SetBackground("images/bg/tutorial.png")
NextLevel("level7.lua")
ClearObjects()
SetText1("It's possible to do randomly generated levels.")
SetText2("There are no more so enjoy it.")
for x=0,32 do
for y=0,32 do
local i=math.random(3)
if i==0 then
AddObject("mover_up",x*32,y*32)
elseif i==1 then
AddObject("mover_down",x*32,y*32)
elseif i==2 then
AddObject("mover_left",x*32,y*32)
elseif i==3 then
AddObject("mover_right",x*32,y*32)
elseif i==4 then
AddObject("bumper",x*32,y*32)
elseif i==5 then
AddObject("mover_fastdown",x*32,y*32)
elseif i==6 then
AddObject("mover_fastleft",x*32,y*32)
elseif i==7 then
AddObject("mover_fastright",x*32,y*32)
end
end
end
AddObject("player",10,10)