Untitled
public text v1 · immutableSetBackground("images/bg/tutorial.png")
NextLevel("level2.lua")
ClearObjects()
for i=0,32 do
AddFloor("metalstud",32*i,0)
AddFloor("metal",32*i,32)
AddFloor("metal",32*i,64)
AddFloor("metal",32*i,96)
AddFloor("metalstud",32*i,128)
AddFloor("falloff",32*i,160)
end
AddObject("bumper",500,64)
AddObject("player",30,64)
AddObject("goal",790,64)