rendered paste bodyConnecting to server
Connected to 82.74.208.67:8452 using number 11
Using script Commanders
Map: Altored_Divide.smf
Mod: "Balanced Annihilation V5.4" from BA54.sd7
TransportHover: 0
Opening map file
Loading Map
Loading detail textures
Creating overhead texture
Creating ground shading
Loading tile file
Reading tiles
Reading tile map
Creating projectile texture
Number of damage types: 42
Loading units and weapons
Initializing map features
Parsing unit icons
Creating unit textures
Unknown feature type
Reading estimate path costs
Creating sky
Spring 0.75b2
Player [PiRO]restrictor joined as 0
Player [[ITER]]Masure joined as 4
Player [BLC]Oberst_Klink joined as 5
Player SAfonzie joined as 7
Player [BLC]Tequila joined as 8
Player derDaimon joined as 1
Player Zollwache joined as 3
Player [XHC]BigSteve joined as 11
Player [BLC]HorstBanderaz joined as 9
Player Eastwood joined as 10
Player Steriods joined as 13
Player [BLC]Burkhalter joined as 6
[XHC]BigSteve added point: Start 7
[XHC]BigSteve added point: Start 7
Steriods added point: Start 9
Steriods added point: Start 9
Eastwood added point: Start 6
Player jareck_i joined as 2
[XHC]BigSteve added point: Start 7
Steriods added point: Start 9
Steriods added point: Start 9
Eastwood added point: Start 6
SAfonzie added point: Start 4
Steriods added point: Start 9
Steriods added point: Start 9
SAfonzie added point: Start 4
SAfonzie added point: Start 4
SAfonzie added point: Start 4
SAfonzie added point: Start 4
SAfonzie added point: Start 4
Player GERwarrior joined as 12
Steriods added point: Start 9
jareck_i added point: Start 1
<[XHC]BigSteve> Allies: man these boxes suck
jareck_i added point: Start 1
jareck_i added point: Start 1
[XHC]BigSteve added point: they get all of that
<[XHC]BigSteve> Allies: i get 2 spots
<[XHC]BigSteve> Allies: ><
<[BLC]Burkhalter> ger?
<SAfonzie> Allies: make lost of lvl 1 units
<Steriods> Allies: well do well do
Steriods added point:
Steriods added point: ````move it
[XHC]BigSteve added point:
[XHC]BigSteve added point: get a hammer or two up here asap easty
<Steriods> Allies: pfft host makes bad boxes and doesnt even play
Steriods added point:
jareck_i added point: steriods for you
<Steriods> Allies: thnx
SAfonzie added point: ``
Lost connection to Steriods
<jareck_i> .take
Team9 (Steriods) flatlined
Spring 0.75b2 has crashed.
