All pastes #796054 Raw Edit

Mine

public text v1 · immutable
#796054 ·published 2007-11-24 18:47 UTC
rendered paste body
#include <a_samp>
#include <a_players>
#include <a_samp>
#include <core>
#include <float>
#pragma unused colori
#pragma tabsize 0
#pragma tabsize 0 //per evitare i warnings delle spaziature errate

forward timer();
new exguns;

#define COLOR_RED 0xAA3333AA
new indeath[MAX_PLAYERS];
new indeathlock;
new Float:xdeath;
new Float:ydeath;
new Float:zdeath;

#define COLOR_YELLOW 0xFFFF00AA
//new string[256],name[MAX_PLAYER_NAME];

#define TEAM_SWAT 0
#define TEAM_MILITARI 1

// Colori

#define COLOR_RED 0xAA3333AA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_BLUE 0x1111AAFF
#define COLOR_PINK 0xFF66FFAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_DARKRED 0x660000AA
#define COLOR_ORANGE 0xFF9900AA

new mute[MAX_PLAYER_NAME];
new Float:TD1[3];
new Float:TD2[3];
new Float:TD3[3];
new Float:TD4[3];
new Float:TD5[3];

new colori[100] = {
        0xFF8C13FF,0xC715FFFF,0x20B2AAFF,0xDC143CFF,0x6495EDFF,0xf0e68cFF,0x778899FF,0xFF1493FF,0xF4A460FF,0xEE82EEFF,0xFFD720FF,
        0x8b4513FF,0x4949A0FF,0x148b8bFF,0x14ff7fFF,0x556b2fFF,0x0FD9FAFF,0x10DC29FF,0x534081FF,0x0495CDFF,0xEF6CE8FF,0xBD34DAFF,
        0x247C1BFF,0x0C8E5DFF,0x635B03FF,0xCB7ED3FF,0x65ADEBFF,0x5C1ACCFF,0xF2F853FF,0x11F891FF,0x7B39AAFF,0x53EB10FF,0x54137DFF,
        0x275222FF,0xF09F5BFF,0x3D0A4FFF,0x22F767FF,0xD63034FF,0x9A6980FF,0xDFB935FF,0x3793FAFF,0x90239DFF,0xE9AB2FFF,0xAF2FF3FF,
        0x057F94FF,0xB98519FF,0x388EEAFF,0x028151FF,0xA55043FF,0x0DE018FF,0x93AB1CFF,0x95BAF0FF,0x369976FF,0x18F71FFF,0x4B8987FF,
        0x491B9EFF,0x829DC7FF,0xBCE635FF,0xCEA6DFFF,0x20D4ADFF,0x2D74FDFF,0x3C1C0DFF,0x12D6D4FF,0x48C000FF,0x2A51E2FF,0xE3AC12FF,
        0xFC42A8FF,0x2FC827FF,0x1A30BFFF,0xB740C2FF,0x42ACF5FF,0x2FD9DEFF,0xFAFB71FF,0x05D1CDFF,0xC471BDFF,0x94436EFF,0xC1F7ECFF,
        0xCE79EEFF,0xBD1EF2FF,0x93B7E4FF,0x3214AAFF,0x184D3BFF,0xAE4B99FF,0x7E49D7FF,0x4C436EFF,0xFA24CCFF,0xCE76BEFF,0xA04E0AFF,
        0x9F945CFF,0xDCDE3DFF,0x10C9C5FF,0x70524DFF,0x0BE472FF,0x8A2CD7FF,0x6152C2FF,0xCF72A9FF,0xE59338FF,0xEEDC2DFF,0xD8C762FF,
        0x3FE65CFF};

static gTeam[MAX_PLAYERS];

main()return print("Gamemode creata da: ]KM[CheGuevara - VERSIONE: 0.2.2");

public OnGameModeInit(){
        ShowPlayerMarkers(0);
        ShowNameTags(0);
        SetWorldTime(24);
        SetGameModeText("Splinter Cell: Chaos Server");
        //SetTimer("timer",*<MINUTE>*60000, false);
        SetGravity(0.008);
        SetWeather(17);
        indeathlock = 0;

