if [ -z "/usr/bin/gcc" ]; then echo "Compiler not defined."; exit; fi
if [ ! -d . ];then mkdir .;fi
cd .
if [ ! -f "tier0_i486.so" ]; then ln -s /home/hischild/gamedir//bin/tier0_i486.so .; fi
if [ ! -f "vstdlib_i486.so" ]; then ln -s /home/hischild/gamedir//bin/vstdlib_i486.so .; fi
./vcpm ../dlls/server_hl2mp-2003.vcproj
Valve Software - vcprojtomake.exe (Nov 12 2007)
make -f Makefile.mod CC=/usr/bin/gcc CPLUS=/usr/bin/g++ CPP_LIB="/usr/lib/gcc/i386-redhat-linux/3.4.3/libstdc++.a /usr/lib/gcc/i386-redhat-linux/3.4.3/libgcc_eh.a" BUILD_DIR=. BUILD_OBJ_DIR=./obj SOURCE_DIR=.. SHLIBLDFLAGS=-shared -Wl,-Map,mod_map.txt -Wl SHLIBEXT=so CLINK=/usr/bin/gcc CFLAGS=" -mtune=i686 -march=pentium3 -mmmx -O3 -fpermissive -D_LINUX -DNDEBUG -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp -D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -Usprintf=use_Q_snprintf_instead_of_sprintf -Ustrncpy=use_Q_strncpy_instead -UPROTECTED_THINGS_ENABLE" LDFLAGS="-lm -ldl /home/hischild/gamedir//bin/tier0_i486.so /home/hischild/gamedir//bin/vstdlib_i486.so mathlib_i486.a choreoobjects_i486.a tier1_i486.a" ARCH=i486 GAME_DIR=/home/hischild/gamedir/ MOD_CONFIG=server_hl2mp_ReleaseHL2MPWin32 NAME=server XERCES_INC_DIR=/opt/xerces-c.2.8.0/include XERCES_LIB_DIR=/opt/xerces-c.2.8.0/lib
make[1]: Entering directory `/home/hischild/193/linux_sdk'
mkdir -p obj/server_i486/dlls
mkdir -p obj/server_i486/dlls/common
mkdir -p obj/server_i486/dlls/game_shared
mkdir -p obj/server_i486/dlls/game_shared/gamestats
mkdir -p obj/server_i486/dlls/game_shared/hl2
mkdir -p obj/server_i486/dlls/game_shared/hl2mp
mkdir -p obj/server_i486/dlls/game_shared/util
mkdir -p obj/server_i486/dlls/public
mkdir -p obj/server_i486/dlls/public/keyframe
mkdir -p obj/server_i486/dlls/public/tier0
mkdir -p obj/server_i486/dlls/tier1
mkdir -p obj/server_i486/dlls/hl2_dll
mkdir -p obj/server_i486/dlls/hl2mp_dll
/usr/bin/g++ -w -I../dlls/../game_shared/hl2 -I../dlls/. -I../dlls/../public -I../dlls/../public/tier1 -I../dlls/../game_shared -I../dlls/../utils/common -I../dlls/../dlls -I../dlls/../../dlls -I../dlls/../dlls/hl2_dll -I../dlls/../dlls/hl2mp_dll -I../dlls/../game_shared/hl2mp -DHL2MP -DHL2_DLL -DUSES_SAVERESTORE -DNDEBUG -DGAME_DLL -Dsprintf=use_Q_snprintf_instead_of_sprintf -DVECTOR -Dstrncpy=use_Q_strncpy_instead -D_snprintf=use_Q_snprintf_instead -DPROTECTED_THINGS_ENABLE -mtune=i686 -march=pentium3 -mmmx -O3 -fpermissive -D_LINUX -DNDEBUG -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp -D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -Usprintf=use_Q_snprintf_instead_of_sprintf -Ustrncpy=use_Q_strncpy_instead -UPROTECTED_THINGS_ENABLE -o obj/server_i486/dlls/hl2mp_dll/grenade_satchel.o -c ../dlls/hl2mp_dll/grenade_satchel.cpp
In file included from ../dlls/./baseentity.h:16,
from ../dlls/../game_shared/gamerules.h:26,
from ../dlls/../game_shared/hl2mp/hl2mp_gamerules.h:18,
from ../dlls/hl2mp_dll/grenade_satchel.cpp:1:
../dlls/./entitylist.h:68: error: `CBaseEntity' has not been declared
../dlls/./entitylist.h:76: error: expected class-name before '{' token
../dlls/./entitylist.h:84: error: expected `;' before '<' token
../dlls/./entitylist.h:87: error: expected `;' before '*' token
../dlls/./entitylist.h:88: error: expected `;' before '*' token
../dlls/./entitylist.h:89: error: expected `;' before '*' token
../dlls/./entitylist.h:90: error: expected `;' before '*' token
../dlls/./entitylist.h:96: error: `IServerNetworkable' has not been declared
../dlls/./entitylist.h:111: error: `CBaseEntity' has not been declared
../dlls/./entitylist.h:113: error: `CBaseEntity' has not been declared
../dlls/./entitylist.h:117: error: `CBaseEntity' has not been declared
