rendered paste bodyskill_begin skill_name = [s_power_strike11] /* [?? ?????] */ skill_id = 3 level = 1 operate_type = A1 magic_level = 3 effect = {{i_p_attack_over_hit;25;0}} operate_cond = {{equip_weapon;{sword;blunt}}} is_magic = 0 mp_consume2 = 10 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 13 attribute = attr_none effect_point = -52 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} skill_end