings.BorderSizePixel = 0	globalSettings.Position = UDim2.fromScale(0.298, 0.104)	local globalSettingsUIStroke = Instance.new("UIStroke")	globalSettingsUIStroke.Name = "GlobalSettingsUIStroke"	globalSettingsUIStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border	globalSettingsUIStroke.Color = Color3.fromRGB(255, 255, 255)	globalSettingsUIStroke.Transparency = 0.9	globalSettingsUIStroke.Parent = globalSettings	local globalSettingsUICorner = Instance.new("UICorner")	globalSettingsUICorner.Name = "GlobalSettingsUICorner"	globalSettingsUICorner.CornerRadius = UDim.new(0, 10)	globalSettingsUICorner.Parent = globalSettings	local globalSettingsUIPadding = Instance.new("UIPadding")	globalSettingsUIPadding.Name = "GlobalSettingsUIPadding"	globalSettingsUIPadding.PaddingBottom = UDim.new(0, 10)	globalSettingsUIPadding.PaddingTop = UDim.new(0, 10)	globalSettingsUIPadding.Parent = globalSettings	local globalSettingsUIListLayout = Instance.new("UIListLayout")	globalSettingsUIListLayout.Name = "GlobalSettingsUIListLayout"	globalSettingsUIListLayout.Padding = UDim.new(0, 5)	globalSettingsUIListLayout.SortOrder = Enum.SortOrder.LayoutOrder	globalSettingsUIListLayout.Parent = globalSettings	local globalSettingsUIScale = Instance.new("UIScale")	globalSettingsUIScale.Name = "GlobalSettingsUIScale"	globalSettingsUIScale.Scale = 1e-07	globalSettingsUIScale.Parent = globalSettings	globalSettings.Parent = base	base.Parent = macLib	function WindowFunctions:UpdateTitle(NewTitle)		title.Text = NewTitle	end	function WindowFunctions:UpdateSubtitle(NewSubtitle)		subtitle.Text = NewSubtitle	end	local hovering	local toggled = globalSettingsUIScale.Scale == 1 and true or false	local function toggle()		if not toggled then			local intween = Tween(globalSettingsUIScale, TweenInfo.new(0.2, Enum.EasingStyle.Exponential, Enum.EasingDirection.Out), {				Scale = 1			})			intween:Play()			intween.Completed:Wait()			toggled = true		elseif toggled then			local outtween = Tween(globalSettingsUIScale, TweenInfo.new(0.2, Enum.EasingStyle.Exponential, Enum.EasingDirection.Out), {				Scale = 0			})			outtween:Play()			outtween.Completed:Wait()			toggled = false		end	end	globalSettingsButton.MouseButton1Click:Connect(function()		if not hasGlobalSetting then return end		toggle()	end)	globalSettings.MouseEnter:Connect(function()		hovering = true	end)	globalSettings.MouseLeave:Connect(function()		hovering = false	end)	UserInputService.InputEnded:Connect(function(inp)		if inp.UserInputType == Enum.UserInputType.MouseButton1 and toggled and not hovering then			toggle()		end	end)	local BlurTarget = base	local HS = HttpService	local camera = workspace.CurrentCamera	local MTREL = "Glass"	local binds = {}	local wedgeguid = HS:GenerateGUID(true)	local DepthOfField	for _,v in pairs(Lighting:GetChildren()) do		if not v:IsA("DepthOfFieldEffect") and v:HasTag(".") then			DepthOfField = Instance.new('DepthOfFieldEffect')			DepthOfField.FarIntensity = 0			DepthOfField.FocusDistance = 51.6			DepthOfField.InFocusRadius = 50			DepthOfField.NearIntensity = 1			DepthOfField.Name = HS:GenerateGUID(true)			DepthOfField:AddTag(".")		elseif v:IsA("DepthOfFieldEffect") and v:HasTag(".") then			DepthOfField = v		end	end	if not DepthOfField then		DepthOfField = Instance.new('DepthOfFieldEffect')		DepthOfField.FarIntensity = 0		DepthOfField.FocusDistance = 51.6		DepthOfField.InFocusRadius = 50		DepthOfField.NearIntensity = 1		DepthOfField.Name = HS:GenerateGUID(true)		DepthOfField:AddTag(".")	end	local frame = Instance.new('Frame')	frame.Parent = BlurTarget	frame.Size = UDim2.new(0.97, 0, 0.97, 0)	frame.Position = UDim2.new(0.5, 0, 0.5, 0)	frame.AnchorPoint = Vector2.new(0.5, 0.5)	frame.BackgroundTransparency = 1	frame.Name = HS:GenerateGUID(true)	do		local function IsNotNaN(x)			return x == x		end		local continue = IsNotNaN(camera:ScreenPointToRay(0,0).Origin.x)		while not continue do			RunService.RenderStepped:Wait()			continue = IsNotNaN(camera:ScreenPointToRay(0,0).Origin.x)		end	end	local DrawQuad; do		local acos, max, pi, sqrt = math.acos, math.max, math.pi, math.sqrt		local sz = 0.2		local function DrawTriangle(v1, v2, v3, p0, p1)			local s1 = (v1 - v2).magnitude			local s2 = (v2 - v3).magnitude			local s3 = (v3 - v1).magnitude			local smax = max(s1, s2, s3)			local A, B, C			if s1 == smax then				A, B, C = v1, v2, v3			elseif s2 == smax then				A, B, C = v2, v3, v1			elseif s3 == smax then				A, B, C = v3, v1, v2			end			local para = ( (B-A).x*(C-A).x + (B-A).y*(C-A).y + (B-A).z*(C-A).z ) / (A-B).magnitude			local perp = sqrt((C-A).magnitude^2 - para*para)			local dif_para = (A - B).magnitude - para			local st = CFrame.new(B, A)			local za = CFrame.Angles(pi/2,0,0)			local cf0 = st			local Top_Look = (cf0 * za).lookVector			local Mid_Point = A + CFrame.new(A, B).lookVector * para			local Needed_Look = CFrame.new(Mid_Point, C).lookVector			local dot = Top_Look.x*Needed_Look.x + Top_Look.y*Needed_Look.y + Top_Look.z*Needed_Look.z			local ac = CFrame.Angles(0, 0, acos(dot))			cf0 = cf0 * ac			if ((cf0 * za).lookVector - Needed_Look).magnitude > 0.01 then				cf0 = cf0 * CFrame.Angles(0, 0, -2*acos(dot))			end			cf0 = cf0 * CFrame.new(0, perp/2, -(dif_para + para/2))			local cf1 = st * ac * CFrame.Angles(0, pi, 0)			if ((cf1 * za).lookVector - Needed_Look).magnitude > 0.01 then				cf1 = cf1 * CFrame.Angles(0, 0, 2*acos(dot))			end			cf1 = cf1 * CFrame.new(0, perp/2, dif_para/2)			if not p0 then				p0 = Instance.new('Part')				p0.FormFactor = 'Custom'				p0.TopSurface = 0				p0.BottomSurface = 0				p0.Anchored = true				p0.CanCollide = false				p0.CastShadow = false				p0.Material = MTREL				p0.Size = Vector3.new(sz, sz, sz)				p0.Name = HS:GenerateGUID(true)				local mesh = Instance.new('SpecialMesh', p0)				mesh.MeshType = 2				mesh.Name = wedgeguid			end			p0[wedgeguid].Scale = Vector3.new(0, perp/sz, para/sz)			p0.CFrame = cf0			if not p1 then				p1 = p0:clone()			end			p1[wedgeguid].Scale = Vector3.new(0, perp/sz, dif_para/sz)			p1.CFrame = cf1			return p0, p1		end		function DrawQuad(v1, v2, v3, v4, parts)			parts[1], parts[2] = DrawTriangle(v1, v2, v3, parts[1], parts[2])			parts[3], parts[4] = DrawTriangle(v3, v2, v4, parts[3], parts[4])		end	end	if binds[frame] then		return binds[frame].parts	end	local parts = {}	local parents = {}	do		local function add(child)			if child:IsA'GuiObject' then				parents[#parents + 1] = child				add(child.Parent)			end		end		add(frame)	end	local function IsVisible(instance)		while instance do			if instance:IsA("GuiObject") then				if not instance.Visible then					return false				end			elseif instance:IsA("ScreenGui") then				if not instance.Enabled then					return false				end				break			end			instance = instance.Parent		end		return true	end	local function UpdateOrientation(fetchProps)		if not IsVisible(frame) or not acrylicBlur or unloaded then			for _, pt in pairs(parts) do				pt.Parent = nil				DepthOfField.Enabled = false				DepthOfField.Parent = nil			end			return		end		if not DepthOfField.Parent then			DepthOfField.Parent = Lighting		end		DepthOfField.Enabled = true		local properties = {			Transparency = 0.98;			BrickColor = BrickColor.new('Institutional white');		}		local zIndex = 1 - 0.05*frame.ZIndex		local tl, br = frame.AbsolutePosition, frame.AbsolutePosition + frame.AbsoluteSize		local tr, bl = Vector2.new(br.x, tl.y), Vector2.new(tl.x, br.y)		do			local rot = 0;			for _, v in ipairs(parents) do				rot = rot + v.Rotation			end			if rot ~= 0 and rot%180 ~= 0 then				local mid = tl:lerp(br, 0.5)				local s, c = math.sin(math.rad(rot)), math.cos(math.rad(rot))				local vec = tl				tl = Vector2.new(c*(tl.x - mid.x) - s*(tl.y - mid.y), s*(tl.x - mid.x) + c*(tl.y - mid.y)) + mid				tr = Vector2.new(c*(tr.x - mid.x) - s*(tr.y - mid.y), s*(tr.x - mid.x) + c*(tr.y - mid.y)) + mid				bl = Vector2.new(c*(bl.x - mid.x) - s*(bl.y - mid.y), s*(bl.x - mid.x) + c*(bl.y - mid.y)) + mid				br = Vector2.new(c*(br.x - mid.x) - s*(br.y - mid.y), s*(br.x - mid.x) + c*(br.y - mid.y)) + mid			end		end		DrawQuad(			camera:ScreenPointToRay(tl.x, tl.y, zIndex).Origin, 			camera:ScreenPointToRay(tr.x, tr.y, zIndex).Origin, 			camera:ScreenPointToRay(bl.x, bl.y, zIndex).Origin, 			camera:ScreenPointToRay(br.x, br.y, zIndex).Origin, 			parts		)		if fetchProps then			for _, pt in pairs(parts) do				pt.Parent = camera			end			for propName, propValue in pairs(properties) do				for _, pt in pairs(parts) do					pt[propName] = propValue				end			end		end	end	UpdateOrientation(true)	RunService.RenderStepped:Connect(UpdateOrientation)	function WindowFunctions:GlobalSetting(Settings)		hasGlobalSetting = true		local GlobalSettingFunctions = {}		local globalSetting = Instance.new("TextButton")		globalSetting.Name = "GlobalSetting"		globalSetting.FontFace = Font.new("rbxasset://fonts/families/SourceSansPro.json")		globalSetting.Text = ""		globalSetting.TextColor3 = Color3.fromRGB(0, 0, 0)		globalSetting.TextSize = 14		globalSetting.BackgroundColor3 = Color3.fromRGB(255, 255, 255)		globalSetting.BackgroundTransparency = 1		globalSetting.BorderColor3 = Color3.fromRGB(0, 0, 0)		globalSetting.BorderSizePixel = 0		globalSetting.Size = UDim2.fromOffset(200, 30)		local globalSettingToggleUIPadding = Instance.new("UIPadding")		globalSettingToggleUIPadding.Name = "GlobalSettingToggleUIPadding"		globalSettingToggleUIPadding.PaddingLeft = UDim.new(0, 15)		globalSettingToggleUIPadding.Parent = globalSetting		local settingName = Instance.new("TextLabel")		settingName.Name = "SettingName"		settingName.FontFace = Font.new(assets.interFont)		settingName.Text = Settings.Name		settingName.RichText = true		settingName.TextColor3 = Color3.fromRGB(255, 255, 255)		settingName.TextSize = 13		settingName.TextTransparency = 0.5		settingName.TextTruncate = Enum.TextTruncate.SplitWord		settingName.TextXAlignment = Enum.TextXAlignment.Left		settingName.TextYAlignment = Enum.TextYAlignment.Top		settingName.AnchorPoint = Vector2.new(0, 0.5)		settingName.AutomaticSize = Enum.AutomaticSize.Y		settingName.BackgroundColor3 = Color3.fromRGB(255, 255, 255)		settingName.BackgroundTransparency = 1		settingName.BorderColor3 = Color3.fromRGB(0, 0, 0)		settingName.BorderSizePixel = 0		settingName.Position = UDim2.fromScale(1.3e-07, 0.5)		settingName.Size = UDim2.new(1,-40,0,0)		settingName.Parent = globalSetting		local globalSettingToggleUIListLayout = Instance.new("UIListLayout")		globalSettingToggleUIListLayout.Name = "GlobalSettingToggleUIListLayout"		globalSettingToggleUIListLayout.Padding = UDim.new(0, 10)		globalSettingToggleUIListLayout.FillDirection = Enum.FillDirection.Horizontal		globalSettingToggleUIListLayout.SortOrder = Enum.SortOrder.LayoutOrder		globalSettingToggleUIListLayout.VerticalAlignment = Enum.VerticalAlignment.Center		globalSettingToggleUIListLayout.Parent = globalSetting		local checkmark = Instance.new("TextLabel")		checkmark.Name = "Checkmark"		checkmark.FontFace = Font.new(			assets.interFont,			Enum.FontWeight.Medium,			Enum.FontStyle.Normal		)		checkmark.Text = ""		checkmark.TextColor3 = Color3.fromRGB(255, 255, 255)		checkmark.TextSize = 13		checkmark.TextTransparency = 1		checkmark.TextXAlignment = Enum.TextXAlignment.Left		checkmark.TextYAlignment = Enum.TextYAlignment.Top		checkmark.AnchorPoint = Vector2.new(0, 0.5)		checkmark.AutomaticSize = Enum.AutomaticSize.Y		checkmark.BackgroundColor3 = Color3.fromRGB(255, 255, 255)		checkmark.BackgroundTransparency = 1		checkmark.BorderColor3 = Color3.fromRGB(0, 0, 0)		checkmark.BorderSizePixel = 0		checkmark.LayoutOrder = -1		checkmark.Position = UDim2.fromScale(1.3e-07, 0.5)		checkmark.Size = UDim2.fromOffset(-10, 0)		checkmark.Parent = globalSetting		globalSetting.Parent = globalSettings		local tweensettings = {			duration = 0.2,			easingStyle = Enum.EasingStyle.Quint,			transparencyIn = 0.2,			transparencyOut = 0.5,			checkSizeIncrease = 12,			checkSizeDecrease = -globalSettingToggleUIListLayout.Padding.Offset,			waitTime = 1		}		local tweens = {			checkIn = Tween(checkmark, TweenInfo.new(tweensettings.duration, tweensettings.easingStyle), {				Size = UDim2.new(checkmark.Size.X.Scale, tweensettings.checkSizeIncrease, checkmark.Size.Y.Scale, checkmark.Size.Y.Offset)			}),			checkOut = Tween(checkmark, TweenInfo.new(tweensettings.duration, tweensettings.easingStyle),{				Size = UDim2.new(checkmark.Size.X.Scale, tweensettings.checkSizeDecrease, checkmark.Size.Y.Scale, checkmark.Size.Y.Offset)			}),			nameIn = Tween(settingName, TweenInfo.new(tweensettings.duration, tweensettings.easingStyle),{				TextTransparency = tweensettings.transparencyIn			}),			nameOut = Tween(settingName, TweenInfo.new(tweensettings.duration, tweensettings.easingStyle),{				TextTransparency = tweensettings.transparencyOut			})		}		local function Toggle(State)			if not State then				tweens.checkOut:Play()				tweens.nameOut:Play()				checkmark:GetPropertyChangedSignal("AbsoluteSize"):Connect(function()					if checkmark.AbsoluteSize.X <= 0 then						checkmark.TextTransparency = 1					end				end)			else				tweens.checkIn:Play()				tweens.nameIn:Play()				checkmark:GetPropertyChangedSignal("AbsoluteSize"):Connect(function()					if checkmark.AbsoluteSize.X > 0 then						checkmark.TextTransparency = 0					end				end)			end		end		local toggled = Settings.Default		Toggle(toggled)		globalSetting.MouseButton1Click:Connect(function()			toggled = not toggled			Toggle(toggled)			task.spawn(function()				if Settings.Callback then					Settings.Callback(toggled)				end			end)		end)		function GlobalSettingFunctions:UpdateName(NewName)			settingName.Text = NewName		end		function GlobalSettingFunctions:UpdateState(NewState)			Toggle(NewState)			toggled = NewState		end		return GlobalSettingFunctions	end	function WindowFunctions:TabGroup()		local SectionFunctions = {}		local tabGroup = Instance.new("Frame")		tabGroup.Name = "Section"		tabGroup.AutomaticSize = Enum.AutomaticSize.Y		tabGroup.BackgroundColor3 = Color3.fromRGB(255, 255, 255)		tabGroup.BackgroundTransparency = 1		tabGroup.BorderColor3 = Color3.fromRGB(0, 0, 0)		tabGroup.BorderSizePixel = 0		tabGroup.Size = UDim2.fromScale(1, 0)		local divider3 = Instance.new("Frame")		divider3.Name = "Divider"		divider3.AnchorPoint = Vector2.new(0.5, 1)		divider3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)		divider3.BackgroundTransparency = 0.9		divider3.BorderColor3 = Color3.fromRGB(0, 0, 0)		divider3.BorderSizePixel = 0		divider3.Position = UDim2.fromScale(0.5, 1)		divider3.Size = UDim2.new(1, -21, 0, 1)		divider3.Parent = tabGroup		local sectionTabSwitchers = Instance.new("Frame")		sectionTabSwitchers.Name = "SectionTabSwitchers"		sectionTabSwitchers.BackgroundColor3 = Color3.fromRGB(255, 255, 255)		sectionTabSwitchers.BackgroundTransparency = 1		sectionTabSwitchers.BorderColor3 = Color3.fromRGB(0, 0, 0)		sectionTabSwitchers.BorderSizePixel = 0		sectionTabSwitchers.Size = UDim2.fromScale(1, 1)		local uIListLayout1 = Instance.new("UIListLayout")		uIListLayout1.Name = "UIListLayout"		uIListLayout1.Padding = UDim.new(0, 15)		uIListLayout1.HorizontalAlignment = Enum.HorizontalAlignment.Center		uIListLayout1.SortOrder = Enum.SortOrder.LayoutOrder		uIListLayout1.Parent = sectionTabSwitchers		local uIPadding1 = Instance.new("UIPadding")		uIPadding1.Name = "UIPadding"		uIPadding1.PaddingBottom = UDim.new(0, 15)		uIPadding1.Parent = sectionTabSwitchers		sectionTabSwitchers.Parent = tabGroup		tabGroup.Parent = tabSwitchersScrollingFrame		function SectionFunctions:Tab(Settings)			local TabFunctions = {Settings = Settings}			local tabSwitcher = Instance.new("TextButton")			tabSwitcher.Name = "TabSwitcher"			tabSwitcher.FontFace = Font.new("rbxasset://fonts/families/SourceSansPro.json")			tabSwitcher.Text = ""			tabSwitcher.TextColor3 = Color3.fromRGB(0, 0, 0)			tabSwitcher.TextSize = 14			tabSwitcher.AutoButtonColor = false			tabSwitcher.AnchorPoint = Vector2.new(0.5, 0)			tabSwitcher.BackgroundColor3 = Color3.fromRGB(255, 255, 255)			tabSwitcher.BackgroundTransparency = 1			tabSwitcher.BorderColor3 = Color3.fromRGB(0, 0, 0)			tabSwitcher.BorderSizePixel = 0			tabSwitcher.Position = UDim2.fromScale(0.5, 0)			tabSwitcher.Size = UDim2.new(1, -21, 0, 40)			tabIndex += 1			tabSwitcher.LayoutOrder = tabIndex			local tabSwitcherUICorner = Instance.new("UICorner")			tabSwitcherUICorner.Name = "TabSwitcherUICorner"			tabSwitcherUICorner.Parent = tabSwitcher			local tabSwitcherUIStroke = Instance.new("UIStroke")			tabSwitcherUIStroke.Name = "TabSwitcherUIStroke"			tabSwitcherUIStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border			tabSwitcherUIStroke.Color = Color3.fromRGB(255, 255, 255)			tabSwitcherUIStroke.Transparency = 1			tabSwitcherUIStroke.Parent = tabSwitcher			local tabSwitcherUIListLayout = Instance.new("UIListLayout")			tabSwitcherUIListLayout.Name = "TabSwitcherUIListLayout"			tabSwitcherUIListLayout.Padding = UDim.new(0, 9)			tabSwitcherUIListLayout.FillDirection = Enum.FillDirection.Horizontal			tabSwitcherUIListLayout.SortOrder = Enum.SortOrder.LayoutOrder			tabSwitcherUIListLayout.VerticalAlignment = Enum.VerticalAlignment.Center			tabSwitcherUIListLayout.Parent = tabSwitcher			local tabImage			if Settings.Image then				tabImage = Instance.new("ImageLabel")				tabImage.Name = "TabImage"				tabImage.Image = Settings.Image				tabImage.ImageTransparency = 0.5				tabImage.BackgroundColor3 = Color3.fromRGB(255, 255, 255)				tabImage.BackgroundTransparency = 1				tabImage.BorderColor3 = Color3.fromRGB(0, 0, 0)				tabImage.BorderSizePixel = 0				tabImage.Size = UDim2.fromOffset(18, 18)				tabImage.Parent = tabSwitcher			end			local tabSwitcherName = Instance.new("TextLabel")			tabSwitcherName.Name = "TabSwitcherName"			tabSwitcherName.FontFace = Font.new(				assets.interFont,				Enum.FontWeight.Medium,				Enum.FontStyle.Normal			)			tabSwitcherName.Text = Settings.Name			tabSwitcherName.RichText = true			tabSwitcherName.TextColor3 = Color3.fromRGB(255, 255, 255)			tabSwitcherName.TextSize = 16			tabSwitcherName.TextTransparency = 0.5			tabSwitcherName.TextTruncate = Enum.TextTruncate.SplitWord			tabSwitcherName.TextXAlignment = Enum.TextXAlignment.Left			tabSwitcherName.TextYAlignment = Enum.TextYAlignment.Top			tabSwitcherName.AutomaticSize = Enum.AutomaticSize.Y			tabSwitcherName.BackgroundColor3 = Color3.fromRGB(255, 255, 255)			tabSwitcherName.BackgroundTransparency = 1			tabSwitcherName.BorderColor3 = Color3.fromRGB(0, 0, 0)			tabSwitcherName.BorderSizePixel = 0			tabSwitcherName.Size = UDim2.fromScale(1, 0)			tabSwitcherName.Parent = tabSwitcher			tabSwitcherName.LayoutOrder = 1			local tabSwitcherUIPadding = Instance.new("UIPadding")			tabSwitcherUIPadding.Name = "TabSwitcherUIPadding"			tabSwitcherUIPadding.PaddingLeft = UDim.new(0, 24)			tabSwitcherUIPadding.PaddingRight = UDim.new(0, 35)			tabSwitcherUIPadding.PaddingTop = UDim.new(0, 1)			tabSwitcherUIPadding.Parent = tabSwitcher			tabSwitcher.Parent = sectionTabSwitchers			local elements1 = Instance.new("Frame")			elements1.Name = "Elements"			elements1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)			elements1.BackgroundTransparency = 1			elements1.BorderColor3 = Color3.fromRGB(0, 0, 0)			elements1.BorderSizePixel = 0			elements1.Position = UDim2.fromOffset(0, 63)			elements1.Size = UDim2.new(1, 0, 1, -63)			elements1.ClipsDescendants = true			local elementsUIPadding = Instance.new("UIPadding")			elementsUIPadding.Name = "ElementsUIPadding"			elementsUIPadding.PaddingRight = UDim.new(0, 5)			elementsUIPadding.PaddingTop = UDim.new(0, 10)			elementsUIPadding.PaddingBottom = UDim.new(0, 10)			elementsUIPadding.Parent = elements1			local elementsScrolling = Instance.new("ScrollingFrame")			elementsScrolling.Name = "ElementsScrolling"			elementsScrolling.AutomaticCanvasSize = Enum.AutomaticSize.Y			elementsScrolling.BottomImage = ""			elementsScrolling.CanvasSize = UDim2.new()			elementsScrolling.ScrollBarImageTransparency = 0.5			elementsScrolling.ScrollBarThickness = 1			elementsScrolling.TopImage = ""			elementsScrolling.BackgroundColor3 = Color3.fromRGB(255, 255, 255)			elementsScrolling.BackgroundTransparency = 1			elementsScrolling.BorderColor3 = Color3.fromRGB(0, 0, 0)			elementsScrolling.BorderSizePixel = 0			elementsScrolling.Size = UDim2.fromScale(1, 1)			elementsScrolling.ClipsDescendants = false			local elementsScrollingUIPadding = Instance.new("UIPadding")			elementsScrollingUIPadding.Name = "ElementsScrollingUIPadding"			elementsScrollingUIPadding.PaddingBottom = UDim.new(0, 5)			elementsScrollingUIPadding.PaddingLeft = UDim.new(0, 11)			elementsScrollingUIPadding.PaddingRight = UDim.new(0, 3)			elementsScrollingUIPadding.PaddingTop = UDim.new(0, 5)			elementsScrollingUIPadding.Parent = elementsScrolling			local elementsScrollingUIListLayout = Instance.new("UIListLayout")			elementsScrollingUIListLayout.Name = "ElementsScrollingUIListLayout"			elementsScrollingUIListLayout.Padding = UDim.new(0, 15)			elementsScrollingUIListLayout.FillDirection = Enum.FillDirection.Horizontal			elementsScrollingUIListLayout.SortOrder = Enum.SortOrder.LayoutOrder			elementsScrollingUIListLayout.Parent = elementsScrolling			local left = Instance.new("Frame")			left.Name = "Left"			left.AutomaticSize = Enum.AutomaticSize.Y			left.BackgroundColor3 = Color3.fromRGB(0, 0, 0)			left.BackgroundTransparency = 1			left.BorderColor3 = Color3.fromRGB(0, 0, 0)			left.BorderSizePixel = 0			left.Position = UDim2.fromScale(0.512, 0)			left.Size = UDim2.new(0.5, -10, 0, 0)			local leftUIListLayout = Instance.new("UIListLayout")			leftUIListLayout.Name = "LeftUIListLayout"			leftUIListLayout.Padding = UDim.new(0, 15)			leftUIListLayout.SortOrder = Enum.SortOrder.LayoutOrder			leftUIListLayout.Parent = left			left.Parent = elementsScrolling			local right = Instance.new("Frame")			right.Name = "Right"			right.AutomaticSize = Enum.AutomaticSize.Y			right.BackgroundColor3 = Color3.fromRGB(0, 0, 0)			right.BackgroundTransparency = 1			right.BorderColor3 = Color3.fromRGB(0, 0, 0)			right.BorderSizePixel = 0			right.LayoutOrder = 1			right.Position = UDim2.fromScale(0.512, 0)			right.Size = UDim2.new(0.5, -10, 0, 0)			local rightUIListLayout = Instance.new("UIListLayout")			rightUIListLayout.Name = "RightUIListLayout"			rightUIListLayout.Padding = UDim.new(0, 15)			rightUIListLayout.SortOrder = Enum.SortOrder.LayoutOrder			rightUIListLayout.Parent = right			right.Parent = elementsScrolling			elementsScrolling.Parent = elements1			function TabFunctions:Section(Settings)				local SectionFunctions = {}				local section = Instance.new("Frame")				section.Name = "Section"				section.AutomaticSize = Enum.AutomaticSize.Y				section.BackgroundColor3 = Color3.fromRGB(255, 255, 255)				section.BackgroundTransparency = 0.98				section.BorderColor3 = Color3.fromRGB(0, 0, 0)				section.BorderSizePixel = 0				section.Position = UDim2.fromScale(0, 6.78e-08)				section.Size = UDim2.fromScale(1, 0)				section.ClipsDescendants = true				section.Parent = Settings.Side == "Left" and left or right				local sectionUICorner = Instance.new("UICorner")				sectionUICorner.Name = "SectionUICorner"				sectionUICorner.Parent = section				local sectionUIStroke = Instance.new("UIStroke")				sectionUIStroke.Name = "SectionUIStroke"				sectionUIStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border				sectionUIStroke.Color = Color3.fromRGB(255, 255, 255)				sectionUIStroke.Transparency = 0.95				sectionUIStroke.Parent = section				local sectionUIListLayout = Instance.new("UIListLayout")				sectionUIListLayout.Name = "SectionUIListLayout"				sectionUIListLayout.Padding = UDim.new(0, 10)				sectionUIListLayout.SortOrder = Enum.SortOrder.LayoutOrder				sectionUIListLayout.Parent = section				local sectionUIPadding = Instance.new("UIPadding")				sectionUIPadding.Name = "SectionUIPadding"				sectionUIPadding.PaddingBottom = UDim.new(0, 20)				sectionUIPadding.PaddingLeft = UDim.new(0, 20)				sectionUIPadding.PaddingRight = UDim.new(0, 18)				sectionUIPadding.PaddingTop = UDim.new(0, 22)				sectionUIPadding.Parent = section				function SectionFunctions:Button(Settings, Flag)					local ButtonFunctions = {Settings = Settings}					local button = Instance.new("Frame")					button.Name = "Button"					button.AutomaticSize = Enum.AutomaticSize.Y					button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)					button.BackgroundTransparency = 1					button.BorderColor3 = Color3.fromRGB(0, 0, 0)					button.BorderSizePixel = 0					button.Size = UDim2.new(1, 0, 0, 38)					button.Parent = section					local buttonInteract = Instance.new("TextButton")					buttonInteract.Name = "ButtonInteract"					buttonInteract.FontFace = Font.new(assets.interFont)					buttonInteract.RichText = true					buttonInteract.TextColor3 = Color3.fromRGB(255, 255, 255)					buttonInteract.TextSize = 13					buttonInteract.TextTransparency = 0.5					buttonInteract.TextTruncate = Enum.TextTruncate.AtEnd					buttonInteract.TextXAlignment = Enum.TextXAlignment.Left					buttonInteract.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					buttonInteract.BackgroundTransparency = 1					buttonInteract.BorderColor3 = Color3.fromRGB(0, 0, 0)					buttonInteract.BorderSizePixel = 0					buttonInteract.Size = UDim2.fromScale(1, 1)					buttonInteract.Parent = button					buttonInteract.Text = ButtonFunctions.Settings.Name					local buttonImage = Instance.new("ImageLabel")					buttonImage.Name = "ButtonImage"					buttonImage.Image = assets.buttonImage					buttonImage.ImageTransparency = 0.5					buttonImage.AnchorPoint = Vector2.new(1, 0.5)					buttonImage.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					buttonImage.BackgroundTransparency = 1					buttonImage.BorderColor3 = Color3.fromRGB(0, 0, 0)					buttonImage.BorderSizePixel = 0					buttonImage.Position = UDim2.fromScale(1, 0.5)					buttonImage.Size = UDim2.fromOffset(15, 15)					buttonImage.Parent = button					local TweenSettings = {						DefaultTransparency = 0.5,						HoverTransparency = 0.3,						EasingStyle = Enum.EasingStyle.Sine					}					local function ChangeState(State)						if State == "Idle" then							Tween(buttonInteract, TweenInfo.new(0.2, TweenSettings.EasingStyle), {								TextTransparency = TweenSettings.DefaultTransparency							}):Play()							Tween(buttonImage, TweenInfo.new(0.2, TweenSettings.EasingStyle), {								ImageTransparency = TweenSettings.DefaultTransparency							}):Play()						elseif State == "Hover" then							Tween(buttonInteract, TweenInfo.new(0.2, TweenSettings.EasingStyle), {								TextTransparency = TweenSettings.HoverTransparency							}):Play()							Tween(buttonImage, TweenInfo.new(0.2, TweenSettings.EasingStyle), {								ImageTransparency = TweenSettings.HoverTransparency							}):Play()						end					end					local function Callback()						if ButtonFunctions.Settings.Callback then							ButtonFunctions.Settings.Callback()						end					end					buttonInteract.MouseEnter:Connect(function()						ChangeState("Hover")					end)					buttonInteract.MouseLeave:Connect(function()						ChangeState("Idle")					end)					buttonInteract.MouseButton1Click:Connect(Callback)					function ButtonFunctions:UpdateName(Name)						buttonInteract.Text = Name					end					function ButtonFunctions:SetVisibility(State)						button.Visible = State					end					if Flag then						MacLib.Options[Flag] = ButtonFunctions					end					return ButtonFunctions				end				function SectionFunctions:Toggle(Settings, Flag)					local ToggleFunctions = { Settings = Settings, IgnoreConfig = false, Class = "Toggle" }					local toggle = Instance.new("Frame")					toggle.Name = "Toggle"					toggle.AutomaticSize = Enum.AutomaticSize.Y					toggle.BackgroundColor3 = Color3.fromRGB(0, 0, 0)					toggle.BackgroundTransparency = 1					toggle.BorderColor3 = Color3.fromRGB(0, 0, 0)					toggle.BorderSizePixel = 0					toggle.Size = UDim2.new(1, 0, 0, 38)					toggle.Parent = section					local toggleName = Instance.new("TextLabel")					toggleName.Name = "ToggleName"					toggleName.FontFace = Font.new(assets.interFont)					toggleName.Text = ToggleFunctions.Settings.Name					toggleName.RichText = true					toggleName.TextColor3 = Color3.fromRGB(255, 255, 255)					toggleName.TextSize = 13					toggleName.TextTransparency = 0.5					toggleName.TextTruncate = Enum.TextTruncate.AtEnd					toggleName.TextXAlignment = Enum.TextXAlignment.Left					toggleName.TextYAlignment = Enum.TextYAlignment.Top					toggleName.AnchorPoint = Vector2.new(0, 0.5)					toggleName.AutomaticSize = Enum.AutomaticSize.Y					toggleName.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					toggleName.BackgroundTransparency = 1					toggleName.BorderColor3 = Color3.fromRGB(0, 0, 0)					toggleName.BorderSizePixel = 0					toggleName.Position = UDim2.fromScale(0, 0.5)					toggleName.Size = UDim2.new(1, -50, 0, 0)					toggleName.Parent = toggle					local toggle1 = Instance.new("ImageButton")					toggle1.Name = "Toggle"					toggle1.Image = assets.toggleBackground					toggle1.ImageColor3 = Color3.fromRGB(87, 86, 86)					toggle1.AutoButtonColor = false					toggle1.AnchorPoint = Vector2.new(1, 0.5)					toggle1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					toggle1.BackgroundTransparency = 1					toggle1.BorderColor3 = Color3.fromRGB(0, 0, 0)					toggle1.BorderSizePixel = 0					toggle1.Position = UDim2.fromScale(1, 0.5)					toggle1.Size = UDim2.fromOffset(41, 21)					toggle1.ImageTransparency = 0.5					local toggleUIPadding = Instance.new("UIPadding")					toggleUIPadding.Name = "ToggleUIPadding"					toggleUIPadding.PaddingBottom = UDim.new(0, 1)					toggleUIPadding.PaddingLeft = UDim.new(0, -2)					toggleUIPadding.PaddingRight = UDim.new(0, 3)					toggleUIPadding.PaddingTop = UDim.new(0, 1)					toggleUIPadding.Parent = toggle1					local togglerHead = Instance.new("ImageLabel")					togglerHead.Name = "TogglerHead"					togglerHead.Image = assets.togglerHead					togglerHead.ImageColor3 = Color3.fromRGB(255, 255, 255)					togglerHead.AnchorPoint = Vector2.new(1, 0.5)					togglerHead.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					togglerHead.BackgroundTransparency = 1					togglerHead.BorderColor3 = Color3.fromRGB(0, 0, 0)					togglerHead.BorderSizePixel = 0					togglerHead.Position = UDim2.fromScale(0.5, 0.5)					togglerHead.Size = UDim2.fromOffset(15, 15)					togglerHead.ZIndex = 2					togglerHead.Parent = toggle1					togglerHead.ImageTransparency = 0.8					toggle1.Parent = toggle					local toggle1Transparency = {Enabled = 0, Disabled = 0.5}					local togglerHeadTransparency = {Enabled = 0, Disabled = 0.85}					local TweenSettings = {						Info = TweenInfo.new(0.15, Enum.EasingStyle.Quad),						EnabledPosition = UDim2.new(1, 0, 0.5, 0),						DisabledPosition = UDim2.new(0.5, 0, 0.5, 0),					}					local togglebool = ToggleFunctions.Settings.Default					local function NewState(State, callback)						local transparencyValues = State and {toggle1Transparency.Enabled, togglerHeadTransparency.Enabled}							or {toggle1Transparency.Disabled, togglerHeadTransparency.Disabled}						local position = State and TweenSettings.EnabledPosition or TweenSettings.DisabledPosition						Tween(toggle1, TweenSettings.Info, {							ImageTransparency = transparencyValues[1]						}):Play()						Tween(togglerHead, TweenSettings.Info, {							ImageTransparency = transparencyValues[2]						}):Play()						Tween(togglerHead, TweenSettings.Info, {							Position = position						}):Play()						ToggleFunctions.State = State						if callback then							callback(togglebool)						end					end					NewState(togglebool)					local function Toggle()						togglebool = not togglebool						NewState(togglebool, ToggleFunctions.Settings.Callback)					end					toggle1.MouseButton1Click:Connect(Toggle)					function ToggleFunctions:Toggle()						Toggle()					end					function ToggleFunctions:UpdateState(State)						togglebool = State						NewState(togglebool, ToggleFunctions.Settings.Callback)					end					function ToggleFunctions:GetState()						return togglebool					end					function ToggleFunctions:UpdateName(Name)						toggleName.Text = Name					end					function ToggleFunctions:SetVisibility(State)						toggle.Visible = State					end					if Flag then						MacLib.Options[Flag] = ToggleFunctions					end					return ToggleFunctions				end				function SectionFunctions:Slider(Settings, Flag)					local SliderFunctions = { Settings = Settings, IgnoreConfig = false, Class = "Slider" }					local slider = Instance.new("Frame")					slider.Name = "Slider"					slider.AutomaticSize = Enum.AutomaticSize.Y					slider.BackgroundColor3 = Color3.fromRGB(0, 0, 0)					slider.BackgroundTransparency = 1					slider.BorderColor3 = Color3.fromRGB(0, 0, 0)					slider.BorderSizePixel = 0					slider.Size = UDim2.new(1, 0, 0, 38)					slider.Parent = section					local sliderName = Instance.new("TextLabel")					sliderName.Name = "SliderName"					sliderName.FontFace = Font.new(assets.interFont)					sliderName.Text = SliderFunctions.Settings.Name					sliderName.RichText = true					sliderName.TextColor3 = Color3.fromRGB(255, 255, 255)					sliderName.TextSize = 13					sliderName.TextTransparency = 0.5					sliderName.TextTruncate = Enum.TextTruncate.AtEnd					sliderName.TextXAlignment = Enum.TextXAlignment.Left					sliderName.TextYAlignment = Enum.TextYAlignment.Top					sliderName.AnchorPoint = Vector2.new(0, 0.5)					sliderName.AutomaticSize = Enum.AutomaticSize.XY					sliderName.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					sliderName.BackgroundTransparency = 1					sliderName.BorderColor3 = Color3.fromRGB(0, 0, 0)					sliderName.BorderSizePixel = 0					sliderName.Position = UDim2.fromScale(1.3e-07, 0.5)					sliderName.Parent = slider					local sliderElements = Instance.new("Frame")					sliderElements.Name = "SliderElements"					sliderElements.AnchorPoint = Vector2.new(1, 0)					sliderElements.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					sliderElements.BackgroundTransparency = 1					sliderElements.BorderColor3 = Color3.fromRGB(0, 0, 0)					sliderElements.BorderSizePixel = 0					sliderElements.Position = UDim2.fromScale(1, 0)					sliderElements.Size = UDim2.fromScale(1, 1)					local sliderValue = Instance.new("TextBox")					sliderValue.Name = "SliderValue"					sliderValue.FontFace = Font.new(assets.interFont)					sliderValue.TextColor3 = Color3.fromRGB(255, 255, 255)					sliderValue.TextSize = 12					sliderValue.TextTransparency = 0.1					--sliderValue.TextTruncate = Enum.TextTruncate.AtEnd					sliderValue.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					sliderValue.BackgroundTransparency = 0.95					sliderValue.BorderColor3 = Color3.fromRGB(0, 0, 0)					sliderValue.BorderSizePixel = 0					sliderValue.LayoutOrder = 1					sliderValue.Position = UDim2.fromScale(-0.0789, 0.171)					sliderValue.Size = UDim2.fromOffset(41, 21)					sliderValue.ClipsDescendants = true					local sliderValueUICorner = Instance.new("UICorner")					sliderValueUICorner.Name = "SliderValueUICorner"					sliderValueUICorner.CornerRadius = UDim.new(0, 4)					sliderValueUICorner.Parent = sliderValue					local sliderValueUIStroke = Instance.new("UIStroke")					sliderValueUIStroke.Name = "SliderValueUIStroke"					sliderValueUIStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border					sliderValueUIStroke.Color = Color3.fromRGB(255, 255, 255)					sliderValueUIStroke.Transparency = 0.9					sliderValueUIStroke.Parent = sliderValue					local sliderValueUIPadding = Instance.new("UIPadding")					sliderValueUIPadding.Name = "SliderValueUIPadding"					sliderValueUIPadding.PaddingLeft = UDim.new(0, 2)					sliderValueUIPadding.PaddingRight = UDim.new(0, 2)					sliderValueUIPadding.Parent = sliderValue					sliderValue.Parent = sliderElements					local sliderElementsUIListLayout = Instance.new("UIListLayout")					sliderElementsUIListLayout.Name = "SliderElementsUIListLayout"					sliderElementsUIListLayout.Padding = UDim.new(0, 20)					sliderElementsUIListLayout.FillDirection = Enum.FillDirection.Horizontal					sliderElementsUIListLayout.HorizontalAlignment = Enum.HorizontalAlignment.Right					sliderElementsUIListLayout.SortOrder = Enum.SortOrder.LayoutOrder					sliderElementsUIListLayout.VerticalAlignment = Enum.VerticalAlignment.Center					sliderElementsUIListLayout.Parent = sliderElements					local sliderBar = Instance.new("ImageLabel")					sliderBar.Name = "SliderBar"					sliderBar.Image = assets.sliderbar					sliderBar.ImageColor3 = Color3.fromRGB(87, 86, 86)					sliderBar.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					sliderBar.BackgroundTransparency = 1					sliderBar.BorderColor3 = Color3.fromRGB(0, 0, 0)					sliderBar.BorderSizePixel = 0					sliderBar.Position = UDim2.fromScale(0.219, 0.457)					sliderBar.Size = UDim2.fromOffset(123, 3)					local sliderHead = Instance.new("ImageButton")					sliderHead.Name = "SliderHead"					sliderHead.Image = assets.sliderhead					sliderHead.AnchorPoint = Vector2.new(0.5, 0.5)					sliderHead.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					sliderHead.BackgroundTransparency = 1					sliderHead.BorderColor3 = Color3.fromRGB(0, 0, 0)					sliderHead.BorderSizePixel = 0					sliderHead.Position = UDim2.fromScale(1, 0.5)					sliderHead.Size = UDim2.fromOffset(12, 12)					sliderHead.Parent = sliderBar					sliderBar.Parent = sliderElements					local sliderElementsUIPadding = Instance.new("UIPadding")					sliderElementsUIPadding.Name = "SliderElementsUIPadding"					sliderElementsUIPadding.PaddingTop = UDim.new(0, 3)					sliderElementsUIPadding.Parent = sliderElements					sliderElements.Parent = slider					local dragging = false					local DisplayMethods = {						Hundredths = function(sliderValue) -- Deprecated use Settings.Precision							return string.format("%.2f", sliderValue)						end,						Tenths = function(sliderValue) -- Deprecated use Settings.Precision							return string.format("%.1f", sliderValue)						end,						Round = function(sliderValue, precision)							if precision then								return string.format("%." .. precision .. "f", sliderValue)							else								return tostring(math.round(sliderValue))							end						end,						Degrees = function(sliderValue, precision)							local formattedValue = precision and string.format("%." .. precision .. "f", sliderValue) or tostring(sliderValue)							return formattedValue .. "°"						end,						Percent = function(sliderValue, precision)							local percentage = (sliderValue - SliderFunctions.Settings.Minimum) / (SliderFunctions.Settings.Maximum - SliderFunctions.Settings.Minimum) * 100							return precision and string.format("%." .. precision .. "f", percentage) .. "%" or tostring(math.round(percentage)) .. "%"						end,						Value = function(sliderValue, precision)							return precision and string.format("%." .. precision .. "f", sliderValue) or tostring(sliderValue)						end					}					local ValueDisplayMethod = DisplayMethods[SliderFunctions.Settings.DisplayMethod] or DisplayMethods.Value					local finalValue					local function SetValue(val, ignorecallback)						local posXScale						if typeof(val) == "Instance" then							local input = val							posXScale = math.clamp((input.Position.X - sliderBar.AbsolutePosition.X) / sliderBar.AbsoluteSize.X, 0, 1)						else							local value = val							posXScale = (value - SliderFunctions.Settings.Minimum) / (SliderFunctions.Settings.Maximum - Settings.Minimum)						end						local pos = UDim2.new(posXScale, 0, 0.5, 0)						sliderHead.Position = pos						finalValue = posXScale * (SliderFunctions.Settings.Maximum - SliderFunctions.Settings.Minimum) + Settings.Minimum						sliderValue.Text = (Settings.Prefix or "") .. ValueDisplayMethod(finalValue, SliderFunctions.Settings.Precision) .. (Settings.Suffix or "")						if not ignorecallback then							task.spawn(function()								if SliderFunctions.Settings.Callback then									SliderFunctions.Settings.Callback(finalValue)								end							end)						end						SliderFunctions.Value = finalValue					end					SetValue(SliderFunctions.Settings.Default, true)					sliderHead.InputBegan:Connect(function(input)						if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then							dragging = true							SetValue(input)						end					end)					sliderHead.InputEnded:Connect(function(input)						if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then							dragging = false							if SliderFunctions.Settings.onInputComplete then								SliderFunctions.Settings.onInputComplete(finalValue)							end						end					end)					sliderValue.FocusLost:Connect(function(enterPressed)						local inputText = sliderValue.Text						local value, isPercent = inputText:match("^(%-?%d+%.?%d*)(%%?)