../dlls/./entitylist.h:118: error: `CBaseEntity' has not been declared
../dlls/./entitylist.h:119: error: `CBaseHandle' has not been declared
../dlls/./entitylist.h:123: error: expected `;' before '*' token
../dlls/./entitylist.h:124: error: expected `;' before '*' token
../dlls/./entitylist.h:127: error: expected `;' before "template"
../dlls/./entitylist.h:141: error: expected `;' before '*' token
../dlls/./entitylist.h:142: error: expected `;' before '*' token
../dlls/./entitylist.h:143: error: expected `;' before '*' token
../dlls/./entitylist.h:147: error: expected `;' before "CBaseEntity"
../dlls/./entitylist.h:147: error: expected `;' before '*' token
../dlls/./entitylist.h:148: error: expected `;' before '*' token
../dlls/./entitylist.h:149: error: expected `;' before '*' token
../dlls/./entitylist.h:151: error: expected `;' before '*' token
../dlls/./entitylist.h:152: error: expected `;' before '*' token
../dlls/./entitylist.h:153: error: expected `;' before '*' token
../dlls/./entitylist.h:154: error: expected `;' before '*' token
../dlls/./entitylist.h:156: error: expected `;' before '*' token
../dlls/./entitylist.h:157: error: expected `;' before '*' token
../dlls/./entitylist.h:158: error: expected `;' before '*' token
../dlls/./entitylist.h:160: error: expected `;' before '*' token
../dlls/./entitylist.h:161: error: expected `;' before '*' token
../dlls/./entitylist.h:162: error: expected `;' before '*' token
../dlls/./entitylist.h:164: error: expected `;' before '*' token
../dlls/./entitylist.h:171: error: `IHandleEntity' has not been declared
../dlls/./entitylist.h:171: error: `CBaseHandle' has not been declared
../dlls/./entitylist.h:172: error: `IHandleEntity' has not been declared
../dlls/./entitylist.h:172: error: `CBaseHandle' has not been declared
../dlls/./entitylist.h: In member function `T* CGlobalEntityList::NextEntByClass(T*)':
../dlls/./entitylist.h:130: error: `CBaseEntity' was not declared in this scope
../dlls/./entitylist.h:130: error: `x' was not declared in this scope
../dlls/./entitylist.h:136: error: `NULL' was not declared in this scope
../dlls/./entitylist.h: At global scope:
../dlls/./entitylist.h:182: error: expected initializer before '*' token
../dlls/./entitylist.h:191: error: expected initializer before '*' token
../dlls/./entitylist.h:200: error: expected initializer before '*' token
../dlls/./entitylist.h:209: error: expected initializer before '*' token
../dlls/./entitylist.h:261: error: `EHANDLE' does not name a type
../dlls/./entitylist.h:265: error: declaration of `operator new' as non-function
../dlls/./entitylist.h:265: error: expected `;' before '(' token
../dlls/./entitylist.h:266: error: declaration of `operator new' as non-function
../dlls/./entitylist.h:266: error: expected `;' before '(' token
../dlls/./entitylist.h:280: error: `CBaseEntity' has not been declared
../dlls/./entitylist.h:281: error: `CBaseEntity' has not been declared
../dlls/./entitylist.h:292: error: `Vector' does not name a type
../dlls/./entitylist.h:293: error: `QAngle' does not name a type
../dlls/./entitylist.h:313: error: `abstract_class' does not name a type
../dlls/./entitylist.h:349: error: redefinition of `class IEntityListener'
../dlls/./entitylist.h:19: error: previous definition of `class IEntityListener'
../dlls/./entitylist.h:357: error: expected initializer before '*' token
../dlls/./entitylist.h:359: error: variable or field `EntityTouch_Add' declared void
../dlls/./entitylist.h:359: error: `CBaseEntity' was not declared in this scope
../dlls/./entitylist.h:359: error: `pEntity' was not declared in this scope
../dlls/./entitylist.h:361: error: `CBaseEntity' was not declared in this scope
