Something
public text v1 · immutable public void Move()
{
if (DependentOn == null)
{
for (int i = 0; i < vertices; i++)
{
p[i].x = position.X + relP[i].x;
p[i].y = position.Y + relP[i].y;
}
UpdateScl();
}
}
public void SetPoint(int point, float x, float y)
{
SetPoint(point, (double)x, (double)y);
}
public void SetPoint(int point, double x, double y)
{
relP[point].x = x;
relP[point].y = y;
}