rendered paste bodyGUNZ 1,0,0,290 launched. build (Mar 28 2007 10:34:50)
Log time (11/07/07 17:19:04)
test.txt not found
Skip XTrapPatch
CPU ID = GenuineIntel ( family = 6 , model = 15 , stepping = 6 ) @ 2394 MHz
Display Device = NVIDIA GeForce 7900 GS ( vendor=10de device=292 subsys=37010de revision=a1 )
Display Driver Version = 6.14.0010.9145
Windows = 5.1 Build 2600 , Service Pack 2 (2094952KB) : Windows xp..
Load XML from memory : system/locale.xml- SUCCESS
Country : (BRZ), Language : (BRZ)
Load XML from memory : system/gametypecfg.xml
Load Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0016) - SUCCESS
Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
Load XML from memory : system/messages.xml(0x0016) - SUCCESS
InitializeNotify ok.
WFog Enabled Device.
device created.
Video memory 309.000000
shader initialize successful : 1
main : RGetLenzFlare()->Initialize()
main : ZGetInitialLoading()->Initialize()
main : g_Mint.Initialize()
ZApplication::OnCreate : begin
0(Primary Sound Driver): Hardware Mixing Not Supported
1(SigmaTel Audio): Hardware Mixing Not Supported
[[[getMaxChannel48]]]]
LoadWave: Error creating hardware sound buffer.
-------------------> Sound Engine Create : 0.386000
ZApplication::OnCreate : m_SoundEngine.Create
1
3
Load XML from memory : System/tips.xml(0x0016)- SUCCESS
ZGameInterface::LoadBitmaps
ZGameInterface::LoadBitmaps2
loading pictures : 0.645000
warning : bitmap icon_gameroom.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
IDLResource Loading Success!!
IDL resources : 0.198000
ZOptionInterface::InitInterfaceOption
Number of Display mode : 15
Number of Display mode : 15
ZGameInterface::InitInterfaceOption ok
::InitMaps() > No Current ChannelRule
ZGameInterface::OnCreate : InitInterface
Screen Effect Manager Create : 0.128000
ZGameInterface::OnCreate : m_pScreenEffectManager->Create()
ZGameInterface::OnCreate : m_pEffectManager->Create()
7758 upnp port forward initialized.
ZGameInterface::OnCreate : g_pGameClient->Create()
ZGameInterface::OnCreate : done
Bird : 5
-------------------> GameInterface Create : 1.574000
ZApplication::OnCreate : GameInterface Created
ZApplication::OnCreate : m_pInterface->OnCreate()
ZApplication::OnCreate : m_MeshMgr.LoadXmlList(character.xml)
-------------------> Character Loading : 1.604000
-------------------> WeaponMesh Loading : 0.349000
----------> in zip ( model/weapon/item/chocobar.elu ) file not found!!
ZApplication::OnCreate : m_WeaponMeshMgr.LoadXmlList(weapon.xml)
-------------------> Worlditem Loading : 0.016000
ZApplication::OnCreate : CreateConsole
ZApplication::OnCreate : MGetMatchItemDescMgr()->ReadXml
Error while Read Item Descriptor system/zeffect.xmlZApplication::OnCreate : MGetMatchItemEffectDescMgr()->ReadXml
ZApplication::OnCreate : MGetMatchWorldItemDescMgr()->ReadXml
ZApplication::OnCreate : ZGetChannelRuleMgr()->ReadXml
ZApplication::OnCreate : MGetChattingFilter()->Create
-------------------> ETC .. : 0.252000
main : g_App.OnCreate()
RBspObject::Open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
RBspObject::Open_ObjectList : begin
RBspObject::Open_ObjectList : size 4
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
RBspObject::OpenLightmap : file.Read(&header)
RBspObject::OpenLightmap nCount = 1
RBspObject::OpenLightmap 0
RBspObject::OpenLightmap : file.Read(&m_nLightmap) done
RBspObject::OpenLightmap : end
RBspObject::Open : done
ZInterfaceBackground::LoadMesh pMapDesc->LoadSmokeDesc
main : OnCreate() done
Server Connected
Login Posted
Server Connected
Login Posted
MExitListener !
main : OnDestroy()
ZSoundEngine::Destroy
ZSoundEngine::Destroy() : Close FMod
ZApplication::OnDestroy : DestroyConsole()
ZGameInterface::OnDestroy() : begin
ZGameInterface::OnDestroy() : g_pGameClient->Destroy()
PeerInfoList Released
SAFE_DELETE(g_pGameClient) :
ClearLooks() End :
m_WidgetMap.Clear() End :
MCursorSystem::Destroy() End :
m_IDLResource.Clear() End :
ZGameInterface::FinalInterface() End:
ZGameInterface::OnDestroy() : done()
ClearLooks() End :
m_WidgetMap.Clear() End :
MCursorSystem::Destroy() End :
ZApplication::OnDestroy : m_MeshMgr.DelAll()
ZApplication::OnDestroy : m_WeaponMeshMgr.DelAll()
ZApplication::OnDestroy done
main : g_Mint.Finalize()
main : g_DInput.Destroy()
main : g_App.OnDestroy()
main : ZGetConfiguration()->Destroy()
main : MBitmapManager::DestroyAniBitmap()
main : OnDestroy() done
Rframe_destory::closeDisplay