All pastes #78469 Raw Edit

Stuff

public text v1 · immutable
·published 2006-07-04 03:10 UTC
rendered paste body
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;

namespace ConsoleApplication1
{
    class CGame
    {
        public class GameSetting
        {
            public int ActVar1;

            public int SetActNumber(int ActInt)
            {
                ActVar1 = ActInt;

                return ActVar1;
            }

            public void DisplayAct()
            {
                Console.Clear();
                Console.WriteLine("\t\t--------------------------------------------\n\n");
                Console.WriteLine("\t\t\t      Welcome to Act {0} \n\n", ActVar1);
                Console.WriteLine("\t\t--------------------------------------------\n\n");
                Thread.Sleep(3500);
            }
        }
        public class Player
        {
            public string p_name;
            public int p_hp = 0, p_mp = 0, p_m = 0;

            public void SetPlayerName(string pname)
            {
                p_name = pname;
            }

            public void PlayerInit(int HP, int MP, int M)
            {
                p_hp = HP;
                p_mp = MP;
                p_m = M;
            }

            public string GetName()
            {
                return p_name;
            }

            public void PlayerStats()
            {
                Console.Clear();
                Console.WriteLine("\t\t--------------------------------------------\n");
                Console.WriteLine("Your health: {0} \nYour mana: {1} \nYour money: {3} \n", p_hp, p_mp, p_m);
                Console.WriteLine("\t\t--------------------------------------------\n");
                Thread.Sleep(3500);
            }

        }

        static void Main(string[] args)
        {
            GameSetting gs1 = new GameSetting();
            Player p1 = new Player();

            //Setting up the game
            gs1.SetActNumber(1);
            p1.PlayerInit(100, 50, 200);

            string str1 = "\t\t--------------------------------------------\n";
            string str2 = "\t\t\tAutobot Adventure Beta 1.0\n";

            Console.WriteLine("{0}{1}\n{2}\n\t\t\t\tBy Mazh\n\n{3}{4}", str1, str1, str2, str1, str1);

            Thread.Sleep(5500);
            Console.Clear();

            string PlayerName;

            Console.WriteLine("Please enter the name of your caracther: ");
            PlayerName = Console.ReadLine();
            p1.SetPlayerName(PlayerName);
            gs1.DisplayAct();
            p1.PlayerStats();

            Console.ReadKey();

            bool gameloop = false;
            while (!gameloop)
            {
                Console.WriteLine("\t\t--------------------------------------------\n\t\t");
                string MyKey = null;   
                switch (MyKey)
                {
                    case "north":
                        break;
                }
            }


            
        }
    }
}