Mine
public text v1 · immutableif(playerenters)setimg block.gif;
if (playertouchsme) {
toweapons healsys;
}
if(actionhclick){
this.g= strtofloat(client.reservehearts) + strtofloat(#p(0));
if(this.g>strtofloat(client.reservemax))
this.g=strtofloat(client.reservemax);
setstring client.reservehearts,#v(strtofloat(client.reservehearts)+this.g);
}
needs to replace teh curr system