$")						if value then							value = tonumber(value)							isPercent = isPercent == "%"							if isPercent then								value = SliderFunctions.Settings.Minimum + (value / 100) * (SliderFunctions.Settings.Maximum - SliderFunctions.Settings.Minimum)							end							local newValue = math.clamp(value, SliderFunctions.Settings.Minimum, SliderFunctions.Settings.Maximum)							SetValue(newValue)						else							sliderValue.Text = ValueDisplayMethod(sliderValue)						end						if SliderFunctions.Settings.onInputComplete then							SliderFunctions.Settings.onInputComplete(finalValue)						end					end)					UserInputService.InputChanged:Connect(function(input)						if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then							SetValue(input)						end					end)					local function updateSliderBarSize()						local padding = sliderElementsUIListLayout.Padding.Offset						local sliderValueWidth = sliderValue.AbsoluteSize.X						local sliderNameWidth = sliderName.AbsoluteSize.X						local totalWidth = sliderElements.AbsoluteSize.X						local newBarWidth = (totalWidth - (padding + sliderValueWidth + sliderNameWidth + 20)) / baseUIScale.Scale						sliderBar.Size = UDim2.new(sliderBar.Size.X.Scale, newBarWidth, sliderBar.Size.Y.Scale, sliderBar.Size.Y.Offset)					end					updateSliderBarSize()					sliderName:GetPropertyChangedSignal("AbsoluteSize"):Connect(updateSliderBarSize)					section:GetPropertyChangedSignal("AbsoluteSize"):Connect(updateSliderBarSize)					function SliderFunctions:UpdateName(Name)						sliderName = Name					end					function SliderFunctions:SetVisibility(State)						slider.Visible = State					end					function SliderFunctions:UpdateValue(Value)						SetValue(tonumber(Value), true)					end					function SliderFunctions:GetValue()						return finalValue					end					if Flag then						MacLib.Options[Flag] = SliderFunctions					end					return SliderFunctions				end				function SectionFunctions:Input(Settings, Flag)					local InputFunctions = { Settings = Settings, IgnoreConfig = false, Class = "Input" }					local input = Instance.new("Frame")					input.Name = "Input"					input.AutomaticSize = Enum.AutomaticSize.Y					input.BackgroundColor3 = Color3.fromRGB(0, 0, 0)					input.BackgroundTransparency = 1					input.BorderColor3 = Color3.fromRGB(0, 0, 0)					input.BorderSizePixel = 0					input.Size = UDim2.new(1, 0, 0, 38)					input.Parent = section					local inputName = Instance.new("TextLabel")					inputName.Name = "InputName"					inputName.FontFace = Font.new(assets.interFont)					inputName.Text = InputFunctions.Settings.Name					inputName.RichText = true					inputName.TextColor3 = Color3.fromRGB(255, 255, 255)					inputName.TextSize = 13					inputName.TextTransparency = 0.5					inputName.TextTruncate = Enum.TextTruncate.AtEnd					inputName.TextXAlignment = Enum.TextXAlignment.Left					inputName.TextYAlignment = Enum.TextYAlignment.Top					inputName.AnchorPoint = Vector2.new(0, 0.5)					inputName.AutomaticSize = Enum.AutomaticSize.XY					inputName.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					inputName.BackgroundTransparency = 1					inputName.BorderColor3 = Color3.fromRGB(0, 0, 0)					inputName.BorderSizePixel = 0					inputName.Position = UDim2.fromScale(0, 0.5)					inputName.Parent = input					local inputBox = Instance.new("TextBox")					inputBox.Name = "InputBox"					inputBox.FontFace = Font.new(assets.interFont)					inputBox.Text = "Hello world!"					inputBox.TextColor3 = Color3.fromRGB(255, 255, 255)					inputBox.TextSize = 12					inputBox.TextTransparency = 0.1					inputBox.AnchorPoint = Vector2.new(1, 0.5)					inputBox.AutomaticSize = Enum.AutomaticSize.X					inputBox.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					inputBox.BackgroundTransparency = 0.95					inputBox.BorderColor3 = Color3.fromRGB(0, 0, 0)					inputBox.BorderSizePixel = 0					inputBox.ClipsDescendants = true					inputBox.LayoutOrder = 1					inputBox.Position = UDim2.fromScale(1, 0.5)					inputBox.Size = UDim2.fromOffset(21, 21)					inputBox.TextXAlignment = Enum.TextXAlignment.Right					local inputBoxUICorner = Instance.new("UICorner")					inputBoxUICorner.Name = "InputBoxUICorner"					inputBoxUICorner.CornerRadius = UDim.new(0, 4)					inputBoxUICorner.Parent = inputBox					local inputBoxUIStroke = Instance.new("UIStroke")					inputBoxUIStroke.Name = "InputBoxUIStroke"					inputBoxUIStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border					inputBoxUIStroke.Color = Color3.fromRGB(255, 255, 255)					inputBoxUIStroke.Transparency = 0.9					inputBoxUIStroke.Parent = inputBox					local inputBoxUIPadding = Instance.new("UIPadding")					inputBoxUIPadding.Name = "InputBoxUIPadding"					inputBoxUIPadding.PaddingLeft = UDim.new(0, 5)					inputBoxUIPadding.PaddingRight = UDim.new(0, 5)					inputBoxUIPadding.Parent = inputBox					local inputBoxUISizeConstraint = Instance.new("UISizeConstraint")					inputBoxUISizeConstraint.Name = "InputBoxUISizeConstraint"					inputBoxUISizeConstraint.Parent = inputBox					inputBox.Parent = input					local Input = input					local InputBox = inputBox					local InputName = inputName					local Constraint = inputBoxUISizeConstraint					local function applyCharacterLimit(value)						if InputFunctions.Settings.CharacterLimit then							return value:sub(1, InputFunctions.Settings.CharacterLimit)						end						return value					end					local CharacterSubs = {						All = function(value)							return applyCharacterLimit(value)						end,						Numeric = function(value)							local result = value:match("^%-?%d*$") and value or value:gsub("[^%d-]", ""):gsub("(%-)", function(match, pos)								return pos == 1 and match or ""							end)							return applyCharacterLimit(result)						end,						Alphabetic = function(value)							return applyCharacterLimit(value:gsub("[^a-zA-Z ]", ""))						end,						AlphaNumeric = function(value)							return applyCharacterLimit(value:gsub("[^a-zA-Z0-9]", ""))						end,					}					local AcceptedCharacters					if type(InputFunctions.Settings.AcceptedCharacters) == "function" then						AcceptedCharacters = InputFunctions.Settings.AcceptedCharacters					else						AcceptedCharacters = CharacterSubs[InputFunctions.Settings.AcceptedCharacters] or CharacterSubs.All					end					InputBox.AutomaticSize = Enum.AutomaticSize.X					local function checkSize()						local nameWidth = InputName.AbsoluteSize.X						local totalWidth = Input.AbsoluteSize.X						local maxWidth = (totalWidth - nameWidth - 20) / baseUIScale.Scale						Constraint.MaxSize = Vector2.new(maxWidth, 9e9)					end					checkSize()					InputName:GetPropertyChangedSignal("AbsoluteSize"):Connect(checkSize)					InputBox.FocusLost:Connect(function()						local inputText = InputBox.Text						local filteredText = AcceptedCharacters(inputText)						InputBox.Text = filteredText						task.spawn(function()							if InputFunctions.Settings.Callback then								InputFunctions.Settings.Callback(filteredText)							end						end)					end)					InputBox.Text = InputFunctions.Settings.Default or ""					InputBox.PlaceholderText = InputFunctions.Settings.Placeholder or ""					InputBox:GetPropertyChangedSignal("Text"):Connect(function()						InputBox.Text = AcceptedCharacters(InputBox.Text)						if InputFunctions.Settings.onChanged then							InputFunctions.Settings.onChanged(InputBox.Text)						end						InputFunctions.Text = InputBox.Text					end)					function InputFunctions:UpdateName(Name)						inputName.Text = Name					end					function InputFunctions:SetVisibility(State)						input.Visible = State					end					function InputFunctions:GetInput()						return InputBox.Text					end					function InputFunctions:UpdatePlaceholder(Placeholder)						inputBox.PlaceholderText = Placeholder					end					function InputFunctions:UpdateText(Text)						local filteredText = AcceptedCharacters(Text)						InputBox.Text = filteredText						InputFunctions.Text = filteredText						task.spawn(function()							if InputFunctions.Settings.Callback then								InputFunctions.Settings.Callback(filteredText)							end						end)					end					if Flag then						MacLib.Options[Flag] = InputFunctions					end					return InputFunctions				end				function SectionFunctions:Keybind(Settings, Flag)					local KeybindFunctions = { Settings = Settings, IgnoreConfig = false, Class = "Keybind" }					local keybind = Instance.new("Frame")					keybind.Name = "Keybind"					keybind.AutomaticSize = Enum.AutomaticSize.Y					keybind.BackgroundColor3 = Color3.fromRGB(0, 0, 0)					keybind.BackgroundTransparency = 1					keybind.BorderColor3 = Color3.fromRGB(0, 0, 0)					keybind.BorderSizePixel = 0					keybind.Size = UDim2.new(1, 0, 0, 38)					keybind.Parent = section					local keybindName = Instance.new("TextLabel")					keybindName.Name = "KeybindName"					keybindName.FontFace = Font.new(assets.interFont)					keybindName.Text = KeybindFunctions.Settings.Name					keybindName.RichText = true					keybindName.TextColor3 = Color3.fromRGB(255, 255, 255)					keybindName.TextSize = 13					keybindName.TextTransparency = 0.5					keybindName.TextTruncate = Enum.TextTruncate.AtEnd					keybindName.TextXAlignment = Enum.TextXAlignment.Left					keybindName.TextYAlignment = Enum.TextYAlignment.Top					keybindName.AnchorPoint = Vector2.new(0, 0.5)					keybindName.AutomaticSize = Enum.AutomaticSize.XY					keybindName.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					keybindName.BackgroundTransparency = 1					keybindName.BorderColor3 = Color3.fromRGB(0, 0, 0)					keybindName.BorderSizePixel = 0					keybindName.Position = UDim2.fromScale(0, 0.5)					keybindName.Parent = keybind					local binderBox = Instance.new("TextBox")					binderBox.Name = "BinderBox"					binderBox.CursorPosition = -1					binderBox.FontFace = Font.new(assets.interFont)					binderBox.PlaceholderText = "..."					binderBox.Text = ""					binderBox.TextColor3 = Color3.fromRGB(255, 255, 255)					binderBox.TextSize = 12					binderBox.TextTransparency = 0.1					binderBox.AnchorPoint = Vector2.new(1, 0.5)					binderBox.AutomaticSize = Enum.AutomaticSize.X					binderBox.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					binderBox.BackgroundTransparency = 0.95					binderBox.BorderColor3 = Color3.fromRGB(0, 0, 0)					binderBox.BorderSizePixel = 0					binderBox.ClipsDescendants = true					binderBox.LayoutOrder = 1					binderBox.Position = UDim2.fromScale(1, 0.5)					binderBox.Size = UDim2.fromOffset(21, 21)					local binderBoxUICorner = Instance.new("UICorner")					binderBoxUICorner.Name = "BinderBoxUICorner"					binderBoxUICorner.CornerRadius = UDim.new(0, 4)					binderBoxUICorner.Parent = binderBox					local binderBoxUIStroke = Instance.new("UIStroke")					binderBoxUIStroke.Name = "BinderBoxUIStroke"					binderBoxUIStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border					binderBoxUIStroke.Color = Color3.fromRGB(255, 255, 255)					binderBoxUIStroke.Transparency = 0.9					binderBoxUIStroke.Parent = binderBox					local binderBoxUIPadding = Instance.new("UIPadding")					binderBoxUIPadding.Name = "BinderBoxUIPadding"					binderBoxUIPadding.PaddingLeft = UDim.new(0, 5)					binderBoxUIPadding.PaddingRight = UDim.new(0, 5)					binderBoxUIPadding.Parent = binderBox					local binderBoxUISizeConstraint = Instance.new("UISizeConstraint")					binderBoxUISizeConstraint.Name = "BinderBoxUISizeConstraint"					binderBoxUISizeConstraint.Parent = binderBox					binderBox.Parent = keybind					local focused					local isBinding = false					local reset = false					local binded = KeybindFunctions.Settings.Default					local function resetFocusState()						focused = false						isBinding = false						binderBox:ReleaseFocus()					end					if binded then						binderBox.Text = binded.Name					end					binderBox.Focused:Connect(function()						focused = true					end)					binderBox.FocusLost:Connect(function()						focused = false					end)					UserInputService.InputBegan:Connect(function(inp)						if focused and not isBinding then							isBinding = true							local Event							Event = UserInputService.InputBegan:Connect(function(input)								if KeybindFunctions.Settings.Blacklist and (table.find(KeybindFunctions.KeybindFunctions.Settings.Blacklist, input.KeyCode) or table.find(KeybindFunctions.Settings.Blacklist, input.UserInputType)) then									binderBox:ReleaseFocus()									resetFocusState()									Event:Disconnect()									return								end								if input.UserInputType == Enum.UserInputType.Keyboard then									binded = input.KeyCode									binderBox.Text = input.KeyCode.Name								elseif input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.MouseButton2 then									binded = input.UserInputType									binderBox.Text = input.UserInputType.Name								end								if KeybindFunctions.Settings.onBinded then									KeybindFunctions.Settings.onBinded(binded)								end								reset = true								resetFocusState()								Event:Disconnect()							end)						else							if not reset and (inp.KeyCode == binded or inp.UserInputType == binded) then								if KeybindFunctions.Settings.Callback then									KeybindFunctions.Settings.Callback(binded)								end								if KeybindFunctions.Settings.onBindHeld then									KeybindFunctions.Settings.onBindHeld(true, binded)								end							else								reset = false							end						end					end)					UserInputService.InputEnded:Connect(function(inp)						if not focused and not isBinding then							if inp.KeyCode == binded or inp.UserInputType == binded then								if Settings.onBindHeld then									Settings.onBindHeld(false, binded)								end							end						end					end)					function KeybindFunctions:Bind(Key)						binded = Key						binderBox.Text = Key.Name					end					function KeybindFunctions:Unbind()						binded = nil						binderBox.Text = ""					end					function KeybindFunctions:GetBind()						return binded					end					function KeybindFunctions:UpdateName(Name)						keybindName = Name					end					function KeybindFunctions:SetVisibility(State)						keybind.Visible = State					end					if Flag then						MacLib.Options[Flag] = KeybindFunctions					end					return KeybindFunctions				end				function SectionFunctions:Dropdown(Settings, Flag)					local DropdownFunctions = { Settings = Settings, IgnoreConfig = false, Class = "Dropdown" }					local Selected = {}					local OptionObjs = {}					local dropdown = Instance.new("Frame")					dropdown.Name = "Dropdown"					dropdown.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					dropdown.BackgroundTransparency = 0.985					dropdown.BorderColor3 = Color3.fromRGB(0, 0, 0)					dropdown.BorderSizePixel = 0					dropdown.Size = UDim2.new(1, 0, 0, 38)					dropdown.Parent = section					dropdown.ClipsDescendants = true					local dropdownUIPadding = Instance.new("UIPadding")					dropdownUIPadding.Name = "DropdownUIPadding"					dropdownUIPadding.PaddingLeft = UDim.new(0, 15)					dropdownUIPadding.PaddingRight = UDim.new(0, 15)					dropdownUIPadding.Parent = dropdown					local interact = Instance.new("TextButton")					interact.Name = "Interact"					interact.FontFace = Font.new("rbxasset://fonts/families/SourceSansPro.json")					interact.Text = ""					interact.TextColor3 = Color3.fromRGB(0, 0, 0)					interact.TextSize = 14					interact.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					interact.BackgroundTransparency = 1					interact.BorderColor3 = Color3.fromRGB(0, 0, 0)					interact.BorderSizePixel = 0					interact.Size = UDim2.new(1, 0, 0, 38)					interact.Parent = dropdown					local dropdownName = Instance.new("TextLabel")					dropdownName.Name = "DropdownName"					dropdownName.FontFace = Font.new(assets.interFont)					dropdownName.Text = Settings.Default and (DropdownFunctions.Settings.Name .. "" .. table.concat(Selected, ", ")) or (DropdownFunctions.Settings.Name .. "...")					dropdownName.RichText = true					dropdownName.TextColor3 = Color3.fromRGB(255, 255, 255)					dropdownName.TextSize = 13					dropdownName.TextTransparency = 0.5					dropdownName.TextTruncate = Enum.TextTruncate.SplitWord					dropdownName.TextXAlignment = Enum.TextXAlignment.Left					dropdownName.AutomaticSize = Enum.AutomaticSize.Y					dropdownName.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					dropdownName.BackgroundTransparency = 1					dropdownName.BorderColor3 = Color3.fromRGB(0, 0, 0)					dropdownName.BorderSizePixel = 0					dropdownName.Size = UDim2.new(1, -20, 0, 38)					dropdownName.Parent = dropdown					local dropdownUIStroke = Instance.new("UIStroke")					dropdownUIStroke.Name = "DropdownUIStroke"					dropdownUIStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border					dropdownUIStroke.Color = Color3.fromRGB(255, 255, 255)					dropdownUIStroke.Transparency = 0.95					dropdownUIStroke.Parent = dropdown					local dropdownUICorner = Instance.new("UICorner")					dropdownUICorner.Name = "DropdownUICorner"					dropdownUICorner.CornerRadius = UDim.new(0, 6)					dropdownUICorner.Parent = dropdown					local dropdownImage = Instance.new("ImageLabel")					dropdownImage.Name = "DropdownImage"					dropdownImage.Image = assets.dropdown					dropdownImage.ImageTransparency = 0.5					dropdownImage.AnchorPoint = Vector2.new(1, 0)					dropdownImage.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					dropdownImage.BackgroundTransparency = 1					dropdownImage.BorderColor3 = Color3.fromRGB(0, 0, 0)					dropdownImage.BorderSizePixel = 0					dropdownImage.Position = UDim2.new(1, 0, 0, 12)					dropdownImage.Size = UDim2.fromOffset(14, 14)					dropdownImage.Parent = dropdown					local dropdownFrame = Instance.new("Frame")					dropdownFrame.Name = "DropdownFrame"					dropdownFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					dropdownFrame.BackgroundTransparency = 1					dropdownFrame.BorderColor3 = Color3.fromRGB(0, 0, 0)					dropdownFrame.BorderSizePixel = 0					dropdownFrame.ClipsDescendants = true					dropdownFrame.Size = UDim2.fromScale(1, 1)					dropdownFrame.Visible = false					dropdownFrame.AutomaticSize = Enum.AutomaticSize.Y					local dropdownFrameUIPadding = Instance.new("UIPadding")					dropdownFrameUIPadding.Name = "DropdownFrameUIPadding"					dropdownFrameUIPadding.PaddingTop = UDim.new(0, 38)					dropdownFrameUIPadding.PaddingBottom = UDim.new(0, 10)					dropdownFrameUIPadding.Parent = dropdownFrame					local dropdownFrameUIListLayout = Instance.new("UIListLayout")					dropdownFrameUIListLayout.Name = "DropdownFrameUIListLayout"					dropdownFrameUIListLayout.Padding = UDim.new(0, 5)					dropdownFrameUIListLayout.SortOrder = Enum.SortOrder.LayoutOrder					dropdownFrameUIListLayout.Parent = dropdownFrame					local search = Instance.new("Frame")					search.Name = "Search"					search.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					search.BackgroundTransparency = 0.95					search.BorderColor3 = Color3.fromRGB(0, 0, 0)					search.BorderSizePixel = 0					search.LayoutOrder = -1					search.Size = UDim2.new(1, 0, 0, 30)					search.Parent = dropdownFrame					search.Visible = DropdownFunctions.Settings.Search					local sectionUICorner = Instance.new("UICorner")					sectionUICorner.Name = "SectionUICorner"					sectionUICorner.Parent = search					local searchIcon = Instance.new("ImageLabel")					searchIcon.Name = "SearchIcon"					searchIcon.Image = assets.searchIcon					searchIcon.ImageColor3 = Color3.fromRGB(180, 180, 180)					searchIcon.AnchorPoint = Vector2.new(0, 0.5)					searchIcon.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					searchIcon.BackgroundTransparency = 1					searchIcon.BorderColor3 = Color3.fromRGB(0, 0, 0)					searchIcon.BorderSizePixel = 0					searchIcon.Position = UDim2.fromScale(0, 0.5)					searchIcon.Size = UDim2.fromOffset(12, 12)					searchIcon.Parent = search					local uIPadding = Instance.new("UIPadding")					uIPadding.Name = "UIPadding"					uIPadding.PaddingLeft = UDim.new(0, 15)					uIPadding.Parent = search					local searchBox = Instance.new("TextBox")					searchBox.Name = "SearchBox"					searchBox.CursorPosition = -1					searchBox.FontFace = Font.new(						assets.interFont,						Enum.FontWeight.Medium,						Enum.FontStyle.Normal					)					searchBox.PlaceholderColor3 = Color3.fromRGB(150, 150, 150)					searchBox.PlaceholderText = "Search..."					searchBox.Text = ""					searchBox.TextColor3 = Color3.fromRGB(200, 200, 200)					searchBox.TextSize = 14					searchBox.TextXAlignment = Enum.TextXAlignment.Left					searchBox.