All pastes #79275 Raw Edit

Void pl0x

public text v1 · immutable
·published 2006-07-05 04:23 UTC
rendered paste body
alias c1 { return $+(05,$1-) } 
alias c2 { return $+(03,$1-) } 

on *:text:*:#: { 
  tokenize 32 $strip($1-) 
  if ($left($1,1) !isin @!.) halt 
  if ($right($1,-1) == void) var %style = astats 
  elseif ($regex($1,cmb)) var %style = combat 
  elseif ($void($remove($1,@,!,.))) var %style = istat, %skill = $void($remove($1,@,!,.)) 
  elseif ($right($1,-1) == setrsn) && ($2) { 
    if ($2 == -h) { 
      writeini DefRSN.ini RSNs $mask($fulladdress,3) $replace($3-,$chr(32),-) 
      .notice $nick You're default RSN for the host $mask($fulladdress,3) has been set to $3- 
    } 
    else { 
      writeini DefRSN.ini RSNs $nick $replace($2-,$chr(32),-) 
      .notice $nick You're default RSN for the nick $nick has been set to $2- 
    } 
    halt 
  } 
  else halt 

  inc %ID 
  if ($len($2-) > 12) { 
    $($+(%,stats.display.,%ID),2) $c1(The nick) $c2($2-) $c1(is too long) 
    cleanup %ID 
    halt 
  } 
  elseif ($2) set $+(%,stats.rsn.,%ID) $replace($2-,$chr(32),-) 
  elseif ($readini(DefRSN.ini,RSNs,$mask($fulladdress,3))) set $+(%,stats.rsn.,%ID) $ifmatch 
  elseif ($readini(DefRSN.ini,RSNs,$nick)) set $+(%,stats.rsn.,%ID) $ifmatch 
  else set $+(%,stats.rsn.,%ID) $nick 

  set $+(%,stats.style.,%ID) %style 
  set $+(%,stats.skill.,%ID) %skill 
  set $+(%,stats.display.,%ID) $iif($left($1,1) == @,msg $chan,notice $nick) 
  sockopen $+(stats.,%ID) hiscore.runescape.com 80 
} 

on *:sockopen:stats.*: { 
  var %id = $gettok($sockname,2,46) 
  sockwrite -n $sockname GET /lang/en/aff/runescape/hiscorepersonal.ws?user1= $+ $($+(%,stats.rsn.,%ID),2) HTTP/1.1 
  sockwrite -n $sockname Host: hiscore.runescape.com $+ $crlf $+ $crlf 
} 
on *:sockread:stats.*: { 
  sockread &Incoming 
  bwrite $sockname -1 -1 &Incoming 
  if ($bfind(&Incoming, 1, </html>).text) makehash $sockname 
  elseif ($bfind(&Incoming, 1, does not feature in the hiscores.).text) { 
    $($+(%,stats.display.,%ID),2) $c1(The nick) $c2($($+(%,stats.rsn.,%ID),2)) $c1(Does not appear in the hiscores) 
    cleanup $gettok($sockname,2,46) 
  } 
} 
alias -l makehash { 
  var %file = $1 
  bread %file 1 $file(%file).size &stats 
  var %currentstat, %x = 1 
  while (%x) { 
    var %x = $bfind(&stats,$calc(%x + 1),<a href="overall.ws?table=) 
    var %currentstat = $striptags($bvar(&stats,%x,200).text) 
    tokenize 32 %currentstat 
    hadd -m %file $1 $2 $3 $4 $xp2next($3,$4) 
  } 
  process %file 
} 
alias process { 
  var %table = $1, %id = $gettok($1,2,46), %x = 0, $& 
    %display = $($+(%,stats.display.,%ID),2), $& 
    %rsn = $($+(%,stats.rsn.,%ID),2), $& 
    %skill = $($+(%,stats.skill.,%ID),2), $& 
    %style = $($+(%,stats.style.,%ID),2) 

  if (%style == astats) { 
    while (%x <= 21) { 
      tokenize 32 $hget(%table,$void(%x)) 
      if ($2) var %statline = %statline $c1($void(%x)) $c2($2) 
      inc %x 
    } 
    %display $c1(Pest Control points required for) $c2(%rsn) $+ $c1(:) 
    %display %statline
  } 
  elseif (%style == istat) { 
    if (!$hget(%table,%skill)) %display $c1(The nick) $c2(%rsn) $c1(does not appear in the hiscores for) $c2(%skill) 
    else { 
      tokenize 32 $hget(%table,%skill) 
      %display $c2(%skill) $c1(Void points for) $c2(%rsn) $+ $c1(:) 
      %display $c1(Rank:) $c2($1) $c1(Level:) $c2($bytes($2,b)) $c1(Exp:) $c2($3) $& 
        $iif(%skill != Overall,$c1(Rounds of PC for level:) $c2($ceil($calc($bytes($4,b)) / $bytes($2,b) * $bytes($2,b) / 6))))
    } 
  } 
  elseif (%style == combat) { 

