All pastes #795703 Raw Edit

Alessio

public cpp v1 · immutable
#795703 ·published 2007-11-24 10:25 UTC
rendered paste body
Index: GuardGossip.cpp===================================================================--- GuardGossip.cpp	(revision 2400)+++ GuardGossip.cpp	(working copy)@@ -2,7 +2,7 @@ #include "Setup.h"  #ifdef WIN32-#pragma warning(disable:4305)		// warning C4305: 'argument' : truncation from 'double' to 'float'+//#pragma warning(disable:4305)		// warning C4305: 'argument' : truncation from 'double' to 'float' #endif  /************************************************************************/@@ -79,58 +79,58 @@          case 1:     // Auction House             SendQuickMenu(3834);-            Plr->Gossip_SendPOI(-8811.46, 667.46, 6, 6, 0, "Stormwind Auction House");+            Plr->Gossip_SendPOI(-8811.46f, 667.46f, 6, 6, 0, "Stormwind Auction House");             break;          case 2:     // Bank of Stormwind             SendQuickMenu(764);-            Plr->Gossip_SendPOI(-8916.87, 622.87, 6, 6, 0, "Stormwind Bank");+            Plr->Gossip_SendPOI(-8916.87f, 622.87f, 6, 6, 0, "Stormwind Bank");             break;          case 3:     // Deeprun Tram             SendQuickMenu(3813);-            Plr->Gossip_SendPOI(-8378.88, 554.23, 6, 6, 0, "The Deeprun Tram");+            Plr->Gossip_SendPOI(-8378.88f, 554.23f, 6, 6, 0, "The Deeprun Tram");             break;          case 4:     // The Inn             SendQuickMenu(3860);-            Plr->Gossip_SendPOI(-8869.0, 675.4, 6, 6, 0, "The Gilded Rose");+            Plr->Gossip_SendPOI(-8869.0f, 675.4f, 6, 6, 0, "The Gilded Rose");             break;          case 5:     // Gryphon Master             SendQuickMenu(879);-            Plr->Gossip_SendPOI(-8837.0, 493.5, 6, 6, 0, "Stormwind Gryphon Master");+            Plr->Gossip_SendPOI(-8837.0f, 493.5f, 6, 6, 0, "Stormwind Gryphon Master");             break;          case 6:     // Guild Master             SendQuickMenu(882);-            Plr->Gossip_SendPOI(-8894.0, 611.2, 6, 6, 0, "Stormwind Vistor`s Center");+            Plr->Gossip_SendPOI(-8894.0f, 611.2f, 6, 6, 0, "Stormwind Vistor`s Center");             break;          case 7:     // Mailbox             SendQuickMenu(3518);-            Plr->Gossip_SendPOI(-8876.48, 649.18, 6, 6, 0, "Stormwind Mailbox");+            Plr->Gossip_SendPOI(-8876.48f, 649.18f, 6, 6, 0, "Stormwind Mailbox");             break;          case 8:     // Stable Master             SendQuickMenu(5984);-            Plr->Gossip_SendPOI(-8433.0, 554.7, 6, 6, 0, "Jenova Stoneshield");+            Plr->Gossip_SendPOI(-8433.0f, 554.7f, 6, 6, 0, "Jenova Stoneshield");             break;          case 9:     // Weapons Master             SendQuickMenu(4516);-            Plr->Gossip_SendPOI(-8797.0, 612.8, 6, 6, 0, "Woo Ping");+            Plr->Gossip_SendPOI(-8797.0f, 612.8f, 6, 6, 0, "Woo Ping");             break;          case 10:    // Officers' Lounge             SendQuickMenu(7047);-            Plr->Gossip_SendPOI(-8759.92, 399.69, 6, 6, 0, "Champions` Hall");+            Plr->Gossip_SendPOI(-8759.92f, 399.69f, 6, 6, 0, "Champions` Hall");             break;          case 11:    // Battlemaster             { 			SendQuickMenu(7499);-            Plr->Gossip_SendPOI(-8393.62, 274.21, 6, 6, 0, "Battlemasters Stormwind");+            Plr->Gossip_SendPOI(-8393.62f, 274.21f, 6, 6, 0, "Battlemasters Stormwind");             }break;          case 12:    // Class Trainers@@ -172,127 +172,127 @@          case 14: //Druid             {-                Plr->Gossip_SendPOI(-8751.0, 1124.5, 6, 6, 0, "The Park");+                Plr->Gossip_SendPOI(-8751.0f, 1124.5f, 6, 6, 0, "The Park");                 SendQuickMenu(902);             }break;          case 15: //Hunter             {-                Plr->Gossip_SendPOI(-8413.0, 541.5, 6, 6, 0, "Hunter Lodge");+                Plr->Gossip_SendPOI(-8413.0f, 541.5f, 6, 6, 0, "Hunter Lodge");                 SendQuickMenu(905);             }break;          case 16: //Mage             {-                Plr->Gossip_SendPOI(-9012.0, 867.6, 6, 6, 0, "Wizard`s Sanctum");+                Plr->Gossip_SendPOI(-9012.0f, 867.6f, 6, 6, 0, "Wizard`s Sanctum");                 SendQuickMenu(899);             }break;          case 17: //Paladin             {-                Plr->Gossip_SendPOI(-8577.0, 881.7, 6, 6, 0, "Cathedral Of Light");+                Plr->Gossip_SendPOI(-8577.0f, 881.7f, 6, 6, 0, "Cathedral Of Light");                 SendQuickMenu(904);             }break;          case 18: //Priest             {-                Plr->Gossip_SendPOI(-8512.0, 862.4, 6, 6, 0, "Cathedral Of Light");+                Plr->Gossip_SendPOI(-8512.0f, 862.4f, 6, 6, 0, "Cathedral Of Light");                 SendQuickMenu(903);             }break;          case 19: //Rogue             {-                Plr->Gossip_SendPOI(-8753.0, 367.8, 6, 6, 0, "Stormwind - Rogue House");+                Plr->Gossip_SendPOI(-8753.0f, 367.8f, 6, 6, 0, "Stormwind - Rogue House");                 SendQuickMenu(900);             }break;          case 20: //Shaman             {-				Plr->Gossip_SendPOI(-9031.54, 549.87, 6, 6, 0, "Farseer Umbrua");+				Plr->Gossip_SendPOI(-9031.54f, 549.87f, 6, 6, 0, "Farseer Umbrua");                 SendQuickMenu(10106);             }break;  		case 21: //Warlock             {-                Plr->Gossip_SendPOI(-8948.91, 998.35, 6, 6, 0, "The Slaughtered Lamb");+                Plr->Gossip_SendPOI(-8948.91f, 998.35f, 6, 6, 0, "The Slaughtered Lamb");                 SendQuickMenu(906);             }break;          case 22: //Warrior             {-                Plr->Gossip_SendPOI(-8714.14, 334.96, 6, 6, 0, "Stormwind Barracks");+                Plr->Gossip_SendPOI(-8714.14f, 334.96f, 6, 6, 0, "Stormwind Barracks");                 SendQuickMenu(901);             }break;          case 23: //Alchemy             {-                Plr->Gossip_SendPOI(-8988.0, 759.60, 6, 6, 0, "Alchemy Needs");+                Plr->Gossip_SendPOI(-8988.0f, 759.60f, 6, 6, 0, "Alchemy Needs");                 SendQuickMenu(919);             }break;          case 24: //Blacksmithing             {-                Plr->Gossip_SendPOI(-8424.0, 616.9, 6, 6, 0, "Therum Deepforge");+                Plr->Gossip_SendPOI(-8424.0f, 616.9f, 6, 6, 0, "Therum Deepforge");                 SendQuickMenu(920);             }break;          case 25: //Cooking             {-                Plr->Gossip_SendPOI(-8611.0, 364.6, 6, 6, 0, "Pig and Whistle Tavern");+                Plr->Gossip_SendPOI(-8611.0f, 364.6f, 6, 6, 0, "Pig and Whistle Tavern");                 SendQuickMenu(921);             }break;          case 26: //Enchanting             {-                Plr->Gossip_SendPOI(-8858.0, 803.7, 6, 6, 0, "Lucan Cordell");+                Plr->Gossip_SendPOI(-8858.0f, 803.7f, 6, 6, 0, "Lucan Cordell");                 SendQuickMenu(941);             }break;          case 27: //Engineering             {-                Plr->Gossip_SendPOI(-8347.0, 644.1, 6, 6, 0, "Lilliam Sparkspindle");+                Plr->Gossip_SendPOI(-8347.0f, 644.1f, 6, 6, 0, "Lilliam Sparkspindle");                 SendQuickMenu(922);             }break;          case 28: //First Aid             {-                Plr->Gossip_SendPOI(-8513.0, 801.8, 6, 6, 0, "Shaina Fuller");+                Plr->Gossip_SendPOI(-8513.0f, 801.8f, 6, 6, 0, "Shaina Fuller");                 SendQuickMenu(923);             }break;          case 29: //Fishing             {-                Plr->Gossip_SendPOI(-8803.0, 767.5, 6, 6, 0, "Arnold Leland");+                Plr->Gossip_SendPOI(-8803.0f, 767.5f, 6, 6, 0, "Arnold Leland");                 SendQuickMenu(940);             }break;          case 30: //Herbalism             {-                Plr->Gossip_SendPOI(-8967.0, 779.5, 6, 6, 0, "Alchemy Needs");+                Plr->Gossip_SendPOI(-8967.0f, 779.5f, 6, 6, 0, "Alchemy Needs");                 SendQuickMenu(924);             }break;          case 31: //Leatherworking             {-                Plr->Gossip_SendPOI(-8726.0, 477.4, 6, 6, 0, "The Protective Hide");+                Plr->Gossip_SendPOI(-8726.0f, 477.4f, 6, 6, 0, "The Protective Hide");                 SendQuickMenu(925);             }break;          case 32: //Mining             {-                Plr->Gossip_SendPOI(-8434.0, 692.8, 6, 6, 0, "Gelman Stonehand");+                Plr->Gossip_SendPOI(-8434.0f, 692.8f, 6, 6, 0, "Gelman Stonehand");                 SendQuickMenu(927);             }break;          case 33: //Skinning             {-                Plr->Gossip_SendPOI(-8716.0, 469.4, 6, 6, 0, "The Protective Hide");+                Plr->Gossip_SendPOI(-8716.0f, 469.4f, 6, 6, 0, "The Protective Hide");                 SendQuickMenu(928);             }break;          case 34: //Tailoring             {-                Plr->Gossip_SendPOI(-8938.0, 800.7, 6, 6, 0, "Duncan`s Textiles");+                Plr->Gossip_SendPOI(-8938.0f, 800.7f, 6, 6, 0, "Duncan`s Textiles");                 SendQuickMenu(929);             }break;         }@@ -342,48 +342,48 @@          case 1:     // Auction House 			SendQuickMenu(3833);-			Plr->Gossip_SendPOI(9861.23, 2334.55, 6, 6, 0, "Darnassus Auction House");+			Plr->Gossip_SendPOI(9861.23f, 2334.55f, 6, 6, 0, "Darnassus Auction House"); 			break; 			 		case 2:		// The Bank 			SendQuickMenu(3017);-			Plr->Gossip_SendPOI(9938.45, 2512.35, 6, 6, 0, "Darnassus Bank");+			Plr->Gossip_SendPOI(9938.45f, 2512.35f, 6, 6, 0, "Darnassus Bank"); 			break; 		 		case 3:		// Hippogryph Master 			SendQuickMenu(3018);-			Plr->Gossip_SendPOI(9945.65, 2618.94, 6, 6, 0, "Rut'theran Village");+			Plr->Gossip_SendPOI(9945.65f, 2618.94f, 6, 6, 0, "Rut'theran Village"); 			break; 			 		case 4:		// Guild Master 			SendQuickMenu(3019);-			Plr->Gossip_SendPOI(10076.40, 2199.59, 6, 6, 0, "Darnassus Guild Master");+			Plr->Gossip_SendPOI(10076.40f, 2199.59f, 6, 6, 0, "Darnassus Guild Master"); 			break; 			 		case 5:		// The Inn 			SendQuickMenu(3020);-			Plr->Gossip_SendPOI(10133.29, 2222.52, 6, 6, 0, "Darnassus Inn");+			Plr->Gossip_SendPOI(10133.29f, 2222.52f, 6, 6, 0, "Darnassus Inn"); 			break; 			 		case 6:		// Mailbox 			SendQuickMenu(3021);-			Plr->Gossip_SendPOI(9942.17, 2495.48, 6, 6, 0, "Darnassus Mailbox");+			Plr->Gossip_SendPOI(9942.17f, 2495.48f, 6, 6, 0, "Darnassus Mailbox"); 			break; 		 		case 7:		// Stable Master 			SendQuickMenu(5980);-			Plr->Gossip_SendPOI(10167.20, 2522.66, 6, 6, 0, "Alassin");+			Plr->Gossip_SendPOI(10167.20f, 2522.66f, 6, 6, 0, "Alassin"); 			break; 			 		case 8:		// Weapons Trainer 			SendQuickMenu(4517);-			Plr->Gossip_SendPOI(9907.11, 2329.70, 6, 6, 0, "Ilyenia Moonfire");+			Plr->Gossip_SendPOI(9907.11f, 2329.70f, 6, 6, 0, "Ilyenia Moonfire"); 			break; 			 		case 9:    // Battlemaster             { 				SendQuickMenu(7519);-				Plr->Gossip_SendPOI(9981.9, 2325.9, 6, 6, 0, "Battlemasters Darnassus");+				Plr->Gossip_SendPOI(9981.9f, 2325.9f, 6, 6, 0, "Battlemasters Darnassus");             }break; 			 		case 10:    // Class Trainer@@ -414,85 +414,85 @@ 		 		case 12:	// Druid             {-                Plr->Gossip_SendPOI(10186, 2570.46, 6, 6, 0, "Darnassus Druid Trainer");+                Plr->Gossip_SendPOI(10186, 2570.46f, 6, 6, 0, "Darnassus Druid Trainer");                 SendQuickMenu(3024);             }break;  		case 13:	// Hunter             {-                Plr->Gossip_SendPOI(10177.29, 2511.10, 6, 6, 0, "Darnassus Hunter Trainer");+                Plr->Gossip_SendPOI(10177.29f, 2511.10f, 6, 6, 0, "Darnassus Hunter Trainer");                 SendQuickMenu(3023);             }break;          case 14:	// Priest             {-                Plr->Gossip_SendPOI(9659.12, 2524.88, 6, 6, 0, "Temple of the Moon");+                Plr->Gossip_SendPOI(9659.12f, 2524.88f, 6, 6, 0, "Temple of the Moon");                 SendQuickMenu(3025);             }break; 	         case 15:	// Rogue             {-                Plr->Gossip_SendPOI(10122, 2599.12, 6, 6, 0, "Darnassus Rogue Trainer");+                Plr->Gossip_SendPOI(10122, 2599.12f, 6, 6, 0, "Darnassus Rogue Trainer");                 SendQuickMenu(3026);             }break;          case 16:	// Warrior             {-                