../dlls/./entitylist.h:361: error: `pList' was not declared in this scope
../dlls/./entitylist.h:361: error: expected primary-expression before ']' token
../dlls/./entitylist.h:361: error: expected primary-expression before "int"
../dlls/./entitylist.h:364: error: variable or field `SimThink_EntityChanged' declared void
../dlls/./entitylist.h:364: error: `CBaseEntity' was not declared in this scope
../dlls/./entitylist.h:364: error: `pEntity' was not declared in this scope
../dlls/./entitylist.h:366: error: `CBaseEntity' was not declared in this scope
../dlls/./entitylist.h:366: error: `pList' was not declared in this scope
../dlls/./entitylist.h:366: error: expected primary-expression before ']' token
../dlls/./entitylist.h:366: error: expected primary-expression before "int"
In file included from ../dlls/./baseentity.h:17,
from ../dlls/../game_shared/gamerules.h:26,
from ../dlls/../game_shared/hl2mp/hl2mp_gamerules.h:18,
from ../dlls/hl2mp_dll/grenade_satchel.cpp:1:
../dlls/./entityoutput.h:33: error: `string_t' does not name a type
../dlls/./entityoutput.h:34: error: `string_t' does not name a type
../dlls/./entityoutput.h:35: error: `string_t' does not name a type
../dlls/./entityoutput.h:46: error: declaration of `operator new' as non-function
../dlls/./entityoutput.h:46: error: expected `;' before '(' token
../dlls/./entityoutput.h:47: error: declaration of `operator new' as non-function
../dlls/./entityoutput.h:47: error: expected `;' before '(' token
../dlls/./entityoutput.h:66: error: `ISave' has not been declared
../dlls/./entityoutput.h:67: error: `IRestore' has not been declared
../dlls/./entityoutput.h:73: error: `fieldtype_t' does not name a type
../dlls/./entityoutput.h:75: error: `variant_t' has not been declared
../dlls/./entityoutput.h:75: error: `CBaseEntity' has not been declared
../dlls/./entityoutput.h:75: error: `CBaseEntity' has not been declared
../dlls/./entityoutput.h:78: error: `variant_t' does not name a type
../dlls/./entityoutput.h:92: error: `fieldtype_t' has not been declared
../dlls/./entityoutput.h:107: error: `CBaseEntity' has not been declared
../dlls/./entityoutput.h:107: error: `CBaseEntity' has not been declared
../dlls/./entityoutput.h: In member function `void CEntityOutputTemplate<Type, fieldType>::Init(Type)':
../dlls/./entityoutput.h:101: error: `m_Value' was not declared in this scope
../dlls/./entityoutput.h: In member function `void CEntityOutputTemplate<Type, fieldType>::Set(Type, int*, int*)':
../dlls/./entityoutput.h:109: error: `m_Value' was not declared in this scope
../dlls/./entityoutput.h: In member function `Type CEntityOutputTemplate<Type, fieldType>::Get()':
../dlls/./entityoutput.h:118: error: `m_Value' was not declared in this scope
../dlls/./entityoutput.h: At global scope:
../dlls/./entityoutput.h:127: error: `FIELD_VECTOR' was not declared in this scope
../dlls/./entityoutput.h:127: error: template argument 2 is invalid
../dlls/./entityoutput.h:149: error: `FIELD_POSITION_VECTOR' was not declared in this scope
../dlls/./entityoutput.h:149: error: template argument 2 is invalid
../dlls/./entityoutput.h:177: error: `CBaseEntity' has not been declared
../dlls/./entityoutput.h:177: error: `CBaseEntity' has not been declared
../dlls/./entityoutput.h:182: error: `variant_t' was not declared in this scope
../dlls/./entityoutput.h:182: error: `FIELD_INPUT' was not declared in this scope
../dlls/./entityoutput.h:182: error: template argument 1 is invalid
../dlls/./entityoutput.h:182: error: template argument 2 is invalid
../dlls/./entityoutput.h:183: error: `FIELD_INTEGER' was not declared in this scope
../dlls/./entityoutput.h:183: error: template argument 2 is invalid
../dlls/./entityoutput.h:184: error: `FIELD_FLOAT' was not declared in this scope