    var %meleecombat  = $calc(%a * %a.mult + %s * %s.mult + %d * %d.mult + %h * %h.mult + %p * %p.mult), $& 
      %RangedCombat = $calc(%r * %r.mult + %p * %p.mult + %d * %d.mult + %h * %h.mult), $& 
      %MagicCombat  = $calc(%m * %m.mult + %p * %p.mult + %d * %d.mult + %h * %h.mult) 

    if (%MagicCombat == %RangedCombat) && (%MagicCombat == %RangedCombat) { 
      %display $c1(The nick) $c2(%rsn) $c1(does not appear in the hiscores for any combat skills) 
      cleanup %id 
      halt 
    } 
    elseif (%MagicCombat > %RangedCombat) && (%MagicCombat > %MeleeCombat) var %cmbstyle = Magic, %Combat = %MagicCombat 
    elseif (%RangedCombat > %MeleeCombat) var %cmbstyle = Ranged, %Combat = %RangedCombat 
    else var %cmbstyle = melee, %combat = %MeleeCombat 

    var %cmb.temp = $abs($calc($int($calc(%combat +1)) - %combat)), $& 
      %a.2lvl = $ceil($calc(%cmb.temp / %a.mult)), %s.2lvl = $ceil($calc(%cmb.temp / %s.mult)), $& 
      %d.2lvl = $ceil($calc(%cmb.temp / %d.mult)), %m.2lvl = $ceil($calc(%cmb.temp / %m.mult)), $& 
      %r.2lvl = $ceil($calc(%cmb.temp / %r.mult)), %p.2lvl = $ceil($calc(%cmb.temp / %p.mult)) 

    if (%cmbstyle == magic) var %dynamic.2lvl = $c1(Magic:) $c2(%m) 
    elseif (%cmbstyle == Ranged) var %dynamic.2lvl = $c1(Ranged:) $c2(%r) 
    else var %dynamic.2lvl = $c1(Att:) $c2(%a) $c1(Str:) $c2(%s) 
    var %combat = $round(%combat,2), %next = $ceil(%combat) 

    %display $c1(Void Points For) $c2(%rsn)
    %display $c1(Attack:) $c2(%att) $c1(Defence:) $c2(%def) $c1(Strength:) $c2(%str) $c1(Hits:) $c2(%HP) $& 
      $c1(Mage:) $c2(%mage) $c1(Range:) $c2(%range) $c1(Pray:) $c2(%prayer) 
  } 
  cleanup %id 
} 

alias -l cleanup { 
  unset $+(%,stats.*.,$1) 
  sockclose $+(Stats.,$1) 
  .remove $+(Stats.,$1) 
} 

alias -l xp { 
  var %x = 1, %level = $calc($1 - 1), %xp = 0 
  while (%x <= %level) { 
    var %TempXp = $calc((%x + 300 * 2^(%x / 7)) /4) 
    inc %xp %TempXp 
    inc %x 
  } 
  return $int(%xp) 
} 

alias -l xp2Next { 
  var %xp = $remove($2,$chr(44)), %nextxp = $xp($calc($1 + 1)) 
  return $calc(%nextxp - %xp) 
} 



alias -l striptags { var %x,%y = $regsub($1-,/(<[^>]+>)/g,$null,%x) | return %x } 
alias -l void { 
  if ($1 == 0) || ($regex($1,/^at(t|k|tack)$/Si)) return Attack
  elseif ($1 == 1) || ($regex($1,/^def(en[cs]e)?$$/Si)) return Defence
  elseif ($1 == 2) || ($regex($1,/^str(ength)?$/Si)) return Strength
  elseif ($1 == 3) || ($regex($1,/^hp|hit(s|points?)?$/Si)) return Hitpoints
  elseif ($1 == 4) || ($regex($1,/^range(r|d|ing)?$/Si)) return Ranged
  elseif ($1 == 5) || ($regex($1,/^Pray(er)?$$/Si)) return Prayer
  elseif ($1 == 6) || ($regex($1,/^mag(e|ic)$$/Si)) return Magic
}
alias -1 PC { 
  var %att = ($ceil($calc($bytes($4,b)) / $bytes($2) * $bytes($2) / 6))) 
  var %def = ($ceil($calc($bytes($4,b)) / $bytes($2) * $bytes($2) / 6)))
  var %str = ($ceil($calc($bytes($4,b)) / $bytes($2) * $bytes($2) / 6))) 
  var %range = ($ceil($calc($bytes($4,b)) / $bytes($2) * $bytes($2) / 6))) 
  var %mage = ($ceil($calc($bytes($4,b)) / $bytes($2) * $bytes($2) / 6)))
  var %prayer = ($ceil($calc($bytes($4,b)) / $bytes($2) * $bytes($2) / 12))) 
  Return Attack: %att Strength: %str Defence: %def Range: %range Magic: %mage Prayer: %prayer
}