rendered paste bodyCCFLAGS = ['-pipe', '-funsigned-char', '-fno-strict-aliasing' ]
CXXFLAGS = [ '-pipe', '-mwindows', '-funsigned-char', '-fno-strict-aliasing' ]
# Add extra flags
CCFLAGS.extend( [ '-march=athlon64','-ftracer', '-fomit-frame-pointer', '-Os', '-fomit-frame-pointer', '-m3dnow', '-msse', '-msse2', '-msse3', '-mmmx' ] )
CXXFLAGS.extend( [ '-march=athlon64','-ftracer', '-fomit-frame-pointer', '-Os', '-fomit-frame-pointer', '-m3dnow', '-msse', '-msse2', '-msse3', '-mmmx' ] )
WITH_BF_YAFRAY = "false"
WITH_BF_ICONV = "true"
WITH_BF_FFMPEG = "false"
WITH_BF_OPENAL = "false"
WITH_BF_SDL = "false"
WITH_BF_GAMEENGINE = "false"
WITH_BF_BULLET = "false"
WITH_BF_ODE = "false"
BF_PYTHON_VERSION = "2.5"