All pastes #792971 Raw Edit

Bank DS

public text v1 · immutable
·published 2007-11-21 21:10 UTC
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0:0) When everything is starting up,
            (5:300) set variable %Housebank to the value 100.
(0:18) When somebody drops object type 35,
      (1:17) and the triggering furre (moved from/is standing at) floor type 178,
         (5:302) take variable %Housebank and add 2 to it.