All pastes #776 Raw Edit

Snuffkin

public text v1 · immutable
#776 ·published 2004-08-28 18:25 UTC
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(0:7) When somebody moves into position (%position),
   (1:4) and they bump into a furre,
   (1:200) and variable %godmode is equal to 1.
            (5:15) move the triggering furre to (10,10), or to someplace nearby if it's occupied.
(0:1) Whenever somebody moves,
   (1:10) and the triggering furre is the dream owner,
   (1:5) and they successfully moved,
            (5:351) set variable %position to the X,Y position the triggering furre moved to.

(0:31) When a furre says {god mode on},
   (1:10) and the triggering furre is the dream owner,
            (5:300) set variable %godmode to the value 1.
(0:31) When a furre says {god mode off},
   (1:10) and the triggering furre is the dream owner,
            (5:300) set variable %godmode to the value 0.