../dlls/./entityoutput.h:184: error: template argument 2 is invalid
../dlls/./entityoutput.h:185: error: `string_t' was not declared in this scope
../dlls/./entityoutput.h:185: error: `FIELD_STRING' was not declared in this scope
../dlls/./entityoutput.h:185: error: template argument 1 is invalid
../dlls/./entityoutput.h:185: error: template argument 2 is invalid
../dlls/./entityoutput.h:186: error: `EHANDLE' was not declared in this scope
../dlls/./entityoutput.h:186: error: `FIELD_EHANDLE' was not declared in this scope
../dlls/./entityoutput.h:186: error: template argument 1 is invalid
../dlls/./entityoutput.h:186: error: template argument 2 is invalid
../dlls/./entityoutput.h:187: error: `FIELD_VECTOR' was not declared in this scope
../dlls/./entityoutput.h:187: error: template argument 2 is invalid
../dlls/./entityoutput.h:188: error: `FIELD_POSITION_VECTOR' was not declared in this scope
../dlls/./entityoutput.h:188: error: template argument 2 is invalid
../dlls/./entityoutput.h:189: error: `color32' was not declared in this scope
../dlls/./entityoutput.h:189: error: `FIELD_COLOR32' was not declared in this scope
../dlls/./entityoutput.h:189: error: template argument 1 is invalid
../dlls/./entityoutput.h:189: error: template argument 2 is invalid
In file included from ../dlls/../game_shared/collisionproperty.h:15,
from ../dlls/./baseentity.h:19,
from ../dlls/../game_shared/gamerules.h:26,
from ../dlls/../game_shared/hl2mp/hl2mp_gamerules.h:18,
from ../dlls/hl2mp_dll/grenade_satchel.cpp:1:
../dlls/../public/engine/ICollideable.h:58: error: `matrix3x4_t' declared as a `virtual' field
../dlls/../public/engine/ICollideable.h:58: error: expected `;' before '&' token
../dlls/../public/engine/ICollideable.h:78: error: `matrix3x4_t' declared as a `virtual' field
../dlls/../public/engine/ICollideable.h:78: error: expected `;' before '*' token
In file included from ../dlls/./baseentity.h:19,
from ../dlls/../game_shared/gamerules.h:26,
from ../dlls/../game_shared/hl2mp/hl2mp_gamerules.h:18,
from ../dlls/hl2mp_dll/grenade_satchel.cpp:1:
../dlls/../game_shared/collisionproperty.h:78: error: `matrix3x4_t' declared as a `virtual' field
../dlls/../game_shared/collisionproperty.h:78: error: expected `;' before '&' token
../dlls/../game_shared/collisionproperty.h:85: error: `matrix3x4_t' declared as a `virtual' field
../dlls/../game_shared/collisionproperty.h:85: error: expected `;' before '*' token
../dlls/../game_shared/collisionproperty.h:267: error: expected constructor, destructor, or type conversion before '(' token
../dlls/../game_shared/collisionproperty.h: In member function `const Vector& CCollisionProperty::CollisionToWorldSpace(const Vector&, Vector*) const':
../dlls/../game_shared/collisionproperty.h:383: error: `vec3_angle' was not declared in this scope
../dlls/../game_shared/collisionproperty.h:389: error: `CollisionToWorldTransform' was not declared in this scope
../dlls/../game_shared/collisionproperty.h:389: error: `VectorTransform' was not declared in this scope
../dlls/../game_shared/collisionproperty.h: In member function `const Vector& CCollisionProperty::WorldToCollisionSpace(const Vector&, Vector*) const':
../dlls/../game_shared/collisionproperty.h:400: error: `vec3_angle' was not declared in this scope
../dlls/../game_shared/collisionproperty.h:406: error: `CollisionToWorldTransform' was not declared in this scope
../dlls/../game_shared/collisionproperty.h:406: error: `VectorITransform' was not declared in this scope
../dlls/../game_shared/collisionproperty.h: In member function `const Vector& CCollisionProperty::WorldDirectionToCollisionSpace(const Vector&, Vector*) const':