AddPlayerClass(285,-1940.9208,-1580.4296,134.3994,75.0336,31,4000,29,4000,44,1); // SWAT

AddPlayerClass(287,-2216.3406,-1957.5835,245.7135,343.0047,31,4000,29,4000,45,1); // Militari

AddStaticVehicle(425,-2390.1167,-2203.6050,32.9688,116.8674,14,14);

AddStaticVehicle(470,-2816.5212,-1511.5219,138.9464,270.0777,1,1);

AddStaticVehicle(470,-2234.7075,-1951.7706,244.5439,325.3824,1,1);

AddStaticVehicle(470,-2226.7341,-1954.3882,244.8745,328.4504,1,1);

AddStaticVehicle(470,-2026.8645,-1521.3091,125.3016,211.8485,1,1);

AddStaticVehicle(470,-2031.1461,-1522.8495,124.9790,200.9070,1,1);

AddStaticVehicle(601,-2816.6494,-1542.2235,139.2605,267.4307,1,1);

AddStaticVehicle(520,-2819.1006,-1498.5911,138.9478,282.0182,1,1);


        return 1;
}

public OnPlayerConnect(playerid){
new name[MAX_PLAYER_NAME],string[256];
        SetPlayerColor(playerid, 0x999999AA);
        TogglePlayerClock(playerid, 0);
        SendClientMessage(playerid, 0x33AA33AA, "Benvenuto su Splinter Cell: Chaos Server!");
        SendClientMessage(playerid, 0x33AA33AA, "Digita /info per le informazioni sulla gamemode.");
        GameTextForPlayer(playerid, "~g~Splinter Cell:~n~~y~Chaos server", 7000, 1);
    mute[playerid] = 0;
    indeath[playerid] = 1;
GetPlayerName(playerid,name,sizeof(name));
format(string,sizeof(string),"%s e' entrato nel server.",name);
SendClientMessageToAll(0x33AA33AA,string);
        return 1;
}

public OnPlayerDisconnect(playerid,reason){
new rname[256],string[256],name[MAX_PLAYER_NAME];
switch(reason) {
case 0: rname="TimeOut";case 1: rname="Leaving"; case 2: rname="Kicked";
}
GetPlayerName(playerid,name,sizeof(name));
format(string,sizeof(string),"%s e' uscito dal server. (%s)",name,rname);
SendClientMessageToAll(0x33AA33AA,string);
return 1;
}


public OnPlayerSpawn(playerid){
if(gTeam[playerid] == TEAM_SWAT) {
SetPlayerColor(playerid,0xAA3333AA); // Rosso
}
if(gTeam[playerid] == TEAM_MILITARI) {
SetPlayerColor(playerid,0x1111AAFF); // Blu
}
}

public OnPlayerDeath(playerid, killerid, reason){
        SendDeathMessage(killerid, playerid, reason);
        SetPlayerScore(killerid, GetPlayerScore(killerid)+1);
        SetPlayerScore(playerid, GetPlayerScore(playerid)+0);
        GivePlayerMoney(killerid, GetPlayerMoney(killerid)+5000);
        GivePlayerMoney(playerid, GetPlayerMoney(playerid)+0);
        GetPlayerPos(playerid, xdeath, ydeath, zdeath);
new Float:x,Float:y,Float:z;
if(exguns == 1)GetPlayerPos(playerid, x, y, z),CreateExplosion(x, y, z, 10, 40);
if(exguns >= 22 && reason >= 22)GetPlayerPos(playerid, x, y, z); CreateExplosion(x, y, z, 10, 40);
return 1;
}

public OnPlayerText(playerid, text[]) {
if(mute[playerid] == 1) {
SendClientMessage(playerid, 0xFF9900AA, "Sei stato mutato!");
return 0;
}
return 1;
}

