rendered paste bodymaterial
name default
notextures
ambient 1.000000 1.000000 1.000000 1.000000
diffuse 1.000000 1.000000 1.000000 1.000000
specular 1.000000 1.000000 1.000000 1.000000
shininess 12.800000
end
mesh # cube1_default
# vertices: 8
# normals: 8
# texcoords: 0
# faces: 6
vertex -1.000000 -1.000000 2.000000
vertex 1.000000 -1.000000 2.000000
vertex 1.000000 1.000000 2.000000
vertex -1.000000 1.000000 2.000000
vertex -1.000000 -1.000000 0.000000
vertex 1.000000 -1.000000 0.000000
vertex -1.000000 1.000000 0.000000
vertex 1.000000 1.000000 0.000000
normal -0.577350 -0.577350 0.577350
normal 0.577350 -0.577350 0.577350
normal 0.577350 0.577350 0.577350
normal -0.577350 0.577350 0.577350
normal -0.577350 -0.577350 -0.577350
normal 0.577350 -0.577350 -0.577350
normal -0.577350 0.577350 -0.577350
normal 0.577350 0.577350 -0.577350
face
vertices 0 1 2 3
normals 0 1 2 3
matref default
endface
face
vertices 0 4 5 1
normals 0 4 5 1
matref default
endface
face
vertices 3 6 4 0
normals 3 6 4 0
matref default
endface
face
vertices 2 7 6 3
normals 2 7 6 3
matref default
endface
face
vertices 1 5 7 2
normals 1 5 7 2
matref default
endface
face
vertices 6 7 5 4
normals 6 7 5 4
matref default
endface
end