[!.@]dm Starts a DM.
[!.@]stopdm Ends a DM. (Admins can use this command too.)
[!.@]whip Max 40.
[!.@]dds Max 30-30. 25% spec bar consumed.
[!.@]eat Heals 20 HP. 1 shark consumed. ƒ
[!.@]blood (barrage) Max 30. Heals the amount hit. 1 barrage consumed. ƒ
[!.@]ice (barrage) Max 30. A chance of freezing the opponent. 1 barrage consumed. ƒ
[!.@]dh Max 75 (if hp is below 7).
[!.@]cbow Max 30. ƒ
[!.@]msb Max 23-23. 50% spec bar consumed ƒ
[!.@]guth Max 35. Slight chance of healing.
[!.@]dbow Max 35-35. 80% spec bar consumed ƒ
[!.@]gmaul Max 27-27-27. 100% spec bar consumed
[!.@]status Tells you your hp, special bar, barrages, sharks and whether you are frozen or not.
[!.@]turn Tells you whose turn it is
[!.@]score Tells you the score and rank of the specified nick.
[!.@]top(3-15) Tells you the top 10 winners.
------------------------------------------Fun Commands--------------------------------------------
[!.@]phat Hits the oppenent with a party hat, maximum damage - 8
------------------------------------------Admin Commands------------------------------------------
[!.@]addadmin Adds the specified person to the admin list. Note, that person has to be there when you’re adding them.
[!.@]deladmin Removes the specified person from the admin list. Note, that person has to be there when you’re removing them.
[!.@]dmset set (admin|owner) Determines whether admins can set or unset settings. By default, only owners can set/unset settings. ~
[!.@]dmset timeout[st] (on|off) timeout[st] stands for whether the DM script will automatically halt after a certain period of time of inactivity. By default, it is 60 seconds. ~&
[!.@]dmset timeout <N> Sets the timeout time which is default 60. ~&
[!.@]dmset hpbar (on|off) Enables/disables the hpbar from being shown during play. By default, it is off. ~&
[!.@]dmset (gmaul|dbow) (on|off) Enables/disables the use of those weapons. I added that because I thought they might be a bit unfair to some people. ~&
[!.@]dmset (sharks|barrage) <N> Sets how many sharks/barrages a player gets at the beginning of a DM. By default, it is 5 sharks and 6 barrages. ~&
[!.@]dmset timer <N> This is the timer that is used at the beginning of a DM. If no one accepts the DM by <timer> time, the DM automatically halts. Default 30. ~&
[!.@]dmset (c1|c2) 0-15 Sets colors 1 and 2 for the whole script.