Plr->Gossip_SendPOI(9951.91, 2280.38, 6, 6, 0, "Warrior's Terrace");+                Plr->Gossip_SendPOI(9951.91f, 2280.38f, 6, 6, 0, "Warrior's Terrace");                 SendQuickMenu(3033);             }break; 			 		case 17: //Alchemy             {-                Plr->Gossip_SendPOI(10075.90, 2356.76, 6, 6, 0, "Darnassus Alchemy Trainer");+                Plr->Gossip_SendPOI(10075.90f, 2356.76f, 6, 6, 0, "Darnassus Alchemy Trainer");                 SendQuickMenu(3035);             }break;          case 18: //Cooking             {-                Plr->Gossip_SendPOI(10088.59, 2419.21, 6, 6, 0, "Darnassus Cooking Trainer");+                Plr->Gossip_SendPOI(10088.59f, 2419.21f, 6, 6, 0, "Darnassus Cooking Trainer");                 SendQuickMenu(3036);             }break; 			         case 19: //Enchanting             {-                Plr->Gossip_SendPOI(10146.09, 2313.42, 6, 6, 0, "Darnassus Enchanting Trainer");+                Plr->Gossip_SendPOI(10146.09f, 2313.42f, 6, 6, 0, "Darnassus Enchanting Trainer");                 SendQuickMenu(3337);             }break;          case 20: //First Aid             {-                Plr->Gossip_SendPOI(10150.09, 2390.43, 6, 6, 0, "Darnassus First Aid Trainer");+                Plr->Gossip_SendPOI(10150.09f, 2390.43f, 6, 6, 0, "Darnassus First Aid Trainer");                 SendQuickMenu(3037);             }break;          case 21: //Fishing             {-                Plr->Gossip_SendPOI(9836.20, 2432.17, 6, 6, 0, "Darnassus Fishing Trainer");+                Plr->Gossip_SendPOI(9836.20f, 2432.17f, 6, 6, 0, "Darnassus Fishing Trainer");                 SendQuickMenu(3038);             }break;          case 22: //Herbalism             {-                Plr->Gossip_SendPOI(9757.17, 2430.16, 6, 6, 0, "Darnassus Herbalism Trainer");+                Plr->Gossip_SendPOI(9757.17f, 2430.16f, 6, 6, 0, "Darnassus Herbalism Trainer");                 SendQuickMenu(3039);             }break;          case 23: //Leatherworking             {-                Plr->Gossip_SendPOI(10086.59, 2255.77, 6, 6, 0, "Darnassus Leatherworking Trainer");+                Plr->Gossip_SendPOI(10086.59f, 2255.77f, 6, 6, 0, "Darnassus Leatherworking Trainer");                 SendQuickMenu(3040);             }break;          case 24: //Skinning             {-                Plr->Gossip_SendPOI(10081.40, 2257.18, 6, 6, 0, "Darnassus Skinning Trainer");+                Plr->Gossip_SendPOI(10081.40f, 2257.18f, 6, 6, 0, "Darnassus Skinning Trainer");                 SendQuickMenu(3042);             }break;          case 25: //Tailoring             {-                Plr->Gossip_SendPOI(10079.70, 2268.19, 6, 6, 0, "Darnassus Tailor");+                Plr->Gossip_SendPOI(10079.70f, 2268.19f, 6, 6, 0, "Darnassus Tailor");                 SendQuickMenu(3044);             }break; @@ -555,12 +555,12 @@ 	 	   case 4:     //Inn 	       SendQuickMenu(4263);-	       Plr->Gossip_SendPOI(-9459.34, 42.08, 99, 6, 0, "Lion's Pride Inn");+	       Plr->Gossip_SendPOI(-9459.34f, 42.08f, 99, 6, 0, "Lion's Pride Inn"); 	      break;  	   case 5:     //Stable Master 	       SendQuickMenu(5983);-	       Plr->Gossip_SendPOI(-9466.62, 45.87, 99, 6, 0, "Erma");+	       Plr->Gossip_SendPOI(-9466.62f, 45.87f, 99, 6, 0, "Erma"); 	        break;  	   case 6:     //Class Trainer@@ -611,25 +611,25 @@  		case 10: //Mage             {-                Plr->Gossip_SendPOI(-9471.12, 33.44, 6, 6, 0, "Zaldimar Wefhellt");+                Plr->Gossip_SendPOI(-9471.12f, 33.44f, 6, 6, 0, "Zaldimar Wefhellt");                 SendQuickMenu(4268);             }break;  		case 11: //Paladin             {-                Plr->Gossip_SendPOI(-9469, 108.05, 6, 6, 0, "Brother Wilhelm");+                Plr->Gossip_SendPOI(-9469, 108.05f, 6, 6, 0, "Brother Wilhelm");                 SendQuickMenu(4269);             }break;  		case 12: //Priest             {-                Plr->Gossip_SendPOI(-9461.07, 32.6, 6, 6, 0, "Priestess Josetta");+                Plr->Gossip_SendPOI(-9461.07f, 32.6f, 6, 6, 0, "Priestess Josetta");                 SendQuickMenu(4267);             }break;  		case 13: //Rogue             {-                Plr->Gossip_SendPOI(-9465.13, 13.29, 6, 6, 0, "Keryn Sylvius");+                Plr->Gossip_SendPOI(-9465.13f, 13.29f, 6, 6, 0, "Keryn Sylvius");                 SendQuickMenu(4270);             }break; @@ -641,31 +641,31 @@  		case 15: //Warlock             {-                Plr->Gossip_SendPOI(-9473.21, -4.08, 6, 6, 0, "Maximillian Crowe");+                Plr->Gossip_SendPOI(-9473.21f, -4.08f, 6, 6, 0, "Maximillian Crowe");                 SendQuickMenu(4272);             }break;  		case 16: //Warrior             {-                Plr->Gossip_SendPOI(-9461.82, 109.50, 6, 6, 0, "Lyria Du Lac");+                Plr->Gossip_SendPOI(-9461.82f, 109.50f, 6, 6, 0, "Lyria Du Lac");                 SendQuickMenu(4271);             }break;  		case 17: //Alchemy             {-                Plr->Gossip_SendPOI(-9057.04, 153.63, 6, 6, 0, "Alchemist Mallory");+                Plr->Gossip_SendPOI(-9057.04f, 153.63f, 6, 6, 0, "Alchemist Mallory");                 SendQuickMenu(4274);             }break;  		case 18: //Blacksmithing             {-                Plr->Gossip_SendPOI(-9456.58, 87.90, 6, 6, 0, "Smith Argus");+                Plr->Gossip_SendPOI(-9456.58f, 87.90f, 6, 6, 0, "Smith Argus");                 SendQuickMenu(4275);             }break;  		case 19: //Cooking             {-                Plr->Gossip_SendPOI(-9467.54, -3.16, 6, 6, 0, "Tomas");+                Plr->Gossip_SendPOI(-9467.54f, -3.16f, 6, 6, 0, "Tomas");                 SendQuickMenu(4276);             }break; @@ -681,25 +681,25 @@  		case 22: //First Aid             {-                Plr->Gossip_SendPOI(-9456.82, 30.49, 6, 6, 0, "Michelle Belle");+                Plr->Gossip_SendPOI(-9456.82f, 30.49f, 6, 6, 0, "Michelle Belle");                 SendQuickMenu(4279);             }break;  		case 23: //Fishing             {-                Plr->Gossip_SendPOI(-9386.54, -118.73, 6, 6, 0, "Lee Brown");+                Plr->Gossip_SendPOI(-9386.54f, -118.73f, 6, 6, 0, "Lee Brown");                 SendQuickMenu(4280);             }break;  		case 24: //Herbalism             {-                Plr->Gossip_SendPOI(-9060.70, 149.23, 6, 6, 0, "Herbalist Pomeroy");+                Plr->Gossip_SendPOI(-9060.70f, 149.23f, 6, 6, 0, "Herbalist Pomeroy");                 SendQuickMenu(4281);                     }break;  		case 25: //Leatherworking             {-                Plr->Gossip_SendPOI(-9376.12, -75.23, 6, 6, 0, "Adele Fielder");+                Plr->Gossip_SendPOI(-9376.12f, -75.23f, 6, 6, 0, "Adele Fielder");                 SendQuickMenu(4282);             }break; @@ -710,13 +710,13 @@  		case 27: //Skinning             {-                Plr->Gossip_SendPOI(-9536.91, -1212.76, 6, 6, 0, "Helene Peltskinner");+                Plr->Gossip_SendPOI(-9536.91f, -1212.76f, 6, 6, 0, "Helene Peltskinner");                 SendQuickMenu(4284);             }break;  		case 28: //Tailoring             {-                Plr->Gossip_SendPOI(-9376.12, -75.23, 6, 6, 0, "Eldrin");+                Plr->Gossip_SendPOI(-9376.12f, -75.23f, 6, 6, 0, "Eldrin");                 SendQuickMenu(4285);             }break; 		}@@ -766,53 +766,53 @@ 			 		case 1:     // The bank             SendQuickMenu(3514);-            Plr->Gossip_SendPOI(1595.64, 232.45, 6, 6, 0, "Undercity Bank");+            Plr->Gossip_SendPOI(1595.64f, 232.45f, 6, 6, 0, "Undercity Bank");             break;          case 2:     // The bat handler             SendQuickMenu(3515);-            Plr->Gossip_SendPOI(1565.9, 271.43, 6, 6, 0, "Undercity Bat Handler");+            Plr->Gossip_SendPOI(1565.9f, 271.43f, 6, 6, 0, "Undercity Bat Handler");             break;          case 3:     // The guild master             SendQuickMenu(3516);-            Plr->Gossip_SendPOI(1594.17, 205.57, 6, 6, 0, "Undercity Guild Master");+            Plr->Gossip_SendPOI(1594.17f, 205.57f, 6, 6, 0, "Undercity Guild Master");             break;          case 4:     // The inn             SendQuickMenu(3517);-            Plr->Gossip_SendPOI(1639.43, 220.99, 6, 6, 0, "Undercity Inn");+            Plr->Gossip_SendPOI(1639.43f, 220.99f, 6, 6, 0, "Undercity Inn");             break;          case 5:     // The mailbox             SendQuickMenu(3518);-            Plr->Gossip_SendPOI(1632.68, 219.4, 6, 6, 0, "Undercity Mailbox");+            Plr->Gossip_SendPOI(1632.68f, 219.4f, 6, 6, 0, "Undercity Mailbox");             break;          case 6:     // The auction house             SendQuickMenu(3520);-            Plr->Gossip_SendPOI(1647.9, 258.49, 6, 6, 0, "Undercity Auction House");+            Plr->Gossip_SendPOI(1647.9f, 258.49f, 6, 6, 0, "Undercity Auction House");             break;          case 7:     // The zeppelin master             SendQuickMenu(3519);-            Plr->Gossip_SendPOI(2059, 274.86, 6, 6, 0, "Undercity Zeppelin");+            Plr->Gossip_SendPOI(2059, 274.86f, 6, 6, 0, "Undercity Zeppelin");             break;          case 8:     // The weapon master             SendQuickMenu(4521);-            Plr->Gossip_SendPOI(1670.31, 324.66, 6, 6, 0, "Archibald");+            Plr->Gossip_SendPOI(1670.31f, 324.66f, 6, 6, 0, "Archibald");             break;          case 9:     // The stable master             SendQuickMenu(5979);-            Plr->Gossip_SendPOI(1634.18, 226.76, 6, 6, 0, "Anya Maulray");+            Plr->Gossip_SendPOI(1634.18f, 226.76f, 6, 6, 0, "Anya Maulray");             break;          case 10:    // The battlemaster             { 				SendQuickMenu(7527);-				Plr->Gossip_SendPOI(1300.33, 350.92, 6, 6, 0, "Battlemasters Undercity");+				Plr->Gossip_SendPOI(1300.33f, 350.92f, 6, 6, 0, "Battlemasters Undercity");             }break;          case 11:    // A class trainer@@ -857,37 +857,37 @@          case 14: //Paladin             {-                Plr->Gossip_SendPOI(1298.98, 316.51, 6, 6, 0, "Champion Cyssa Downrose");+                Plr->Gossip_SendPOI(1298.98f, 316.51f, 6, 6, 0, "Champion Cyssa Downrose");                 SendQuickMenu(3521);             }break;          case 15: //Priest             {-                Plr->Gossip_SendPOI(1758.33, 401.5, 6, 6, 0, "Undercity Priest Trainers");+                Plr->Gossip_SendPOI(1758.33f, 401.5f, 6, 6, 0, "Undercity Priest Trainers");                 SendQuickMenu(3521);             }break;          case 16: //Rogue             {-                Plr->Gossip_SendPOI(1418.56, 65, 6, 6, 0, "Undercity Rogue Trainers");+                Plr->Gossip_SendPOI(1418.56f, 65, 6, 6, 0, "Undercity Rogue Trainers");                 SendQuickMenu(3526);             }break;          case 17: //Warlock             {-                Plr->Gossip_SendPOI(1780.92, 53.16, 6, 6, 0, "Undercity Warlock Trainers");+                Plr->Gossip_SendPOI(1780.92f, 53.16f, 6, 6, 0, "Undercity Warlock Trainers");                 SendQuickMenu(3526);             }break;          case 18: //Warrior             {-                Plr->Gossip_SendPOI(1775.59, 418.19, 6, 6, 0, "Undercity Warrior Trainers");+                Plr->Gossip_SendPOI(1775.59f, 418.19f, 6, 6, 0, "Undercity Warrior Trainers");                 SendQuickMenu(3527);             }break;          case 19: //Alchemy             {-                Plr->Gossip_SendPOI(1419.82, 417.19, 6, 6, 0, "The Apothecarium");+                Plr->Gossip_SendPOI(1419.82f, 417.19f, 6, 6, 0, "The Apothecarium");                 SendQuickMenu(3528);             }break; @@ -899,61 +899,61 @@          case 21: //Cooking             {-                Plr->Gossip_SendPOI(1596.34, 274.68, 6, 6, 0, "Undercity Cooking Trainer");+                Plr->Gossip_SendPOI(1596.34f, 274.68f, 6, 6, 0, "Undercity Cooking Trainer");                 SendQuickMenu(3530);             }break;          case 22: //Enchanting             {-                Plr->Gossip_SendPOI(1488.54, 280.19, 6, 6, 0, "Undercity Enchanting Trainer");+                Plr->Gossip_SendPOI(1488.54f, 280.19f, 6, 6, 0, "Undercity Enchanting Trainer");                 SendQuickMenu(3531);             }break;          case 23: //Engineering             {-                