../dlls/../game_shared/collisionproperty.h:417: error: `vec3_angle' was not declared in this scope
../dlls/../game_shared/collisionproperty.h:423: error: `CollisionToWorldTransform' was not declared in this scope
../dlls/../game_shared/collisionproperty.h:423: error: `VectorIRotate' was not declared in this scope
In file included from ../dlls/./baseentity.h:20,
from ../dlls/../game_shared/gamerules.h:26,
from ../dlls/../game_shared/hl2mp/hl2mp_gamerules.h:18,
from ../dlls/hl2mp_dll/grenade_satchel.cpp:1:
../dlls/./ServerNetworkProperty.h: In member function `int CServerNetworkProperty::entindex() const':
../dlls/./ServerNetworkProperty.h:185: error: `ENTINDEX' was not declared in this scope
In file included from ../dlls/../game_shared/gamerules.h:26,
from ../dlls/../game_shared/hl2mp/hl2mp_gamerules.h:18,
from ../dlls/hl2mp_dll/grenade_satchel.cpp:1:
../dlls/./baseentity.h: At global scope:
../dlls/./baseentity.h:37: error: expected initializer before '<' token
../dlls/./baseentity.h:172: error: field `value' has incomplete type
../dlls/./baseentity.h:672: error: `datamap_t' has not been declared
../dlls/./baseentity.h:673: error: `datamap_t' has not been declared
../dlls/./baseentity.h:751: error: `CPredictableId' was not declared in this scope
../dlls/./baseentity.h:751: error: template argument 1 is invalid
../dlls/./baseentity.h:820: error: expected `,' or `...' before '&' token
../dlls/./baseentity.h:821: error: expected `,' or `...' before '&' token
../dlls/./baseentity.h:825: error: expected `,' or `...' before '&' token
../dlls/./baseentity.h:832: error: expected `,' or `...' before '&' token
../dlls/./baseentity.h:835: error: expected `,' or `...' before '&' token
../dlls/./baseentity.h:841: error: expected `,' or `...' before '&' token
../dlls/./baseentity.h:844: error: expected `,' or `...' before '&' token
../dlls/./baseentity.h:937: error: `touchlink_t' has not been declared
../dlls/./baseentity.h:939: error: expected `;' before '*' token
../dlls/./baseentity.h:943: error: `groundlink_t' has not been declared
../dlls/./baseentity.h:992: error: expected `,' or `...' before '&' token
../dlls/./baseentity.h:1051: error: `EHANDLE' does not name a type
../dlls/./baseentity.h:1244: error: `IRecipientFilter' has not been declared
../dlls/./baseentity.h:1245: error: `IRecipientFilter' has not been declared
../dlls/./baseentity.h:1250: error: `IRecipientFilter' has not been declared
../dlls/./baseentity.h:1251: error: `IRecipientFilter' has not been declared
../dlls/./baseentity.h:1264: error: `IRecipientFilter' has not been declared
../dlls/./baseentity.h:1265: error: `IRecipientFilter' has not been declared
../dlls/./baseentity.h:1317: error: expected `,' or `...' before '&' token
../dlls/./baseentity.h:1399: error: expected `;' before '*' token
../dlls/./baseentity.h:1458: error: `ITraceFilter' has not been declared
../dlls/./baseentity.h:1461: error: `ITraceFilter' has not been declared
../dlls/./baseentity.h:1493: error: expected `;' before '<' token
../dlls/./baseentity.h:1495: error: `EHANDLE' does not name a type
../dlls/./baseentity.h:1505: error: `EHANDLE' does not name a type
../dlls/./baseentity.h:1507: error: `EHANDLE' does not name a type
../dlls/./baseentity.h:1555: error: `EHANDLE' does not name a type
../dlls/./baseentity.h:1601: error: expected `;' before '<' token
../dlls/./baseentity.h: In member function `void CBaseEntity::StartFreezing(bool)':
../dlls/./baseentity.h:1679: error: invalid use of undefined type `struct IPhysicsObject'
../dlls/../game_shared/collisionproperty.h:28: error: forward declaration of `struct IPhysicsObject'
../dlls/./baseentity.h: In member function `void CBaseEntity::StopFreezing(bool)':