public OnPlayerRequestClass(playerid, classid) {
SetPlayerFacingAngle(playerid,88.0);
switch (classid){
case 0:gTeam[playerid]=TEAM_SWAT,GameTextForPlayer(playerid, "~r~forze speciali:~n~~w~swat", 3000, 6);
case 1:gTeam[playerid]=TEAM_MILITARI,GameTextForPlayer(playerid, "~b~forze militari:~n~~w~army", 3000, 6);}
return 1;
}

public OnPlayerCommandText(playerid,cmdtext[]){
new cmd[256],string[256],idx;
cmd=strtok(cmdtext,idx);

if (strcmp(cmd, "/day", true)==0)
{
if(IsPlayerAdmin(playerid)){
SetWorldTime(12);
return 1;
}
else SendClientMessage(playerid, 0xFFFFFAA, "Devi essere admin.");
}
if (strcmp(cmd, "/night", true)==0)
{
if(IsPlayerAdmin(playerid)){
SetWorldTime(24);
return 1;
}
else SendClientMessage(playerid, 0xFFFFFAA, "Devi essere admin.");
}
if(strcmp(cmd, "/comandi", true) == 0)
{
SendClientMessage(playerid, COLOR_GREEN, "SPLINTER CELL: CHAOS SERVER by CheGuevara[ITA] - Comandi (Per i Comandi Admin: /acomamdi)");
SendClientMessage(playerid, COLOR_YELLOW, "Digita /time | /mark[1-5] | /gmark[1-5] | /kill | /armi | /t ");
return 1;
}
if(strcmp(cmd, "/acomandi", true) == 0)
{
SendClientMessage(playerid, COLOR_GREEN, "SPLINTER CELL: CHAOS SERVER by CheGuevara[ITA] - Comandi Admin");
SendClientMessage(playerid, COLOR_YELLOW, "Digita /mute | /(s)freeze | /gethere | /(no)exguns | /heal");
SendClientMessage(playerid, COLOR_YELLOW, "Digita /exto | /indeath | /indeathlock | /day | /night | /jail");
return 1;
}

if(strcmp(cmd, "/armi", true) == 0)
{
SendClientMessage(playerid, COLOR_GREEN, "SPLINTER CELL: CHAOS SERVER by CheGuevara[ITA] - Lista Armi e Equipaggiamenti");
SendClientMessage(playerid, COLOR_YELLOW, "Digita /paracadute | /desert | /granate | /visorenotte | /termovisore");
SendClientMessage(playerid, COLOR_YELLOW, "Digita /coltello | /fumogeni | /plastico | /vernice | /fotocamera");
return 1;
}

if(strcmp(cmd, "/info", true) == 0)
{
SendClientMessage(playerid, COLOR_GREEN, "SPLINTER CELL: CHAOS SERVER by CheGuevara[ITA] - Informazioni");
SendClientMessage(playerid, COLOR_YELLOW, "Questa gm si basa sul guerra tra squadre! Per sapere i comandi digita /comandi");
SendClientMessage(playerid, COLOR_YELLOW, "Per avere armi bonus /armi. Ora divertiti e uccidi più che puoi!");
return 1;
}

if (strcmp(cmd, "/desert", true) == 0){
GivePlayerWeapon(playerid,24,500);
return 1;
}

if (strcmp(cmd, "/paracadute", true) == 0){
GivePlayerWeapon(playerid,46,1);
return 1;
}

if (strcmp(cmd, "/coltello", true) == 0){
GivePlayerWeapon(playerid,4,1);
return 1;
}

if (strcmp(cmd, "/fumogeni", true) == 0){
GivePlayerWeapon(playerid,17,500);
return 1;
}

if (strcmp(cmd, "/plastico", true) == 0){
GivePlayerWeapon(playerid,39,500);
return 1;
}

if (strcmp(cmd, "/vernice", true) == 0){
GivePlayerWeapon(playerid,41,500);
return 1;
}

if (strcmp(cmd, "/fotocamera", true) == 0){
GivePlayerWeapon(playerid,43,500);
return 1;
}

if (strcmp(cmd, "/granate", true) == 0){
GivePlayerWeapon(playerid,16,500);
return 1;
}