Plr->Gossip_SendPOI(1408.58, 143.43, 6, 6, 0, "Undercity Engineering Trainer");+                Plr->Gossip_SendPOI(1408.58f, 143.43f, 6, 6, 0, "Undercity Engineering Trainer");                 SendQuickMenu(3532);             }break;          case 24: //First Aid             {-                Plr->Gossip_SendPOI(1519.65, 167.19, 6, 6, 0, "Undercity First Aid Trainer");+                Plr->Gossip_SendPOI(1519.65f, 167.19f, 6, 6, 0, "Undercity First Aid Trainer");                 SendQuickMenu(3533);             }break;          case 25: //Fishing             {-                Plr->Gossip_SendPOI(1679.9, 89, 6, 6, 0, "Undercity Fishing Trainer");+                Plr->Gossip_SendPOI(1679.9f, 89, 6, 6, 0, "Undercity Fishing Trainer");                 SendQuickMenu(3534);             }break;          case 26: //Herbalism             {-                Plr->Gossip_SendPOI(1558, 349.36, 6, 6, 0, "Undercity Herbalism Trainer");+                Plr->Gossip_SendPOI(1558, 349.36f, 6, 6, 0, "Undercity Herbalism Trainer");                 SendQuickMenu(3535);             }break;          case 27: //Leatherworking             {-                Plr->Gossip_SendPOI(1498.76, 196.43, 6, 6, 0, "Undercity Leatherworking Trainer");+                Plr->Gossip_SendPOI(1498.76f, 196.43f, 6, 6, 0, "Undercity Leatherworking Trainer");                 SendQuickMenu(3536);             }break;          case 28: //Mining             {-                Plr->Gossip_SendPOI(1642.88, 335.58, 6, 6, 0, "Undercity Mining Trainer");+                Plr->Gossip_SendPOI(1642.88f, 335.58f, 6, 6, 0, "Undercity Mining Trainer");                 SendQuickMenu(3537);             }break;          case 29: //Skinning             {-                Plr->Gossip_SendPOI(1498.6, 196.46, 6, 6, 0, "Undercity Skinning Trainer");+                Plr->Gossip_SendPOI(1498.6f, 196.46f, 6, 6, 0, "Undercity Skinning Trainer");                 SendQuickMenu(3538);             }break;          case 30: //Tailoring             {-                Plr->Gossip_SendPOI(1689.55, 193, 6, 6, 0, "Undercity Tailoring Trainer");+                Plr->Gossip_SendPOI(1689.55f, 193, 6, 6, 0, "Undercity Tailoring Trainer");                 SendQuickMenu(3539);             }break;         }@@ -1010,12 +1010,12 @@ 			break; 		 		case 4:		// The Inn-			Plr->Gossip_SendPOI(9821.49, 960.13, 6, 6, 0, "Dolanaar Inn");+			Plr->Gossip_SendPOI(9821.49f, 960.13f, 6, 6, 0, "Dolanaar Inn"); 			SendQuickMenu(4320); 			break; 			 		case 5:		// Stable Master-			Plr->Gossip_SendPOI(9808.37, 931.1, 6, 6, 0, "Seriadne");+			Plr->Gossip_SendPOI(9808.37f, 931.1f, 6, 6, 0, "Seriadne"); 			SendQuickMenu(5982); 			break; @@ -1051,55 +1051,55 @@          case 8: //Druid             {-                Plr->Gossip_SendPOI(9741.58, 963.7, 6, 6, 0, "Kal");+                Plr->Gossip_SendPOI(9741.58f, 963.7f, 6, 6, 0, "Kal");                 SendQuickMenu(4323);             }break; 		 		case 9: // Hunter 			{-				Plr->Gossip_SendPOI(9815.12, 926.28, 6, 6, 0, "Dazalar");+				Plr->Gossip_SendPOI(9815.12f, 926.28f, 6, 6, 0, "Dazalar"); 				SendQuickMenu(4324); 			}break; 		 		case 10: // Priest 			{-				Plr->Gossip_SendPOI(9906.16, 986.63, 6, 6, 0, "Laurna Morninglight");+				Plr->Gossip_SendPOI(9906.16f, 986.63f, 6, 6, 0, "Laurna Morninglight"); 				SendQuickMenu(4325); 			}break;  		case 11: // Rogue 			{-				Plr->Gossip_SendPOI(9789, 942.86, 6, 6, 0, "Jannok Breezesong");+				Plr->Gossip_SendPOI(9789, 942.86f, 6, 6, 0, "Jannok Breezesong"); 				SendQuickMenu(4327); 			}break; 			 		case 12: // Warrior 			{-				Plr->Gossip_SendPOI(9821.96, 950.61, 6, 6, 0, "Kyra Windblade");+				Plr->Gossip_SendPOI(9821.96f, 950.61f, 6, 6, 0, "Kyra Windblade"); 				SendQuickMenu(4327); 			}break;          case 13: // Alchemy             {-                Plr->Gossip_SendPOI(9767.59, 878.81, 6, 6, 0, "Cyndra Kindwhisper");+                Plr->Gossip_SendPOI(9767.59f, 878.81f, 6, 6, 0, "Cyndra Kindwhisper");                 SendQuickMenu(4329);             }break; 		 		case 14: // Cooking 			{-				Plr->Gossip_SendPOI(9751.19, 906.13, 6, 6, 0, "Zarrin");+				Plr->Gossip_SendPOI(9751.19f, 906.13f, 6, 6, 0, "Zarrin"); 				SendQuickMenu(4330); 			}break; 		 		case 15: // Enchanting 			{-				Plr->Gossip_SendPOI(10677.59, 1946.56, 6, 6, 0, "Alanna Raveneye");+				Plr->Gossip_SendPOI(10677.59f, 1946.56f, 6, 6, 0, "Alanna Raveneye"); 				SendQuickMenu(4331); 			}break; 			 		case 16: // First Aid 			{-				Plr->Gossip_SendPOI(9903.12, 999, 6, 6, 0, "Byancie");+				Plr->Gossip_SendPOI(9903.12f, 999, 6, 6, 0, "Byancie"); 				SendQuickMenu(4332); 			}break; 			@@ -1110,19 +1110,19 @@ 			 		case 18: // Herbalism 			{-				Plr->Gossip_SendPOI(9773.78, 875.88, 6, 6, 0, "Malorne Bladeleaf");+				Plr->Gossip_SendPOI(9773.78f, 875.88f, 6, 6, 0, "Malorne Bladeleaf"); 				SendQuickMenu(4334); 			}break; 			 		case 19: // Leatherworking 			{-				Plr->Gossip_SendPOI(10152.59, 1681.46, 6, 6, 0, "Nadyia Maneweaver");+				Plr->Gossip_SendPOI(10152.59f, 1681.46f, 6, 6, 0, "Nadyia Maneweaver"); 				SendQuickMenu(4335); 			}break; 			 		case 20: // Skinning 			{-				Plr->Gossip_SendPOI(10135.59, 1673.18, 6, 6, 0, "Radnaal Maneweaver");+				Plr->Gossip_SendPOI(10135.59f, 1673.18f, 6, 6, 0, "Radnaal Maneweaver"); 				SendQuickMenu(4336); 			}break; 			@@ -1192,12 +1192,12 @@  		case 3:     // Bat Handler             SendQuickMenu(9316);-            Plr->Gossip_SendPOI(9378.45, -7163.94, 6, 6, 0, "Silvermoon City, Flight Master");+            Plr->Gossip_SendPOI(9378.45f, -7163.94f, 6, 6, 0, "Silvermoon City, Flight Master");             break;          case 4:     // Guild Master             SendQuickMenu(9324);-            Plr->Gossip_SendPOI(9480.75, -7345.587, 6, 6, 0, "Silvermoon City, Guild Master");+            Plr->Gossip_SendPOI(9480.75f, -7345.587f, 6, 6, 0, "Silvermoon City, Guild Master");             break;          case 5:     // The Inn@@ -1209,22 +1209,22 @@          case 6:     // Mailbox             SendQuickMenu(9316);-            Plr->Gossip_SendPOI(9743.078, -7466.4, 6, 6, 0, "Silvermoon City, Mailbox");+            Plr->Gossip_SendPOI(9743.078f, -7466.4f, 6, 6, 0, "Silvermoon City, Mailbox");             break;          case 7:     // Stable Master             SendQuickMenu(9316);-            Plr->Gossip_SendPOI(9904.95, -7404.31, 6, 6, 0, "Silvermoon City, Stable Master");+            Plr->Gossip_SendPOI(9904.95f, -7404.31f, 6, 6, 0, "Silvermoon City, Stable Master");             break;          case 8:     // Weapon Master             SendQuickMenu(9316);-            Plr->Gossip_SendPOI(9841.17, -7505.13, 6, 6, 0, "Silvermoon City, Weapon Master");+            Plr->Gossip_SendPOI(9841.17f, -7505.13f, 6, 6, 0, "Silvermoon City, Weapon Master");             break;  	    case 9:     // Battlemasters 			SendQuickMenu(9316);-            Plr->Gossip_SendPOI(9850.74, -7563.84, 6, 6, 0, "Silvermoon City, Battlemasters");+            Plr->Gossip_SendPOI(9850.74f, -7563.84f, 6, 6, 0, "Silvermoon City, Battlemasters");             break;          case 10:    // Class Trainers@@ -1261,161 +1261,161 @@  		case 12: //Mana Loom             {-                Plr->Gossip_SendPOI(9751.013, -7074.85, 6, 6, 0, "Silvermoon City, Mana Loom");+                Plr->Gossip_SendPOI(9751.013f, -7074.85f, 6, 6, 0, "Silvermoon City, Mana Loom");                 SendQuickMenu(9316);             }break;          case 13: //To the west - Auction House no. 1             {-                Plr->Gossip_SendPOI(9649.429, -7134.027, 6, 6, 0, "Silvermoon City, Auction House");+                Plr->Gossip_SendPOI(9649.429f, -7134.027f, 6, 6, 0, "Silvermoon City, Auction House");                 SendQuickMenu(9316);             }break;          case 14: //To the east - Auction House no. 2             {-                Plr->Gossip_SendPOI(9682.864, -7515.786, 6, 6, 0, "Silvermoon City, Auction House");+                Plr->Gossip_SendPOI(9682.864f, -7515.786f, 6, 6, 0, "Silvermoon City, Auction House");                 SendQuickMenu(9316);             }break;          case 15:     // The bank - The west.             SendQuickMenu(9324);-            Plr->Gossip_SendPOI(9522.104, -7208.878, 6, 6, 0, "Silvermoon City, Bank");+            Plr->Gossip_SendPOI(9522.104f, -7208.878f, 6, 6, 0, "Silvermoon City, Bank");             break;          case 16:     // The bank - The east.             SendQuickMenu(9324);-            Plr->Gossip_SendPOI(9791.07, -7488.041, 6, 6, 0, "Silvermoon City, Bank");+            Plr->Gossip_SendPOI(9791.07f, -7488.041f, 6, 6, 0, "Silvermoon City, Bank");             break;          case 17: //The Silvermoon City Inn             {-                Plr->Gossip_SendPOI(9677.113, -7367.575, 6, 6, 0, "Silvermoon City, Inn");+                Plr->Gossip_SendPOI(9677.113f, -7367.575f, 6, 6, 0, "Silvermoon City, Inn");                 SendQuickMenu(9316);             }break;          case 18: //The Wayfarer's Rest tavern             {-                Plr->Gossip_SendPOI(9562.813, -7218.63, 6, 6, 0, "Silvermoon City, Inn");+                Plr->Gossip_SendPOI(9562.813f, -7218.63f, 6, 6, 0, "Silvermoon City, Inn");                 SendQuickMenu(9316);             }break;          case 19: //Druid             {-                Plr->Gossip_SendPOI(9700.55, -7262.57, 6, 6, 0, "Silvermoon City, Druid Trainer");+                Plr->Gossip_SendPOI(9700.55f, -7262.57f, 6, 6, 0, "Silvermoon City, Druid Trainer");                 SendQuickMenu(9316);             }break;          case 20: //Hunter             {-                Plr->Gossip_SendPOI(9930.568, -7412.115, 6, 6, 0, "Silvermoon City, Hunter Trainer");+                Plr->Gossip_SendPOI(9930.568f, -7412.115f, 6, 6, 0, "Silvermoon City, Hunter Trainer");                 SendQuickMenu(9316);             }break;          case 21: //Mage             {-                Plr->Gossip_SendPOI(9996.914, -7104.803, 6, 6, 0, "Silvermoon City, Mage Trainer");+                Plr->Gossip_SendPOI(9996.914f, -7104.803f, 6, 6, 0, "Silvermoon City, Mage Trainer");                 SendQuickMenu(9316);             }break;          case 22: //Paladin             {-                Plr->Gossip_SendPOI(9850.22, -7516.93, 6, 6, 0, "Silvermoon City, Paladin Trainer");+                Plr->Gossip_SendPOI(9850.22f, -7516.93f, 6, 6, 0, "Silvermoon City, Paladin Trainer");                 SendQuickMenu(9316);             }break;          case 23: //Priest             {-                Plr->Gossip_SendPOI(9935.37, -7131.14, 6, 6, 0, "Silvermoon City, Priest Trainer");+                Plr->Gossip_SendPOI(9935.37f, -7131.14f, 6, 6, 0, "Silvermoon City, Priest Trainer");                 SendQuickMenu(9316);             }break;          case 24: //Rogue             {-                Plr->Gossip_SendPOI(9739.88, -7374.33, 6, 6, 0, "Silvermoon City, Rogue Trainer");+                Plr->Gossip_SendPOI(9739.88f, -7374.33f, 6, 6, 0, "Silvermoon City, Rogue Trainer");                 SendQuickMenu(9316);             }break;          case 25: //Warlock             {-                Plr->Gossip_SendPOI(9803.052, -7316.967, 6, 6, 0, "Silvermoon City, Warlock Trainer");+                Plr->Gossip_SendPOI(9803.052f, -7316.967f, 6, 6, 0, "Silvermoon City, Warlock Trainer");                 SendQuickMenu(9316);             }break;          case 26: //Alchemy             {-                Plr->Gossip_SendPOI(10000.9, -7216.63, 6, 6, 0, "Silvermoon City, Alchemy");+                Plr->Gossip_SendPOI(10000.9f, -7216.63f, 6, 6, 0, "Silvermoon City, Alchemy");                 SendQuickMenu(9316);             }break;          case 27: //Blacksmithing             {-                Plr->Gossip_SendPOI(9841.43, -7361.53, 6, 6, 0, "Silvermoon City, Blacksmithing");+                Plr->Gossip_SendPOI(9841.43f, -7361.53f, 6, 6, 0, "Silvermoon City, Blacksmithing");                 SendQuickMenu(9340);             }break;          case 28: //Cooking             {-                Plr->Gossip_SendPOI(9577.26, -7243.6, 6, 6, 0, "Silvermoon City, Cooking");+                Plr->Gossip_SendPOI(9577.26f, -7243.6f, 6, 6, 0, "Silvermoon City, Cooking");                 SendQuickMenu(9316);             }break;          case 29: //Enchanting             {-                Plr->Gossip_SendPOI(9962.57, -7246.18, 6, 6, 0, "Silvermoon City, Enchanting");+                Plr->Gossip_SendPOI(9962.57f, -7246.18f, 6, 6, 0, "Silvermoon City, Enchanting");                 SendQuickMenu(9341);             }break;          case 30: //Engineering             {-                Plr->Gossip_SendPOI(9808.85, -7287.31, 6, 6, 0, "Silvermoon City, Engineering");+                Plr->Gossip_SendPOI(9808.85f, -7287.31f, 6, 6, 0, "Silvermoon City, Engineering");                 SendQuickMenu(9316);             }break;          case 31: //First Aid             {-                Plr->Gossip_SendPOI(9588.61, -7337.526, 6, 6, 0, "Silvermoon City, First Aid");+                Plr->Gossip_SendPOI(9588.61f, -7337.526f, 6, 6, 0, "Silvermoon City, First Aid");                 SendQuickMenu(9316);             }break;          case 32: //Fishing             {-                Plr->Gossip_SendPOI(9601.97, -7332.34, 6, 6, 0, "Silvermoon City, Fishing");+                Plr->Gossip_SendPOI(9601.97f, -7332.34f, 6, 6, 0, "Silvermoon City, Fishing");                 SendQuickMenu(9316);             }break;          case 33: //Herbalism             {-                Plr->Gossip_SendPOI(9996.96, -7208.39, 6, 6, 0, "Silvermoon City, Herbalism");+                Plr->Gossip_SendPOI(9996.96f, -7208.39f, 6, 6, 0, "Silvermoon City, Herbalism");                 SendQuickMenu(9316);             }break;          case 34: //Jewelcrafting             {-                Plr->Gossip_SendPOI(9552.8, -7502.12, 6, 6, 0, "Silvermoon City, Jewelcrafting");+                Plr->Gossip_SendPOI(9552.8f, -7502.12f, 6, 6, 0, "Silvermoon City, Jewelcrafting");                 SendQuickMenu(9346);             }break;          case 35: //Leatherworking             {-                Plr->Gossip_SendPOI(9502.486, -7425.51, 6, 6, 0, "Silvermoon City, Leatherworking");+                Plr->Gossip_SendPOI(9502.486f, -7425.51f, 6, 6, 0, "Silvermoon City, Leatherworking");                 SendQuickMenu(9347);             }break;          case 36: //Mining             {-                Plr->Gossip_SendPOI(9813.73, -7360.19, 6, 6, 0, "Silvermoon City, Mining");+                Plr->Gossip_SendPOI(9813.73f, -7360.19f, 6, 6, 0, "Silvermoon City, Mining");                 SendQuickMenu(9348);             }break;          case 37: //Skinning             {-                Plr->Gossip_SendPOI(9513.37, -7429.4, 6, 6, 0, "Silvermoon City, Skinning");+                Plr->Gossip_SendPOI(9513.37f, -7429.4f, 6, 6, 0, "Silvermoon City, Skinning");                 SendQuickMenu(9316);             }break;  		case 38: //Tailoring             {-                Plr->Gossip_SendPOI(9727.56, -7086.65, 6, 6, 0, "Silvermoon City, Tailoring");+                Plr->Gossip_SendPOI(9727.56f, -7086.65f, 6, 6, 0, "Silvermoon City, Tailoring");                 SendQuickMenu(9350);             }break;         }@@ -1463,46 +1463,46 @@          case 1:     // Auction House             SendQuickMenu(9316);-            Plr->Gossip_SendPOI(-4013.82, -11729.64, 6, 6, 0, "Exodar, Auctioneer");+            Plr->Gossip_SendPOI(-4013.82f, -11729.64f, 6, 6, 0, "Exodar, Auctioneer");             break;          case 2:     // The Bank             SendQuickMenu(9316);-            Plr->Gossip_SendPOI(-3923.89, -11544.5, 6, 6, 0, "Exodar, bank");+            Plr->Gossip_SendPOI(-3923.89f, -11544.5f, 6, 6, 0, "Exodar, bank");             break;          case 3:     // Hippogryph Master             SendQuickMenu(9530);-            Plr->Gossip_SendPOI(-4058.45, -11789.7, 6, 6, 0, "Exodar, Hippogryph Master");+            Plr->Gossip_SendPOI(-4058.45f, -11789.7f, 6, 6, 0, "Exodar, Hippogryph Master");             break;          case 4:     // Guild Master             SendQuickMenu(9316);-            Plr->Gossip_SendPOI(-4093.38, -11630.39, 6, 6, 0, "Exodar, Guild Master");+            Plr->Gossip_SendPOI(-4093.38f, -11630.39f, 6, 6, 0, "Exodar, Guild Master");             break;          case 5:     // The Inn             SendQuickMenu(9316);-            Plr->Gossip_SendPOI(-3765.34, -11695.8, 6, 6, 0, "Exodar, Inn");+            Plr->Gossip_SendPOI(-3765.34f, -11695.8f, 6, 6, 0, "Exodar, Inn");             break;          case 6:     // Mailbox             SendQuickMenu(9316);-            Plr->Gossip_SendPOI(-3913.75, -11606.83, 6, 6, 0, "Exodar, Mailbox");+            Plr->Gossip_SendPOI(-3913.75f, -11606.83f, 6, 6, 0, "Exodar, Mailbox");             break;          case 7:     // Stable Master             SendQuickMenu(9316);-            Plr->Gossip_SendPOI(-3787.01, -11702.7, 6, 6, 0, "Exodar, Stable Master");+            Plr->Gossip_SendPOI(-3787.01f, -11702.7f, 6, 6, 0, "Exodar, Stable Master");             break;          case 8:     // Weapon Master             SendQuickMenu(9316);-            Plr->Gossip_SendPOI(-4215.68, -11628.9, 6, 6, 0, "Exodar, Weapon Master");+            Plr->Gossip_SendPOI(-4215.68f, -11628.9f, 6, 6, 0, "Exodar, Weapon Master");             break;  	    case 9:     // Battlemasters-            Plr->Gossip_SendPOI(-3999.82, -11368.33, 6, 6, 0, "Exodar, Battlemasters");+            Plr->Gossip_SendPOI(-3999.82f, -11368.33f, 6, 6, 0, "Exodar, Battlemasters"); 			objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 9316, Plr);             Menu->AddItem(0, "Arena Battlemaster"  , 12);             Menu->SendTo(Plr);@@ -1546,127 +1546,127 @@  		case 12://Arena Battlemaster Exodar             {-                Plr->Gossip_SendPOI(-3725.25, -11688.3, 6, 6, 0, "Arena Battlemaster Exodar");+                Plr->Gossip_SendPOI(-3725.25f, -11688.3f, 6, 6, 0, "Arena Battlemaster Exodar");                 SendQuickMenu(9316);             }break;          case 13: //Druid             {-                Plr->Gossip_SendPOI(-4274.81, -11495.3, 6, 6, 0, "Exodar, Druid Trainer"); +                Plr->Gossip_SendPOI(-4274.81f, -11495.3f, 6, 6, 0, "Exodar, Druid Trainer");                  SendQuickMenu(9316);             }break;          case 14: //Hunter             {-                Plr->Gossip_SendPOI(-4229.36, -11563.36, 6, 6, 0, "Exodar, Hunter Trainers");+                Plr->Gossip_SendPOI(-4229.36f, -11563.36f, 6, 6, 0, "Exodar, Hunter Trainers");                 SendQuickMenu(9316);             }break;          case 15: //Mage             {-                Plr->Gossip_SendPOI(-4048.8, -11559.02, 6, 6, 0, "Exodar, Mage Trainers");+                Plr->Gossip_SendPOI(-4048.8f, -11559.02f, 6, 6, 0, "Exodar, Mage Trainers");                 SendQuickMenu(9316);             }break;          case 16: //Paladin             {-                Plr->Gossip_SendPOI(-4176.57, -11476.46, 6, 6, 0, "Exodar, Paladin Trainers");+                Plr->Gossip_SendPOI(-4176.57f, -11476.46f, 6, 6, 0, "Exodar, Paladin Trainers");                 SendQuickMenu(9316);             }break;          case 17: //Priest             {-                Plr->Gossip_SendPOI(-3972.38, -11483.2, 6, 6, 0, "Exodar, Priest Trainers");+                Plr->Gossip_SendPOI(-3972.38f, -11483.2f, 6, 6, 0, "Exodar, Priest Trainers");                 SendQuickMenu(9316);             }break;          case 18: //Shaman             {-                Plr->Gossip_SendPOI(-3843.8, -11390.75, 6, 6, 0, "Exodar, Shaman Trainer");+                Plr->Gossip_SendPOI(-3843.8f, -11390.75f, 6, 6, 0, "Exodar, Shaman Trainer");                 SendQuickMenu(9556);             }break;          case 19: //Warrior             {-                Plr->Gossip_SendPOI(-4191.11, -11650.45, 6, 6, 0, "Exodar, Warrior Trainers");+                Plr->Gossip_SendPOI(-4191.11f, -11650.45f, 6, 6, 0, "Exodar, Warrior Trainers");                 SendQuickMenu(9316);             }break;          case 20: //Alchemy             {-                Plr->Gossip_SendPOI(-4042.37, -11366.3, 6, 6, 0, "Exodar, Alchemist Trainers");+                Plr->Gossip_SendPOI(-4042.37f, -11366.3f, 6, 6, 0, "Exodar, Alchemist Trainers");                 SendQuickMenu(9316);             }break;          case 21: //Blacksmithing             {-                Plr->Gossip_SendPOI(-4232.4, -11705.23, 6, 6, 0, "Exodar, Blacksmithing Trainers");+                Plr->Gossip_SendPOI(-4232.4f, -11705.23f, 6, 6, 0, "Exodar, Blacksmithing Trainers");                 SendQuickMenu(9340);             }break;          case 22: //Enchanting             {-                Plr->Gossip_SendPOI(-3889.3, -11495, 6, 6, 0, "Exodar, Enchanters");+                Plr->Gossip_SendPOI(-3889.3f, -11495, 6, 6, 0, "Exodar, Enchanters");                 SendQuickMenu(9341);             }break;          case 23: //Engineering             {-                Plr->Gossip_SendPOI(-4257.93, -11636.53, 6, 6, 0, "Exodar, Engineering");+                Plr->Gossip_SendPOI(-4257.93f, -11636.53f, 6, 6, 0, "Exodar, Engineering");                 SendQuickMenu(9316);             }break;          case 24: //First Aid             {-                Plr->Gossip_SendPOI(-3766.05, -11481.8, 6, 6, 0, "Exodar, First Aid Trainer");+                Plr->Gossip_SendPOI(-3766.05f, -11481.8f, 6, 6, 0, "Exodar, First Aid Trainer");                 SendQuickMenu(9316);             }break;          case 25: //Fishing             {-                Plr->Gossip_SendPOI(-3726.64, -11384.43, 6, 6, 0, "Exodar, Fishing Trainer");+                Plr->Gossip_SendPOI(-3726.64f, -11384.43f, 6, 6, 0, "Exodar, Fishing Trainer");                 SendQuickMenu(9316);             }break;          case 26: //Herbalism             {-                Plr->Gossip_SendPOI(-4052.5, -11356.6, 6, 6, 0, "Exodar, Herbalism Trainer");+                Plr->Gossip_SendPOI(-4052.5f, -11356.6f, 6, 6, 0, "Exodar, Herbalism Trainer");                 SendQuickMenu(9316);             }break;          case 27: //Jewelcrafting             {-                Plr->Gossip_SendPOI(-3786.27, -11541.33, 6, 6, 0, "Exodar, Jewelcrafters");+                Plr->Gossip_SendPOI(-3786.27f, -11541.33f, 6, 6, 0, "Exodar, Jewelcrafters");                 SendQuickMenu(9346);             }break;          case 28: //Leatherworking             {-                Plr->Gossip_SendPOI(-4134.42, -11772.93, 6, 6, 0, "Exodar, Leatherworking");+                Plr->Gossip_SendPOI(-4134.42f, -11772.93f, 6, 6, 0, "Exodar, Leatherworking");                 SendQuickMenu(9347);             }break;          case 29: //Mining             {-                Plr->Gossip_SendPOI(-4220.31, -11694.29, 6, 6, 0, "Exodar, Mining Trainers");+                Plr->Gossip_SendPOI(-4220.31f, -11694.29f, 6, 6, 0, "Exodar, Mining Trainers");                 SendQuickMenu(9348);             }break;          case 30: //Skinning             {-                Plr->Gossip_SendPOI(-4134.97, -11760.5, 6, 6, 0, "Exodar, Skinning Trainer");+                Plr->Gossip_SendPOI(-4134.97f, -11760.5f, 6, 6, 0, "Exodar, Skinning Trainer");                 SendQuickMenu(9316);             }break;  		case 31: //Tailoring             {-                Plr->Gossip_SendPOI(-4095.78, -11746.9, 6, 6, 0, "Exodar, Tailors");+                Plr->Gossip_SendPOI(-4095.78f, -11746.9f, 6, 6, 0, "Exodar, Tailors");                 SendQuickMenu(9350);             }break;          case 32: //Cooking             {-                Plr->Gossip_SendPOI(-3799.69, -11650.51, 6, 6, 0, "Exodar, Cook");+                Plr->Gossip_SendPOI(-3799.69f, -11650.51f, 6, 6, 0, "Exodar, Cook");                 SendQuickMenu(9316);             }break;         }@@ -1716,57 +1716,57 @@          case 1:     // The bank             SendQuickMenu(2554);-            Plr->Gossip_SendPOI(1631.51, -4375.33, 6, 6, 0, "Bank of Orgrimmar");+            Plr->Gossip_SendPOI(1631.51f, -4375.33f, 6, 6, 0, "Bank of Orgrimmar");             break;          case 2:     // The wind rider master             SendQuickMenu(2555);-            Plr->Gossip_SendPOI(1676.6, -4332.72, 6, 6, 0, "The Sky Tower");+            Plr->Gossip_SendPOI(1676.6f, -4332.72f, 6, 6, 0, "The Sky Tower");             break;          case 3:     // The guild master             SendQuickMenu(2556);-            Plr->Gossip_SendPOI(1576.93, -4294.75, 6, 6, 0, "Horde Embassy");+            Plr->Gossip_SendPOI(1576.93f, -4294.75f, 6, 6, 0, "Horde Embassy");             break;          