rendered paste bodyUsing script Commanders
Map: Evergreen_Haven-v03.smf
Mod: "XTA v9" from XTAPE.sdz
Created server on port 8452
Created local client with number 0
Listening to local client on connection 0
Content error:
Opening map file
Loading Map
Loading detail textures
Creating overhead texture
Creating ground shading
Loading tile file
Reading tiles
Reading tile map
Creating projectile texture
Number of damage types: 9
Loading units and weapons
Warning to many unit categories 33 missed all
Warning to many unit categories 33 missed all
Initializing map features
Generating trees
Parsing unit icons
Creating unit textures
Unknown feature type armjeth_dead
Unknown feature type armckfus_dead
Reading estimate path costs
Analyzing map accessability "8"
Calculating estimate path costs "8" 0/21
Calculating estimate path costs "8" 1/21
Calculating estimate path costs "8" 2/21
Calculating estimate path costs "8" 3/21
Calculating estimate path costs "8" 4/21
Calculating estimate path costs "8" 5/21
Calculating estimate path costs "8" 6/21
Calculating estimate path costs "8" 7/21
Calculating estimate path costs "8" 8/21
Calculating estimate path costs "8" 9/21
Calculating estimate path costs "8" 10/21
Calculating estimate path costs "8" 11/21
Calculating estimate path costs "8" 12/21
Calculating estimate path costs "8" 13/21
Calculating estimate path costs "8" 14/21
Calculating estimate path costs "8" 15/21
Calculating estimate path costs "8" 16/21
Calculating estimate path costs "8" 17/21
Calculating estimate path costs "8" 18/21
Calculating estimate path costs "8" 19/21
Calculating estimate path costs "8" 20/21
Reading estimate path costs
Analyzing map accessability "32"
Calculating estimate path costs "32" 0/21
Calculating estimate path costs "32" 1/21
Calculating estimate path costs "32" 2/21
Calculating estimate path costs "32" 3/21
Calculating estimate path costs "32" 4/21
Calculating estimate path costs "32" 5/21
Calculating estimate path costs "32" 6/21
Calculating estimate path costs "32" 7/21
Calculating estimate path costs "32" 8/21
Calculating estimate path costs "32" 9/21
Calculating estimate path costs "32" 10/21
Calculating estimate path costs "32" 11/21
Calculating estimate path costs "32" 12/21
Calculating estimate path costs "32" 13/21
Calculating estimate path costs "32" 14/21
Calculating estimate path costs "32" 15/21
Calculating estimate path costs "32" 16/21
Calculating estimate path costs "32" 17/21
Calculating estimate path costs "32" 18/21
Calculating estimate path costs "32" 19/21
Calculating estimate path costs "32" 20/21
Creating sky
Spring 0.75b2
Player RiderRockon joined as 0
AI/Bot-libs/AAI.dll has C++ interface
GlobalAI1: land map detected
GlobalAI1: New map-learning file created
GlobalAI1: AAI loaded
AI/Bot-libs/AAI.dll has C++ interface
GlobalAI2: New map-learning file created
GlobalAI2: AAI loaded
AI/Bot-libs/AAI.dll has C++ interface
GlobalAI3: New map-learning file created
GlobalAI3: AAI loaded
Speed set to 1.5
Peewee is being attacked
Metal Extractor is being attacked
Metal Extractor is being attacked
Peewee is being attacked
Metal Extractor is being attacked
Metal Extractor is being attacked
Metal Extractor is being attacked
Sentinel is being attacked
Construction KBot is being attacked
Light Laser Tower is being attacked
Metal Extractor is being attacked
Advanced Radar Tower is being attacked
Metal Extractor is being attacked
Light Laser Tower is being attacked
Commander: Can't reach destination!
Peewee is being attacked
Peewee is being attacked
Spring 0.75b2 has crashed.
Exception: Access violation (0xc0000005)
Exception Address: 0x007666ff
DLL information:
0x00400000 spring
0x7c900000 ntdll
0x7c800000 kernel32
0x77f40000 ADVAPI32
0x77da0000 RPCRT4
0x73e80000 dsound
0x77be0000 msvcrt
0x77d10000 USER32
0x77e40000 GDI32
0x774a0000 ole32
0x76af0000 WINMM
0x77bd0000 VERSION
0x5f400000 GLU32
0x5f160000 OPENGL32
0x736d0000 DDRAW
0x73b30000 DCIMAN32
0x76c50000 IMAGEHLP
0x71a50000 WSOCK32
0x71a30000 WS2_32
0x71a20000 WS2HELP
0x10000000 SDL
0x7c340000 MSVCR71
0x00d00000 DevIL
0x66fc0000 freetype6
0x61b80000 zlib1
0x003d0000 glew32
0x00e90000 ILU
0x746a0000 MSCTF
0x69500000 nvoglnt
0x60a30000 mslbui
0x03290000 nvappfilter
0x76bb0000 PSAPI
0x770e0000 OLEAUT32
0x719d0000 mswsock
0x61200000 hnetcfg
0x71a10000 wshtcpip
0x76bf0000 WINTRUST
0x77a40000 CRYPT32
0x77ae0000 MSASN1
0x72c90000 wdmaud
0x72c80000 msacm32
0x77bb0000 MSACM32
0x77ba0000 midimap
0x73e50000 KsUser
0x76f90000 CLBCATQ
0x77010000 COMRes
0x20000000 xpsp2res
0x04460000 msi
0x75e30000 SXS
0x0d240000 AAI
0x59e70000 DBGHELP
Stacktrace:
(0) C:\Games\TASpring\spring.exe [0x007666FF]
(1) C:\Games\TASpring\spring.exe [0x0076C3B0]
(2) C:\Games\TASpring\spring.exe [0x00763291]
(3) C:\Games\TASpring\spring.exe [0x00768458]
(4) C:\Games\TASpring\spring.exe [0x007F9C63]
(5) C:\Games\TASpring\spring.exe [0x00818D48]
(6) C:\Games\TASpring\spring.exe [0x006E411E]
(7) C:\Games\TASpring\spring.exe [0x0071BD8A]
(8) C:\Games\TASpring\spring.exe [0x005BB7F1]
(9) C:\Games\TASpring\spring.exe [0x005DB50C]
(10) C:\Games\TASpring\spring.exe [0x005DE5EE]
(11) C:\Games\TASpring\spring.exe [0x00819AA9]
(12) C:\Games\TASpring\spring.exe [0x00821C68]
(13) C:\Games\TASpring\spring.exe [0x00822038]
(14) C:\Games\TASpring\spring.exe [0x00822269]
(15) C:\Games\TASpring\spring.exe [0x0090F147]
(16) C:\Games\TASpring\spring.exe [0x00401292]
(17) C:\Games\TASpring\spring.exe [0x004012DD]
(18) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C816D4F]