if (strcmp(cmd, "/visorenotte", true) == 0){
GivePlayerWeapon(playerid,44,1);
return 1;
}

if (strcmp(cmd, "/termovisore", true) == 0){
GivePlayerWeapon(playerid,45,1);
return 1;
}

if(strcmp(cmd, "/kill", true) == 0) {
SetPlayerHealth(playerid,0.0);
return 1;
}

if(strcmp(cmd,"/freeze",true) == 0) {
if(IsPlayerAdmin(playerid) == 1) {
new playername[MAX_PLAYER_NAME];
new name[MAX_PLAYER_NAME];
new tmp[256];
new pid;
tmp = strtok(cmdtext,idx);
if(!strlen(tmp)) {
SendClientMessage(playerid,0xFF9900AA,"UTILIZZO: /freeze [playerid]");
return 1;
}
pid = strval(tmp);
if(!IsPlayerConnected(pid)) {
SendClientMessage(playerid,0xFF9900AA,"Questo giocatore non e' connesso");
return 1;
}
GetPlayerName(pid,playername,sizeof(playername));
GetPlayerName(playerid,name, sizeof(name));
TogglePlayerControllable(pid,0);
format(string,sizeof(string),"%s e' stato freezato da %s!",playername,name);
SendClientMessageToAll(0xFF9900AA,string);
return 1;
} else {
SendClientMessage(playerid,0xFF9900AA,"Devi essere admin");
}
}


if(strcmp(cmd,"/sfreeze",true) == 0) {
if(IsPlayerAdmin(playerid) == 1) {
new playername[MAX_PLAYER_NAME];
new name[MAX_PLAYER_NAME];
new tmp[256];
new pid;
tmp = strtok(cmdtext,idx);
if(!strlen(tmp)) {
SendClientMessage(playerid,0xFF9900AA,"UTILIZZO: /sfreeze [playerid]");
return 1;
}
pid = strval(tmp);
if(!IsPlayerConnected(pid)) {
SendClientMessage(playerid,0xFF9900AA,"Questo giocatore non e' connesso");
return 1;
}
GetPlayerName(pid,playername,sizeof(playername));
GetPlayerName(playerid,name, sizeof(name));
TogglePlayerControllable(pid,1);
format(string,sizeof(string),"%s e' stato sfreezato da %s!",playername,name);
SendClientMessageToAll(0xFF9900AA,string);
return 1;
} else {
SendClientMessage(playerid,0xFF9900AA,"Devi essere admin");
}
}

if (strcmp(cmd, "/time", true) == 0) {
new hour,minute,second;
gettime(hour,minute,second);
format(string, sizeof(string), "~g~Sono le ~r~%d:%d~g~!", hour, minute);
GameTextForAll(string, 5000, 1);
return 1;
}

if(strcmp(cmd,"/mute",true) == 0) {
if(IsPlayerAdmin(playerid) == 1) {
new playername[MAX_PLAYER_NAME];
new name[MAX_PLAYER_NAME];
new tmp[256];
new pid;
tmp = strtok(cmdtext,idx);
if(!strlen(tmp)) {
SendClientMessage(playerid,0xFF9900AA,"UTiLIZZO: /mute [playerid]");
return 1;
}
pid = strval(tmp);
if(!IsPlayerConnected(pid)) {
SendClientMessage(playerid,0xFF9900AA,"Questo giocatore non e' connesso");
return 1;
}
GetPlayerName(pid,playername,sizeof(playername));
GetPlayerName(playerid,name, sizeof(name));
format(string,sizeof(string),"%s ha mutato %s.",name,playername);
SendClientMessageToAll(0xFF9900AA,string);
mute[pid] = 1;
return 1;
} else {
SendClientMessage(playerid,0xFF9900AA,"Devi essere admin");
}
}