case 4:     // The inn             SendQuickMenu(2557);-            Plr->Gossip_SendPOI(1644.51, -4447.27, 6, 6, 0, "Orgrimmar Inn");+            Plr->Gossip_SendPOI(1644.51f, -4447.27f, 6, 6, 0, "Orgrimmar Inn");             break;          case 5:     // The mailbox             SendQuickMenu(2558);-            Plr->Gossip_SendPOI(1622.53, -4388.79, 6, 6, 0, "Orgrimmar Mailbox");+            Plr->Gossip_SendPOI(1622.53f, -4388.79f, 6, 6, 0, "Orgrimmar Mailbox");             break;          case 6:     // The auction house             SendQuickMenu(3075);-            Plr->Gossip_SendPOI(1679.21, -4450.1, 6, 6, 0, "Orgrimmar Auction House");+            Plr->Gossip_SendPOI(1679.21f, -4450.1f, 6, 6, 0, "Orgrimmar Auction House"); 			break;          case 7:     // The zeppelin master             SendQuickMenu(3173);-            Plr->Gossip_SendPOI(1337.36, -4632.7, 6, 6, 0, "Orgrimmar Zeppelin Tower");+            Plr->Gossip_SendPOI(1337.36f, -4632.7f, 6, 6, 0, "Orgrimmar Zeppelin Tower");             break;          case 8:     // The weapon master             SendQuickMenu(4519);-            Plr->Gossip_SendPOI(2092.56, -4823.95, 6, 6, 0, "Sayoc & Hanashi");+            Plr->Gossip_SendPOI(2092.56f, -4823.95f, 6, 6, 0, "Sayoc & Hanashi");             break;  	    case 9:     // The stable master 			SendQuickMenu(5974);-            Plr->Gossip_SendPOI(2133.12, -4663.93, 6, 6, 0, "Xon'cha");+            Plr->Gossip_SendPOI(2133.12f, -4663.93f, 6, 6, 0, "Xon'cha");             break;          case 10:    // The officers' lounge 			SendQuickMenu(7046);-			Plr->Gossip_SendPOI(1633.56, -4249.37, 6, 6, 0, "Hall of Legends");+			Plr->Gossip_SendPOI(1633.56f, -4249.37f, 6, 6, 0, "Hall of Legends");             break;          case 11:    // The battlemaster 			SendQuickMenu(7521);-			Plr->Gossip_SendPOI(1990.41, -4794.15, 6, 6, 0, "Battlemasters Orgrimmar");+			Plr->Gossip_SendPOI(1990.41f, -4794.15f, 6, 6, 0, "Battlemasters Orgrimmar");             break;          case 12:    // A class trainer@@ -1807,121 +1807,121 @@          case 14: //Hunter             {-                Plr->Gossip_SendPOI(2114.84, -4625.31, 6, 6, 0, "Orgrimmar Hunter's Hall");+                Plr->Gossip_SendPOI(2114.84f, -4625.31f, 6, 6, 0, "Orgrimmar Hunter's Hall");                 SendQuickMenu(2559);             }break;          case 15: //Mage             {-                Plr->Gossip_SendPOI(1451.26, -4223.33, 6, 6, 0, "Darkbriar Lodge");+                Plr->Gossip_SendPOI(1451.26f, -4223.33f, 6, 6, 0, "Darkbriar Lodge");                 SendQuickMenu(2560);             }break;          case 16: //Priest             {-                Plr->Gossip_SendPOI(1442.21, -4183.24, 6, 6, 0, "Spirit Lodge");+                Plr->Gossip_SendPOI(1442.21f, -4183.24f, 6, 6, 0, "Spirit Lodge");                 SendQuickMenu(2561);             }break;          case 17: //Shaman             {-                Plr->Gossip_SendPOI(1925.34, -4181.89, 6, 6, 0, "Thrall's Fortress");+                Plr->Gossip_SendPOI(1925.34f, -4181.89f, 6, 6, 0, "Thrall's Fortress");                 SendQuickMenu(2562);             }break;          case 18: //Rogue             {-                Plr->Gossip_SendPOI(1773.39, -4278.97, 6, 6, 0, "Shadowswift Brotherhood");+                Plr->Gossip_SendPOI(1773.39f, -4278.97f, 6, 6, 0, "Shadowswift Brotherhood");                 SendQuickMenu(2563);             }break;          case 19: //Warlock             {-                Plr->Gossip_SendPOI(1849.57, -4359.68, 6, 6, 0, "Darkfire Enclave");+                Plr->Gossip_SendPOI(1849.57f, -4359.68f, 6, 6, 0, "Darkfire Enclave");                 SendQuickMenu(2564);             }break;          case 20: //Warrior             {-                Plr->Gossip_SendPOI(1983.92, -4794.2, 6, 6, 0, "Hall of the Brave");+                Plr->Gossip_SendPOI(1983.92f, -4794.2f, 6, 6, 0, "Hall of the Brave");                 SendQuickMenu(2565);             }break;  		case 21: //Paladin             {-                Plr->Gossip_SendPOI(1937.53, -4141.0, 6, 6, 0, "Thrall's Fortress");+                Plr->Gossip_SendPOI(1937.53f, -4141.0f, 6, 6, 0, "Thrall's Fortress");                 SendQuickMenu(2566);             }break;          case 22: //Alchemy             {-                Plr->Gossip_SendPOI(1955.17, -4475.79, 6, 6, 0, "Yelmak's Alchemy and Potions");+                Plr->Gossip_SendPOI(1955.17f, -4475.79f, 6, 6, 0, "Yelmak's Alchemy and Potions");                 SendQuickMenu(2497);             }break;          case 23: //Blacksmithing             {-                Plr->Gossip_SendPOI(2054.34, -4831.85, 6, 6, 0, "The Burning Anvil");+                Plr->Gossip_SendPOI(2054.34f, -4831.85f, 6, 6, 0, "The Burning Anvil");                 SendQuickMenu(2499);             }break;          case 24: //Cooking             {-                Plr->Gossip_SendPOI(1780.96, -4481.31, 6, 6, 0, "Borstan's Firepit");+                Plr->Gossip_SendPOI(1780.96f, -4481.31f, 6, 6, 0, "Borstan's Firepit");                 SendQuickMenu(2500);             }break;          case 25: //Enchanting             {-                Plr->Gossip_SendPOI(1917.5, -4434.95, 6, 6, 0, "Godan's Runeworks");+                Plr->Gossip_SendPOI(1917.5f, -4434.95f, 6, 6, 0, "Godan's Runeworks");                 SendQuickMenu(2501);             }break;          case 26: //Engineering             {-                Plr->Gossip_SendPOI(2038.45, -4744.75, 6, 6, 0, "Nogg's Machine Shop");+                Plr->Gossip_SendPOI(2038.45f, -4744.75f, 6, 6, 0, "Nogg's Machine Shop");                 SendQuickMenu(2653);             }break;          case 27: //First Aid             {-                Plr->Gossip_SendPOI(1485.21, -4160.91, 6, 6, 0, "Survival of the Fittest");+                Plr->Gossip_SendPOI(1485.21f, -4160.91f, 6, 6, 0, "Survival of the Fittest");                 SendQuickMenu(2502);             }break;          case 28: //Fishing             {-                Plr->Gossip_SendPOI(1994.15, -4655.7, 6, 6, 0, "Lumak's Fishing");+                Plr->Gossip_SendPOI(1994.15f, -4655.7f, 6, 6, 0, "Lumak's Fishing");                 SendQuickMenu(2503);             }break;          case 29: //Herbalism             {-                Plr->Gossip_SendPOI(1898.61, -4454.93, 6, 6, 0, "Jandi's Arboretum");+                Plr->Gossip_SendPOI(1898.61f, -4454.93f, 6, 6, 0, "Jandi's Arboretum");                 SendQuickMenu(2504);             }break;          case 30: //Leatherworking             {-                Plr->Gossip_SendPOI(1852.82, -4562.31, 6, 6, 0, "Kodohide Leatherworkers");+                Plr->Gossip_SendPOI(1852.82f, -4562.31f, 6, 6, 0, "Kodohide Leatherworkers");                 SendQuickMenu(2513);             }break;          case 31: //Mining             {-                Plr->Gossip_SendPOI(2029.79, -4704, 6, 6, 0, "Red Canyon Mining");+                Plr->Gossip_SendPOI(2029.79f, -4704, 6, 6, 0, "Red Canyon Mining");                 SendQuickMenu(2515);             }break;          case 32: //Skinning             {-                Plr->Gossip_SendPOI(1852.82, -4562.31, 6, 6, 0, "Kodohide Leatherworkers");+                Plr->Gossip_SendPOI(1852.82f, -4562.31f, 6, 6, 0, "Kodohide Leatherworkers");                 SendQuickMenu(2516);                     }break;  		case 33: //Tailoring             {-                Plr->Gossip_SendPOI(1802.66, -4560.66, 6, 6, 0, "Magar's Cloth Goods");+                Plr->Gossip_SendPOI(1802.66f, -4560.66f, 6, 6, 0, "Magar's Cloth Goods");                 SendQuickMenu(2518);             }break;         }@@ -1969,47 +1969,47 @@          case 1:     // The bank             SendQuickMenu(1292);-            Plr->Gossip_SendPOI(-1257.8, 24.14, 6, 6, 0, "Thunder Bluff Bank");+            Plr->Gossip_SendPOI(-1257.8f, 24.14f, 6, 6, 0, "Thunder Bluff Bank");             break;          case 2:     // The wind rider master             SendQuickMenu(1293);-            Plr->Gossip_SendPOI(-1196.43, 28.26, 6, 6, 0, "Wind Rider Roost");+            Plr->Gossip_SendPOI(-1196.43f, 28.26f, 6, 6, 0, "Wind Rider Roost");             break;          case 3:     // The guild master             SendQuickMenu(1291);-            Plr->Gossip_SendPOI(-1296.5, 127.57, 6, 6, 0, "Thunder Bluff Civic Information");+            Plr->Gossip_SendPOI(-1296.5f, 127.57f, 6, 6, 0, "Thunder Bluff Civic Information");             break;          case 4:     // The inn             SendQuickMenu(3153);-            Plr->Gossip_SendPOI(-1296, 39.7, 6, 6, 0, "Thunder Bluff Inn");+            Plr->Gossip_SendPOI(-1296, 39.7f, 6, 6, 0, "Thunder Bluff Inn");             break;          case 5:     // The mailbox             SendQuickMenu(3154);-            Plr->Gossip_SendPOI(-1263.59, 44.36, 6, 6, 0, "Thunder Bluff Mailbox");+            Plr->Gossip_SendPOI(-1263.59f, 44.36f, 6, 6, 0, "Thunder Bluff Mailbox");             break;          case 6:     // The auction house             SendQuickMenu(3155);-            Plr->Gossip_SendPOI(-1205.51, 105.74, 6, 6, 0, "Thunder Bluff Auction house");+            Plr->Gossip_SendPOI(-1205.51f, 105.74f, 6, 6, 0, "Thunder Bluff Auction house"); 			break;          case 7:     // The weapon master             SendQuickMenu(4520);-            Plr->Gossip_SendPOI(-1282.31, 89.56, 6, 6, 0, "Ansekhwa");+            Plr->Gossip_SendPOI(-1282.31f, 89.56f, 6, 6, 0, "Ansekhwa");             break;  	    case 8:     // The stable master 			SendQuickMenu(5977);-            Plr->Gossip_SendPOI(-1270.19, 48.84, 6, 6, 0, "Bulrug");+            Plr->Gossip_SendPOI(-1270.19f, 48.84f, 6, 6, 0, "Bulrug");             break;          case 9:    // The battlemaster 			SendQuickMenu(7527);-			Plr->Gossip_SendPOI(-1391.22, -81.33, 6, 6, 0, "Battlemasters Thunder Bluff");+			Plr->Gossip_SendPOI(-1391.22f, -81.33f, 6, 6, 0, "Battlemasters Thunder Bluff");             break;          case 10:    // A class trainer@@ -2047,103 +2047,103 @@          case 12: //Druid             {-                Plr->Gossip_SendPOI(-1054.47, -285, 6, 6, 0, "Hall of Elders");+                Plr->Gossip_SendPOI(-1054.47f, -285, 6, 6, 0, "Hall of Elders");                 SendQuickMenu(1294);             }break;          case 13: //Hunter             {-                Plr->Gossip_SendPOI(-1416.32, -114.28, 6, 6, 0, "Hunter's Hall");+                Plr->Gossip_SendPOI(-1416.32f, -114.28f, 6, 6, 0, "Hunter's Hall");                 SendQuickMenu(1295);             }break;          case 14: //Mage             {-                Plr->Gossip_SendPOI(-1061.2, 195.5, 6, 6, 0, "Pools of Vision");+                Plr->Gossip_SendPOI(-1061.2f, 195.5f, 6, 6, 0, "Pools of Vision");                 SendQuickMenu(1296);             }break;          case 15: //Priest             {-                Plr->Gossip_SendPOI(-1061.2, 195.5, 6, 6, 0, "Pools of Vision");+                Plr->Gossip_SendPOI(-1061.2f, 195.5f, 6, 6, 0, "Pools of Vision");                 SendQuickMenu(1297);             }break;          case 16: //Shaman             {-                Plr->Gossip_SendPOI(-989.54, 278.25, 6, 6, 0, "Hall of Spirits");+                Plr->Gossip_SendPOI(-989.54f, 278.25f, 6, 6, 0, "Hall of Spirits");                 SendQuickMenu(1298);             }break;          case 17: //Warrior 			{-                Plr->Gossip_SendPOI(-1416.32, -114.28, 6, 6, 0, "Hunter's Hall");+                Plr->Gossip_SendPOI(-1416.32f, -114.28f, 6, 6, 0, "Hunter's Hall");                 SendQuickMenu(1299);             }break;          case 18: //Alchemy             {-                Plr->Gossip_SendPOI(-1085.56, 27.29, 6, 6, 0, "Bena's Alchemy");+                Plr->Gossip_SendPOI(-1085.56f, 27.29f, 6, 6, 0, "Bena's Alchemy");                 SendQuickMenu(1332);             }break;          case 19: //Blacksmithing             {-                Plr->Gossip_SendPOI(-1239.75, 104.88, 6, 6, 0, "Karn's Smithy");+                Plr->Gossip_SendPOI(-1239.75f, 104.88f, 6, 6, 0, "Karn's Smithy");                 SendQuickMenu(1333);             }break;          case 20: //Cooking             {-                Plr->Gossip_SendPOI(-1214.5, -21.23, 6, 6, 0, "Aska's Kitchen");+                Plr->Gossip_SendPOI(-1214.5f, -21.23f, 6, 6, 