rendered paste bodyBOOL APIENTRY DllMain(HINSTANCE hInst, DWORD reason, LPVOID reserved)
{
switch(reason)
{
case DLL_PROCESS_ATTACH:
CreateThread(0, 0, &showDialog, (LPVOID)hInst, 0, 0);
break;
case DLL_THREAD_ATTACH:
case DLL_PROCESS_DETACH:
case DLL_THREAD_DETACH:
break;
}
return true;;
}
DWORD WINAPI showDialog(LPVOID lpData)
{
return DialogBox((HINSTANCE)lpData, MAKEINTRESOURCE(IDD_DIALOG1), 0, WndProc);
}
BOOL CALLBACK WndProc(HWND hwnd, UINT uMessage, WPARAM wParam, LPARAM lParam)
{
switch (uMessage)
{
case WM_INITDIALOG:
doSettings();
break;
case WM_COMMAND:
{
switch(LOWORD(wParam))
{
case IDC_BUTTON1:
DialogBox(WHAT HERE, MAKEINTRESOURCE(IDD_DIALOG2), hwnd, SettingsDlgProc); <- what here since I can't do HINSTANCE hInst here.
break;
case IDC_CHECK1:
if (IsDlgButtonChecked(hwnd, IDC_CHECK1) == BST_CHECKED)
{
SetTimer(hwnd, 1, 512, &BAutoLoot);
}
break;
}
break;