../dlls/./baseentity.h:1699: error: invalid use of undefined type `struct IPhysicsObject'
../dlls/../game_shared/collisionproperty.h:28: error: forward declaration of `struct IPhysicsObject'
../dlls/./baseentity.h:1700: error: invalid use of undefined type `struct IPhysicsObject'
../dlls/../game_shared/collisionproperty.h:28: error: forward declaration of `struct IPhysicsObject'
../dlls/./baseentity.h:1701: error: invalid use of undefined type `struct IPhysicsObject'
../dlls/../game_shared/collisionproperty.h:28: error: forward declaration of `struct IPhysicsObject'
../dlls/./baseentity.h: In member function `void CBaseEntity::FreezeToggle(CBaseEntity*, bool)':
../dlls/./baseentity.h:1715: error: invalid use of undefined type `struct IPhysicsObject'
../dlls/../game_shared/collisionproperty.h:28: error: forward declaration of `struct IPhysicsObject'
../dlls/./baseentity.h:1716: error: invalid use of undefined type `struct IPhysicsObject'
../dlls/../game_shared/collisionproperty.h:28: error: forward declaration of `struct IPhysicsObject'
../dlls/./baseentity.h:1717: error: invalid use of undefined type `struct IPhysicsObject'
../dlls/../game_shared/collisionproperty.h:28: error: forward declaration of `struct IPhysicsObject'
../dlls/./baseentity.h:1722: error: `gameeventmanager' was not declared in this scope
../dlls/./baseentity.h:1736: error: invalid use of undefined type `struct IPhysicsObject'
../dlls/../game_shared/collisionproperty.h:28: error: forward declaration of `struct IPhysicsObject'
../dlls/./baseentity.h:1742: error: `gameeventmanager' was not declared in this scope
../dlls/./baseentity.h: In member function `CBaseEntity* CBaseEntity::FirstMoveChild()':
../dlls/./baseentity.h:1862: error: `m_hMoveChild' was not declared in this scope
../dlls/./baseentity.h: In member function `CBaseEntity* CBaseEntity::NextMovePeer()':
../dlls/./baseentity.h:1867: error: `m_hMovePeer' was not declared in this scope
../dlls/./baseentity.h: In member function `CBaseEntity* CBaseEntity::GetParent()':
../dlls/./baseentity.h:1873: error: `m_pParent' was not declared in this scope
../dlls/./baseentity.h: In member function `void CBaseEntity::SetNavIgnore(float)':
../dlls/./baseentity.h:2008: error: `gpGlobals' was not declared in this scope
../dlls/./baseentity.h: In member function `bool CBaseEntity::IsNavIgnored() const':
../dlls/./baseentity.h:2020: error: `gpGlobals' was not declared in this scope
../dlls/./baseentity.h: In static member function `static CBaseEntity* CBaseEntity::Instance(edict_t*)':
../dlls/./baseentity.h:2240: error: `INDEXENT' was not declared in this scope
../dlls/./baseentity.h: In static member function `static CBaseEntity* CBaseEntity::Instance(int)':
../dlls/./baseentity.h:2247: error: `INDEXENT' was not declared in this scope
../dlls/./baseentity.h: In member function `virtual int CPointEntity::ObjectCaps()':
../dlls/./baseentity.h:2598: error: `FCAP_ACROSS_TRANSITION' was not declared in this scope
../dlls/./baseentity.h: In member function `virtual int CServerOnlyEntity::ObjectCaps()':
../dlls/./baseentity.h:2610: error: `FCAP_ACROSS_TRANSITION' was not declared in this scope
In file included from ../dlls/../game_shared/hl2mp/hl2mp_gamerules.h:18,
from ../dlls/hl2mp_dll/grenade_satchel.cpp:1:
../dlls/../game_shared/gamerules.h: In member function `virtual int CGameRulesProxy::ObjectCaps()':
../dlls/../game_shared/gamerules.h:87: error: `FCAP_ACROSS_TRANSITION' was not declared in this scope
../dlls/../game_shared/gamerules.h: At global scope:
../dlls/../game_shared/gamerules.h:217: error: expected `,' or `...' before '&' token
../dlls/../game_shared/gamerules.h:221: error: expected `,' or `...' before '&' token