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					searchBox.BackgroundTransparency = 1					searchBox.BorderColor3 = Color3.fromRGB(0, 0, 0)					searchBox.BorderSizePixel = 0					searchBox.Size = UDim2.fromScale(1, 1)					local function CalculateDropdownSize()						local totalHeight = 0						local visibleChildrenCount = 0						local padding = dropdownFrameUIPadding.PaddingTop.Offset + dropdownFrameUIPadding.PaddingBottom.Offset						for _, v in pairs(dropdownFrame:GetChildren()) do							if not v:IsA("UIComponent") and v.Visible then								totalHeight += v.AbsoluteSize.Y								visibleChildrenCount += 1							end						end						local spacing = dropdownFrameUIListLayout.Padding.Offset * (visibleChildrenCount - 1)						return totalHeight + spacing + padding					end					local function findOption()						local searchTerm = searchBox.Text:lower()						for _, v in pairs(OptionObjs) do							local optionText = v.NameLabel.Text:lower()							local isVisible = string.find(optionText, searchTerm) ~= nil							if v.Button.Visible ~= isVisible then								v.Button.Visible = isVisible							end						end						dropdown.Size = UDim2.new(1, 0, 0, CalculateDropdownSize())					end					searchBox:GetPropertyChangedSignal("Text"):Connect(findOption)					local uIPadding1 = Instance.new("UIPadding")					uIPadding1.Name = "UIPadding"					uIPadding1.PaddingLeft = UDim.new(0, 23)					uIPadding1.Parent = searchBox					searchBox.Parent = search					local tweensettings = {						duration = 0.2,						easingStyle = Enum.EasingStyle.Quint,						transparencyIn = 0.2,						transparencyOut = 0.5,						checkSizeIncrease = 12,						checkSizeDecrease = -13,						waitTime = 1					}					local function Toggle(optionName, State)						local option = OptionObjs[optionName]						if not option then return end						local checkmark = option.Checkmark						local optionNameLabel = option.NameLabel						if State then							if DropdownFunctions.Settings.Multi then								if not table.find(Selected, optionName) then									table.insert(Selected, optionName)									DropdownFunctions.Value = Selected								end							else								for name, opt in pairs(OptionObjs) do									if name ~= optionName then										Tween(opt.Checkmark, TweenInfo.new(tweensettings.duration, tweensettings.easingStyle), {											Size = UDim2.new(opt.Checkmark.Size.X.Scale, tweensettings.checkSizeDecrease, opt.Checkmark.Size.Y.Scale, opt.Checkmark.Size.Y.Offset)										}):Play()										Tween(opt.NameLabel, TweenInfo.new(tweensettings.duration, tweensettings.easingStyle), {											TextTransparency = tweensettings.transparencyOut										}):Play()										opt.Checkmark.TextTransparency = 1									end								end								Selected = {optionName}								DropdownFunctions.Value = Selected[1]							end							Tween(checkmark, TweenInfo.new(tweensettings.duration, tweensettings.easingStyle), {								Size = UDim2.new(checkmark.Size.X.Scale, tweensettings.checkSizeIncrease, checkmark.Size.Y.Scale, checkmark.Size.Y.Offset)							}):Play()							Tween(optionNameLabel, TweenInfo.new(tweensettings.duration, tweensettings.easingStyle), {								TextTransparency = tweensettings.transparencyIn							}):Play()							checkmark.TextTransparency = 0						else							if DropdownFunctions.Settings.Multi then								local idx = table.find(Selected, optionName)								if idx then									table.remove(Selected, idx)								end							else								Selected = {}							end							Tween(checkmark, TweenInfo.new(tweensettings.duration, tweensettings.easingStyle), {								Size = UDim2.new(checkmark.Size.X.Scale, tweensettings.checkSizeDecrease, checkmark.Size.Y.Scale, checkmark.Size.Y.Offset)							}):Play()							Tween(optionNameLabel, TweenInfo.new(tweensettings.duration, tweensettings.easingStyle), {								TextTransparency = tweensettings.transparencyOut							}):Play()							checkmark.TextTransparency = 1						end						if Settings.Required and #Selected == 0 and not State then							return						end						if #Selected > 0 then							dropdownName.Text = DropdownFunctions.Settings.Name .. "" .. table.concat(Selected, ", ")						else							dropdownName.Text = DropdownFunctions.Settings.Name .. "..."						end					end					local dropped = false					local db = false					local function ToggleDropdown()						if db then return end						db = true						local defaultDropdownSize = 38						local isDropdownOpen = not dropped						local targetSize = isDropdownOpen and UDim2.new(1, 0, 0, CalculateDropdownSize()) or UDim2.new(1, 0, 0, defaultDropdownSize)						local dropTween = Tween(dropdown, TweenInfo.new(0.2, Enum.EasingStyle.Exponential, Enum.EasingDirection.Out), {							Size = targetSize						})						local iconTween = Tween(dropdownImage, TweenInfo.new(0.2, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {							Rotation = isDropdownOpen and -90 or 0						})						dropTween:Play()						iconTween:Play()						if isDropdownOpen then							dropdownFrame.Visible = true							dropTween.Completed:Connect(function()								db = false							end)						else							dropTween.Completed:Connect(function()								dropdownFrame.Visible = false								db = false							end)						end						dropped = isDropdownOpen					end					interact.MouseButton1Click:Connect(ToggleDropdown)					local function addOption(i, v)						local option = Instance.new("TextButton")						option.Name = "Option"						option.FontFace = Font.new("rbxasset://fonts/families/SourceSansPro.json")						option.Text = ""						option.TextColor3 = Color3.fromRGB(0, 0, 0)						option.TextSize = 14						option.BackgroundColor3 = Color3.fromRGB(255, 255, 255)						option.BackgroundTransparency = 1						option.BorderColor3 = Color3.fromRGB(0, 0, 0)						option.BorderSizePixel = 0						option.Size = UDim2.new(1, 0, 0, 30)						local optionUIPadding = Instance.new("UIPadding")						optionUIPadding.Name = "OptionUIPadding"						optionUIPadding.PaddingLeft = UDim.new(0, 15)						optionUIPadding.Parent = option						local optionName = Instance.new("TextLabel")						optionName.Name = "OptionName"						optionName.FontFace = Font.new(assets.interFont)						optionName.Text = v						optionName.RichText = true						optionName.TextColor3 = Color3.fromRGB(255, 255, 255)						optionName.TextSize = 13						optionName.TextTransparency = 0.5						optionName.TextTruncate = Enum.TextTruncate.AtEnd						optionName.TextXAlignment = Enum.TextXAlignment.Left						optionName.TextYAlignment = Enum.TextYAlignment.Top						optionName.AnchorPoint = Vector2.new(0, 0.5)						optionName.AutomaticSize = Enum.AutomaticSize.XY						optionName.BackgroundColor3 = Color3.fromRGB(255, 255, 255)						optionName.BackgroundTransparency = 1						optionName.BorderColor3 = Color3.fromRGB(0, 0, 0)						optionName.BorderSizePixel = 0						optionName.Position = UDim2.fromScale(1.3e-07, 0.5)						optionName.Parent = option						local optionUIListLayout = Instance.new("UIListLayout")						optionUIListLayout.Name = "OptionUIListLayout"						optionUIListLayout.Padding = UDim.new(0, 10)						optionUIListLayout.FillDirection = Enum.FillDirection.Horizontal						optionUIListLayout.SortOrder = Enum.SortOrder.LayoutOrder						optionUIListLayout.VerticalAlignment = Enum.VerticalAlignment.Center						optionUIListLayout.Parent = option						local checkmark = Instance.new("TextLabel")						checkmark.Name = "Checkmark"						checkmark.FontFace = Font.new(assets.interFont)						checkmark.Text = ""						checkmark.TextColor3 = Color3.fromRGB(255, 255, 255)						checkmark.TextSize = 13						checkmark.TextTransparency = 1						checkmark.TextXAlignment = Enum.TextXAlignment.Left						checkmark.TextYAlignment = Enum.TextYAlignment.Top						checkmark.AnchorPoint = Vector2.new(0, 0.5)						checkmark.AutomaticSize = Enum.AutomaticSize.Y						checkmark.BackgroundColor3 = Color3.fromRGB(255, 255, 255)						checkmark.BackgroundTransparency = 1						checkmark.BorderColor3 = Color3.fromRGB(0, 0, 0)						checkmark.BorderSizePixel = 0						checkmark.LayoutOrder = -1						checkmark.Position = UDim2.fromScale(1.3e-07, 0.5)						checkmark.Size = UDim2.fromOffset(-10, 0)						checkmark.Parent = option						option.Parent = dropdownFrame						dropdownFrame.Parent = dropdown						OptionObjs[v] = {							Index = i,							Button = option,							NameLabel = optionName,							Checkmark = checkmark						}						local tweensettings = {							duration = 0.2,							easingStyle = Enum.EasingStyle.Quint,							transparencyIn = 0.2,							transparencyOut = 0.5,							checkSizeIncrease = 12,							checkSizeDecrease = -optionUIListLayout.Padding.Offset,							waitTime = 1						}						local tweens = {							checkIn = Tween(checkmark, TweenInfo.new(tweensettings.duration, tweensettings.easingStyle), {								Size = UDim2.new(checkmark.Size.X.Scale, tweensettings.checkSizeIncrease, checkmark.Size.Y.Scale, checkmark.Size.Y.Offset)							}),							checkOut = Tween(checkmark, TweenInfo.new(tweensettings.duration, tweensettings.easingStyle),{								Size = UDim2.new(checkmark.Size.X.Scale, tweensettings.checkSizeDecrease, checkmark.Size.Y.Scale, checkmark.Size.Y.Offset)							}),							nameIn = Tween(optionName, TweenInfo.new(tweensettings.duration, tweensettings.easingStyle),{								TextTransparency = tweensettings.transparencyIn							}),							nameOut = Tween(optionName, TweenInfo.new(tweensettings.duration, tweensettings.easingStyle),{								TextTransparency = tweensettings.transparencyOut							})						}						local isSelected = false						if DropdownFunctions.Settings.Default then							if DropdownFunctions.Settings.Multi then								isSelected = table.find(DropdownFunctions.Settings.Default, v) and true or false							else								isSelected = (DropdownFunctions.Settings.Default == i) and true or false							end						end						Toggle(v, isSelected)						local option = OptionObjs[v].Button						option.MouseButton1Click:Connect(function()							local isSelected = table.find(Selected, v) and true or false							local newSelected = not isSelected							if DropdownFunctions.Settings.Required and not newSelected and #Selected <= 1 then								return							end							Toggle(v, newSelected)							task.spawn(function()								if DropdownFunctions.Settings.Multi then									local Return = {}									for _, opt in ipairs(Selected) do										Return[opt] = true									end									if DropdownFunctions.Settings.Callback then										DropdownFunctions.Settings.Callback(Return)									end								else									if newSelected and DropdownFunctions.Settings.Callback then										DropdownFunctions.Settings.Callback(Selected[1] or nil)									end								end							end)						end)						if dropped then							dropdown.Size = UDim2.new(1, 0, 0, CalculateDropdownSize())						end					end					if DropdownFunctions.Settings.Options then						for i, v in pairs(DropdownFunctions.Settings.Options) do							addOption(i, v)						end					end					function DropdownFunctions:UpdateName(New)						dropdownName.Text = New					end					function DropdownFunctions:SetVisibility(State)						dropdown.Visible = State					end					function DropdownFunctions:UpdateSelection(newSelection)						if not newSelection then return end						for option, _ in pairs(OptionObjs) do							Toggle(option, false)						end						local selectedOptions = {}						if type(newSelection) == "number" then							for option, data in pairs(OptionObjs) do								local isSelected = data.Index == newSelection								Toggle(option, isSelected)								if isSelected then									table.insert(selectedOptions, option)								end							end						elseif type(newSelection) == "string" then							for option, data in pairs(OptionObjs) do								local isSelected = option == newSelection								Toggle(option, isSelected)								if isSelected then									table.insert(selectedOptions, option)								end							end						elseif type(newSelection) == "table" then							for option, _ in pairs(OptionObjs) do								local isSelected = table.find(newSelection, option) ~= nil								Toggle(option, isSelected)								if isSelected then									table.insert(selectedOptions, option)								end							end						end						if DropdownFunctions.Settings.Callback then							if DropdownFunctions.Settings.Multi then								local Return = {}								for _, opt in ipairs(selectedOptions) do									Return[opt] = true								end								DropdownFunctions.Settings.Callback(Return)							else								DropdownFunctions.Settings.Callback(selectedOptions[1] or nil)							end						end					end					function DropdownFunctions:InsertOptions(newOptions)						if not newOptions then return end						DropdownFunctions.Settings.Options = newOptions						for i, v in pairs(newOptions) do							addOption(i, v)						end					end					function DropdownFunctions:ClearOptions()						for _, optionData in pairs(OptionObjs) do							optionData.Button:Destroy()						end						OptionObjs = {}						Selected = {}						if dropped then							dropdown.Size = UDim2.new(1, 0, 0, CalculateDropdownSize())						end					end					function DropdownFunctions:GetOptions()						local optionsStatus = {}						for option, data in pairs(OptionObjs) do							local isSelected = table.find(Selected, option) and true or false							optionsStatus[option] = isSelected						end						return optionsStatus					end					function DropdownFunctions:RemoveOptions(remove)						if not remove then return end						for _, optionName in ipairs(remove) do							local optionData = OptionObjs[optionName]							if optionData then								for i = #Selected, 1, -1 do									if Selected[i] == optionName then										table.remove(Selected, i)									end								end								optionData.Button:Destroy()								OptionObjs[optionName] = nil							end						end						if dropped then							dropdown.Size = UDim2.new(1, 0, 0, CalculateDropdownSize())						end					end					function DropdownFunctions:IsOption(optionName)						if not optionName then return end						return OptionObjs[optionName] ~= nil					end					if Flag then						MacLib.Options[Flag] = DropdownFunctions					end					return DropdownFunctions				end				function SectionFunctions:Colorpicker(Settings, Flag)					local ColorpickerFunctions = { Settings = Settings, IgnoreConfig = false, Class = "Colorpicker" }					local isAlpha = ColorpickerFunctions.Settings.Alpha and true or false					ColorpickerFunctions.Color = ColorpickerFunctions.Settings.Default					ColorpickerFunctions.Alpha = isAlpha and ColorpickerFunctions.Settings.Alpha					local colorpicker = Instance.new("Frame")					colorpicker.Name = "Colorpicker"					colorpicker.AutomaticSize = Enum.AutomaticSize.Y					colorpicker.BackgroundColor3 = Color3.fromRGB(0, 0, 0)					colorpicker.BackgroundTransparency = 1					colorpicker.BorderColor3 = Color3.fromRGB(0, 0, 0)					colorpicker.BorderSizePixel = 0					colorpicker.Size = UDim2.new(1, 0, 0, 38)					colorpicker.Parent = section					local colorpickerName = Instance.new("TextLabel")					colorpickerName.Name = "KeybindName"					colorpickerName.FontFace = Font.new(assets.interFont)					colorpickerName.Text = Settings.Name					colorpickerName.TextColor3 = Color3.fromRGB(255, 255, 255)					colorpickerName.TextSize = 13					colorpickerName.TextTransparency = 0.5					colorpickerName.RichText = true					colorpickerName.TextTruncate = Enum.TextTruncate.AtEnd					colorpickerName.TextXAlignment = Enum.TextXAlignment.Left					colorpickerName.TextYAlignment = Enum.TextYAlignment.Top					colorpickerName.AnchorPoint = Vector2.new(0, 0.5)					colorpickerName.AutomaticSize = Enum.AutomaticSize.XY					colorpickerName.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					colorpickerName.BackgroundTransparency = 1					colorpickerName.BorderColor3 = Color3.fromRGB(0, 0, 0)					colorpickerName.BorderSizePixel = 0					colorpickerName.Position = UDim2.fromScale(0, 0.5)					colorpickerName.Parent = colorpicker					local colorCbg = Instance.new("ImageLabel")					colorCbg.Name = "NewColor"					colorCbg.Image = assets.grid					colorCbg.ScaleType = Enum.ScaleType.Tile					colorCbg.TileSize = UDim2.fromOffset(500, 500)					colorCbg.AnchorPoint = Vector2.new(1, 0.5)					colorCbg.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					colorCbg.BackgroundTransparency = 1					colorCbg.BorderColor3 = Color3.fromRGB(0, 0, 0)					colorCbg.BorderSizePixel = 0					colorCbg.Position = UDim2.fromScale(1, 0.5)					colorCbg.Size = UDim2.fromOffset(21, 21)					local colorC = Instance.new("Frame")					colorC.Name = "Color"					colorC.AnchorPoint = Vector2.new(0.5, 0.5)					colorC.BackgroundColor3 = ColorpickerFunctions.Color					colorC.BorderSizePixel = 0					colorC.Position = UDim2.fromScale(0.5, 0.5)					colorC.Size = UDim2.fromScale(1, 1)					colorC.BackgroundTransparency = ColorpickerFunctions.Alpha or 0					local uICorner = Instance.new("UICorner")					uICorner.Name = "UICorner"					uICorner.CornerRadius = UDim.new(0, 6)					uICorner.Parent = colorC					local interact = Instance.new("TextButton")					interact.Name = "Interact"					interact.FontFace = Font.new("rbxasset://fonts/families/SourceSansPro.json")					interact.Text = ""					interact.TextColor3 = Color3.fromRGB(0, 0, 0)					interact.TextSize = 14					interact.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					interact.BackgroundTransparency = 1					interact.BorderColor3 = Color3.fromRGB(0, 0, 0)					interact.BorderSizePixel = 0					interact.Size = UDim2.fromScale(1, 1)					interact.Parent = colorC					colorC.Parent = colorCbg					local uICorner1 = Instance.new("UICorner")					uICorner1.Name = "UICorner"					uICorner1.CornerRadius = UDim.new(0, 8)					uICorner1.Parent = colorCbg					colorCbg.Parent = colorpicker					local colorPicker = Instance.new("Frame")					colorPicker.Name = "ColorPicker"					colorPicker.BackgroundColor3 = Color3.fromRGB(0, 0, 0)					colorPicker.BackgroundTransparency = 0.5					colorPicker.BorderColor3 = Color3.fromRGB(0, 0, 0)					colorPicker.BorderSizePixel = 0					colorPicker.Size = UDim2.fromScale(1, 1)					colorPicker.Visible = false					local baseUICorner = Instance.new("UICorner")					baseUICorner.Name = "BaseUICorner"					baseUICorner.CornerRadius = UDim.new(0, 10)					baseUICorner.Parent = colorPicker					local prompt = Instance.new("Frame")					prompt.Name = "Prompt"					prompt.AnchorPoint = Vector2.new(0.5, 0.5)					prompt.AutomaticSize = Enum.AutomaticSize.Y					prompt.BackgroundColor3 = Color3.fromRGB(15, 15, 15)					prompt.BorderColor3 = Color3.fromRGB(0, 0, 0)					prompt.BorderSizePixel = 0					prompt.Position = UDim2.fromScale(0.5, 0.5)					prompt.Size = UDim2.fromOffset(420, 0)					local promptUIScale = Instance.new("UIScale")					promptUIScale.Name = "BaseUIScale"					promptUIScale.Parent = prompt					promptUIScale.Scale = 0.95					local globalSettingsUIStroke = Instance.new("UIStroke")					globalSettingsUIStroke.Name = "GlobalSettingsUIStroke"					globalSettingsUIStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border					globalSettingsUIStroke.Color = Color3.fromRGB(255, 255, 255)					globalSettingsUIStroke.Transparency = 0.9					globalSettingsUIStroke.Parent = prompt					local globalSettingsUICorner = Instance.new("UICorner")					globalSettingsUICorner.Name = "GlobalSettingsUICorner"					globalSettingsUICorner.CornerRadius = UDim.new(0, 10)					globalSettingsUICorner.Parent = prompt					local uIListLayout = Instance.new("UIListLayout")					uIListLayout.Name = "UIListLayout"					uIListLayout.Padding = UDim.new(0, 10)					uIListLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center					uIListLayout.SortOrder = Enum.SortOrder.LayoutOrder					uIListLayout.Parent = prompt					local colorOptions = Instance.new("Frame")					colorOptions.Name = "ColorOptions"					colorOptions.AutomaticSize = Enum.AutomaticSize.XY					colorOptions.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					colorOptions.BackgroundTransparency = 1					colorOptions.BorderColor3 = Color3.fromRGB(0, 0, 0)					colorOptions.BorderSizePixel = 0					colorOptions.LayoutOrder = 1					colorOptions.Size = UDim2.fromScale(1, 0)					local value = Instance.new("TextButton")					value.Name = "Value"					value.FontFace = Font.new("rbxasset://fonts/families/SourceSansPro.json")					value.Text = ""					value.TextColor3 = Color3.fromRGB(0, 0, 0)					value.TextSize = 14					value.AutoButtonColor = false					value.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					value.BorderColor3 = Color3.fromRGB(0, 0, 0)					value.BorderSizePixel = 0					value.LayoutOrder = 1					value.Position = UDim2.fromScale(0.092, 0.886)					value.Size = UDim2.new(1, 0, 0, 15)					local uIGradient = Instance.new("UIGradient")					uIGradient.Name = "UIGradient"					uIGradient.Color = ColorSequence.new({						ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)),						ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0)),					})					uIGradient.Parent = value					local slide = Instance.new("Frame")					slide.Name = "Slide"					slide.AnchorPoint = Vector2.new(0, 0.5)					slide.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					slide.BorderColor3 = Color3.fromRGB(27, 42, 53)					slide.BorderSizePixel = 0					slide.Position = UDim2.fromScale(0, 0.5)					slide.Size = UDim2.new(0, 13, 1, 8)					local uICorner = Instance.new("UICorner")					uICorner.Name = "UICorner"					uICorner.CornerRadius = UDim.new(1, 0)					uICorner.Parent = slide					local uIStroke = Instance.new("UIStroke")					uIStroke.Name = "UIStroke"					uIStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border					uIStroke.Transparency = 0.5					uIStroke.Parent = slide					slide.Parent = value					local uICorner1 = Instance.new("UICorner")					uICorner1.Name = "UICorner"					uICorner1.CornerRadius = UDim.new(0, 6)					uICorner1.Parent = value					local uIStroke1 = Instance.new("UIStroke")					uIStroke1.Name = "UIStroke"					uIStroke1.ApplyStrokeMode = Enum.ApplyStrokeMode.Border					uIStroke1.Color = Color3.fromRGB(255, 255, 255)					uIStroke1.Transparency = 0.9					local uIGradient1 = Instance.new("UIGradient")					uIGradient1.Name = "UIGradient"					uIGradient1.Color = ColorSequence.new({						ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)),						ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0)),					})					uIGradient1.Rotation = 180					uIGradient1.Parent = uIStroke1					uIStroke1.Parent = value					value.Parent = colorOptions					local uIListLayout1 = Instance.new("UIListLayout")					uIListLayout1.Name = "UIListLayout"					uIListLayout1.Padding = UDim.new(0, 25)					uIListLayout1.SortOrder = Enum.SortOrder.LayoutOrder					uIListLayout1.Parent = colorOptions					local wheel = Instance.new("Frame")					wheel.Name = "Wheel"					wheel.AutomaticSize = Enum.AutomaticSize.Y					wheel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					wheel.BackgroundTransparency = 1					wheel.BorderColor3 = Color3.fromRGB(0, 0, 0)					wheel.BorderSizePixel = 0					wheel.Size = UDim2.new(1, 0, 0, 100)					local wheel1 = Instance.new("ImageButton")					wheel1.Name = "Wheel"					wheel1.Image = assets.colorWheel					wheel1.AutoButtonColor = false					wheel1.Active = false					wheel1.BackgroundColor3 = Color3.fromRGB(248, 248, 248)					wheel1.BackgroundTransparency = 1					wheel1.BorderColor3 = Color3.fromRGB(27, 42, 53)					wheel1.Selectable = false					wheel1.Size = UDim2.fromOffset(220, 220)					wheel1.SizeConstraint = Enum.SizeConstraint.RelativeYY					local target = Instance.new("ImageLabel")					target.Name = "Target"					target.Image = assets.colorTarget					target.ImageColor3 = Color3.fromRGB(0, 0, 0)					target.AnchorPoint = Vector2.new(0.5, 0.5)					target.