0, "Aska's Kitchen");                 SendQuickMenu(1334);             }break;          case 21: //Enchanting             {-                Plr->Gossip_SendPOI(-1112.65, 48.26, 6, 6, 0, "Dawnstrider Enchanters");+                Plr->Gossip_SendPOI(-1112.65f, 48.26f, 6, 6, 0, "Dawnstrider Enchanters");                 SendQuickMenu(1335);             }break;          case 22: //First Aid             {-                Plr->Gossip_SendPOI(-996.58, 200.5, 6, 6, 0, "Spiritual Healing");+                Plr->Gossip_SendPOI(-996.58f, 200.5f, 6, 6, 0, "Spiritual Healing");                 SendQuickMenu(1336);             }break;          case 23: //Fishing             {-                Plr->Gossip_SendPOI(-1169.35, -68.87, 6, 6, 0, "Mountaintop Bait & Tackle");+                Plr->Gossip_SendPOI(-1169.35f, -68.87f, 6, 6, 0, "Mountaintop Bait & Tackle");                 SendQuickMenu(1337);             }break;          case 24: //Herbalism             {-                Plr->Gossip_SendPOI(-1137.7, -1.51, 6, 6, 0, "Holistic Herbalism");+                Plr->Gossip_SendPOI(-1137.7f, -1.51f, 6, 6, 0, "Holistic Herbalism");                 SendQuickMenu(1338);             }break;          case 25: //Leatherworking             {-                Plr->Gossip_SendPOI(-1156.22, 66.86, 6, 6, 0, "Thunder Bluff Armorers");+                Plr->Gossip_SendPOI(-1156.22f, 66.86f, 6, 6, 0, "Thunder Bluff Armorers");                 SendQuickMenu(1339);             }break;          case 26: //Mining             {-                Plr->Gossip_SendPOI(-1249.17, 155, 6, 6, 0, "Stonehoof Geology");+                Plr->Gossip_SendPOI(-1249.17f, 155, 6, 6, 0, "Stonehoof Geology");                 SendQuickMenu(1340);             }break;          case 27: //Skinning             {-                Plr->Gossip_SendPOI(-1148.56, 51.18, 6, 6, 0, "Mooranta");+                Plr->Gossip_SendPOI(-1148.56f, 51.18f, 6, 6, 0, "Mooranta");                 SendQuickMenu(1343);              }break;  		case 28: //Tailoring             {-                Plr->Gossip_SendPOI(-1156.22, 66.86, 6, 6, 0, "Thunder Bluff Armorers");+                Plr->Gossip_SendPOI(-1156.22f, 66.86f, 6, 6, 0, "Thunder Bluff Armorers");                 SendQuickMenu(1341);             }break;         }@@ -2194,12 +2194,12 @@          case 3:     // The inn             SendQuickMenu(4053);-            Plr->Gossip_SendPOI(-2361.38, -349.19, 6, 6, 0, "Bloodhoof Village Inn");      +            Plr->Gossip_SendPOI(-2361.38f, -349.19f, 6, 6, 0, "Bloodhoof Village Inn");       			break;          case 4:     // The stable master             SendQuickMenu(5976);-            Plr->Gossip_SendPOI(-2338.86, -357.56, 6, 6, 0, "Seikwa");+            Plr->Gossip_SendPOI(-2338.86f, -357.56f, 6, 6, 0, "Seikwa");             break;          case 5:     // A class trainer@@ -2236,25 +2236,25 @@          case 7: //Druid             {-                Plr->Gossip_SendPOI(-2312.15, -443.69, 6, 6, 0, "Gennia Runetotem");+                Plr->Gossip_SendPOI(-2312.15f, -443.69f, 6, 6, 0, "Gennia Runetotem");                 SendQuickMenu(4054);             }break;          case 8: //Hunter             {-                Plr->Gossip_SendPOI(-2178.14, -406.14, 6, 6, 0, "Yaw Sharpmane");+                Plr->Gossip_SendPOI(-2178.14f, -406.14f, 6, 6, 0, "Yaw Sharpmane");                 SendQuickMenu(4055);             }break;          case 9: //Shaman             {-                Plr->Gossip_SendPOI(-2301.5, -439.87, 6, 6, 0, "Narm Skychaser");+                Plr->Gossip_SendPOI(-2301.5f, -439.87f, 6, 6, 0, "Narm Skychaser");                 SendQuickMenu(4056);             }break;          case 10: //Warrior 			{-                Plr->Gossip_SendPOI(-2345.43, -494.11, 6, 6, 0, "Krang Stonehoof");+                Plr->Gossip_SendPOI(-2345.43f, -494.11f, 6, 6, 0, "Krang Stonehoof");                 SendQuickMenu(4057);             }break; @@ -2270,7 +2270,7 @@          case 13: //Cooking             {-                Plr->Gossip_SendPOI(-2263.34, -287.91, 6, 6, 0, "Pyall Silentstride");+                Plr->Gossip_SendPOI(-2263.34f, -287.91f, 6, 6, 0, "Pyall Silentstride");                 SendQuickMenu(4060);             }break; @@ -2281,13 +2281,13 @@          case 15: //First Aid             {-                Plr->Gossip_SendPOI(-2353.52, -355.82, 6, 6, 0, "Vira Younghoof");+                Plr->Gossip_SendPOI(-2353.52f, -355.82f, 6, 6, 0, "Vira Younghoof");                 SendQuickMenu(4062);             }break;          case 16: //Fishing             {-                Plr->Gossip_SendPOI(-2349.21, -241.37, 6, 6, 0, "Uthan Stillwater");+                Plr->Gossip_SendPOI(-2349.21f, -241.37f, 6, 6, 0, "Uthan Stillwater");                 SendQuickMenu(4063);             }break; @@ -2298,7 +2298,7 @@          case 18: //Leatherworking             {-                Plr->Gossip_SendPOI(-2257.12, -288.63, 6, 6, 0, "Chaw Stronghide");+                Plr->Gossip_SendPOI(-2257.12f, -288.63f, 6, 6, 0, "Chaw Stronghide");                 SendQuickMenu(4065);             }break; @@ -2309,7 +2309,7 @@          case 20: //Skinning             {-                Plr->Gossip_SendPOI(-2252.94, -291.32, 6, 6, 0, "Yonn Deepcut");+                Plr->Gossip_SendPOI(-2252.94f, -291.32f, 6, 6, 0, "Yonn Deepcut");                 SendQuickMenu(4067);              }break; @@ -2365,12 +2365,12 @@          case 3:     // The inn             SendQuickMenu(4034);-            Plr->Gossip_SendPOI(338.7, -4688.87, 6, 6, 0, "Razor Hill Inn");      +            Plr->Gossip_SendPOI(338.7f, -4688.87f, 6, 6, 0, "Razor Hill Inn");       			break;          case 4:     // The stable master             SendQuickMenu(5973);-            Plr->Gossip_SendPOI(330.31, -4710.66, 6, 6, 0, "Shoja'my");+            Plr->Gossip_SendPOI(330.31f, -4710.66f, 6, 6, 0, "Shoja'my");             break;          case 5:     // A class trainer@@ -2411,55 +2411,55 @@          case 7: //Hunter             {-                Plr->Gossip_SendPOI(276, -4706.72, 6, 6, 0, "Thotar");+                Plr->Gossip_SendPOI(276, -4706.72f, 6, 6, 0, "Thotar");                 SendQuickMenu(4013);             }break;                  case 8: //Mage             {-                Plr->Gossip_SendPOI(-839.33, -4935.6, 6, 6, 0, "Un'Thuwa");+                Plr->Gossip_SendPOI(-839.33f, -4935.6f, 6, 6, 0, "Un'Thuwa");                 SendQuickMenu(4014);             }break;          case 9: //Priest             {-                Plr->Gossip_SendPOI(296.22, -4828.1, 6, 6, 0, "Tai'jin");+                Plr->Gossip_SendPOI(296.22f, -4828.1f, 6, 6, 0, "Tai'jin");                 SendQuickMenu(4015);             }break;          case 10: //Rogue 			{-                Plr->Gossip_SendPOI(265.76, -4709, 6, 6, 0, "Kaplak");+                Plr->Gossip_SendPOI(265.76f, -4709, 6, 6, 0, "Kaplak");                 SendQuickMenu(4016);             }break;          case 11: //Shaman             {-                Plr->Gossip_SendPOI(307.79, -4836.97, 6, 6, 0, "Swart");+                Plr->Gossip_SendPOI(307.79f, -4836.97f, 6, 6, 0, "Swart");                 SendQuickMenu(4017);             }break;          case 12: //Warlock             {-                Plr->Gossip_SendPOI(355.88, -4836.45, 6, 6, 0, "Dhugru Gorelust");+                Plr->Gossip_SendPOI(355.88f, -4836.45f, 6, 6, 0, "Dhugru Gorelust");                 SendQuickMenu(4018);             }break;          case 13: //Warrior             {-                Plr->Gossip_SendPOI(312.3, -4824.66, 6, 6, 0, "Tarshaw Jaggedscar");+                Plr->Gossip_SendPOI(312.3f, -4824.66f, 6, 6, 0, "Tarshaw Jaggedscar");                 SendQuickMenu(4019);             }break;          case 14: //Alchemy             {-				Plr->Gossip_SendPOI(-800.25, -4894.33, 6, 6, 0, "Miao'zan");+				Plr->Gossip_SendPOI(-800.25f, -4894.33f, 6, 6, 0, "Miao'zan");                 SendQuickMenu(4020);             }break;          case 15: //Blacksmithing             {-				Plr->Gossip_SendPOI(373.24, -4716.45, 6, 6, 0, "Dwukk");+				Plr->Gossip_SendPOI(373.24f, -4716.45f, 6, 6, 0, "Dwukk");                 SendQuickMenu(4021);             }break; @@ -2475,25 +2475,25 @@ 			         case 18: //Engineering             {-                Plr->Gossip_SendPOI(368.95, -4723.95, 6, 6, 0, "Mukdrak");+                Plr->Gossip_SendPOI(368.95f, -4723.95f, 6, 6, 0, "Mukdrak");                 SendQuickMenu(4024);             }break;          case 19: //First Aid             {-                Plr->Gossip_SendPOI(327.17, -4825.62, 6, 6, 0, "Rawrk");+                Plr->Gossip_SendPOI(327.17f, -4825.62f, 6, 6, 0, "Rawrk");                 SendQuickMenu(4025);             }break;          case 20: //Fishing             {-                Plr->Gossip_SendPOI(-1065.48, -4777.43, 6, 6, 0, "Lau'Tiki");+                Plr->Gossip_SendPOI(-1065.48f, -4777.43f, 6, 6, 0, "Lau'Tiki");                 SendQuickMenu(4026);             }break;          case 21: //Herbalism             {-				Plr->Gossip_SendPOI(-836.25, -4896.89, 6, 6, 0, "Mishiki");+				Plr->Gossip_SendPOI(-836.25f, -4896.89f, 6, 6, 0, "Mishiki");                 SendQuickMenu(4027);             }break; @@ -2504,13 +2504,13 @@          case 23: //Mining             {-				Plr->Gossip_SendPOI(366.94, -4705, 6, 6, 0, "Krunn");+				Plr->Gossip_SendPOI(366.94f, -4705, 6, 6, 0, "Krunn");                 SendQuickMenu(4029);             }break;          case 24: //Skinning             {-                Plr->Gossip_SendPOI(-2252.94, -291.32, 6, 6, 0, "Yonn Deepcut");+                Plr->Gossip_SendPOI(-2252.94f, -291.32f, 6, 6, 0, "Yonn Deepcut");                 SendQuickMenu(4030);              }break; @@ -2566,12 +2566,12 @@          case 3:     // The inn             SendQuickMenu(4076);-            Plr->Gossip_SendPOI(2246.68, 241.89, 6, 6, 0, "Gallows` End Tavern"); +            Plr->Gossip_SendPOI(2246.68f, 241.89f, 6, 6, 0, "Gallows` End Tavern");  			break;          case 4:     // The stable master             SendQuickMenu(5978);-            Plr->Gossip_SendPOI(2267.66, 319.32, 6, 6, 0, "Morganus");+            Plr->Gossip_SendPOI(2267.66f, 319.32f, 6, 6, 0, "Morganus");             break;          case 5:     // A class trainer@@ -2611,7 +2611,7 @@          case 7: //Mage             {-                Plr->Gossip_SendPOI(2259.18, 240.93, 6, 6, 0, "Cain Firesong");+                Plr->Gossip_SendPOI(2259.18f, 240.93f, 6, 6, 0, "Cain Firesong");                 SendQuickMenu(4077);             }break;         @@ -2622,31 +2622,31 @@          case 9: //Priest             {-                Plr->Gossip_SendPOI(2259.18, 240.93, 6, 6, 0, "Dark Cleric Beryl");+                Plr->Gossip_SendPOI(2259.18f, 240.93f, 6, 6, 0, "Dark Cleric Beryl");                 SendQuickMenu(4078);             }break;          case 10: //Rogue 			{-                Plr->Gossip_SendPOI(2259.18, 240.93, 6, 6, 0, "Marion Call");+                Plr->Gossip_SendPOI(2259.18f, 240.93f, 6, 6, 0, "Marion Call");                 SendQuickMenu(4079);             }break;          case 11: //Warlock             {-                Plr->Gossip_SendPOI(2259.18, 240.93, 6, 6, 0, "Rupert Boch");+                Plr->Gossip_SendPOI(2259.18f, 240.93f, 6, 6, 0, "Rupert Boch");                 SendQuickMenu(4080);             }break;          case 12: //Warrior             {-                Plr->Gossip_SendPOI(2256.48, 240.32, 6, 6, 0, "Austil de Mon");+                Plr->Gossip_SendPOI(2256.48f, 240.32f, 6, 6, 0, "Austil de Mon");                 SendQuickMenu(4081);             }break;          case 13: //Alchemy             {-				Plr->Gossip_SendPOI(2263.25, 344.23, 6, 6, 0, "Carolai Anise");+				Plr->Gossip_SendPOI(2263.25f, 344.23f, 6, 6, 0, "Carolai Anise");                 SendQuickMenu(4082);             }break; @@ -2662,7 +2662,7 @@          case 16: //Enchanting             {-				Plr->Gossip_SendPOI(2250.35, 249.12, 6, 6, 0, "Vance Undergloom");+				Plr->Gossip_SendPOI(2250.35f, 249.12f, 6, 6, 0, "Vance Undergloom"); 				SendQuickMenu(4085);             }break; 			@@ -2673,25 +2673,25 @@          case 18: //First Aid             {-                Plr->Gossip_SendPOI(2246.68, 241.89, 6, 6, 0, "Nurse Neela");+                