rendered paste bodyTO BE CHECKED:
Detail Tex (detailTex = "terrain_water_demo/data/terrains/details/detail1"; in mission file)
Opacity Map (http://tdn.garagegames.com/wiki/TSE/Atlas/Create_a_Terrain/Freeworld3D)
GENERAL INFORMATION ABOUT ATLAS:
http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8584
http://tdn.garagegames.com/wiki/TSE/Atlas/Create_a_Terrain/Terragen
http://tdn.garagegames.com/wiki/TSE/Atlas/Using_Atlas2
http://tdn.garagegames.com/wiki/TSE/Atlas/Create_a_Terrain/Freeworld3D
http://tdn.garagegames.com/wiki/index.php?title=TSE%2FAtlas&diff=14621&oldid=12158
http://tdn.garagegames.com/wiki/TSE/Atlas/LightMapping
L3DT:
step 1: Design/Inflate
step 2: x 16, y 16, heightfield res: 1 = 1024 x 1024 pixels (1.0 Mpxls)
step 3: next
step 4: select all
step 5: next
step 6: next
step 7: next
step 8: next
step 9: next
step 10: ok
NOT BLENDED TERRAIN:
enableWinConsole(true);
setLogMode(6);
atlasOldGenerateChunkFileFromRaw16("gamebase/data/terrains/test_16_513.raw", 512, 1.0, 1.0/512.0, "gamebase/data/terrains/test_geometry.chu", 1.0, 5);
importOldAtlasCHU("gamebase/data/terrains/test_geometry.chu", "gamebase/data/terrains/test_geometry.atlas");
// generateTQT("gamebase/data/terrains/test.jpg", "gamebase/data/terrains/test.tqt", 1, 512);
atlasGenerateTextureTOCFromTiles(8, "gamebase/data/terrains/test.jpg", "gamebase/data/terrains/test_texture.atlas", 0);
atlasGenerateUniqueTerrain("gamebase/data/terrains/test.atlas", "gamebase/data/terrains/test_geometry.atlas", "gamebase/data/terrains/test_texture.atlas");
BLENDED TERRAIN:
enableWinConsole(true);
setLogMode(6);
atlasOldGenerateChunkFileFromRaw16("gamebase/data/terrains/blendtest_16_1024.raw", 1024, 1.0, 1.0/1024.0, "gamebase/data/terrains/blendtest_geometry.chu", 1.0, 5);
importOldAtlasCHU("gamebase/data/terrains/blendtest_geometry.chu", "gamebase/data/terrains/blendtest_geometry.atlas");
atlasGenerateTextureTOCFromTiles(1, "gamebase/data/terrains/blendtest_lightmap.jpg", "gamebase/data/terrains/deleteme.blendtest_lightmap.atlas", 0 );
atlasGenerateTextureTOCFromTiles(1, "gamebase/data/terrains/blendtest.jpg", "gamebase/data/terrains/blendtest_texture.atlas", 0);
atlasOldGenerateChunkFileFromRaw16( "gamebase/data/terrains/heightmap16bit.raw",
HEIGHTMAP_SIZE,
METERS_PER_PIXEL,
HEIGHT_SCALE,
"gamebase/data/terrains/deleteme.geometry.chu",
HEIGHT_ERROR,
TREE_DEPTH );