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					target.BackgroundTransparency = 1					target.BorderColor3 = Color3.fromRGB(27, 42, 53)					target.Position = UDim2.fromScale(0.5, 0.5)					target.Size = UDim2.fromOffset(22, 22)					target.SizeConstraint = Enum.SizeConstraint.RelativeYY					target.Parent = wheel1					wheel1.Parent = wheel					local inputs = Instance.new("Frame")					inputs.Name = "Inputs"					inputs.AnchorPoint = Vector2.new(1, 0.5)					inputs.AutomaticSize = Enum.AutomaticSize.XY					inputs.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					inputs.BackgroundTransparency = 1					inputs.BorderColor3 = Color3.fromRGB(0, 0, 0)					inputs.BorderSizePixel = 0					inputs.LayoutOrder = 1					inputs.Position = UDim2.fromScale(1, 0.5)					local uIListLayout2 = Instance.new("UIListLayout")					uIListLayout2.Name = "UIListLayout"					uIListLayout2.Padding = UDim.new(0, 5)					uIListLayout2.SortOrder = Enum.SortOrder.LayoutOrder					uIListLayout2.Parent = inputs					local red = Instance.new("Frame")					red.Name = "Red"					red.AutomaticSize = Enum.AutomaticSize.XY					red.BackgroundColor3 = Color3.fromRGB(0, 0, 0)					red.BackgroundTransparency = 1					red.BorderColor3 = Color3.fromRGB(0, 0, 0)					red.BorderSizePixel = 0					red.LayoutOrder = 1					red.Size = UDim2.fromOffset(0, 38)					local inputName = Instance.new("TextLabel")					inputName.Name = "InputName"					inputName.FontFace = Font.new(assets.interFont)					inputName.Text = "Red"					inputName.TextColor3 = Color3.fromRGB(255, 255, 255)					inputName.TextSize = 13					inputName.TextTransparency = 0.5					inputName.TextTruncate = Enum.TextTruncate.AtEnd					inputName.TextXAlignment = Enum.TextXAlignment.Left					inputName.TextYAlignment = Enum.TextYAlignment.Top					inputName.AnchorPoint = Vector2.new(0, 0.5)					inputName.AutomaticSize = Enum.AutomaticSize.XY					inputName.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					inputName.BackgroundTransparency = 1					inputName.BorderColor3 = Color3.fromRGB(0, 0, 0)					inputName.BorderSizePixel = 0					inputName.LayoutOrder = 2					inputName.Position = UDim2.fromScale(0, 0.5)					inputName.Parent = red					local uIListLayout3 = Instance.new("UIListLayout")					uIListLayout3.Name = "UIListLayout"					uIListLayout3.Padding = UDim.new(0, 15)					uIListLayout3.FillDirection = Enum.FillDirection.Horizontal					uIListLayout3.SortOrder = Enum.SortOrder.LayoutOrder					uIListLayout3.VerticalAlignment = Enum.VerticalAlignment.Center					uIListLayout3.Parent = red					local inputBox = Instance.new("TextBox")					inputBox.Name = "InputBox"					inputBox.ClearTextOnFocus = false					inputBox.CursorPosition = -1					inputBox.FontFace = Font.new(assets.interFont)					inputBox.Text = "255"					inputBox.TextColor3 = Color3.fromRGB(255, 255, 255)					inputBox.TextSize = 12					inputBox.TextTransparency = 0.1					inputBox.TextXAlignment = Enum.TextXAlignment.Left					inputBox.AnchorPoint = Vector2.new(1, 0.5)					inputBox.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					inputBox.BackgroundTransparency = 0.95					inputBox.BorderColor3 = Color3.fromRGB(0, 0, 0)					inputBox.BorderSizePixel = 0					inputBox.ClipsDescendants = true					inputBox.LayoutOrder = 1					inputBox.Position = UDim2.fromScale(1, 0.5)					inputBox.Size = UDim2.fromOffset(75, 25)					local inputBoxUICorner = Instance.new("UICorner")					inputBoxUICorner.Name = "InputBoxUICorner"					inputBoxUICorner.CornerRadius = UDim.new(0, 4)					inputBoxUICorner.Parent = inputBox					local inputBoxUIStroke = Instance.new("UIStroke")					inputBoxUIStroke.Name = "InputBoxUIStroke"					inputBoxUIStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border					inputBoxUIStroke.Color = Color3.fromRGB(255, 255, 255)					inputBoxUIStroke.Transparency = 0.9					inputBoxUIStroke.Parent = inputBox					local inputBoxUISizeConstraint = Instance.new("UISizeConstraint")					inputBoxUISizeConstraint.Name = "InputBoxUISizeConstraint"					inputBoxUISizeConstraint.Parent = inputBox					local inputBoxUIPadding = Instance.new("UIPadding")					inputBoxUIPadding.Name = "InputBoxUIPadding"					inputBoxUIPadding.PaddingLeft = UDim.new(0, 8)					inputBoxUIPadding.PaddingRight = UDim.new(0, 10)					inputBoxUIPadding.Parent = inputBox					inputBox.Parent = red					red.Parent = inputs					local green = Instance.new("Frame")					green.Name = "Green"					green.AutomaticSize = Enum.AutomaticSize.XY					green.BackgroundColor3 = Color3.fromRGB(0, 0, 0)					green.BackgroundTransparency = 1					green.BorderColor3 = Color3.fromRGB(0, 0, 0)					green.BorderSizePixel = 0					green.LayoutOrder = 2					green.Size = UDim2.fromOffset(0, 38)					local inputName1 = Instance.new("TextLabel")					inputName1.Name = "InputName"					inputName1.FontFace = Font.new(assets.interFont)					inputName1.Text = "Green"					inputName1.TextColor3 = Color3.fromRGB(255, 255, 255)					inputName1.TextSize = 13					inputName1.TextTransparency = 0.5					inputName1.TextTruncate = Enum.TextTruncate.AtEnd					inputName1.TextXAlignment = Enum.TextXAlignment.Left					inputName1.TextYAlignment = Enum.TextYAlignment.Top					inputName1.AnchorPoint = Vector2.new(0, 0.5)					inputName1.AutomaticSize = Enum.AutomaticSize.XY					inputName1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					inputName1.BackgroundTransparency = 1					inputName1.BorderColor3 = Color3.fromRGB(0, 0, 0)					inputName1.BorderSizePixel = 0					inputName1.LayoutOrder = 2					inputName1.Position = UDim2.fromScale(0, 0.5)					inputName1.Parent = green					local uIListLayout4 = Instance.new("UIListLayout")					uIListLayout4.Name = "UIListLayout"					uIListLayout4.Padding = UDim.new(0, 15)					uIListLayout4.FillDirection = Enum.FillDirection.Horizontal					uIListLayout4.SortOrder = Enum.SortOrder.LayoutOrder					uIListLayout4.VerticalAlignment = Enum.VerticalAlignment.Center					uIListLayout4.Parent = green					local inputBox1 = Instance.new("TextBox")					inputBox1.Name = "InputBox"					inputBox1.ClearTextOnFocus = false					inputBox1.FontFace = Font.new(assets.interFont)					inputBox1.Text = "255"					inputBox1.TextColor3 = Color3.fromRGB(255, 255, 255)					inputBox1.TextSize = 12					inputBox1.TextTransparency = 0.1					inputBox1.TextXAlignment = Enum.TextXAlignment.Left					inputBox1.AnchorPoint = Vector2.new(1, 0.5)					inputBox1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					inputBox1.BackgroundTransparency = 0.95					inputBox1.BorderColor3 = Color3.fromRGB(0, 0, 0)					inputBox1.BorderSizePixel = 0					inputBox1.ClipsDescendants = true					inputBox1.LayoutOrder = 1					inputBox1.Position = UDim2.fromScale(1, 0.5)					inputBox1.Size = UDim2.fromOffset(75, 25)					local inputBoxUICorner1 = Instance.new("UICorner")					inputBoxUICorner1.Name = "InputBoxUICorner"					inputBoxUICorner1.CornerRadius = UDim.new(0, 4)					inputBoxUICorner1.Parent = inputBox1					local inputBoxUIStroke1 = Instance.new("UIStroke")					inputBoxUIStroke1.Name = "InputBoxUIStroke"					inputBoxUIStroke1.ApplyStrokeMode = Enum.ApplyStrokeMode.Border					inputBoxUIStroke1.Color = Color3.fromRGB(255, 255, 255)					inputBoxUIStroke1.Transparency = 0.9					inputBoxUIStroke1.Parent = inputBox1					local inputBoxUISizeConstraint1 = Instance.new("UISizeConstraint")					inputBoxUISizeConstraint1.Name = "InputBoxUISizeConstraint"					inputBoxUISizeConstraint1.Parent = inputBox1					local inputBoxUIPadding1 = Instance.new("UIPadding")					inputBoxUIPadding1.Name = "InputBoxUIPadding"					inputBoxUIPadding1.PaddingLeft = UDim.new(0, 8)					inputBoxUIPadding1.PaddingRight = UDim.new(0, 10)					inputBoxUIPadding1.Parent = inputBox1					inputBox1.Parent = green					green.Parent = inputs					local blue = Instance.new("Frame")					blue.Name = "Blue"					blue.AutomaticSize = Enum.AutomaticSize.XY					blue.BackgroundColor3 = Color3.fromRGB(0, 0, 0)					blue.BackgroundTransparency = 1					blue.BorderColor3 = Color3.fromRGB(0, 0, 0)					blue.BorderSizePixel = 0					blue.LayoutOrder = 3					blue.Size = UDim2.fromOffset(0, 38)					local inputName2 = Instance.new("TextLabel")					inputName2.Name = "InputName"					inputName2.FontFace = Font.new(assets.interFont)					inputName2.Text = "Blue"					inputName2.TextColor3 = Color3.fromRGB(255, 255, 255)					inputName2.TextSize = 13					inputName2.TextTransparency = 0.5					inputName2.TextTruncate = Enum.TextTruncate.AtEnd					inputName2.TextXAlignment = Enum.TextXAlignment.Left					inputName2.TextYAlignment = Enum.TextYAlignment.Top					inputName2.AnchorPoint = Vector2.new(0, 0.5)					inputName2.AutomaticSize = Enum.AutomaticSize.XY					inputName2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					inputName2.BackgroundTransparency = 1					inputName2.BorderColor3 = Color3.fromRGB(0, 0, 0)					inputName2.BorderSizePixel = 0					inputName2.LayoutOrder = 2					inputName2.Position = UDim2.fromScale(0, 0.5)					inputName2.Parent = blue					local uIListLayout5 = Instance.new("UIListLayout")					uIListLayout5.Name = "UIListLayout"					uIListLayout5.Padding = UDim.new(0, 15)					uIListLayout5.FillDirection = Enum.FillDirection.Horizontal					uIListLayout5.SortOrder = Enum.SortOrder.LayoutOrder					uIListLayout5.VerticalAlignment = Enum.VerticalAlignment.Center					uIListLayout5.Parent = blue					local inputBox2 = Instance.new("TextBox")					inputBox2.Name = "InputBox"					inputBox2.ClearTextOnFocus = false					inputBox2.FontFace = Font.new(assets.interFont)					inputBox2.Text = "255"					inputBox2.TextColor3 = Color3.fromRGB(255, 255, 255)					inputBox2.TextSize = 12					inputBox2.TextTransparency = 0.1					inputBox2.TextXAlignment = Enum.TextXAlignment.Left					inputBox2.AnchorPoint = Vector2.new(1, 0.5)					inputBox2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					inputBox2.BackgroundTransparency = 0.95					inputBox2.BorderColor3 = Color3.fromRGB(0, 0, 0)					inputBox2.BorderSizePixel = 0					inputBox2.ClipsDescendants = true					inputBox2.LayoutOrder = 1					inputBox2.Position = UDim2.fromScale(1, 0.5)					inputBox2.Size = UDim2.fromOffset(75, 25)					local inputBoxUICorner2 = Instance.new("UICorner")					inputBoxUICorner2.Name = "InputBoxUICorner"					inputBoxUICorner2.CornerRadius = UDim.new(0, 4)					inputBoxUICorner2.Parent = inputBox2					local inputBoxUIStroke2 = Instance.new("UIStroke")					inputBoxUIStroke2.Name = "InputBoxUIStroke"					inputBoxUIStroke2.ApplyStrokeMode = Enum.ApplyStrokeMode.Border					inputBoxUIStroke2.Color = Color3.fromRGB(255, 255, 255)					inputBoxUIStroke2.Transparency = 0.9					inputBoxUIStroke2.Parent = inputBox2					local inputBoxUISizeConstraint2 = Instance.new("UISizeConstraint")					inputBoxUISizeConstraint2.Name = "InputBoxUISizeConstraint"					inputBoxUISizeConstraint2.Parent = inputBox2					local inputBoxUIPadding2 = Instance.new("UIPadding")					inputBoxUIPadding2.Name = "InputBoxUIPadding"					inputBoxUIPadding2.PaddingLeft = UDim.new(0, 8)					inputBoxUIPadding2.PaddingRight = UDim.new(0, 10)					inputBoxUIPadding2.Parent = inputBox2					inputBox2.Parent = blue					blue.Parent = inputs					local alpha = Instance.new("Frame")					alpha.Name = "Alpha"					alpha.AutomaticSize = Enum.AutomaticSize.XY					alpha.BackgroundColor3 = Color3.fromRGB(0, 0, 0)					alpha.BackgroundTransparency = 1					alpha.BorderColor3 = Color3.fromRGB(0, 0, 0)					alpha.BorderSizePixel = 0					alpha.LayoutOrder = 4					alpha.Size = UDim2.fromOffset(0, 38)					alpha.Visible = isAlpha					local inputName3 = Instance.new("TextLabel")					inputName3.Name = "InputName"					inputName3.FontFace = Font.new(assets.interFont)					inputName3.Text = "Alpha"					inputName3.TextColor3 = Color3.fromRGB(255, 255, 255)					inputName3.TextSize = 13					inputName3.TextTransparency = 0.5					inputName3.TextTruncate = Enum.TextTruncate.AtEnd					inputName3.TextXAlignment = Enum.TextXAlignment.Left					inputName3.TextYAlignment = Enum.TextYAlignment.Top					inputName3.AnchorPoint = Vector2.new(0, 0.5)					inputName3.AutomaticSize = Enum.AutomaticSize.XY					inputName3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					inputName3.BackgroundTransparency = 1					inputName3.BorderColor3 = Color3.fromRGB(0, 0, 0)					inputName3.BorderSizePixel = 0					inputName3.LayoutOrder = 2					inputName3.Position = UDim2.fromScale(0, 0.5)					inputName3.Parent = alpha					local uIListLayout6 = Instance.new("UIListLayout")					uIListLayout6.Name = "UIListLayout"					uIListLayout6.Padding = UDim.new(0, 15)					uIListLayout6.FillDirection = Enum.FillDirection.Horizontal					uIListLayout6.SortOrder = Enum.SortOrder.LayoutOrder					uIListLayout6.VerticalAlignment = Enum.VerticalAlignment.Center					uIListLayout6.Parent = alpha					local inputBox3 = Instance.new("TextBox")					inputBox3.Name = "InputBox"					inputBox3.ClearTextOnFocus = false					inputBox3.FontFace = Font.new(assets.interFont)					inputBox3.Text = "0"					inputBox3.TextColor3 = Color3.fromRGB(255, 255, 255)					inputBox3.TextSize = 12					inputBox3.TextTransparency = 0.1					inputBox3.TextXAlignment = Enum.TextXAlignment.Left					inputBox3.AnchorPoint = Vector2.new(1, 0.5)					inputBox3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					inputBox3.BackgroundTransparency = 0.95					inputBox3.BorderColor3 = Color3.fromRGB(0, 0, 0)					inputBox3.BorderSizePixel = 0					inputBox3.ClipsDescendants = true					inputBox3.LayoutOrder = 1					inputBox3.Position = UDim2.fromScale(1, 0.5)					inputBox3.Size = UDim2.fromOffset(75, 25)					local inputBoxUICorner3 = Instance.new("UICorner")					inputBoxUICorner3.Name = "InputBoxUICorner"					inputBoxUICorner3.CornerRadius = UDim.new(0, 4)					inputBoxUICorner3.Parent = inputBox3					local inputBoxUIStroke3 = Instance.new("UIStroke")					inputBoxUIStroke3.Name = "InputBoxUIStroke"					inputBoxUIStroke3.ApplyStrokeMode = Enum.ApplyStrokeMode.Border					inputBoxUIStroke3.Color = Color3.fromRGB(255, 255, 255)					inputBoxUIStroke3.Transparency = 0.9					inputBoxUIStroke3.Parent = inputBox3					local inputBoxUISizeConstraint3 = Instance.new("UISizeConstraint")					inputBoxUISizeConstraint3.Name = "InputBoxUISizeConstraint"					inputBoxUISizeConstraint3.Parent = inputBox3					local inputBoxUIPadding3 = Instance.new("UIPadding")					inputBoxUIPadding3.Name = "InputBoxUIPadding"					inputBoxUIPadding3.PaddingLeft = UDim.new(0, 8)					inputBoxUIPadding3.PaddingRight = UDim.new(0, 10)					inputBoxUIPadding3.Parent = inputBox3					inputBox3.Parent = alpha					alpha.Parent = inputs					local hex = Instance.new("Frame")					hex.Name = "Hex"					hex.AutomaticSize = Enum.AutomaticSize.XY					hex.BackgroundColor3 = Color3.fromRGB(0, 0, 0)					hex.BackgroundTransparency = 1					hex.BorderColor3 = Color3.fromRGB(0, 0, 0)					hex.BorderSizePixel = 0					hex.Size = UDim2.fromOffset(0, 38)					local inputName4 = Instance.new("TextLabel")					inputName4.Name = "InputName"					inputName4.FontFace = Font.new(assets.interFont)					inputName4.Text = "Hex"					inputName4.TextColor3 = Color3.fromRGB(255, 255, 255)					inputName4.TextSize = 13					inputName4.TextTransparency = 0.5					inputName4.TextTruncate = Enum.TextTruncate.AtEnd					inputName4.TextXAlignment = Enum.TextXAlignment.Left					inputName4.TextYAlignment = Enum.TextYAlignment.Top					inputName4.AnchorPoint = Vector2.new(0, 0.5)					inputName4.AutomaticSize = Enum.AutomaticSize.XY					inputName4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					inputName4.BackgroundTransparency = 1					inputName4.BorderColor3 = Color3.fromRGB(0, 0, 0)					inputName4.BorderSizePixel = 0					inputName4.LayoutOrder = 2					inputName4.Position = UDim2.fromScale(0, 0.5)					inputName4.Parent = hex					local uIListLayout7 = Instance.new("UIListLayout")					uIListLayout7.Name = "UIListLayout"					uIListLayout7.Padding = UDim.new(0, 15)					uIListLayout7.FillDirection = Enum.FillDirection.Horizontal					uIListLayout7.SortOrder = Enum.SortOrder.LayoutOrder					uIListLayout7.VerticalAlignment = Enum.VerticalAlignment.Center					uIListLayout7.Parent = hex					local inputBox4 = Instance.new("TextBox")					inputBox4.Name = "InputBox"					inputBox4.ClearTextOnFocus = false					inputBox4.CursorPosition = -1					inputBox4.FontFace = Font.new(assets.interFont)					inputBox4.Text = "255"					inputBox4.TextColor3 = Color3.fromRGB(255, 255, 255)					inputBox4.TextSize = 12					inputBox4.TextTransparency = 0.1					inputBox4.TextXAlignment = Enum.TextXAlignment.Left					inputBox4.AnchorPoint = Vector2.new(1, 0.5)					inputBox4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					inputBox4.BackgroundTransparency = 0.95					inputBox4.BorderColor3 = Color3.fromRGB(0, 0, 0)					inputBox4.BorderSizePixel = 0					inputBox4.ClipsDescendants = true					inputBox4.LayoutOrder = 1					inputBox4.Position = UDim2.fromScale(1, 0.5)					inputBox4.Size = UDim2.fromOffset(75, 25)					local inputBoxUICorner4 = Instance.new("UICorner")					inputBoxUICorner4.Name = "InputBoxUICorner"					inputBoxUICorner4.CornerRadius = UDim.new(0, 4)					inputBoxUICorner4.Parent = inputBox4					local inputBoxUIStroke4 = Instance.new("UIStroke")					inputBoxUIStroke4.Name = "InputBoxUIStroke"					inputBoxUIStroke4.ApplyStrokeMode = Enum.ApplyStrokeMode.Border					inputBoxUIStroke4.Color = Color3.fromRGB(255, 255, 255)					inputBoxUIStroke4.Transparency = 0.9					inputBoxUIStroke4.Parent = inputBox4					local inputBoxUISizeConstraint4 = Instance.new("UISizeConstraint")					inputBoxUISizeConstraint4.Name = "InputBoxUISizeConstraint"					inputBoxUISizeConstraint4.Parent = inputBox4					local inputBoxUIPadding4 = Instance.new("UIPadding")					inputBoxUIPadding4.Name = "InputBoxUIPadding"					inputBoxUIPadding4.PaddingLeft = UDim.new(0, 8)					inputBoxUIPadding4.PaddingRight = UDim.new(0, 10)					inputBoxUIPadding4.Parent = inputBox4					inputBox4.Parent = hex					hex.Parent = inputs					inputs.Parent = wheel					local uIPadding = Instance.new("UIPadding")					uIPadding.Name = "UIPadding"					uIPadding.PaddingRight = UDim.new(0, 5)					uIPadding.Parent = wheel					wheel.Parent = colorOptions					local colorWells = Instance.new("Frame")					colorWells.Name = "ColorWells"					colorWells.AutomaticSize = Enum.AutomaticSize.Y					colorWells.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					colorWells.BackgroundTransparency = 1					colorWells.BorderColor3 = Color3.fromRGB(0, 0, 0)					colorWells.BorderSizePixel = 0					colorWells.LayoutOrder = 2					colorWells.Size = UDim2.fromScale(1, 0)					local uIGridLayout = Instance.new("UIGridLayout")					uIGridLayout.Name = "UIGridLayout"					uIGridLayout.CellPadding = UDim2.fromOffset(10, 0)					uIGridLayout.CellSize = UDim2.new(0.5, -5, 0, 30)					uIGridLayout.SortOrder = Enum.SortOrder.LayoutOrder					uIGridLayout.Parent = colorWells					local newColor = Instance.new("ImageLabel")					newColor.Name = "NewColor"					newColor.Image = assets.grid					newColor.ScaleType = Enum.ScaleType.Tile					newColor.TileSize = UDim2.fromOffset(500, 500)					newColor.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					newColor.BackgroundTransparency = 1					newColor.BorderColor3 = Color3.fromRGB(0, 0, 0)					newColor.BorderSizePixel = 0					newColor.Size = UDim2.fromOffset(100, 100)					local uICorner2 = Instance.new("UICorner")					uICorner2.Name = "UICorner"					uICorner2.Parent = newColor					local color = Instance.new("Frame")					color.Name = "Color"					color.AnchorPoint = Vector2.new(0.5, 0.5)					color.BorderColor3 = Color3.fromRGB(27, 42, 53)					color.BorderSizePixel = 0					color.Position = UDim2.fromScale(0.5, 0.5)					color.Size = UDim2.new(1, 1, 1, 1)					local uICorner3 = Instance.new("UICorner")					uICorner3.Name = "UICorner"					uICorner3.Parent = color					color.Parent = newColor					newColor.Parent = colorWells					local oldColor = Instance.new("ImageLabel")					oldColor.Name = "OldColor"					oldColor.Image = assets.grid					oldColor.ScaleType = Enum.ScaleType.Tile					oldColor.TileSize = UDim2.fromOffset(500, 500)					oldColor.