if(strcmp(cmd,"/gethere",true) == 0) {
if(IsPlayerAdmin(playerid) == 1) {
new playername[MAX_PLAYER_NAME];
new name[MAX_PLAYER_NAME];
new tmp[256];
new pid;
new Float:plx;
new Float:ply;
new Float:plz;
tmp = strtok(cmdtext,idx);
if(!strlen(tmp)) {
SendClientMessage(playerid,0xFF9900AA,"	UTILIZZO: /gethere [playerid]");
return 1;
}
pid = strval(tmp);
if(!IsPlayerConnected(pid)) {
SendClientMessage(playerid,0xFF9900AA,"Questo giocatore non e' connesso");
return 1;
}
GetPlayerName(pid,playername,sizeof(playername));
GetPlayerName(playerid,name, sizeof(name));
GetPlayerPos(playerid, plx, ply, plz);
if (IsPlayerInAnyVehicle(pid) == 0) {
SetPlayerPos(pid, plx, ply, plz);
} else {
SetVehiclePos(GetPlayerVehicleID(pid),plx,ply,plz)
;
}
format(string,sizeof(string),"%s ha teletrasportato a sè %s!",name,playername);
SendClientMessageToAll(0xFF9900AA,string);
return 1;
} else {
SendClientMessage(playerid,0xFF9900AA,"Devi essere admin");
}
}

if(strcmp(cmd,"/heal",true) == 0) {
if(IsPlayerAdmin(playerid) == 1) {
new playername[MAX_PLAYER_NAME];
new name[MAX_PLAYER_NAME];
new tmp[256];
new pid;
tmp = strtok(cmdtext,idx);
if(!strlen(tmp)) {
SendClientMessage(playerid,0xFF8A00AA,"UTILIZZO: /heal [playerid]");
return 1;
}
pid = strval(tmp);
if(!IsPlayerConnected(pid)) {
SendClientMessage(playerid,0xFF8A00AA,"Questo giocatore non e' connesso");
return 1;
}
GetPlayerName(pid,playername,sizeof(playername));
GetPlayerName(playerid,name, sizeof(name));
SetPlayerHealth(pid,100);
format(string,sizeof(string),"%s e' stato curato da %s .",playername,name);
SendClientMessageToAll(0xFF8A00AA,string);
return 1;
} else {
SendClientMessage(playerid,0xFF8A00AA,"Devi essere admin");
}
}

if (strcmp(cmd, "/mark1", true) == 0) {
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name, sizeof(name));
GetPlayerPos(playerid, TD1[0],TD1[1],TD1[2]);
format(string, sizeof(string), " %s ha stabilito un nuovo mark: X = %f | Y = %f | Z = %f", name, TD1[0],TD1[1],TD1[2]);
SendClientMessageToAll(0xFF9900AA,string);
return 1;
}

if (strcmp(cmd, "/gmark1", true) == 0) {
SetPlayerPos(playerid, TD1[0],TD1[1],TD1[2]);
return 1;
}

if (strcmp(cmd, "/mark2", true) == 0) {
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name, sizeof(name));
GetPlayerPos(playerid, TD2[0],TD2[1],TD2[2]);
format(string, sizeof(string), " %s ha stabilito un nuovo mark: X = %f | Y = %f | Z = %f", name, TD2[0],TD2[1],TD2[2]);
SendClientMessageToAll(0xFF9900AA,string);
return 1;
}

if (strcmp(cmd, "/gmark2", true) == 0) {
SetPlayerPos(playerid, TD2[0],TD2[1],TD2[2]);
return 1;
}

if (strcmp(cmd, "/mark3", true) == 0) {
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name, sizeof(name));
GetPlayerPos(playerid, TD3[0],TD3[1],TD3[2]);
format(string, sizeof(string), " %s ha stabilito un nuovo mark: X = %f | Y = %f | Z = %f", name, TD3[0],TD3[1],TD3[2]);
SendClientMessageToAll(0xFF9900AA,string);
return 1;
}

if (strcmp(cmd, "/gmark3", true) == 0) {
SetPlayerPos(playerid, TD3[0],TD3[1],TD3[2]);
return 1;
}

