All pastes #766707 Raw Edit

Someone

public text v1 · immutable
·published 2007-11-09 02:12 UTC
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FRAME 17
SPRITENUMBER = 1
SPRITESUBNUMBER = 15
DURATION = 1
NEXT = 1608
ACTION A_ChangeAngleAbsolute
VAR1 = 45
VAR2 = 45

FRAME 1608
SPRITENUMBER = 1
SPRITESUBNUMBER = 15
DURATION = 1
NEXT = 1609
ACTION A_ChangeAngleAbsolute
VAR1 = 45
VAR2 = 45

FRAME 1609
SPRITENUMBER = 1
SPRITESUBNUMBER = 15
DURATION = 1
NEXT = 1610
ACTION A_ChangeAngleAbsolute
VAR1 = 90
VAR2 = 90

FRAME 1610
SPRITENUMBER = 1
SPRITESUBNUMBER = 15
DURATION = 1
NEXT = 1611
ACTION A_ChangeAngleAbsolute
VAR1 = 90
VAR2 = 90

FRAME 1611
SPRITENUMBER = 1
SPRITESUBNUMBER = 15
DURATION = 1
NEXT = 1612
ACTION A_ChangeAngleAbsolute
VAR1 = 135
VAR2 = 135

FRAME 1612
SPRITENUMBER = 1
SPRITESUBNUMBER = 15
DURATION = 1
NEXT = 1613
ACTION A_ChangeAngleAbsolute
VAR1 = 135
VAR2 = 135

FRAME 1613
SPRITENUMBER = 1
SPRITESUBNUMBER = 15
DURATION = 1
NEXT = 1614
ACTION A_ChangeAngleAbsolute
VAR1 = 180
VAR2 = 180

FRAME 1614
SPRITENUMBER = 1
SPRITESUBNUMBER = 15
DURATION = 1
NEXT = 1615
ACTION A_ChangeAngleAbsolute
VAR1 = 180
VAR2 = 180

FRAME 1615
SPRITENUMBER = 1
SPRITESUBNUMBER = 15
DURATION = 1
NEXT = 1616
ACTION A_ChangeAngleAbsolute
VAR1 = 225
VAR2 = 225

FRAME 1616
SPRITENUMBER = 1
SPRITESUBNUMBER = 15
DURATION = 1
NEXT = 1617
ACTION A_ChangeAngleAbsolute
VAR1 = 225
VAR2 = 225

FRAME 1617
SPRITENUMBER = 1
SPRITESUBNUMBER = 15
DURATION = 1
NEXT = 1618
ACTION A_ChangeAngleAbsolute
VAR1 = 270
VAR2 = 270

FRAME 1618
SPRITENUMBER = 1
SPRITESUBNUMBER = 15
DURATION = 1
NEXT = 1619
ACTION A_ChangeAngleAbsolute
VAR1 = 270
VAR2 = 270

FRAME 1619
SPRITENUMBER = 1
SPRITESUBNUMBER = 15
DURATION = 1
NEXT = 1620
ACTION A_ChangeAngleAbsolute
VAR1 = 315
VAR2 = 315

FRAME 1620
SPRITENUMBER = 1
SPRITESUBNUMBER = 15
DURATION = 1
NEXT = 1621
ACTION A_ChangeAngleAbsolute
VAR1 = 315
VAR2 = 315

FRAME 1621
SPRITENUMBER = 1
SPRITESUBNUMBER = 15
DURATION = 1
NEXT = 1622
ACTION A_ChangeAngleAbsolute
VAR1 = 0
VAR2 = 0

FRAME 1622
SPRITENUMBER = 1
SPRITESUBNUMBER = 15
DURATION = 1
NEXT = 17
ACTION A_ChangeAngleAbsolute
VAR1 = 0
VAR2 = 0