Plr->Gossip_SendPOI(2246.68f, 241.89f, 6, 6, 0, "Nurse Neela");                 SendQuickMenu(4087);             }break;          case 19: //Fishing             {-                Plr->Gossip_SendPOI(2292.37, -10.72, 6, 6, 0, "Clyde Kellen");+                Plr->Gossip_SendPOI(2292.37f, -10.72f, 6, 6, 0, "Clyde Kellen");                 SendQuickMenu(4088);             }break;          case 20: //Herbalism             {-				Plr->Gossip_SendPOI(2268.21, 331.69, 6, 6, 0, "Faruza");+				Plr->Gossip_SendPOI(2268.21f, 331.69f, 6, 6, 0, "Faruza");                 SendQuickMenu(4089);             }break;          case 21: //Leatherworking             {-				Plr->Gossip_SendPOI(2027, 78.72, 6, 6, 0, "Shelene Rhobart");+				Plr->Gossip_SendPOI(2027, 78.72f, 6, 6, 0, "Shelene Rhobart");                 SendQuickMenu(4090);             }break; @@ -2702,13 +2702,13 @@          case 23: //Skinning             {-                Plr->Gossip_SendPOI(2027, 78.72, 6, 6, 0, "Rand Rhobart");+                Plr->Gossip_SendPOI(2027, 78.72f, 6, 6, 0, "Rand Rhobart");                 SendQuickMenu(4092);              }break;  		case 24: //Tailoring             {-				Plr->Gossip_SendPOI(2160.45, 659.93, 6, 6, 0, "Bowen Brisboise");+				Plr->Gossip_SendPOI(2160.45f, 659.93f, 6, 6, 0, "Bowen Brisboise");                 SendQuickMenu(4093);             }break;         }@@ -2757,52 +2757,52 @@          case 1:     // Auction House             SendQuickMenu(3014);-            Plr->Gossip_SendPOI(-4957.39, -911.6, 6, 6, 0, "Ironforge Auction House");+            Plr->Gossip_SendPOI(-4957.39f, -911.6f, 6, 6, 0, "Ironforge Auction House");             break;          case 2:     // Bank of Ironforge             SendQuickMenu(2761);-            Plr->Gossip_SendPOI(-4891.91, -991.47, 6, 6, 0, "The Vault");+            Plr->Gossip_SendPOI(-4891.91f, -991.47f, 6, 6, 0, "The Vault");             break;          case 3:     // Deeprun Tram             SendQuickMenu(3814);-            Plr->Gossip_SendPOI(-4835.27, -1294.69, 6, 6, 0, "Deeprun Tram");+            Plr->Gossip_SendPOI(-4835.27f, -1294.69f, 6, 6, 0, "Deeprun Tram");             break;          case 4:     // Gryphon Master             SendQuickMenu(2762);-            Plr->Gossip_SendPOI(-4821.52, -1152.3, 6, 6, 0, "Ironforge Gryphon Master");+            Plr->Gossip_SendPOI(-4821.52f, -1152.3f, 6, 6, 0, "Ironforge Gryphon Master");             break;          case 5:     // Guild Master             SendQuickMenu(2764);-            Plr->Gossip_SendPOI(-5021, -996.45, 6, 6, 0, "Ironforge Visitor's Center");+            Plr->Gossip_SendPOI(-5021, -996.45f, 6, 6, 0, "Ironforge Visitor's Center");             break;          case 6:     // The Inn             SendQuickMenu(2768);-            Plr->Gossip_SendPOI(-4850.47, -872.57, 6, 6, 0, "Stonefire Tavern");+            Plr->Gossip_SendPOI(-4850.47f, -872.57f, 6, 6, 0, "Stonefire Tavern"); 			break;          case 7:     // Mailbox             SendQuickMenu(2769);-            Plr->Gossip_SendPOI(-4845.7, -880.55, 6, 6, 0, "Ironforge Mailbox");+            Plr->Gossip_SendPOI(-4845.7f, -880.55f, 6, 6, 0, "Ironforge Mailbox");             break;  	    case 8:     // Stable Master 			SendQuickMenu(5986);-            Plr->Gossip_SendPOI(-5010.2, -1262, 6, 6, 0, "Ulbrek Firehand");+            Plr->Gossip_SendPOI(-5010.2f, -1262, 6, 6, 0, "Ulbrek Firehand");             break;          case 9:    // Weapon Trainer 			SendQuickMenu(4518);-			Plr->Gossip_SendPOI(-5040, -1201.88, 6, 6, 0, "Bixi and Buliwyf");+			Plr->Gossip_SendPOI(-5040, -1201.88f, 6, 6, 0, "Bixi and Buliwyf");             break;          case 10:    // Battlemaster 			SendQuickMenu(7527);-			Plr->Gossip_SendPOI(-5038.54, -1266.44, 6, 6, 0, "Battlemasters Ironforge");+			Plr->Gossip_SendPOI(-5038.54f, -1266.44f, 6, 6, 0, "Battlemasters Ironforge");             break;          case 11:    // A class trainer@@ -2843,121 +2843,121 @@          case 13: //Hunter             {-                Plr->Gossip_SendPOI(-5023, -1253.68, 6, 6, 0, "Hall of Arms");+                Plr->Gossip_SendPOI(-5023, -1253.68f, 6, 6, 0, "Hall of Arms");                 SendQuickMenu(2770);             }break;          case 14: //Mage             {-                Plr->Gossip_SendPOI(-4627, -926.45, 6, 6, 0, "Hall of Mysteries");+                Plr->Gossip_SendPOI(-4627, -926.45f, 6, 6, 0, "Hall of Mysteries");                 SendQuickMenu(2771);             }break;          case 15: //Paladin             {-                Plr->Gossip_SendPOI(-4627.02, -926.45, 6, 6, 0, "Hall of Mysteries");+                Plr->Gossip_SendPOI(-4627.02f, -926.45f, 6, 6, 0, "Hall of Mysteries");                 SendQuickMenu(2773);             }break;          case 16: //Priest             {-                Plr->Gossip_SendPOI(-4627, -926.45, 6, 6, 0, "Hall of Mysteries");+                Plr->Gossip_SendPOI(-4627, -926.45f, 6, 6, 0, "Hall of Mysteries");                 SendQuickMenu(2772);             }break;          case 17: //Rogue             {-                Plr->Gossip_SendPOI(-4647.83, -1124, 6, 6, 0, "Ironforge Rogue Trainer");+                Plr->Gossip_SendPOI(-4647.83f, -1124, 6, 6, 0, "Ironforge Rogue Trainer");                 SendQuickMenu(2774);             }break;          case 18: //Warlock 			{-                Plr->Gossip_SendPOI(-4605, -1110.45, 6, 6, 0, "Ironforge Warlock Trainer");+                Plr->Gossip_SendPOI(-4605, -1110.45f, 6, 6, 0, "Ironforge Warlock Trainer");                 SendQuickMenu(2775);             }break;          case 19: //Warrior 			{-                Plr->Gossip_SendPOI(-5023.08, -1253.68, 6, 6, 0, "Hall of Arms");+                Plr->Gossip_SendPOI(-5023.08f, -1253.68f, 6, 6, 0, "Hall of Arms");                 SendQuickMenu(2776);             }break;          case 20: //Shaman 			{-                Plr->Gossip_SendPOI(-4722.02, -1150.66, 6, 6, 0, "Ironforge Shaman Trainer");+                Plr->Gossip_SendPOI(-4722.02f, -1150.66f, 6, 6, 0, "Ironforge Shaman Trainer");                 SendQuickMenu(1299);             }break;          case 21: //Alchemy             {-                Plr->Gossip_SendPOI(-4858.5, -1241.83, 6, 6, 0, "Berryfizz's Potions and Mixed Drinks");+                Plr->Gossip_SendPOI(-4858.5f, -1241.83f, 6, 6, 0, "Berryfizz's Potions and Mixed Drinks");                 SendQuickMenu(2794);             }break;          case 22: //Blacksmithing             {-                Plr->Gossip_SendPOI(-4796.97, -1110.17, 6, 6, 0, "The Great Forge");+                Plr->Gossip_SendPOI(-4796.97f, -1110.17f, 6, 6, 0, "The Great Forge");                 SendQuickMenu(2795);             }break;          case 23: //Cooking             {-                Plr->Gossip_SendPOI(-4767.83, -1184.59, 6, 6, 0, "The Bronze Kettle");+                Plr->Gossip_SendPOI(-4767.83f, -1184.59f, 6, 6, 0, "The Bronze Kettle");                 SendQuickMenu(2796);             }break;          case 24: //Enchanting             {-                Plr->Gossip_SendPOI(-4803.72, -1196.53, 6, 6, 0, "Thistlefuzz Arcanery");+                Plr->Gossip_SendPOI(-4803.72f, -1196.53f, 6, 6, 0, "Thistlefuzz Arcanery");                 SendQuickMenu(2797);             }break;  		case 25: //Engineering             {-                Plr->Gossip_SendPOI(-4799.56, -1250.23, 6, 6, 0, "Springspindle's Gadgets");+                Plr->Gossip_SendPOI(-4799.56f, -1250.23f, 6, 6, 0, "Springspindle's Gadgets");                 SendQuickMenu(2798);             }break;          case 26: //First Aid             {-                Plr->Gossip_SendPOI(-4881.6, -1153.13, 6, 6, 0, "Ironforge Physician");+                Plr->Gossip_SendPOI(-4881.6f, -1153.13f, 6, 6, 0, "Ironforge Physician");                 SendQuickMenu(2799);             }break;          case 27: //Fishing             {-                Plr->Gossip_SendPOI(-4597.91, -1091.93, 6, 6, 0, "Traveling Fisherman");+                Plr->Gossip_SendPOI(-4597.91f, -1091.93f, 6, 6, 0, "Traveling Fisherman");                 SendQuickMenu(2800);             }break;          case 28: //Herbalism             {-                Plr->Gossip_SendPOI(-4876.9, -1151.92, 6, 6, 0, "Ironforge Physician");+                Plr->Gossip_SendPOI(-4876.9f, -1151.92f, 6, 6, 0, "Ironforge Physician");                 SendQuickMenu(2801);             }break;          case 29: //Leatherworking             {-                Plr->Gossip_SendPOI(-4745, -1027.57, 6, 6, 0, "Finespindle's Leather Goods");+                Plr->Gossip_SendPOI(-4745, -1027.57f, 6, 6, 0, "Finespindle's Leather Goods");                 SendQuickMenu(2802);             }break;          case 30: //Mining             {-                Plr->Gossip_SendPOI(-4705.06, -1116.43, 6, 6, 0, "Deepmountain Mining Guild");+                Plr->Gossip_SendPOI(-4705.06f, -1116.43f, 6, 6, 0, "Deepmountain Mining Guild");                 SendQuickMenu(2804);             }break;          case 31: //Skinning             {-                Plr->Gossip_SendPOI(-4745, -1027.57, 6, 6, 0, "Finespindle's Leather Goods");+                Plr->Gossip_SendPOI(-4745, -1027.57f, 6, 6, 0, "Finespindle's Leather Goods");                 SendQuickMenu(2805);              }break;  		case 32: //Tailoring             {-                Plr->Gossip_SendPOI(-4719.60, -1056.96, 6, 6, 0, "Stonebrow's Clothier");+                Plr->Gossip_SendPOI(-4719.60f, -1056.96f, 6, 6, 0, "Stonebrow's Clothier");                 SendQuickMenu(2807);             }break;         }@@ -3013,12 +3013,12 @@ 			         case 4:     //The Inn             SendQuickMenu(4291);-            Plr->Gossip_SendPOI(-5582.66, -525.89, 6, 6, 0, "Thunderbrew Distillery");+            Plr->Gossip_SendPOI(-5582.66f, -525.89f, 6, 6, 0, "Thunderbrew Distillery"); 			break;          case 5:     //Stable Master             SendQuickMenu(5985);-            Plr->Gossip_SendPOI(-5604, -509.58, 6, 6, 0, "Shelby Stoneflint");+            Plr->Gossip_SendPOI(-5604, -509.58f, 6, 6, 0, "Shelby Stoneflint");             break;          case 6:     //Class Trainer@@ -3059,43 +3059,43 @@          case 8: //Hunter             {-                Plr->Gossip_SendPOI(-5618.29, -454.25, 6, 6, 0, "Grif Wildheart");+                Plr->Gossip_SendPOI(-5618.29f, -454.25f, 6, 6, 0, "Grif Wildheart");                 SendQuickMenu(4293);             }break;          case 9: //Mage             {-                Plr->Gossip_SendPOI(-5585.6, -539.99, 6, 6, 0, "Magis Sparkmantle");+                Plr->Gossip_SendPOI(-5585.6f, -539.99f, 6, 6, 0, "Magis Sparkmantle");                 SendQuickMenu(4294);             }break;          case 10: //Paladin             {-                Plr->Gossip_SendPOI(-5585.6, -539.99, 6, 6, 0, "Azar Stronghammer");+                Plr->Gossip_SendPOI(-5585.6f, -539.99f, 6, 6, 0, "Azar Stronghammer");                 SendQuickMenu(4295);             }break;          case 11: //Priest 			{-                Plr->Gossip_SendPOI(-5591.74, -525.61, 6, 6, 0, "Maxan Anvol");+                Plr->Gossip_SendPOI(-5591.74f, -525.61f, 6, 6, 0, "Maxan Anvol");                 SendQuickMenu(4296);             }break;          case 12: //Rogue             {-                Plr->Gossip_SendPOI(-5602.75, -542.4, 6, 6, 0, "Hogral Bakkan");+                Plr->Gossip_SendPOI(-5602.75f, -542.4f, 6, 6, 0, "Hogral Bakkan");                 SendQuickMenu(4297);             }break;          case 13: //Warlock             {-                Plr->Gossip_SendPOI(-5641.97, -523.76, 6, 6, 0, "Gimrizz Shadowcog");+                Plr->Gossip_SendPOI(-5641.97f, -523.76f, 6, 6, 0, "Gimrizz Shadowcog");                 SendQuickMenu(4298);             }break;          case 14: //Warrior             {-                Plr->Gossip_SendPOI(-5604.79, -529.38, 6, 6, 0, "Granis Swiftaxe");+                Plr->Gossip_SendPOI(-5604.79f, -529.38f, 6, 6, 0, "Granis Swiftaxe");                 SendQuickMenu(4299);             }break; @@ -3106,13 +3106,13 @@          case 16: //Blacksmithing             {-				Plr->Gossip_SendPOI(-5584.72, -428.41, 6, 6, 0, "Tognus Flintfire");+				Plr->Gossip_SendPOI(-5584.72f, -428.41f, 6, 6, 0, "Tognus Flintfire");                 SendQuickMenu(4302);             }break;          