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					oldColor.BackgroundTransparency = 1					oldColor.BorderColor3 = Color3.fromRGB(0, 0, 0)					oldColor.BorderSizePixel = 0					oldColor.LayoutOrder = 1					oldColor.Size = UDim2.fromOffset(100, 100)					local uICorner4 = Instance.new("UICorner")					uICorner4.Name = "UICorner"					uICorner4.Parent = oldColor					local color1 = Instance.new("Frame")					color1.Name = "Color"					color1.AnchorPoint = Vector2.new(0.5, 0.5)					color1.BorderColor3 = Color3.fromRGB(27, 42, 53)					color1.BorderSizePixel = 0					color1.Position = UDim2.fromScale(0.5, 0.5)					color1.Size = UDim2.new(1, 1, 1, 1)					local uICorner5 = Instance.new("UICorner")					uICorner5.Name = "UICorner"					uICorner5.Parent = color1					color1.Parent = oldColor					oldColor.Parent = colorWells					colorWells.Parent = colorOptions					colorOptions.Parent = prompt					local interactions = Instance.new("Frame")					interactions.Name = "Interactions"					interactions.AutomaticSize = Enum.AutomaticSize.Y					interactions.BackgroundColor3 = Color3.fromRGB(0, 0, 0)					interactions.BackgroundTransparency = 1					interactions.BorderColor3 = Color3.fromRGB(0, 0, 0)					interactions.BorderSizePixel = 0					interactions.LayoutOrder = 2					interactions.Size = UDim2.fromScale(1, 0)					local uIListLayout8 = Instance.new("UIListLayout")					uIListLayout8.Name = "UIListLayout"					uIListLayout8.Padding = UDim.new(0, 10)					uIListLayout8.SortOrder = Enum.SortOrder.LayoutOrder					uIListLayout8.Parent = interactions					local confirm = Instance.new("TextButton")					confirm.Name = "Confirm"					confirm.FontFace = Font.new(						"rbxassetid://12187365364",						Enum.FontWeight.Medium,						Enum.FontStyle.Normal					)					confirm.Text = "Confirm"					confirm.TextColor3 = Color3.fromRGB(255, 255, 255)					confirm.TextSize = 15					confirm.TextTransparency = 0.5					confirm.TextTruncate = Enum.TextTruncate.AtEnd					confirm.AutoButtonColor = false					confirm.AutomaticSize = Enum.AutomaticSize.Y					confirm.BackgroundColor3 = Color3.fromRGB(25, 25, 25)					confirm.BorderColor3 = Color3.fromRGB(0, 0, 0)					confirm.BorderSizePixel = 0					confirm.Size = UDim2.fromScale(1, 0)					local uIPadding1 = Instance.new("UIPadding")					uIPadding1.Name = "UIPadding"					uIPadding1.PaddingBottom = UDim.new(0, 9)					uIPadding1.PaddingLeft = UDim.new(0, 10)					uIPadding1.PaddingRight = UDim.new(0, 10)					uIPadding1.PaddingTop = UDim.new(0, 9)					uIPadding1.Parent = confirm					local baseUICorner = Instance.new("UICorner")					baseUICorner.Name = "BaseUICorner"					baseUICorner.CornerRadius = UDim.new(0, 10)					baseUICorner.Parent = confirm					confirm.Parent = interactions					local cancel = Instance.new("TextButton")					cancel.Name = "Cancel"					cancel.FontFace = Font.new(						"rbxassetid://12187365364",						Enum.FontWeight.Medium,						Enum.FontStyle.Normal					)					cancel.Text = "Cancel"					cancel.TextColor3 = Color3.fromRGB(255, 255, 255)					cancel.TextSize = 15					cancel.TextTransparency = 0.5					cancel.TextTruncate = Enum.TextTruncate.AtEnd					cancel.AutoButtonColor = false					cancel.AutomaticSize = Enum.AutomaticSize.Y					cancel.BackgroundColor3 = Color3.fromRGB(25, 25, 25)					cancel.BorderColor3 = Color3.fromRGB(0, 0, 0)					cancel.BorderSizePixel = 0					cancel.Size = UDim2.fromScale(1, 0)					local baseUICorner1 = Instance.new("UICorner")					baseUICorner1.Name = "BaseUICorner"					baseUICorner1.CornerRadius = UDim.new(0, 10)					baseUICorner1.Parent = cancel					local uIPadding2 = Instance.new("UIPadding")					uIPadding2.Name = "UIPadding"					uIPadding2.PaddingBottom = UDim.new(0, 9)					uIPadding2.PaddingLeft = UDim.new(0, 10)					uIPadding2.PaddingRight = UDim.new(0, 10)					uIPadding2.PaddingTop = UDim.new(0, 9)					uIPadding2.Parent = cancel					cancel.Parent = interactions					local uIPadding3 = Instance.new("UIPadding")					uIPadding3.Name = "UIPadding"					uIPadding3.PaddingTop = UDim.new(0, 10)					uIPadding3.Parent = interactions					interactions.Parent = prompt					local globalSettingsUIPadding = Instance.new("UIPadding")					globalSettingsUIPadding.Name = "GlobalSettingsUIPadding"					globalSettingsUIPadding.PaddingBottom = UDim.new(0, 20)					globalSettingsUIPadding.PaddingLeft = UDim.new(0, 20)					globalSettingsUIPadding.PaddingRight = UDim.new(0, 20)					globalSettingsUIPadding.PaddingTop = UDim.new(0, 20)					globalSettingsUIPadding.Parent = prompt					local paragraph = Instance.new("Frame")					paragraph.Name = "Paragraph"					paragraph.AutomaticSize = Enum.AutomaticSize.Y					paragraph.BackgroundColor3 = Color3.fromRGB(0, 0, 0)					paragraph.BackgroundTransparency = 1					paragraph.BorderColor3 = Color3.fromRGB(0, 0, 0)					paragraph.BorderSizePixel = 0					paragraph.Size = UDim2.fromScale(1, 0)					local paragraphHeader = Instance.new("TextLabel")					paragraphHeader.Name = "ParagraphHeader"					paragraphHeader.FontFace = Font.new(						"rbxassetid://12187365364",						Enum.FontWeight.SemiBold,						Enum.FontStyle.Normal					)					paragraphHeader.RichText = true					paragraphHeader.Text = ColorpickerFunctions.Settings.Name					paragraphHeader.TextColor3 = Color3.fromRGB(255, 255, 255)					paragraphHeader.TextSize = 18					paragraphHeader.TextTransparency = 0.4					paragraphHeader.TextWrapped = true					paragraphHeader.TextYAlignment = Enum.TextYAlignment.Top					paragraphHeader.AutomaticSize = Enum.AutomaticSize.XY					paragraphHeader.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					paragraphHeader.BackgroundTransparency = 1					paragraphHeader.BorderColor3 = Color3.fromRGB(0, 0, 0)					paragraphHeader.BorderSizePixel = 0					paragraphHeader.Size = UDim2.fromScale(1, 0)					paragraphHeader.Parent = paragraph					local uIListLayout9 = Instance.new("UIListLayout")					uIListLayout9.Name = "UIListLayout"					uIListLayout9.Padding = UDim.new(0, 15)					uIListLayout9.HorizontalAlignment = Enum.HorizontalAlignment.Center					uIListLayout9.SortOrder = Enum.SortOrder.LayoutOrder					uIListLayout9.Parent = paragraph					local uIPadding4 = Instance.new("UIPadding")					uIPadding4.Name = "UIPadding"					uIPadding4.PaddingBottom = UDim.new(0, 15)					uIPadding4.Parent = paragraph					local line = Instance.new("Frame")					line.Name = "Line"					line.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					line.BackgroundTransparency = 0.9					line.BorderColor3 = Color3.fromRGB(0, 0, 0)					line.BorderSizePixel = 0					line.LayoutOrder = 1					line.Size = UDim2.new(1, 0, 0, 1)					line.Parent = paragraph					paragraph.Parent = prompt					prompt.Parent = colorPicker					colorPicker.Parent = base					local fromHSV, fromRGB, v2, udim2 = Color3.fromHSV, Color3.fromRGB, Vector2.new, UDim2.new					local wheel = wheel1					local ring = target					local slider = value					local colour = color					local modifierInputs = {						Hex = hex.InputBox,						Red = red.InputBox,						Green = green.InputBox,						Blue = blue.InputBox,						Alpha = alpha.InputBox					}					local Mouse = LocalPlayer:GetMouse()					local WheelDown, SlideDown = false, false					local hue, saturation, value = 0, 0, 1					local function toPolar(v)						return math.atan2(v.y, v.x), v.magnitude					end					local function radToDeg(x)						return ((x + math.pi) / (2 * math.pi)) * 360					end					local function degToRad(degrees)						return degrees * (math.pi / 180)					end					local function hexToRGB(hex)						hex = hex:gsub("#","")						if #hex ~= 6 then return 0, 0, 0 end						local r = tonumber(hex:sub(1, 2), 16) or 0						local g = tonumber(hex:sub(3, 4), 16) or 0						local b = tonumber(hex:sub(5, 6), 16) or 0						return r, g, b					end					local function clampInput(value, min, max)						local num = tonumber(value)						if num then							return math.clamp(num, min, max)						end						return min					end					local function update()						local c = fromHSV(hue, saturation, value)						colour.BackgroundColor3 = c						colour.BackgroundTransparency = clampInput(modifierInputs.Alpha.Text, 0, 1)						modifierInputs.Red.Text = tostring(math.floor(c.r * 255 + 0.5))						modifierInputs.Green.Text = tostring(math.floor(c.g * 255 + 0.5))						modifierInputs.Blue.Text = tostring(math.floor(c.b * 255 + 0.5))						modifierInputs.Alpha.Text = clampInput(modifierInputs.Alpha.Text, 0, 1)						local hexColor = string.format("#%02X%02X%02X", 							math.floor(c.r * 255 + 0.5),							math.floor(c.g * 255 + 0.5),							math.floor(c.b * 255 + 0.5))						modifierInputs.Hex.Text = hexColor					end					local function UpdateSlide(iX)						local rY = iX - slider.AbsolutePosition.X						local cY = math.clamp(rY, 0, slider.AbsoluteSize.X - slide.AbsoluteSize.X)						slide.Position = udim2(0, cY, 0.5, 0)						value = 1 - (cY / (slider.AbsoluteSize.X - slide.AbsoluteSize.X))						update()					end					local function UpdateRing(iX, iY)						local r = wheel.AbsoluteSize.x / 2						local d = v2(iX, iY) - wheel.AbsolutePosition - wheel.AbsoluteSize / 2						if d:Dot(d) > r * r then							d = d.unit * r						end						ring.Position = udim2(0.5, d.x, 0.5, d.y)						local phi, len = toPolar(d * v2(1, -1))						hue, saturation = radToDeg(phi) / 360, math.clamp(len / r, 0, 1)						slider.BackgroundColor3 = fromHSV(hue, saturation, 1)						update()					end					local function UpdateSlideFromValue(value)						local cY = (1 - value) * (slider.AbsoluteSize.X - slide.AbsoluteSize.X)						slide.Position = UDim2.new(0, cY, 0.5, 0)					end					local function UpdateRingFromHSV(hue, saturation)						local r = wheel.AbsoluteSize.X / 2						local phi = degToRad(hue * 360)						local len = saturation * r						local x = len * math.cos(phi)						local y = len * math.sin(phi)						ring.Position = UDim2.new(0.5, -x, 0.5, y)						slider.BackgroundColor3 = fromHSV(hue, saturation, 1)					end					local function updateFromRGB()						local r = clampInput(modifierInputs.Red.Text, 0, 255)						local g = clampInput(modifierInputs.Green.Text, 0, 255)						local b = clampInput(modifierInputs.Blue.Text, 0, 255)						modifierInputs.Red.Text = r						modifierInputs.Green.Text = g						modifierInputs.Blue.Text = b						hue, saturation, value = Color3.fromRGB(r, g, b):ToHSV()						UpdateSlideFromValue(value)						UpdateRingFromHSV(hue, saturation)						update()					end					local function updateFromHex()						local hex = modifierInputs.Hex.Text						local r, g, b = hexToRGB(hex)						r = clampInput(r, 0, 255)						g = clampInput(g, 0, 255)						b = clampInput(b, 0, 255)						modifierInputs.Red.Text = r						modifierInputs.Green.Text = g						modifierInputs.Blue.Text = b						hue, saturation, value = Color3.fromRGB(r, g, b):ToHSV()						UpdateSlideFromValue(value)						UpdateRingFromHSV(hue, saturation)						update()					end					local function updateFromSettings()						local r = math.floor(ColorpickerFunctions.Color.R * 255 + 0.5)						local g = math.floor(ColorpickerFunctions.Color.G * 255 + 0.5)						local b = math.floor(ColorpickerFunctions.Color.B * 255 + 0.5)						modifierInputs.Red.Text = r						modifierInputs.Green.Text = g						modifierInputs.Blue.Text = b						modifierInputs.Alpha.Text = isAlpha and ColorpickerFunctions.Alpha or 0						local hexColor = string.format("#%02X%02X%02X", r,g,b)						modifierInputs.Hex.Text = hexColor						hue, saturation, value = Color3.fromRGB(r, g, b):ToHSV()						color1.BackgroundColor3 = ColorpickerFunctions.Color						color1.BackgroundTransparency = isAlpha and ColorpickerFunctions.Alpha or 0						colour.BackgroundColor3 = Color3.fromRGB(r,g,b)						colour.BackgroundTransparency = isAlpha and ColorpickerFunctions.Alpha or 0						UpdateSlideFromValue(value)						UpdateRingFromHSV(hue, saturation)					end					wheel.InputBegan:Connect(function(input)						if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then							WheelDown = true							UpdateRing(Mouse.X, Mouse.Y)						end					end)					slider.InputBegan:Connect(function(input)						if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then							SlideDown = true							UpdateSlide(Mouse.X)						end					end)					slider.InputEnded:Connect(function(input)						if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then							SlideDown = false						end					end)					wheel.InputEnded:Connect(function(input)						if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then							WheelDown = false						end					end)					UserInputService.InputChanged:Connect(function(input)						if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then							if SlideDown then								UpdateSlide(Mouse.X)							elseif WheelDown then								UpdateRing(Mouse.X, Mouse.Y)							end						end					end)					local function onFocusEnter(instance)						local placeholder = instance.Text						instance.Text = ""						instance.PlaceholderText = placeholder					end					modifierInputs.Hex.FocusLost:Connect(updateFromHex)					modifierInputs.Red.FocusLost:Connect(updateFromRGB)					modifierInputs.Green.FocusLost:Connect(updateFromRGB)					modifierInputs.Blue.FocusLost:Connect(updateFromRGB)					modifierInputs.Alpha.FocusLost:Connect(update)					modifierInputs.Hex.Focused:Connect(function()						onFocusEnter(modifierInputs.Hex)					end)					modifierInputs.Red.Focused:Connect(function()						onFocusEnter(modifierInputs.Red)					end)					modifierInputs.Green.Focused:Connect(function()						onFocusEnter(modifierInputs.Green)					end)					modifierInputs.Blue.Focused:Connect(function()						onFocusEnter(modifierInputs.Blue)					end)					modifierInputs.Alpha.Focused:Connect(function()						onFocusEnter(modifierInputs.Alpha)					end)					local function makeCanvas()						local ColorPickerCanvas = Instance.new("CanvasGroup")						ColorPickerCanvas.Name = "ColorPickerCanvas"						ColorPickerCanvas.BackgroundTransparency = 1						ColorPickerCanvas.BorderSizePixel = 0						ColorPickerCanvas.Size = UDim2.fromScale(1, 1)						ColorPickerCanvas.ZIndex = 5						ColorPickerCanvas.GroupTransparency = 1						ColorPickerCanvas.Parent = base						ColorPickerCanvas.Visible = false						return ColorPickerCanvas					end					local function transition(isIn)						local canvas = makeCanvas()						local tweenTransparency = isIn and 0 or 1						local tweenScale = isIn and 1 or 0.95						local stateTransparency = isIn and 1 or 0						local tweenInfo = TweenInfo.new(0.1, Enum.EasingStyle.Sine)						local canvasTween = Tween(canvas, tweenInfo, { GroupTransparency = tweenTransparency })						local scaleTween = Tween(promptUIScale, tweenInfo, { Scale = tweenScale })						colorPicker.Visible = true						colorPicker.Parent = canvas						canvas.Visible = true						canvas.GroupTransparency = stateTransparency						canvasTween:Play()						scaleTween:Play()						canvasTween.Completed:Wait()						if not isIn then							colorPicker.Visible = false							canvas.Visible = false						end						colorPicker.Parent = base						canvas:Destroy()					end					local function colorpickerIn()						transition(true)					end					local function colorpickerOut()						transition(false)					end					interact.MouseButton1Click:Connect(colorpickerIn)					cancel.MouseButton1Click:Connect(colorpickerOut)					confirm.MouseButton1Click:Connect(function()						colorpickerOut()						local c = fromHSV(hue, saturation, value)						ColorpickerFunctions.Color = Color3.fromRGB(c.r * 255, c.g * 255, c.b * 255)						ColorpickerFunctions.Alpha = isAlpha and clampInput(modifierInputs.Alpha.Text, 0, 1)						color1.BackgroundColor3 = ColorpickerFunctions.Color						color1.BackgroundTransparency = isAlpha and ColorpickerFunctions.Alpha or 0						colorC.BackgroundColor3 = ColorpickerFunctions.Color						colorC.BackgroundTransparency = isAlpha and ColorpickerFunctions.Alpha or 0						if ColorpickerFunctions.Settings.Callback then							task.spawn(function()								ColorpickerFunctions.Settings.Callback(ColorpickerFunctions.Color, isAlpha and ColorpickerFunctions.Alpha)							end)						end					end)					updateFromSettings()					function ColorpickerFunctions:UpdateName(New)						colorpickerName.Text = New					end					function ColorpickerFunctions:SetVisibility(State)						colorpicker.Visible = State					end					function ColorpickerFunctions:SetColor(color3)						ColorpickerFunctions.Color = color3						colorC.BackgroundColor3 = color3						local r = math.floor(ColorpickerFunctions.Color.R * 255 + 0.5)						local g = math.floor(ColorpickerFunctions.Color.G * 255 + 0.5)						local b = math.floor(ColorpickerFunctions.Color.B * 255 + 0.5)						modifierInputs.Red.Text = r						modifierInputs.Green.Text = g						modifierInputs.Blue.Text = b						local hexColor = string.format("#%02X%02X%02X", r,g,b)						modifierInputs.Hex.Text = hexColor						hue, saturation, value = Color3.fromRGB(r, g, b):ToHSV()						color1.BackgroundColor3 = ColorpickerFunctions.Color						colour.BackgroundColor3 = Color3.fromRGB(r,g,b)						UpdateSlideFromValue(value)						UpdateRingFromHSV(hue, saturation)						if ColorpickerFunctions.Settings.Callback then							task.spawn(function()								ColorpickerFunctions.Settings.Callback(ColorpickerFunctions.Color, isAlpha and ColorpickerFunctions.Alpha)							end)						end					end					function ColorpickerFunctions:SetAlpha(alpha)						ColorpickerFunctions.Alpha = alpha						colorC.Transparency = alpha						updateFromSettings()					end					if Flag then						MacLib.Options[Flag] = ColorpickerFunctions					end					return ColorpickerFunctions				end				function SectionFunctions:Header(Settings, Flag)					local HeaderFunctions = {Settings = Settings}					local header = Instance.new("Frame")					header.Name = "Header"					header.AutomaticSize = Enum.AutomaticSize.Y					header.BackgroundColor3 = Color3.fromRGB(0, 0, 0)					header.BackgroundTransparency = 1					header.BorderColor3 = Color3.fromRGB(0, 0, 0)					header.BorderSizePixel = 0					header.LayoutOrder = 0					header.Size = UDim2.fromScale(1, 0)					header.Parent = section					local uIPadding = Instance.new("UIPadding")					uIPadding.Name = "UIPadding"					uIPadding.PaddingBottom = UDim.new(0, 5)					uIPadding.Parent = header					local headerText = Instance.new("TextLabel")					headerText.Name = "HeaderText"					headerText.FontFace = Font.new(						assets.interFont,						Enum.FontWeight.Medium,						Enum.FontStyle.Normal					)					headerText.RichText = true					headerText.Text = HeaderFunctions.Settings.Text or HeaderFunctions.Settings.Name					headerText.TextColor3 = Color3.fromRGB(255, 255, 255)					headerText.TextSize = 16					headerText.TextTransparency = 0.3					headerText.TextWrapped = true					headerText.TextXAlignment = Enum.TextXAlignment.Left					headerText.AutomaticSize = Enum.AutomaticSize.Y					headerText.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					headerText.BackgroundTransparency = 1					headerText.BorderColor3 = Color3.fromRGB(0, 0, 0)					headerText.BorderSizePixel = 0					headerText.Size = UDim2.fromScale(1, 0)					headerText.Parent = header					function HeaderFunctions:UpdateName(New)						headerText.Text = New					end					function HeaderFunctions:SetVisibility(State)						header.Visible = State					end					if Flag then						MacLib.Options[Flag] = HeaderFunctions					end					return HeaderFunctions				end				function SectionFunctions:Label(Settings, Flag)					local LabelFunctions = {Settings = Settings}					local label = Instance.new("Frame")					label.Name = "Label"					label.AutomaticSize = Enum.AutomaticSize.Y					label.BackgroundColor3 = Color3.fromRGB(0, 0, 0)					label.BackgroundTransparency = 1					label.BorderColor3 = Color3.fromRGB(0, 0, 0)					label.BorderSizePixel = 0					label.Size = UDim2.new(1, 0, 0, 38)					label.Parent = section					local labelText = Instance.new("TextLabel")					labelText.Name = "LabelText"					labelText.FontFace = Font.new(assets.interFont)					labelText.RichText = true					labelText.Text = LabelFunctions.Settings.Text or LabelFunctions.Settings.Name -- Settings.Name Deprecated use Settings.Text					labelText.TextColor3 = Color3.fromRGB(255, 255, 255)					labelText.TextSize = 13					labelText.TextTransparency = 0.5					labelText.TextWrapped = true					labelText.TextXAlignment = Enum.TextXAlignment.Left					labelText.AutomaticSize = Enum.AutomaticSize.Y					labelText.