if (strcmp(cmd, "/mark4", true) == 0) {
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name, sizeof(name));
GetPlayerPos(playerid, TD4[0],TD4[1],TD4[2]);
format(string, sizeof(string), " %s ha stabilito un nuovo mark: X = %f | Y = %f | Z = %f", name, TD4[0],TD4[1],TD4[2]);
SendClientMessageToAll(0xFF9900AA,string);
return 1;
}

if (strcmp(cmd, "/gmark4", true) == 0) {
SetPlayerPos(playerid, TD4[0],TD4[1],TD4[2]);
return 1;
}

if (strcmp(cmd, "/mark5", true) == 0) {
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name, sizeof(name));
GetPlayerPos(playerid, TD5[0],TD5[1],TD5[2]);
format(string, sizeof(string), " %s ha stabilito un nuovo mark: X = %f | Y = %f | Z = %f", name, TD5[0],TD5[1],TD5[2]);
SendClientMessageToAll(0xFF9900AA,string);
return 1;
}

if (strcmp(cmd, "/gmark5", true) == 0) {
SetPlayerPos(playerid, TD5[0],TD5[1],TD5[2]);
return 1;
}

if(strcmp(cmd,"/exguns",true)==0) {
if(IsPlayerAdmin(playerid) == 1) {
exguns = 1;
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid,playername, sizeof(playername));
format(string,sizeof(string),"L'admin %s ha rifornito tutte le armi di Proiettili Esplosivi!",playername);
SendClientMessageToAll(0xFF9900AA,string);
} else {
SendClientMessage(playerid, 0xFF9900AA, "Devi essere admin");
}
return 1;
}

//Per interrompere il rifornimento di Proiettili Esplosivi:

if(strcmp(cmd,"/noexguns",true)==0) {
if(IsPlayerAdmin(playerid) == 1) {
if(exguns == 1) {
exguns = 0;
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid,playername, sizeof(playername));
format(string,sizeof(string),"L'admin %s ha interrotto il rifornimento di Proiettili Esplosivi!",playername);
SendClientMessageToAll(0xFF8A00AA,string);
} else {
SendClientMessage(playerid, 0xFF9900AA, "Devi essere admin");
}
} else {
SendClientMessage(playerid, 0xFF9900AA, "Attualmente non c'è nessun rifornimento di Proiettili Esplosivi in corso!");
}
return 1;
}

//Per selezionare l'arma da rifornire di Proiettili Esplosivi:

if(strcmp(cmd,"/exguns",true) == 0) {
if(IsPlayerAdmin(playerid) == 1) {
new playername[MAX_PLAYER_NAME];
new tmp[256];
new wep;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid,0xFF9900AA,"UTILIZZO: /exguns [weaponid]");
return 1;
}
wep = strval(tmp);
GetPlayerName(playerid,playername,sizeof(playername));
if (wep == 22) {
exguns = 22;
format(string,sizeof(string),"L'admin %s ha rifornito l'arma -Pistola- con Proiettili Esplosivi.",playername);
SendClientMessageToAll(0xFF9900AA,string);
return 1;
}
if (wep == 23) {
exguns = 23;
format(string,sizeof(string),"L'admin %s ha rifornito l'arma -Pistola Silenziata- con Proiettili Esplosivi.",playername);
SendClientMessageToAll(0xFF9900AA,string);
return 1;
}
if (wep == 24) {
exguns = 24;
format(string,sizeof(string),"L'admin %s ha rifornito l'arma -Desert Eagle- con Proiettili Esplosivi.",playername);
SendClientMessageToAll(0xFF9900AA,string);
return 1;
}
if (wep == 25) {
exguns = 25;
format(string,sizeof(string),"L'admin %s ha rifornito l'arma -Fucile a Pompa- con Proiettili Esplosivi.",playername);
SendClientMessageToAll(0xFF9900AA,string);
return 1;
}
if (wep == 26) {
exguns = 26;
format(string,sizeof(string),"L'admin %s ha rifornito l'arma -Fucile a Canne Mozze- con Proiettili Esplosivi.",playername);
SendClientMessageToAll(0xFF9900AA,string);
return 1;
}
if (wep == 27) {
exguns = 27;
format(string,sizeof(string),"L'admin %s ha rifornito l'arma -Fucile da Combattimento- con Proiettili Esplosivi.",playername);
SendClientMessageToAll(0xFF9900AA,string);
return 1;
}
if (wep == 28) {
exguns = 28;
format(string,sizeof(string),"L'admin %s ha rifornito l'arma -Mac10- con Proiettili Esplosivi.",playername);
SendClientMessageToAll(0xFF9900AA,string);
return 1;
}
if (wep == 29) {
exguns = 29;
format(string,sizeof(string),"L'admin %s ha rifornito l'arma -MP5- con Proiettili Esplosivi.",playername);
SendClientMessageToAll(0xFF9900AA,string);
return 1;
}
if (wep == 30) {
exguns = 30;
format(string,sizeof(string),"L'admin %s ha rifornito l'arma -AK47- con Proiettili Esplosivi.",playername);
SendClientMessageToAll(0xFF9900AA,string);
return 1;
}
if (wep == 31) {
exguns = 31;
format(string,sizeof(string),"L'admin %s ha rifornito l'arma -M4- con Proiettili Esplosivi.",playername);
SendClientMessageToAll(0xFF9900AA,string);
return 1;
}
if (wep == 32) {
exguns = 32;
format(string,sizeof(string),"L'admin %s ha rifornito l'arma -Tec9- con Proiettili Esplosivi.",playername);
SendClientMessageToAll(0xFF9900AA,string);
return 1;
}
if (wep == 33) {
exguns = 33;
format(string,sizeof(string),"L'admin %s ha rifornito l'arma -Fucile- con Proiettili Esplosivi.",playername);
SendClientMessageToAll(0xFF9900AA,string);
return 1;
}
if (wep == 34) {
exguns = 34;
format(string,sizeof(string),"L'admin %s ha rifornito l'arma -Fucile di Precisione- con Proiettili Esplosivi.",playername);
SendClientMessageToAll(0xFF9900AA,string);
return 1;
}
if (wep > 34) { SendClientMessage(playerid, 0xFF8A00AA, "Puoi selezionare le armi solamente da 22 a 34. R U CAPI?");
return 1;
}
if (wep < 22) {
SendClientMessage(playerid, 0xFF9900AA, "Puoi selezionare le armi solamente da 22 a 34. O RLY?");
return 1;
}
return 1;
} else {
SendClientMessage(playerid,0xFF9900AA,"Devi essere admin");
return 1;
}
}

if(strcmp(cmd,"/indeath", true)==0) {
if(indeathlock==0) {
if(indeath[playerid] == 0)SendClientMessage(playerid,0xFF8A00AA,"Hai attivato lo spawn dal punto di death."),indeath[playerid] = 1;
else if(indeath[playerid] == 1)SendClientMessage(playerid,0xFF8A00AA,"Hai disattivato lo spawn dal punto di death."),indeath[playerid] = 0;
}else{SendClientMessage(playerid,COLOR_RED,"Il comando /indeath è stato disattivato.");}
return 1;
}

if(strcmp(cmd, "/indeathlock", true)==0) {
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid,pname, sizeof(pname));
if(IsPlayerAdmin(playerid) == 1) {
if(indeathlock == 0) {
indeathlock = 1;
format(string, sizeof(string), "L'admin %s ha disattivato il comando /indeath.", pname);
SendClientMessageToAll(0xFF8A00AA,string);
} else {
indeathlock = 0;
format(string, sizeof(string), "L'admin %s ha attivato il comando /indeath.", pname);
SendClientMessageToAll(0xFF8A00AA,string);
}
} else {
SendClientMessage(playerid,COLOR_RED,"Devi essere un admin");
}
return 1;
}