../dlls/../game_shared/gamerules.h:238: error: expected `,' or `...' before '&' token
../dlls/../game_shared/gamerules.h:239: error: expected `,' or `...' before '&' token
../dlls/../game_shared/gamerules.h:240: error: expected `,' or `...' before '&' token
../dlls/../game_shared/gamerules.h:245: error: `CTakeDamageInfo' has not been declared
../dlls/../game_shared/gamerules.h: In member function `virtual int CGameRules::GetSkillLevel()':
../dlls/../game_shared/gamerules.h:174: error: `g_iSkillLevel' was not declared in this scope
../dlls/../game_shared/gamerules.h: In member function `virtual void CGameRules::SetSkillLevel(int)':
../dlls/../game_shared/gamerules.h:178: error: `g_iSkillLevel' was not declared in this scope
In file included from ../dlls/../game_shared/teamplay_gamerules.h:19,
from ../dlls/../game_shared/hl2mp/hl2mp_gamerules.h:19,
from ../dlls/hl2mp_dll/grenade_satchel.cpp:1:
../dlls/../game_shared/multiplay_gamerules.h: At global scope:
../dlls/../game_shared/multiplay_gamerules.h:69: error: expected `,' or `...' before '&' token
../dlls/../game_shared/multiplay_gamerules.h:82: error: expected `,' or `...' before '&' token
../dlls/../game_shared/multiplay_gamerules.h:83: error: expected `,' or `...' before '&' token
In file included from ../dlls/../game_shared/teamplay_gamerules.h:27,
from ../dlls/../game_shared/hl2mp/hl2mp_gamerules.h:19,
from ../dlls/hl2mp_dll/grenade_satchel.cpp:1:
../dlls/../game_shared/takedamageinfo.h:90: error: `EHANDLE' does not name a type
../dlls/../game_shared/takedamageinfo.h:91: error: `EHANDLE' does not name a type
../dlls/../game_shared/takedamageinfo.h:118: error: `EHANDLE' does not name a type
../dlls/../game_shared/takedamageinfo.h: In member function `bool CMultiDamage::IsClear()':
../dlls/../game_shared/takedamageinfo.h:111: error: `m_hTarget' was not declared in this scope
../dlls/../game_shared/takedamageinfo.h: In member function `CBaseEntity* CTakeDamageInfo::GetInflictor() const':
../dlls/../game_shared/takedamageinfo.h:145: error: `m_hInflictor' was not declared in this scope
../dlls/../game_shared/takedamageinfo.h: In member function `void CTakeDamageInfo::SetInflictor(CBaseEntity*)':
../dlls/../game_shared/takedamageinfo.h:151: error: `m_hInflictor' was not declared in this scope
../dlls/../game_shared/takedamageinfo.h: In member function `CBaseEntity* CTakeDamageInfo::GetAttacker() const':
../dlls/../game_shared/takedamageinfo.h:157: error: `m_hAttacker' was not declared in this scope
../dlls/../game_shared/takedamageinfo.h: In member function `void CTakeDamageInfo::SetAttacker(CBaseEntity*)':
../dlls/../game_shared/takedamageinfo.h:163: error: `m_hAttacker' was not declared in this scope
../dlls/../game_shared/takedamageinfo.h: In member function `CBaseEntity* CMultiDamage::GetTarget() const':
../dlls/../game_shared/takedamageinfo.h:300: error: `m_hTarget' was not declared in this scope
../dlls/../game_shared/takedamageinfo.h: In member function `void CMultiDamage::SetTarget(CBaseEntity*)':
../dlls/../game_shared/takedamageinfo.h:305: error: `m_hTarget' was not declared in this scope
In file included from ../dlls/./cbase.h:75,
from ../dlls/./basecombatcharacter.h:18,
from ../dlls/./player.h:13,
from ../dlls/../dlls/hl2mp_dll/hl2mp_player.h:14,
from ../dlls/../game_shared/hl2mp/hl2mp_gamerules.h:23,
from ../dlls/hl2mp_dll/grenade_satchel.cpp:1:
../dlls/../game_shared/baseentity_shared.h: In member function `CBasePlayer* CBaseEntity::GetSimulatingPlayer()':
../dlls/../game_shared/baseentity_shared.h:80: error: `m_hPlayerSimulationOwner' was not declared in this scope
make[1]: *** [obj/server_i486/dlls/hl2mp_dll/grenade_satchel.o] Error 1
make[1]: Leaving directory `/home/hischild/193/linux_sdk'
make: *** [mod] Error 2