Stacktrace:
at (wrapper managed-to-native) Ode.NET.d.WorldQuickStep (intptr,single) <0x00004>
at (wrapper managed-to-native) Ode.NET.d.WorldQuickStep (intptr,single) <0xffffffff>
at OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate (single) <0x0082b>
at OpenSim.Region.Environment.Scenes.InnerScene.UpdatePhysics (double) <0x00031>
at OpenSim.Region.Environment.Scenes.Scene.Update () <0x001ab>
at OpenSim.Region.Environment.Scenes.Scene.Heartbeat (object,System.EventArgs) <0x0000b>
at System.Timers.Timer.Callback (object) <0x002a6>
at (wrapper delegate-invoke) System.MulticastDelegate.invoke_void_object (object) <0xffffffff>
at (wrapper runtime-invoke) System.Threading.WaitCallback.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff>
Native stacktrace:
mono [0x8171e2a]
mono [0x813c5f2]
[0xffffe440]
/usr/local/lib/libode.so(_Z14dxQuickStepperP7dxWorldPKP6dxBodyiPKP7dxJointif+0xbb2) [0xb41c0ec2]
/usr/local/lib/libode.so(_Z16dxProcessIslandsP7dxWorldfPFvS0_PKP6dxBodyiPKP7dxJointifE+0x1d1) [0xb41eef31]
/usr/local/lib/libode.so(dWorldQuickStep+0x63) [0xb41b7883]
[0xb406cd8a]
[0xb406bc44]
[0xb406b1b2]
[0xb406a1fc]
[0xb406a04c]
[0xb6c2f137]
[0xb6c2ee6c]
[0xb6c2edc6]
mono(mono_runtime_invoke_array+0x266) [0x80d3e36]
mono [0x80d42bd]
mono [0x80f9aa3]
mono [0x80fb16d]
mono [0x80f17e4]
mono [0x811c432]
mono [0x812eb15]
/lib/libpthread.so.0 [0xb7e27192]
/lib/libc.so.6(clone+0x5e) [0xb7d8c02e]
Debug info from gdb:
=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
Aborted