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					labelText.BackgroundTransparency = 1					labelText.BorderColor3 = Color3.fromRGB(0, 0, 0)					labelText.BorderSizePixel = 0					labelText.Size = UDim2.fromScale(1, 1)					labelText.Parent = label					function LabelFunctions:UpdateName(New)						labelText.Text = New					end					function LabelFunctions:SetVisibility(State)						label.Visible = State					end					if Flag then						MacLib.Options[Flag] = LabelFunctions					end					return LabelFunctions				end				function SectionFunctions:SubLabel(Settings, Flag)					local SubLabelFunctions = {Settings = Settings}					local subLabel = Instance.new("Frame")					subLabel.Name = "SubLabel"					subLabel.AutomaticSize = Enum.AutomaticSize.Y					subLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)					subLabel.BackgroundTransparency = 1					subLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)					subLabel.BorderSizePixel = 0					subLabel.Size = UDim2.new(1, 0, 0, 0)					subLabel.Parent = section					local subLabelText = Instance.new("TextLabel")					subLabelText.Name = "SubLabelText"					subLabelText.FontFace = Font.new(assets.interFont)					subLabelText.RichText = true					subLabelText.Text = SubLabelFunctions.Settings.Text or SubLabelFunctions.Settings.Name -- Settings.Name Deprecated use Settings.Text					subLabelText.TextColor3 = Color3.fromRGB(255, 255, 255)					subLabelText.TextSize = 12					subLabelText.TextTransparency = 0.7					subLabelText.TextWrapped = true					subLabelText.TextXAlignment = Enum.TextXAlignment.Left					subLabelText.AutomaticSize = Enum.AutomaticSize.Y					subLabelText.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					subLabelText.BackgroundTransparency = 1					subLabelText.BorderColor3 = Color3.fromRGB(0, 0, 0)					subLabelText.BorderSizePixel = 0					subLabelText.Size = UDim2.fromScale(1, 1)					subLabelText.Parent = subLabel					function SubLabelFunctions:UpdateName(New)						subLabelText.Text = New					end					function SubLabelFunctions:SetVisibility(State)						subLabel.Visible = State					end					if Flag then						MacLib.Options[Flag] = SubLabelFunctions					end					return SubLabelFunctions				end				function SectionFunctions:Paragraph(Settings, Flag)					local ParagraphFunctions = {Settings = Settings}					local paragraph = Instance.new("Frame")					paragraph.Name = "Paragraph"					paragraph.AutomaticSize = Enum.AutomaticSize.Y					paragraph.BackgroundColor3 = Color3.fromRGB(0, 0, 0)					paragraph.BackgroundTransparency = 1					paragraph.BorderColor3 = Color3.fromRGB(0, 0, 0)					paragraph.BorderSizePixel = 0					paragraph.Size = UDim2.new(1, 0, 0, 38)					paragraph.Parent = section					local paragraphHeader = Instance.new("TextLabel")					paragraphHeader.Name = "ParagraphHeader"					paragraphHeader.FontFace = Font.new(						assets.interFont,						Enum.FontWeight.Medium,						Enum.FontStyle.Normal					)					paragraphHeader.RichText = true					paragraphHeader.Text = ParagraphFunctions.Settings.Header					paragraphHeader.TextColor3 = Color3.fromRGB(255, 255, 255)					paragraphHeader.TextSize = 15					paragraphHeader.TextTransparency = 0.4					paragraphHeader.TextWrapped = true					paragraphHeader.TextXAlignment = Enum.TextXAlignment.Left					paragraphHeader.AutomaticSize = Enum.AutomaticSize.Y					paragraphHeader.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					paragraphHeader.BackgroundTransparency = 1					paragraphHeader.BorderColor3 = Color3.fromRGB(0, 0, 0)					paragraphHeader.BorderSizePixel = 0					paragraphHeader.Size = UDim2.fromScale(1, 0)					paragraphHeader.Parent = paragraph					local uIListLayout = Instance.new("UIListLayout")					uIListLayout.Name = "UIListLayout"					uIListLayout.Padding = UDim.new(0, 5)					uIListLayout.SortOrder = Enum.SortOrder.LayoutOrder					uIListLayout.Parent = paragraph					local paragraphBody = Instance.new("TextLabel")					paragraphBody.Name = "ParagraphBody"					paragraphBody.FontFace = Font.new(assets.interFont)					paragraphBody.RichText = true					paragraphBody.Text = ParagraphFunctions.Settings.Body					paragraphBody.TextColor3 = Color3.fromRGB(255, 255, 255)					paragraphBody.TextSize = 13					paragraphBody.TextTransparency = 0.5					paragraphBody.TextWrapped = true					paragraphBody.TextXAlignment = Enum.TextXAlignment.Left					paragraphBody.AutomaticSize = Enum.AutomaticSize.Y					paragraphBody.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					paragraphBody.BackgroundTransparency = 1					paragraphBody.BorderColor3 = Color3.fromRGB(0, 0, 0)					paragraphBody.BorderSizePixel = 0					paragraphBody.LayoutOrder = 1					paragraphBody.Size = UDim2.fromScale(1, 0)					paragraphBody.Parent = paragraph					function ParagraphFunctions:UpdateHeader(New)						paragraphHeader.Text = New					end					function ParagraphFunctions:UpdateBody(New)						paragraphBody.Text = New					end					function ParagraphFunctions:SetVisibility(State)						paragraph.Visible = State					end					if Flag then						MacLib.Options[Flag] = ParagraphFunctions					end					return ParagraphFunctions				end				function SectionFunctions:Divider()					local DividerFunctions = {}					local divider = Instance.new("Frame")					divider.Name = "Divider"					divider.AnchorPoint = Vector2.new(0, 1)					divider.AutomaticSize = Enum.AutomaticSize.Y					divider.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					divider.BackgroundTransparency = 1					divider.BorderColor3 = Color3.fromRGB(0, 0, 0)					divider.BorderSizePixel = 0					divider.Position = UDim2.fromScale(0, 1)					divider.Size = UDim2.new(1, 0, 0, 1)					divider.Parent = section					local uIPadding = Instance.new("UIPadding")					uIPadding.Name = "UIPadding"					uIPadding.PaddingBottom = UDim.new(0, 8)					uIPadding.PaddingTop = UDim.new(0, 8)					uIPadding.Parent = divider					local uIListLayout = Instance.new("UIListLayout")					uIListLayout.Name = "UIListLayout"					uIListLayout.SortOrder = Enum.SortOrder.LayoutOrder					uIListLayout.Parent = divider					local line = Instance.new("Frame")					line.Name = "Line"					line.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					line.BackgroundTransparency = 0.9					line.BorderColor3 = Color3.fromRGB(0, 0, 0)					line.BorderSizePixel = 0					line.Size = UDim2.new(1, 0, 0, 1)					line.Parent = divider					function DividerFunctions:Remove()						divider:Destroy()					end					function DividerFunctions:SetVisibility(State)						divider.Visible = State					end					return DividerFunctions				end				function SectionFunctions:Spacer()					local SpacerFunctions = {}					local spacer = Instance.new("Frame")					spacer.Name = "Spacer"					spacer.AnchorPoint = Vector2.new(0, 1)					spacer.BackgroundColor3 = Color3.fromRGB(255, 255, 255)					spacer.BackgroundTransparency = 1					spacer.BorderColor3 = Color3.fromRGB(0, 0, 0)					spacer.BorderSizePixel = 0					spacer.Position = UDim2.fromScale(0, 1)					spacer.Parent = section					function SpacerFunctions:Remove()						spacer:Destroy()					end					function SpacerFunctions:SetVisibility(State)						spacer.Visible = State					end					return SpacerFunctions				end				return SectionFunctions			end			local function SelectCurrentTab()				local easetime = 0.15				if currentTabInstance then					currentTabInstance.Parent = nil				end				for i, tabInfo in pairs(tabs) do					Tween(i, TweenInfo.new(easetime, Enum.EasingStyle.Sine), {						BackgroundTransparency = (i == tabSwitcher and 0.98 or 1)					}):Play()					if tabInfo.tabStroke then						Tween(tabInfo.tabStroke, TweenInfo.new(easetime, Enum.EasingStyle.Sine), {							Transparency = (i == tabSwitcher and 0.95 or 1)						}):Play()					end					if tabInfo.switcherImage then						Tween(tabInfo.switcherImage, TweenInfo.new(easetime, Enum.EasingStyle.Sine), {							ImageTransparency = (i == tabSwitcher and 0.1 or 0.5)						}):Play()					end					if tabInfo.switcherName then						Tween(tabInfo.switcherName, TweenInfo.new(easetime, Enum.EasingStyle.Sine), {							TextTransparency = (i == tabSwitcher and 0.1 or 0.5)						}):Play()					end				end				tabs[tabSwitcher].tabContent.Parent = content				currentTabInstance = tabs[tabSwitcher].tabContent				currentTab.Text = Settings.Name			end			tabSwitcher.MouseButton1Click:Connect(function()				SelectCurrentTab()			end)			function TabFunctions:Select()				SelectCurrentTab()			end			function TabFunctions:InsertConfigSection(Side)				local configSection = TabFunctions:Section({ Side = "Left" })				if isStudio then					configSection:Label({Text = "Config system unavailable. (Environment isStudio)"})					return "Config system unavailable." 				end				local inputPath = nil				local selectedConfig = nil				configSection:Input({					Name = "Config Name",					Placeholder = "Name",					AcceptedCharacters = "All",					Callback = function(input)						inputPath = input					end,				})				local configSelection = configSection:Dropdown({					Name = "Select Config",					Multi = false,					Required = false,					Options = MacLib:RefreshConfigList(),					Callback = function(Value)						selectedConfig = Value					end,				})				configSection:Button({					Name = "Create Config",					Callback = function()						if not inputPath or string.gsub(inputPath, " ", "") == "" then							WindowFunctions:Notify({								Title = "Interface",								Description = "Config name cannot be empty."							})							return						end						local success, returned = MacLib:SaveConfig(inputPath)						if not success then							WindowFunctions:Notify({								Title = "Interface",								Description = "Unable to save config, return error: " .. returned							})						end						WindowFunctions:Notify({							Title = "Interface",							Description = string.format("Created config %q", inputPath),						})						configSelection:ClearOptions()						configSelection:InsertOptions(MacLib:RefreshConfigList())					end,				})				configSection:Button({					Name = "Load Config",					Callback = function()						local success, returned = MacLib:LoadConfig(configSelection.Value)						if not success then							WindowFunctions:Notify({								Title = "Interface",								Description = "Unable to load config, return error: " .. returned							})							return						end						WindowFunctions:Notify({							Title = "Interface",							Description = string.format("Loaded config %q", configSelection.Value),						})					end,				})				configSection:Button({					Name = "Overwrite Config",					Callback = function()						local success, returned = MacLib:SaveConfig(configSelection.Value)						if not success then							WindowFunctions:Notify({								Title = "Interface",								Description = "Unable to overwrite config, return error: " .. returned							})							return						end						WindowFunctions:Notify({							Title = "Interface",							Description = string.format("Overwrote config %q", configSelection.Value),						})					end,				})				configSection:Button({					Name = "Refresh Config List",					Callback = function()						configSelection:ClearOptions()						configSelection:InsertOptions(MacLib:RefreshConfigList())					end,				})				local autoloadLabel				configSection:Button({					Name = "Set as autoload",					Callback = function()						local name = configSelection.Value						writefile(MacLib.Folder .. "/settings/autoload.txt", name)						autoloadLabel:UpdateName("Autoload config: " .. name)						WindowFunctions:Notify({							Title = "Interface",							Description = string.format("Set %q as autoload", name),						})					end,				})				autoloadLabel = configSection:Label({Text = "Autoload config: None"})				if isfile(MacLib.Folder .. "/settings/autoload.txt") then					local name = readfile(MacLib.Folder .. "/settings/autoload.txt")					autoloadLabel:UpdateName("Autoload config: " .. name)				end			end			tabs[tabSwitcher] = {				tabContent = elements1,				tabStroke = tabSwitcherUIStroke,				switcherImage = tabImage,				switcherName = tabSwitcherName,			}			return TabFunctions		end		return SectionFunctions	end	function WindowFunctions:Notify(Settings)		local NotificationFunctions = {}		local notification = Instance.new("Frame")		notification.Name = "Notification"		notification.AnchorPoint = Vector2.new(0.5, 0.5)		notification.AutomaticSize = Enum.AutomaticSize.Y		notification.BackgroundColor3 = Color3.fromRGB(15, 15, 15)		notification.BorderColor3 = Color3.fromRGB(0, 0, 0)		notification.BorderSizePixel = 0		notification.Position = UDim2.fromScale(0.5, 0.5)		notification.Size = UDim2.fromOffset(Settings.SizeX or 250, 0)		notification.Parent = notifications		local notificationUIStroke = Instance.new("UIStroke")		notificationUIStroke.Name = "NotificationUIStroke"		notificationUIStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border		notificationUIStroke.Color = Color3.fromRGB(255, 255, 255)		notificationUIStroke.Transparency = 0.9		notificationUIStroke.Parent = notification		local notificationUICorner = Instance.new("UICorner")		notificationUICorner.Name = "NotificationUICorner"		notificationUICorner.CornerRadius = UDim.new(0, 10)		notificationUICorner.Parent = notification		local notificationUIScale = Instance.new("UIScale")		notificationUIScale.Name = "NotificationUIScale"		notificationUIScale.Parent = notification		notificationUIScale.Scale = 0		local notificationInformation = Instance.new("Frame")		notificationInformation.Name = "NotificationInformation"		notificationInformation.AutomaticSize = Enum.AutomaticSize.Y		notificationInformation.BackgroundColor3 = Color3.fromRGB(255, 255, 255)		notificationInformation.BackgroundTransparency = 1		notificationInformation.BorderColor3 = Color3.fromRGB(0, 0, 0)		notificationInformation.BorderSizePixel = 0		notificationInformation.Size = UDim2.fromScale(1, 1)		local notificationTitle = Instance.new("TextLabel")		notificationTitle.Name = "NotificationTitle"		notificationTitle.FontFace = Font.new(			assets.interFont,			Enum.FontWeight.SemiBold,			Enum.FontStyle.Normal		)		notificationTitle.RichText = true		notificationTitle.Text = Settings.Title		notificationTitle.TextColor3 = Color3.fromRGB(255, 255, 255)		notificationTitle.TextSize = 13		notificationTitle.TextTransparency = 0.2		notificationTitle.TextTruncate = Enum.TextTruncate.SplitWord		notificationTitle.TextXAlignment = Enum.TextXAlignment.Left		notificationTitle.TextYAlignment = Enum.TextYAlignment.Top		notificationTitle.AutomaticSize = Enum.AutomaticSize.XY		notificationTitle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)		notificationTitle.BackgroundTransparency = 1		notificationTitle.BorderColor3 = Color3.fromRGB(0, 0, 0)		notificationTitle.BorderSizePixel = 0		notificationTitle.Size = UDim2.new(1, -12, 0, 0)		local notificationTitleUIPadding = Instance.new("UIPadding")		notificationTitleUIPadding.Name = "NotificationTitleUIPadding"		notificationTitleUIPadding.PaddingRight = UDim.new(0, 25)		notificationTitleUIPadding.Parent = notificationTitle		notificationTitle.Parent = notificationInformation		local notificationDescription = Instance.new("TextLabel")		notificationDescription.Name = "NotificationDescription"		notificationDescription.FontFace = Font.new(			assets.interFont,			Enum.FontWeight.Medium,			Enum.FontStyle.Normal		)		notificationDescription.Text = Settings.Description		notificationDescription.TextColor3 = Color3.fromRGB(255, 255, 255)		notificationDescription.TextSize = 11		notificationDescription.TextTransparency = 0.5		notificationDescription.TextWrapped = true		notificationDescription.RichText = true		notificationDescription.TextXAlignment = Enum.TextXAlignment.Left		notificationDescription.TextYAlignment = Enum.TextYAlignment.Top		notificationDescription.AutomaticSize = Enum.AutomaticSize.XY		notificationDescription.BackgroundColor3 = Color3.fromRGB(255, 255, 255)		notificationDescription.BackgroundTransparency = 1		notificationDescription.BorderColor3 = Color3.fromRGB(0, 0, 0)		notificationDescription.BorderSizePixel = 0		notificationDescription.Size = UDim2.new(1, -12, 0, 0)		local notificationDescriptionUIPadding = Instance.new("UIPadding")		notificationDescriptionUIPadding.Name = "NotificationDescriptionUIPadding"		notificationDescriptionUIPadding.PaddingRight = UDim.new(0, 25)		notificationDescriptionUIPadding.PaddingTop = UDim.new(0, 17)		notificationDescriptionUIPadding.Parent = notificationDescription		notificationDescription.Parent = notificationInformation		local notificationUIPadding = Instance.new("UIPadding")		notificationUIPadding.Name = "NotificationUIPadding"		notificationUIPadding.PaddingBottom = UDim.new(0, 12)		notificationUIPadding.PaddingLeft = UDim.new(0, 10)		notificationUIPadding.PaddingRight = UDim.new(0, 10)		notificationUIPadding.PaddingTop = UDim.new(0, 10)		notificationUIPadding.Parent = notificationInformation		notificationInformation.Parent = notification		local notificationControls = Instance.new("Frame")		notificationControls.Name = "NotificationControls"		notificationControls.AutomaticSize = Enum.AutomaticSize.Y		notificationControls.BackgroundColor3 = Color3.fromRGB(255, 255, 255)		notificationControls.BackgroundTransparency = 1		notificationControls.BorderColor3 = Color3.fromRGB(0, 0, 0)		notificationControls.BorderSizePixel = 0		notificationControls.Size = UDim2.fromScale(1, 1)		local interactable = Instance.new("TextButton")		interactable.Name = "Interactable"		interactable.FontFace = Font.new(assets.interFont)		interactable.Text = ""		interactable.TextColor3 = Color3.fromRGB(255, 255, 255)		interactable.TextSize = 17		interactable.TextTransparency = 0.2		interactable.AnchorPoint = Vector2.new(1, 0.5)		interactable.AutomaticSize = Enum.AutomaticSize.XY		interactable.BackgroundColor3 = Color3.fromRGB(255, 255, 255)		interactable.BackgroundTransparency = 1		interactable.BorderColor3 = Color3.fromRGB(0, 0, 0)		interactable.BorderSizePixel = 0		interactable.LayoutOrder = 1		interactable.Position = UDim2.fromScale(1, 0.5)		interactable.Parent = notificationControls		local uIPadding = Instance.new("UIPadding")		uIPadding.Name = "UIPadding"		uIPadding.PaddingBottom = UDim.new(0, 6)		uIPadding.PaddingRight = UDim.new(0, 13)		uIPadding.PaddingTop = UDim.new(0, 6)		uIPadding.Parent = notificationControls		notificationControls.Parent = notification		local tweens = {			In = Tween(notificationUIScale, TweenInfo.new(0.2, Enum.EasingStyle.Exponential, Enum.EasingDirection.Out), {				Scale = Settings.Scale or 1			}),			Out = Tween(notificationUIScale, TweenInfo.new(0.2, Enum.EasingStyle.Exponential, Enum.EasingDirection.Out), {				Scale = 0			}),		}		local styles = {			None = function() interactable:Destroy() end,			Confirm = function() interactable.Text = "" end,			Cancel = function() interactable.Text = "" end		}		local style = styles[Settings.Style] or function() interactable:Destroy() end		style()		if interactable then			interactable.MouseButton1Click:Connect(function()				NotificationFunctions:Cancel()				if Settings.Callback then					task.spawn(Settings.Callback)				end			end)		end		local AnimateNotification = task.spawn(function()			tweens.In:Play()			Settings.Lifetime = Settings.Lifetime or 3			if Settings.Lifetime ~= 0 then				task.wait(Settings.Lifetime)				local out = tweens.Out				out:Play()				out.Completed:Wait()				notification:Destroy()			end		end)		function NotificationFunctions:UpdateTitle(New)			notificationTitle.Text = New		end		function NotificationFunctions:UpdateDescription(New)			notificationDescription.Text = New		end		function NotificationFunctions:Resize(X)			local targ = X or 250			notification.Size = UDim2.fromOffset(targ, 0)		end		function NotificationFunctions:Cancel()			task.cancel(AnimateNotification)			local out = tweens.Out			out:Play()			out.Completed:Wait()			notification:Destroy()		end		return NotificationFunctions	end	function WindowFunctions:Dialog(Settings)		local DialogFunctions = {}		local dialogCanvas = Instance.new("CanvasGroup")		dialogCanvas.Name = "DialogCanvas"		dialogCanvas.BackgroundColor3 = Color3.fromRGB(255, 255, 255)		dialogCanvas.BackgroundTransparency = 1		dialogCanvas.BorderColor3 = Color3.fromRGB(0, 0, 0)		dialogCanvas.BorderSizePixel = 0		dialogCanvas.Size = UDim2.fromScale(1, 1)		dialogCanvas.GroupTransparency = 1		dialogCanvas.Parent = base		local dialog = Instance.new("Frame")		dialog.Name = "Dialog"		dialog.BackgroundColor3 = Color3.fromRGB(0, 0, 0)		dialog.BackgroundTransparency = 0.5		dialog.BorderColor3 = Color3.fromRGB(0, 0, 0)		dialog.BorderSizePixel = 0		dialog.Size = UDim2.fromScale(1, 1)		local dialogUICorner = Instance.new("UICorner")		dialogUICorner.Name = "BaseUICorner"		dialogUICorner.CornerRadius = UDim.new(0, 10)		dialogUICorner.Parent = dialog		local prompt = Instance.new("Frame")		prompt.Name = "Prompt"		prompt.AnchorPoint = Vector2.new(0.5, 0.5)		prompt.AutomaticSize = Enum.AutomaticSize.Y		prompt.BackgroundColor3 = Color3.fromRGB(15, 15, 15)		prompt.BorderColor3 = Color3.fromRGB(0, 0, 0)		prompt.BorderSizePixel = 0		prompt.Position = UDim2.fromScale(0.5, 0.5)		prompt.Size = UDim2.fromOffset(280, 0)		local promptUIScale = Instance.new("UIScale")		promptUIScale.Name = "BaseUIScale"		promptUIScale.Parent = prompt		promptUIScale.Scale = 0.95		local globalSettingsUIStroke = Instance.new("UIStroke")		globalSettingsUIStroke.Name = "GlobalSettingsUIStroke"		globalSettingsUIStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border		globalSettingsUIStroke.Color = Color3.fromRGB(255, 255, 255)		globalSettingsUIStroke.Transparency = 0.9		globalSettingsUIStroke.Parent = prompt		local globalSettingsUICorner = Instance.new("UICorner")		globalSettingsUICorner.Name = "GlobalSettingsUICorner"		globalSettingsUICorner.CornerRadius = UDim.new(0, 10)		globalSettingsUICorner.Parent = prompt		local