Untitled
public text v1 · immutablefunction GM:PB_DrawSelectionBox(ent,colour)
local max,min = ent:GetRenderBounds()
max = ent:LocalToWorld(max):ToScreen()
min = ent:LocalToWorld(min):ToScreen()
min.x = (min.x / ScrW()) * (ScrW()-200)
max.x = (max.x / ScrW()) * (ScrW()-200)
surface.SetDrawColor( 30, 200, 30, 255 )
surface.DrawOutlinedRect( min.x, min.y, max.x-min.x, max.y-min.y ) -- Draw the box
surface.DrawOutlinedRect( min.x-1, min.y-1, max.x-min.x+2, max.y-min.y+2 ) -- Make it thicker
end