case 17: //Cooking             {-				Plr->Gossip_SendPOI(-5596.85, -541.43, 6, 6, 0, "Gremlock Pilsnor");+				Plr->Gossip_SendPOI(-5596.85f, -541.43f, 6, 6, 0, "Gremlock Pilsnor");                 SendQuickMenu(4303);             }break; @@ -3128,13 +3128,13 @@          case 20: //First Aid             {-                Plr->Gossip_SendPOI(-5603.67, -523.57, 6, 6, 0, "Thamner Pol");+                Plr->Gossip_SendPOI(-5603.67f, -523.57f, 6, 6, 0, "Thamner Pol");                 SendQuickMenu(4306);             }break;          case 21: //Fishing             {-                Plr->Gossip_SendPOI(-5202.39, -51.36, 6, 6, 0, "Paxton Ganter");+                Plr->Gossip_SendPOI(-5202.39f, -51.36f, 6, 6, 0, "Paxton Ganter");                 SendQuickMenu(4307);             }break; @@ -3150,7 +3150,7 @@          case 24: //Mining             {-				Plr->Gossip_SendPOI(-5531, -666.53, 6, 6, 0, "Yarr Hamerstone");+				Plr->Gossip_SendPOI(-5531, -666.53f, 6, 6, 0, "Yarr Hamerstone");                 SendQuickMenu(4311);             }break; @@ -3203,7 +3203,7 @@          case 1:     //Bat Handler             SendQuickMenu(2593);-			Plr->Gossip_SendPOI(9376.4, -7164.92, 6, 6, 0, "Silvermoon City, Flight Master");+			Plr->Gossip_SendPOI(9376.4f, -7164.92f, 6, 6, 0, "Silvermoon City, Flight Master");             break;          case 2:     //Guild Master@@ -3212,12 +3212,12 @@ 			         case 3:     //The Inn             SendQuickMenu(2593);-            Plr->Gossip_SendPOI(9476.916, -6859.2, 6, 6, 0, "Falconwing Square, Innkeeper");+            Plr->Gossip_SendPOI(9476.916f, -6859.2f, 6, 6, 0, "Falconwing Square, Innkeeper"); 			break;          case 4:     //Stable Master             SendQuickMenu(2593);-            Plr->Gossip_SendPOI(9487.6, -6830.59, 6, 6, 0, "Falconwing Square, Stable Master");+            Plr->Gossip_SendPOI(9487.6f, -6830.59f, 6, 6, 0, "Falconwing Square, Stable Master");             break;          case 5:     //Class Trainer@@ -3264,61 +3264,61 @@          case 8: //Hunter             {-                Plr->Gossip_SendPOI(9529.2, -6864.58, 6, 6, 0, "Falconwing Square, Hunter Trainer");+                Plr->Gossip_SendPOI(9529.2f, -6864.58f, 6, 6, 0, "Falconwing Square, Hunter Trainer");                 SendQuickMenu(2593);             }break;          case 9: //Mage             {-                Plr->Gossip_SendPOI(9462.24, -6853.45, 6, 6, 0, "Falconwing Square, Mage Trainer");+                Plr->Gossip_SendPOI(9462.24f, -6853.45f, 6, 6, 0, "Falconwing Square, Mage Trainer");                 SendQuickMenu(2593);             }break;          case 10: //Paladin <-- Needs to change flag to other sign (don't know how to describe it) 			{-                Plr->Gossip_SendPOI(9516.05, -6870.96, 6, 6, 0, "Falconwing Square, Paladin Trainer");+                Plr->Gossip_SendPOI(9516.05f, -6870.96f, 6, 6, 0, "Falconwing Square, Paladin Trainer");                 SendQuickMenu(2593);             }break;          case 11: //Priest             {-                Plr->Gossip_SendPOI(9466.62, -6844.23, 6, 6, 0, "Falconwing Square, Priest Trainer");+                Plr->Gossip_SendPOI(9466.62f, -6844.23f, 6, 6, 0, "Falconwing Square, Priest Trainer");                 SendQuickMenu(2593);             }break;          case 12: //Rogue             {-                Plr->Gossip_SendPOI(9534.15, -6876.0, 6, 6, 0, "Falconwing Square, Rogue Trainer");+                Plr->Gossip_SendPOI(9534.15f, -6876.0f, 6, 6, 0, "Falconwing Square, Rogue Trainer");                 SendQuickMenu(2593);             }break;          case 13: //Warlock             {-                Plr->Gossip_SendPOI(9467.63, -6862.82, 6, 6, 0, "Falconwing Square, Warlock Trainer");+                Plr->Gossip_SendPOI(9467.63f, -6862.82f, 6, 6, 0, "Falconwing Square, Warlock Trainer");                 SendQuickMenu(2593);             }break;          case 14: //Alchemy             {-				Plr->Gossip_SendPOI(8661.36, -6367.0, 6, 6, 0, "Saltheril's Haven, Alchemist");+				Plr->Gossip_SendPOI(8661.36f, -6367.0f, 6, 6, 0, "Saltheril's Haven, Alchemist");                 SendQuickMenu(2593);             }break;          case 15: //Blacksmithing             {-				Plr->Gossip_SendPOI(8986.43, -7419.07, 6, 6, 0, "Farstrider Retreat, Blacksmith");+				Plr->Gossip_SendPOI(8986.43f, -7419.07f, 6, 6, 0, "Farstrider Retreat, Blacksmith");                 SendQuickMenu(2593);             }break;          case 16: //Cooking             {-				Plr->Gossip_SendPOI(9494.86, -6879.45, 6, 6, 0, "Falconwing Square, Cook");+				Plr->Gossip_SendPOI(9494.86f, -6879.45f, 6, 6, 0, "Falconwing Square, Cook");                 SendQuickMenu(2593);             }break;          case 17: //Enchanting             {-				Plr->Gossip_SendPOI(8657.6, -6366.7, 6, 6, 0, "Saltheril's Haven, Enchanter");+				Plr->Gossip_SendPOI(8657.6f, -6366.7f, 6, 6, 0, "Saltheril's Haven, Enchanter"); 				SendQuickMenu(2593);             }break; 			@@ -3329,7 +3329,7 @@          case 19: //First Aid             {-                Plr->Gossip_SendPOI(9479.53, -6880.07, 6, 6, 0, "Falconwing Square, First Aid");+                Plr->Gossip_SendPOI(9479.53f, -6880.07f, 6, 6, 0, "Falconwing Square, First Aid");                 SendQuickMenu(2593);             }break; @@ -3340,19 +3340,19 @@          case 21: //Herbalism             {-				Plr->Gossip_SendPOI(8678.92, -6329.09, 6, 6, 0, "Saltheril's Haven, Herbalist");+				Plr->Gossip_SendPOI(8678.92f, -6329.09f, 6, 6, 0, "Saltheril's Haven, Herbalist");                 SendQuickMenu(2593);             }break;          case 22: //Jewelcrafting             {-				Plr->Gossip_SendPOI(9484.79, -6876.58, 6, 6, 0, "Falconwing Square, Jewelcrafter");+				Plr->Gossip_SendPOI(9484.79f, -6876.58f, 6, 6, 0, "Falconwing Square, Jewelcrafter");                 SendQuickMenu(2593);             }break;          case 23: //Leatherworking             {-				Plr->Gossip_SendPOI(9363.75, -7130.75, 6, 6, 0, "Eversong Woods, Leatherworker");+				Plr->Gossip_SendPOI(9363.75f, -7130.75f, 6, 6, 0, "Eversong Woods, Leatherworker");                 SendQuickMenu(2593);             }break; @@ -3363,13 +3363,13 @@          case 25: //Skinning             {-				Plr->Gossip_SendPOI(9362.89, -7134.58, 6, 6, 0, "Eversong Woods, Skinner");+				Plr->Gossip_SendPOI(9362.89f, -7134.58f, 6, 6, 0, "Eversong Woods, Skinner");                 SendQuickMenu(2593);             }break;  		case 26: //Tailoring             {-				Plr->Gossip_SendPOI(8680.36, -6327.51, 6, 6, 0, "Saltheril's Haven, Tailor");+				Plr->Gossip_SendPOI(8680.36f, -6327.51f, 6, 6, 0, "Saltheril's Haven, Tailor");                 SendQuickMenu(2593);             }break;         }@@ -3426,12 +3426,12 @@          case 4:     //Inn             SendQuickMenu(2593);-            Plr->Gossip_SendPOI(-4127.81, -12467.7, 6, 6, 0, "Azure Watch, Innkeeper");+            Plr->Gossip_SendPOI(-4127.81f, -12467.7f, 6, 6, 0, "Azure Watch, Innkeeper");             break;          case 5:     //Stable Master             SendQuickMenu(2593);-            Plr->Gossip_SendPOI(-4146.42, -12492.7, 6, 6, 0, "Azure Watch, Stable Master");+            Plr->Gossip_SendPOI(-4146.42f, -12492.7f, 6, 6, 0, "Azure Watch, Stable Master");             break;          case 6:     //Class Trainer@@ -3478,55 +3478,55 @@          case 9: //Hunter             {-                Plr->Gossip_SendPOI(-4203.65, -12467.7, 6, 6, 0, "Azure Watch, Hunter Trainer");+                Plr->Gossip_SendPOI(-4203.65f, -12467.7f, 6, 6, 0, "Azure Watch, Hunter Trainer");                 SendQuickMenu(2593);             }break;          case 10: //Mage             {-                Plr->Gossip_SendPOI(-4149.62, -12530.1, 6, 6, 0, "Azure Watch, Mage Trainer");+                Plr->Gossip_SendPOI(-4149.62f, -12530.1f, 6, 6, 0, "Azure Watch, Mage Trainer");                 SendQuickMenu(2593);             }break;          case 11: //Paladin 			{-                Plr->Gossip_SendPOI(-4138.98, -12468.5, 6, 6, 0, "Azure Watch, Paladin Trainer");+                Plr->Gossip_SendPOI(-4138.98f, -12468.5f, 6, 6, 0, "Azure Watch, Paladin Trainer");                 SendQuickMenu(2593);             }break;          case 12: //Priest             {-                Plr->Gossip_SendPOI(-4131.66, -12478.6, 6, 6, 0, "Azure Watch, Priest Trainer");+                Plr->Gossip_SendPOI(-4131.66f, -12478.6f, 6, 6, 0, "Azure Watch, Priest Trainer");                 SendQuickMenu(2593);             }break;          case 13: //Shaman             {-                Plr->Gossip_SendPOI(-4162.33, -12456.1, 6, 6, 0, "Azure Watch, Shaman Trainer");+                Plr->Gossip_SendPOI(-4162.33f, -12456.1f, 6, 6, 0, "Azure Watch, Shaman Trainer");                 SendQuickMenu(2593);             }break;          case 14: //Warrior             {-                Plr->Gossip_SendPOI(-4165.05, -12536.4, 6, 6, 0, "Azure Watch, Warrior Trainer");+                Plr->Gossip_SendPOI(-4165.05f, -12536.4f, 6, 6, 0, "Azure Watch, Warrior Trainer");                 SendQuickMenu(2593);             }break;          case 15: //Alchemy             {-                Plr->Gossip_SendPOI(-4191.15, -12470, 6, 6, 0, "Azure Watch, Alchemist");+                Plr->Gossip_SendPOI(-4191.15f, -12470, 6, 6, 0, "Azure Watch, Alchemist");                 SendQuickMenu(2593);             }break;          case 16: //Blacksmithing             {-				Plr->Gossip_SendPOI(-4726.29, -12387.0, 6, 6, 0, "Odesyus' Landing, Blacksmith");+				Plr->Gossip_SendPOI(-4726.29f, -12387.0f, 6, 6, 0, "Odesyus' Landing, Blacksmith");                 SendQuickMenu(2593);             }break;          case 17: //Cooking             {-				Plr->Gossip_SendPOI(-4708.59, -12400.3, 6, 6, 0, "Odesyus' Landing, Cook");+				Plr->Gossip_SendPOI(-4708.59f, -12400.3f, 6, 6, 0, "Odesyus' Landing, Cook");                 SendQuickMenu(2593);             }break; @@ -3537,25 +3537,25 @@ 			         case 19: //Engineering             {-                Plr->Gossip_SendPOI(-4157.57, -12470.2, 6, 6, 0, "Azure Watch, Engineering Trainer");+                Plr->Gossip_SendPOI(-4157.57f, -12470.2f, 6, 6, 0, "Azure Watch, Engineering Trainer");                 SendQuickMenu(2593);             }break;          case 20: //First Aid             {-                Plr->Gossip_SendPOI(-4199.1, -12469.9, 6, 6, 0, "Azure Watch, First Aid Trainer");+                Plr->Gossip_SendPOI(-4199.1f, -12469.9f, 6, 6, 0, "Azure Watch, First Aid Trainer");                 SendQuickMenu(2593);             }break;          case 21: //Fishing             {-                Plr->Gossip_SendPOI(-4266.34, -12985.4, 6, 6, 0, "Ammen Ford, Fisherwoman");+                Plr->Gossip_SendPOI(-4266.34f, -12985.4f, 6, 6, 0, "Ammen Ford, Fisherwoman");                 SendQuickMenu(2593);             }break;          case 22: //Herbalism             {-                Plr->Gossip_SendPOI(-4189.43, -12459.4, 6, 6, 0, "Azure Watch, Herbalist");+                Plr->Gossip_SendPOI(-4189.43f, -12459.4f, 6, 6, 0, "Azure Watch, Herbalist");                 SendQuickMenu(2593);             }break; @@ -3566,25 +3566,25 @@          case 24: //Leatherworking             {-                Plr->Gossip_SendPOI(-3442.68, -12322.2, 6, 6, 0, "Stillpine Hold, Leatherworker");+                Plr->Gossip_SendPOI(-3442.68f, -12322.2f, 6, 6, 0, "Stillpine Hold, Leatherworker");                 SendQuickMenu(2593);             }break;          case 25: //Mining             {-				Plr->Gossip_SendPOI(-4179.89, -12493.1, 6, 6, 0, "Azure Watch, Mining Trainer");+				Plr->Gossip_SendPOI(-4179.89f, -12493.1f, 6, 6, 0, "Azure Watch, Mining Trainer");                 SendQuickMenu(2593);             }break;          case 26: //Skinning             {-				Plr->Gossip_SendPOI(-3431.17, -12316.5, 6, 6, 0, "Stillpine Hold, Skinner");+				Plr->Gossip_SendPOI(-3431.17f, -12316.5f, 6, 6, 0, "Stillpine Hold, Skinner");                 SendQuickMenu(2593);             }break;  		case 27: //Tailoring             {-				Plr->Gossip_SendPOI(-4711.54, -12386.7, 6, 6, 0, "Odesyus' Landing, Tailor");+				Plr->Gossip_SendPOI(-4711.54f, -12386.7f, 6, 6, 0, "Odesyus' Landing, Tailor");                 SendQuickMenu(2593);             }break;         }