globalSettingsUIPadding = Instance.new("UIPadding")		globalSettingsUIPadding.Name = "GlobalSettingsUIPadding"		globalSettingsUIPadding.PaddingBottom = UDim.new(0, 20)		globalSettingsUIPadding.PaddingLeft = UDim.new(0, 20)		globalSettingsUIPadding.PaddingRight = UDim.new(0, 20)		globalSettingsUIPadding.PaddingTop = UDim.new(0, 20)		globalSettingsUIPadding.Parent = prompt		local paragraph = Instance.new("Frame")		paragraph.Name = "Paragraph"		paragraph.AutomaticSize = Enum.AutomaticSize.Y		paragraph.BackgroundColor3 = Color3.fromRGB(0, 0, 0)		paragraph.BackgroundTransparency = 1		paragraph.BorderColor3 = Color3.fromRGB(0, 0, 0)		paragraph.BorderSizePixel = 0		paragraph.Size = UDim2.new(1, 0, 0, 38)		local paragraphHeader = Instance.new("TextLabel")		paragraphHeader.Name = "ParagraphHeader"		paragraphHeader.FontFace = Font.new(			assets.interFont,			Enum.FontWeight.Medium,			Enum.FontStyle.Normal		)		paragraphHeader.RichText = true		paragraphHeader.Text = Settings.Title		paragraphHeader.TextColor3 = Color3.fromRGB(255, 255, 255)		paragraphHeader.TextSize = 18		paragraphHeader.TextTransparency = 0.4		paragraphHeader.TextWrapped = true		paragraphHeader.AutomaticSize = Enum.AutomaticSize.Y		paragraphHeader.BackgroundColor3 = Color3.fromRGB(255, 255, 255)		paragraphHeader.BackgroundTransparency = 1		paragraphHeader.BorderColor3 = Color3.fromRGB(0, 0, 0)		paragraphHeader.BorderSizePixel = 0		paragraphHeader.Size = UDim2.fromScale(1, 0)		paragraphHeader.Parent = paragraph		local uIListLayout = Instance.new("UIListLayout")		uIListLayout.Name = "UIListLayout"		uIListLayout.Padding = UDim.new(0, 15)		uIListLayout.SortOrder = Enum.SortOrder.LayoutOrder		uIListLayout.Parent = paragraph		local paragraphBody = Instance.new("TextLabel")		paragraphBody.Name = "ParagraphBody"		paragraphBody.FontFace = Font.new(assets.interFont)		paragraphBody.RichText = true		paragraphBody.Text = Settings.Description		paragraphBody.TextColor3 = Color3.fromRGB(255, 255, 255)		paragraphBody.TextSize = 14		paragraphBody.TextTransparency = 0.5		paragraphBody.TextWrapped = true		paragraphBody.AutomaticSize = Enum.AutomaticSize.Y		paragraphBody.BackgroundColor3 = Color3.fromRGB(255, 255, 255)		paragraphBody.BackgroundTransparency = 1		paragraphBody.BorderColor3 = Color3.fromRGB(0, 0, 0)		paragraphBody.BorderSizePixel = 0		paragraphBody.LayoutOrder = 1		paragraphBody.Size = UDim2.fromScale(1, 0)		paragraphBody.Parent = paragraph		paragraph.Parent = prompt		local interactions = Instance.new("Frame")		interactions.Name = "Interactions"		interactions.AutomaticSize = Enum.AutomaticSize.Y		interactions.BackgroundColor3 = Color3.fromRGB(0, 0, 0)		interactions.BackgroundTransparency = 1		interactions.BorderColor3 = Color3.fromRGB(0, 0, 0)		interactions.BorderSizePixel = 0		interactions.LayoutOrder = 1		interactions.Size = UDim2.fromScale(1, 0)		local uIListLayout1 = Instance.new("UIListLayout")		uIListLayout1.Name = "UIListLayout"		uIListLayout1.Padding = UDim.new(0, 10)		uIListLayout1.SortOrder = Enum.SortOrder.LayoutOrder		uIListLayout1.Parent = interactions		local uIPadding = Instance.new("UIPadding")		uIPadding.Name = "UIPadding"		uIPadding.PaddingTop = UDim.new(0, 20)		uIPadding.Parent = interactions		interactions.Parent = prompt		local uIListLayout2 = Instance.new("UIListLayout")		uIListLayout2.Name = "UIListLayout"		uIListLayout2.SortOrder = Enum.SortOrder.LayoutOrder		uIListLayout2.Parent = prompt		prompt.Parent = dialog		dialog.Parent = dialogCanvas		local canvasIn = Tween(dialogCanvas, TweenInfo.new(0.1, Enum.EasingStyle.Sine), { GroupTransparency = 0 })		local canvasOut = Tween(dialogCanvas, TweenInfo.new(0.1, Enum.EasingStyle.Sine), { GroupTransparency = 1 })		local scaleIn = Tween(promptUIScale, TweenInfo.new(0.1, Enum.EasingStyle.Sine), { Scale = 1 })		local scaleOut = Tween(promptUIScale, TweenInfo.new(0.1, Enum.EasingStyle.Sine), { Scale = 0.95 })		local function dialogIn()			canvasIn:Play()			scaleIn:Play()			canvasIn.Completed:Wait()			dialog.Parent = base		end		local function dialogOut()			if not dialog.Parent then return end			dialog.Parent = dialogCanvas			canvasOut:Play()			scaleOut:Play()			canvasOut.Completed:Wait()			dialogCanvas:Destroy()		end		for _, v in pairs(Settings.Buttons) do			local button = Instance.new("TextButton")			button.Name = "Button"			button.FontFace = Font.new(assets.interFont)			button.Text = v.Name			button.TextColor3 = Color3.fromRGB(255, 255, 255)			button.TextSize = 15			button.TextTransparency = 0.5			button.TextTruncate = Enum.TextTruncate.AtEnd			button.AutoButtonColor = false			button.AutomaticSize = Enum.AutomaticSize.Y			button.BackgroundColor3 = Color3.fromRGB(25, 25, 25)			button.BorderColor3 = Color3.fromRGB(0, 0, 0)			button.BorderSizePixel = 0			button.Size = UDim2.fromScale(1, 0)			local uIPadding1 = Instance.new("UIPadding")			uIPadding1.Name = "UIPadding"			uIPadding1.PaddingBottom = UDim.new(0, 9)			uIPadding1.PaddingLeft = UDim.new(0, 10)			uIPadding1.PaddingRight = UDim.new(0, 10)			uIPadding1.PaddingTop = UDim.new(0, 9)			uIPadding1.Parent = button			local baseUICorner1 = Instance.new("UICorner")			baseUICorner1.Name = "BaseUICorner"			baseUICorner1.CornerRadius = UDim.new(0, 10)			baseUICorner1.Parent = button			button.Parent = interactions			local TweenSettings = {				DefaultTransparency = 0,				DefaultTransparency2 = 0.5,				HoverTransparency = 0.3,				HoverTransparency2 = 0.6,				EasingStyle = Enum.EasingStyle.Sine			}			local function ChangeState(State)				if State == "Idle" then					Tween(button, TweenInfo.new(0.2, TweenSettings.EasingStyle), {						BackgroundTransparency = TweenSettings.DefaultTransparency,						TextTransparency = TweenSettings.DefaultTransparency2					}):Play()				elseif State == "Hover" then					Tween(button, TweenInfo.new(0.2, TweenSettings.EasingStyle), {						BackgroundTransparency = TweenSettings.HoverTransparency,						TextTransparency = TweenSettings.HoverTransparency2					}):Play()				end			end			button.MouseButton1Click:Connect(function()				if dialogCanvas.GroupTransparency ~= 0 then return end				if v.Callback then					v.Callback()				end				dialogOut()			end)			button.MouseEnter:Connect(function()				ChangeState("Hover")			end)			button.MouseLeave:Connect(function()				ChangeState("Idle")			end)		end		dialogIn()		function DialogFunctions:UpdateTitle(New)			paragraphHeader.Text = New		end		function DialogFunctions:UpdateDescription(New)			paragraphBody.Text = New		end		function DialogFunctions:Cancel()			dialogOut()		end		return DialogFunctions	end	function WindowFunctions:SetNotificationsState(State)		notifications.Visible = State	end	function WindowFunctions:GetNotificationsState(State)		return notifications.Visible	end	function WindowFunctions:SetState(State)		windowState = State		base.Visible = State	end	function WindowFunctions:GetState()		return windowState	end	local onUnloadCallback	function WindowFunctions:Unload()		if onUnloadCallback then			onUnloadCallback()  		end		macLib:Destroy()		unloaded = true	end	function WindowFunctions.onUnloaded(callback)		onUnloadCallback = callback	end	local MenuKeybind = Settings.Keybind or Enum.KeyCode.RightControl	local function ToggleMenu()		local state = not WindowFunctions:GetState()		WindowFunctions:SetState(state)		WindowFunctions:Notify({			Title = Settings.Title,			Description = (state and "Maximized " or "Minimized ") .. "the menu. Use " .. tostring(MenuKeybind.Name) .. " to toggle it.",			Lifetime = 5		})	end	UserInputService.InputEnded:Connect(function(inp, gpe)		if gpe then return end		if inp.KeyCode == MenuKeybind then			ToggleMenu()		end	end)	minimize.MouseButton1Click:Connect(ToggleMenu)	exit.MouseButton1Click:Connect(function()		WindowFunctions:Dialog({			Title = Settings.Title,			Description = "Are you sure you want to exit the menu? You will lose any unsaved configurations.",			Buttons = {				{					Name = "Confirm",					Callback = function()						WindowFunctions:Unload()					end,				},				{					Name = "Cancel"				}			}		})	end)	function WindowFunctions:SetKeybind(Keycode)		MenuKeybind = Keycode	end	function WindowFunctions:SetAcrylicBlurState(State)		acrylicBlur = State		base.BackgroundTransparency = State and 0.05 or 0	end	function WindowFunctions:GetAcrylicBlurState()		return acrylicBlur	end	local function _SetUserInfoState(State)		if State then			headshot.Image = (isReady and headshotImage) or "rbxassetid://0"			username.Text = "@" .. LocalPlayer.Name			displayName.Text = LocalPlayer.DisplayName		else			headshot.Image = assets.userInfoBlurred			local nameLength = #LocalPlayer.Name			local displayNameLength = #LocalPlayer.DisplayName			username.Text = "@" .. string.rep(".", nameLength)			displayName.Text = string.rep(".", displayNameLength)		end	end	local showUserInfo	if Settings.ShowUserInfo ~= nil then		showUserInfo = Settings.ShowUserInfo	else		showUserInfo = true	end	_SetUserInfoState(showUserInfo)	function WindowFunctions:SetUserInfoState(State)		_SetUserInfoState(State)	end	function WindowFunctions:GetUserInfoState(State)		return showUserInfo	end	function WindowFunctions:SetSize(Size)		base.Size = Size	end	function WindowFunctions:GetSize(Size)		return base.Size	end	function WindowFunctions:SetScale(Scale)		baseUIScale.Scale = Scale	end	function WindowFunctions:GetScale()		return baseUIScale.Scale	end	local ClassParser = {		["Toggle"] = {			Save = function(Flag, data)				return {					type = "Toggle", 					flag = Flag, 					state = data.State or false				}			end,			Load = function(Flag, data)				if MacLib.Options[Flag] and data.state then					MacLib.Options[Flag]:UpdateState(data.state)				end			end		},		["Slider"] = {			Save = function(Flag, data)				return {					type = "Slider", 					flag = Flag, 					value = (data.Value and tostring(data.Value)) or false				}			end,			Load = function(Flag, data)				if MacLib.Options[Flag] and data.value then					MacLib.Options[Flag]:UpdateValue(data.value)				end			end		},		["Input"] = {			Save = function(Flag, data)				return {					type = "Input", 					flag = Flag, 					text = data.Text				}			end,			Load = function(Flag, data)				if MacLib.Options[Flag] and data.text and type(data.text) == "string" then					MacLib.Options[Flag]:UpdateText(data.text)				end			end		},		["Keybind"] = {			Save = function(Flag, data)				return {					type = "Keybind", 					flag = Flag, 					bind = (typeof(data.Bind) == "EnumItem" and data.Bind.Name) or nil				}			end,			Load = function(Flag, data)				if MacLib.Options[Flag] and data.bind then					MacLib.Options[Flag]:Bind(Enum.KeyCode[data.bind])				end			end		},		["Dropdown"] = {			Save = function(Flag, data)				return {					type = "Dropdown", 					flag = Flag, 					value = data.Value				}			end,			Load = function(Flag, data)				if MacLib.Options[Flag] and data.value then					MacLib.Options[Flag]:UpdateSelection(data.value)				end			end		},		["Colorpicker"] = {			Save = function(Flag, data)				local function Color3ToHex(color)					return string.format("#%02X%02X%02X", math.floor(color.R * 255), math.floor(color.G * 255), math.floor(color.B * 255))				end				return {					type = "Colorpicker", 					flag = Flag, 					color = Color3ToHex(data.Color) or nil,					alpha = data.Alpha				}			end,			Load = function(Flag, data)				local function HexToColor3(hex)					local r = tonumber(hex:sub(2, 3), 16) / 255					local g = tonumber(hex:sub(4, 5), 16) / 255					local b = tonumber(hex:sub(6, 7), 16) / 255					return Color3.new(r, g, b)				end				if MacLib.Options[Flag] and data.color then					MacLib.Options[Flag]:SetColor(HexToColor3(data.color)) 					if data.alpha then						MacLib.Options[Flag]:SetAlpha(data.alpha)					end				end			end		}	}	local function BuildFolderTree()		if isStudio or not (isfolder and makefolder) then return "Config system unavailable." end		local paths = {			MacLib.Folder,			MacLib.Folder .. "/settings"		}		for i = 1, #paths do			local str = paths[i]			if not isfolder(str) then				makefolder(str)			end		end	end	function MacLib:LoadAutoLoadConfig()		if isStudio or not (isfile and readfile) then return "Config system unavailable." end		if isfile(MacLib.Folder .. "/settings/autoload.txt") then			local name = readfile(MacLib.Folder .. "/settings/autoload.txt")			local suc, err = MacLib:LoadConfig(name)			if not suc then				WindowFunctions:Notify({					Title = "Interface",					Description = "Error loading autoload config: " .. err				})			end			WindowFunctions:Notify({				Title = "Interface",				Description = string.format("Autoloaded config: %q", name),			})		end	end	function MacLib:SetFolder(Folder)		if isStudio then return "Config system unavailable." end		MacLib.Folder = Folder;		BuildFolderTree()	end	function MacLib:SaveConfig(Path)		if isStudio or not writefile then return "Config system unavailable." end		if (not Path) then			return false, "Please select a config file."		end		local fullPath = MacLib.Folder .. "/settings/" .. Path .. ".json"		local data = {			objects = {}		}		for flag, option in next, MacLib.Options do			if not ClassParser[option.Class] then continue end			if option.IgnoreConfig then continue end			table.insert(data.objects, ClassParser[option.Class].Save(flag, option))		end			local success, encoded = pcall(HttpService.JSONEncode, HttpService, data)		if not success then			return false, "Unable to encode into JSON data"		end		writefile(fullPath, encoded)		return true	end	function MacLib:LoadConfig(Path)		if isStudio or not (isfile and readfile) then return "Config system unavailable." end		if (not Path) then			return false, "Please select a config file."		end		local file = MacLib.Folder .. "/settings/" .. Path .. ".json"		if not isfile(file) then return false, "Invalid file" end		local success, decoded = pcall(HttpService.JSONDecode, HttpService, readfile(file))		if not success then return false, "Unable to decode JSON data." end		for _, option in next, decoded.objects do			if ClassParser[option.type] then				task.spawn(function() 					ClassParser[option.type].Load(option.flag, option) 				end)			end		end		return true	end	function MacLib:RefreshConfigList()		if isStudio or not (isfolder and listfiles) then return "Config system unavailable." end		local list = (isfolder(MacLib.Folder) and isfolder(MacLib.Folder .. "/settings")) and listfiles(MacLib.Folder .. "/settings") or {}		local out = {}		for i = 1, #list do			local file = list[i]			if file:sub(-5) == ".json" then				local pos = file:find(".json", 1, true)				local start = pos				local char = file:sub(pos, pos)				while char ~= "/" and char ~= "\\" and char ~= "" do					pos = pos - 1					char = file:sub(pos, pos)				end				if char == "/" or char == "\\" then					local name = file:sub(pos + 1, start - 1)					if name ~= "options" then						table.insert(out, name)					end				end			end		end		return out	end	macLib.Enabled = false	local assetList = {}	for _, assetId in pairs(assets) do		table.insert(assetList, assetId)	end	ContentProvider:PreloadAsync(assetList)	macLib.Enabled = true	windowState = true	return WindowFunctionsendfunction MacLib:Demo()	local Window = MacLib:Window({		Title = "Maclib Demo",		Subtitle = "This is a subtitle.",		Size = UDim2.fromOffset(868, 650),		DragStyle = 1,		DisabledWindowControls = {},		ShowUserInfo = true,		Keybind = Enum.KeyCode.RightControl,		AcrylicBlur = true,	})	local globalSettings = {		UIBlurToggle = Window:GlobalSetting({			Name = "UI Blur",			Default = Window:GetAcrylicBlurState(),			Callback = function(bool)				Window:SetAcrylicBlurState(bool)				Window:Notify({					Title = Window.Settings.Title,					Description = (bool and "Enabled" or "Disabled") .. " UI Blur",					Lifetime = 5				})			end,		}),		NotificationToggler = Window:GlobalSetting({			Name = "Notifications",			Default = Window:GetNotificationsState(),			Callback = function(bool)				Window:SetNotificationsState(bool)				Window:Notify({					Title = Window.Settings.Title,					Description = (bool and "Enabled" or "Disabled") .. " Notifications",					Lifetime = 5				})			end,		}),		ShowUserInfo = Window:GlobalSetting({			Name = "Show User Info",			Default = Window:GetUserInfoState(),			Callback = function(bool)				Window:SetUserInfoState(bool)				Window:Notify({					Title = Window.Settings.Title,					Description = (bool and "Showing" or "Redacted") .. " User Info",					Lifetime = 5				})			end,		})	}	local tabGroups = {		TabGroup1 = Window:TabGroup()	}	local tabs = {		Main = tabGroups.TabGroup1:Tab({ Name = "Demo", Image = "rbxassetid://18821914323" }),		Settings = tabGroups.TabGroup1:Tab({ Name = "Settings", Image = "rbxassetid://10734950309" })	}	local sections = {		MainSection1 = tabs.Main:Section({ Side = "Left" }),	}	sections.MainSection1:Header({		Name = "Header #1"	})	sections.MainSection1:Button({		Name = "Button",		Callback = function()			Window:Dialog({				Title = Window.Settings.Title,				Description = "Lorem ipsum odor amet, consectetuer adipiscing elit. Eros vestibulum aliquet mattis, ex platea nunc.",				Buttons = {					{						Name = "Confirm",						Callback = function()							print("Confirmed!")						end,					},					{						Name = "Cancel"					}				}			})		end,	})	sections.MainSection1:Input({		Name = "Input",		Placeholder = "Input",		AcceptedCharacters = "All",		Callback = function(input)			Window:Notify({				Title = Window.Settings.Title,				Description = "Successfully set input to " .. input			})		end,		onChanged = function(input)			print("Input is now " .. input)		end,	}, "Input")	sections.MainSection1:Slider({		Name = "Slider",		Default = 50,		Minimum = 0,		Maximum = 100,		DisplayMethod = "Percent",		Precision = 0,		Callback = function(Value)			print("Changed to ".. Value)		end	}, "Slider")	sections.MainSection1:Toggle({		Name = "Toggle",		Default = false,		Callback = function(value)			Window:Notify({				Title = Window.Settings.Title,				Description = (value and "Enabled " or "Disabled ") .. "Toggle"			})		end,	}, "Toggle")	sections.MainSection1:Keybind({		Name = "Keybind",		Blacklist = false,		Callback = function(binded)			Window:Notify({				Title = "Demo Window",				Description = "Pressed keybind - "..tostring(binded.Name),				Lifetime = 3			})		end,		onBinded = function(bind)			Window:Notify({				Title = "Demo Window",				Description = "Successfully Binded Keybind to - "..tostring(bind.Name),				Lifetime = 3			})		end,	}, "Keybind")	sections.MainSection1:Colorpicker({		Name = "Colorpicker",		Default = Color3.fromRGB(0, 255, 255),		Callback = function(color)			print("Color: ", color)		end,	}, "Colorpicker")	local alphaColorPicker = sections.MainSection1:Colorpicker({		Name = "Transparency Colorpicker",		Default = Color3.fromRGB(255,0,0),		Alpha = 0,		Callback = function(color, alpha)			print("Color: ", color, " Alpha: ", alpha)		end,	}, "TransparencyColorpicker")	local rainbowActive	local rainbowConnection	local hue = 0	sections.MainSection1:Toggle({		Name = "Rainbow",		Default = false,		Callback = function(value)			rainbowActive = value			if rainbowActive then				rainbowConnection = game:GetService("RunService").RenderStepped:Connect(function(deltaTime)					hue = (hue + deltaTime * 0.1) % 1					alphaColorPicker:SetColor(Color3.fromHSV(hue, 1, 1))				end)			elseif rainbowConnection then				rainbowConnection:Disconnect()				rainbowConnection = nil			end		end,	}, "RainbowToggle")	local optionTable = {		"Apple",		"Banana",		"Orange",		"Grapes",		"Pineapple",		"Mango",		"Strawberry",		"Blueberry",		"Watermelon",		"Peach"	}	local Dropdown = sections.MainSection1:Dropdown({		Name = "Dropdown",		Multi = false,		Required = true,		Options = optionTable,		Default = 1,		Callback = function(Value)			print("Dropdown changed: ".. Value)		end,	}, "Dropdown")	local MultiDropdown = sections.MainSection1:Dropdown({		Name = "Multi Dropdown",		Search = true,		Multi = true,		Required = false,		Options = optionTable,		Default = {"Apple", "Orange"},		Callback = function(Value)			local Values = {}			for Value, State in next, Value do				table.insert(Values, Value)			end			print("Mutlidropdown changed:", table.concat(Values, ", "))		end,	}, "MultiDropdown")	sections.MainSection1:Button({		Name = "Update Selection",		Callback = function()			Dropdown:UpdateSelection("Grapes")			MultiDropdown:UpdateSelection({"Banana", "Pineapple"})		end,	})	sections.MainSection1:Divider()	sections.MainSection1:Header({		Text = "Header #2"	})	sections.MainSection1:Paragraph({		Header = "Paragraph",		Body = "Paragraph body. Lorem ipsum odor amet, consectetuer adipiscing elit. Morbi tempus netus aliquet per velit est gravida."	})	sections.MainSection1:Label({		Text = "Label. Lorem ipsum odor amet, consectetuer adipiscing elit."	})	sections.MainSection1:SubLabel({		Text = "Sub-Label. Lorem ipsum odor amet, consectetuer adipiscing elit."	})	MacLib:SetFolder("Maclib")	tabs.Settings:InsertConfigSection("Left")	Window.onUnloaded(function()		print("Unloaded!")	end)	tabs.Main:Select()	MacLib:LoadAutoLoadConfig()endreturn MacLib