Exception: Access violation (0xc0000005)
Exception Address: 0x779a2086
DLL information:
0x00400000 spring
0x77940000 ntdll
0x76450000 kernel32
0x777b0000 ADVAPI32
0x77310000 RPCRT4
0x6f1a0000 dsound
0x77700000 msvcrt
0x771a0000 USER32
0x77ad0000 GDI32
0x76530000 ole32
0x74940000 WINMM
0x76260000 OLEAUT32
0x74900000 OLEACC
0x75550000 POWRPROF
0x6c6e0000 GLU32
0x6c300000 OPENGL32
0x6fd30000 DDRAW
0x6ff20000 DCIMAN32
0x773e0000 SETUPAPI
0x71610000 dwmapi
0x77a60000 IMAGEHLP
0x73ef0000 WSOCK32
0x77aa0000 WS2_32
0x76440000 NSI
0x10000000 SDL
0x7c340000 MSVCR71
0x01030000 DevIL
0x66fc0000 freetype6
0x61b80000 zlib1
0x00240000 glew32
0x00270000 ILU
0x762f0000 IMM32
0x77870000 MSCTF
0x77a90000 LPK
0x775f0000 USP10
0x752a0000 uxtheme
0x003e0000 MsnChatHook
0x01750000 sysenv
0x75900000 VERSION
0x76200000 SHLWAPI
0x76680000 SHELL32
0x77240000 WININET
0x77b70000 Normaliz
0x77150000 iertutil
0x71540000 WINSPOOL
0x77570000 comdlg32
0x73a60000 COMCTL32
0x01220000 ShowErrMsg
0x72990000 MSVCP80
0x72d40000 MSVCR80
0x74fa0000 comctl32
0x706e0000 IconCodecService
0x74120000 WindowsCodecs
0x019f0000 SysHook
0x6be50000 MFC42
0x6c670000 ODBC32
0x6c630000 odbcint
0x69500000 nvoglv32
0x75890000 mswsock
0x75530000 wshtcpip
0x77670000 CLBCatQ
0x75240000 MMDevApi
0x753a0000 WINTRUST
0x75ba0000 CRYPT32
0x75ce0000 MSASN1
0x760b0000 USERENV
0x76090000 Secur32
0x73af0000 audioses
0x739f0000 audioeng
0x751d0000 AVRT
0x761f0000 PSAPI
0x02af0000 btkeyind
0x73e10000 dbghelp
Stacktrace:
(0) C:\Windows\system32\ntdll.dll(RtlTryEnterCriticalSection+0x7a0) [0x779A2086]
(1) C:\Windows\system32\ntdll.dll(RtlFreeHeap+0x7a) [0x779A18C3]
(2) C:\Windows\system32\kernel32.dll(HeapFree+0x14) [0x76497A7E]
(3) C:\Windows\system32\msvcrt.dll(free+0x39) [0x7770A097]
(4) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x448b40) [0x009DC5A0]
(5) C:\Program Files\Spring\spring.exe [0x00403E67]
(6) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x8d0e1) [0x00620B41]
(7) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x34ae4) [0x005C8544]
(8) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x2860a6) [0x00819B06]
(9) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x28e208) [0x00821C68]
(10) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x28e5d8) [0x00822038]
(11) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x28e809) [0x00822269]
(12) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x37b6e7) [0x0090F147]
(13) C:\Program Files\Spring\spring.exe [0x00401292]
(14) C:\Program Files\Spring\spring.exe [0x004012DD]
(15) C:\Windows\system32\kernel32.dll(BaseThreadInitThunk+0x12) [0x76493833]
(16) C:\Windows\system32\ntdll.dll(LdrInitializeThunk+0x4d) [0x7797A9BD]
(0) ??
??:0
(1) ??
??:0
(2) ??
??:0
(3) ??
??:0
(4) std::basic_string<char, std::char_traits<char>, std::allocator<char> >::assign(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
/home/tvo/workdir/gcc-release/buildgcc/i586-mingw32msvc/libstdc++-v3/include/bits/basic_string.h:238
(5) CglFont::glPrintColor(char const*, ...)
/opt/mingw42/lib/gcc/i586-mingw32msvc/4.2.0/include/c++/bits/basic_string.h:288
(6) CTooltipConsole::Draw()
/var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/Game/UI/TooltipConsole.cpp:103
(7) CGame::Draw()
/var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/Game/Game.cpp:2049
(8) SpringApp::Update()
/var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/System/Main.cpp:841
(9) SpringApp::Run(int, char**)
/var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/System/Main.cpp:1023
(10) Run(int, char**)
/var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/System/Main.cpp:1083
(11) WinMain@16
/var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/System/Main.cpp:1146
(12) luabind::detail::create_class::stage2(lua_State*)
/var/lib/buildbot/spring_slave/mingw32-4.2.0/build/lua/luabind/src/create_class.cpp:104
(13) ??
WeaponDefHandler.cpp:0
(14) ??
WeaponDefHandler.cpp:0
(15) ??
??:0
(16) ??
??:0