rendered paste body<TorqueObject class="SimGroup" type="0" name="Turrets" objectCount="1">
<TorqueObject class="AITurret" type="2100224" name="">
<fieldGroup name="SimBase">
< name="canSaveDynamicFields" type="12" data="1" />
< name="internalName" type="4" data="" />
</fieldGroup>
<fieldGroup name="Transform">
< name="position" type="36" data="87.1576 -179.921 108.8" />
< name="rotation" type="37" data="1 0 0 0" />
< name="scale" type="32" data="0.5 0.5 0.5" />
</fieldGroup>
<fieldGroup name="Misc">
< name="nameTag" type="5" data="" />
< name="dataBlock" type="21" data="GenericAITurret" />
</fieldGroup>
</TorqueObject>
</TorqueObject>