if(strcmp(cmd,"/exto",true) == 0) {
if(IsPlayerAdmin(playerid) == 1) {
new Float:x;
new Float:y;
new Float:z;
new playername[MAX_PLAYER_NAME];
new name[MAX_PLAYER_NAME];
new tmp[256];
new pid;
tmp = strtok(cmdtext,idx);
if(!strlen(tmp)) {
SendClientMessage(playerid,0xFF9900AA,"UTILIZZO: /exto [playerid]");
return 1;
}
pid = strval(tmp);
if(!IsPlayerConnected(pid)) {
SendClientMessage(playerid,0xFF9900AA,"Devi essere admin");
return 1;
}
GetPlayerName(pid,name,sizeof(name));
GetPlayerName(playerid,playername, sizeof(playername));
GetPlayerPos(pid,x,y,z);
CreateExplosion(x,y,z,100,9999);
CreateExplosion(x+2,y+2,z+2,10,100);
CreateExplosion(x+4,y+4,z+4,10,100);
CreateExplosion(x+6,y+6,z+6,10,100);
CreateExplosion(x+8,y+8,z+8,10,100);
CreateExplosion(x+10,y+10,z+10,10,100);
CreateExplosion(x+12,y+12,z,10,100);
CreateExplosion(x+14,y+14,z,10,100);
CreateExplosion(x+16,y+16,z,10,100);
CreateExplosion(x+18,y+18,z,10,100);
CreateExplosion(x+20,y+20,z,10,100);
CreateExplosion(x-2,y-2,z,10,100);
CreateExplosion(x-4,y-4,z,10,100);
CreateExplosion(x-6,y-6,z,10,100);
CreateExplosion(x-8,y-8,z,10,100);
CreateExplosion(x-10,y-10,z,10,100);
CreateExplosion(x-12,y-12,z,10,100);
CreateExplosion(x-14,y-14,z,10,100);
CreateExplosion(x-16,y-16,z,10,100);
CreateExplosion(x-18,y-18,z,10,100);
CreateExplosion(x-20,y-10,z,10,100);
format(string,sizeof(string),"%s ha fatto esplodere %s.",playername,name);
SendClientMessageToAll(0xFF9900AA,string);
return 1;
} else {
SendClientMessage(playerid,0xFF9900AA,"Devi essere admin");
}
}

      if (strcmp(cmd,"/jail",true) == 0) {
     if (IsPlayerAdmin(playerid) == 1) {
       new playername[MAX_PLAYER_NAME];
       new name[MAX_PLAYER_NAME];
       new tmp[256];
       new pid;
       tmp = strtok(cmdtext,idx);
       if (!strlen(tmp)) {
         SendClientMessage(playerid,0xFF8A00AA,"UTILIZZO: /jail [playerid]");
         return 1;
       }
       pid = strval(tmp);
       if (!IsPlayerConnected(playerid)) {
         SendClientMessage(playerid,0xFF8A00AA,"Questo giocatore non e' connesso");
         return 1;
       }
       GetPlayerName(pid,playername,sizeof(playername));
       GetPlayerName(playerid,name, sizeof(name));
       if (IsPlayerInAnyVehicle(pid) == 0) {
         SetPlayerPos(pid, 264.395200, 77.564040, 1001.039000);
         SetPlayerInterior(pid,6);
       } else {
         SendClientMessage(pid,0xFF8A00AA,"Devi essere a piedi.");
       }
       format(string,sizeof(string),"%s ha incarcerato %s!",name,playername);
       SendClientMessageToAll(0xFF8A00AA,string);
       return 1;
     } else {
       SendClientMessage(playerid,0xFF8A00AA,"Devi essere admin");
     }
   }

if(strcmp(cmd,"/t",true)==0){
new name[MAX_PLAYER_NAME];GetPlayerName(playerid,name,sizeof(name));
format(string,sizeof(string),"TEAM %s: %s",name,cmdtext[1]);
for(new i=0;i<MAX_PLAYERS;i++)if(gTeam[i]==gTeam[playerid])SendClientMessage(i,0xFF8A00AA,string);
return 1;}

return 1;
}

public timer(){ GameModeExit(); }

strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
 index++;
}

new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
 result[index - offset] = string[index];
 index++;
}
result[index - offset] = EOS;
return result;
}