rendered paste bodyint brightness_thread(SceSize args, void *argp){
// 0x0000009C: 0x24840500 '...$' - addiu $a0, $a0, 1280
// 0x000000A0: 0x00002821 '!(..' - move $a1, $zr
// 0x000000A4: 0x0C00008B '....' - jal sceDisplay_driver_31C4BAA8
sceDisplay_driver_31C4BAA8(1280, 0);
// 0x0000009C: 0x24840500 '...$' - addiu $a0, $a0, 1280
// 0x000000B4: 0x0C000093 '....' - jal ThreadManForKernel_CEADEB47
// 0x000000B8: 0x00000000 '....' - nop
sceKernelDelayThread(1280);
// 0x000000BC: 0x24040063 'c..$' - li $a0, 99
// 0x000000C0: 0x0C000089 '....' - jal sceDisplay_driver_9E3C6DC6
sceDisplay_driver_9E3C6DC6(99);
// 0x000000C8: 0x24050001 '...$' - li $a1, 1
// 0x000000CC: 0x0C00008F '....' - jal sceCtrl_driver_3A622550
sceCtrlPeekBufferPositive(99, 1);
}