All pastes #761360 Raw Edit

Etwas

public text v1 · immutable
·published 2007-11-04 20:32 UTC
rendered paste body
DEBUG: Sound System Software Renderer Initializing...

crystalspace.system:
  World saving enabled.
  Crystal Space version 1.3.0 [Unix-x86-GCC] (Thu 24-May-2007).
  Created by Jorrit Tyberghein and others...

crystalspace.canvas.glx2d:
  Opening GLX2D
  Creating Context
ATTENTION: default value of option force_s3tc_enable overridden by environment.
  Video driver GL/X version (direct renderer)
  Visual ID: 0x00000025, 24bit TrueColor
  R8:G8:B8:A8, 
  level 0, double buffered

crystalspace.canvas.openglcommon:
  OpenGL renderer: Mesa DRI Intel(R) 945GM 20061017 x86/MMX/SSE2 (vendor:
  Tungsten Graphics, Inc) version 1.3 Mesa 7.0.1
  Using windowed mode at resolution 640x480.
  Pixel format: Color: 24 Alpha: 8 Depth: 24 Stencil: 8 AccumColor: 0
  AccumAlpha: 0 MultiSamples: 0 
  Multisample: disabled

crystalspace.graphics3d.opengl:
  Using VBO with 64 MB of VBO memory

crystalspace.system:
  Loading map 'castle'.
  Precaching all things...
WARNING! Object 'Cylinder.232' is not closed!
WARNING! Object 'Cylinder.230' is not closed!
WARNING! Object 'Cylinder.012' is not closed!
WARNING! Object 'Cube.580' is not closed!
WARNING! Object 'Cube.578' is not closed!
WARNING! Object 'Cylinder.018' is not closed!
...

crystalspace.graphics3d.shader.fixed:
  Multitexture units: whopping 8
DLERROR (/home/arpu/Desktop/peragro-r942-buildscript-r196-linux-x86/extlibs/cs/glshader_cg.so): libCgGL.so: cannot open shared object file: No such file or directory
SCF_WARNING: factory returned a null instance for crystalspace.graphics3d.shader.glcg
        if error messages are not self explanatory, recompile CS with CS_DEBUG
DLERROR (/home/arpu/Desktop/peragro-r942-buildscript-r196-linux-x86/extlibs/cs/glshader_cg.so): libCgGL.so: cannot open shared object file: No such file or directory
SCF_WARNING: factory returned a null instance for crystalspace.graphics3d.shader.glcg
        if error messages are not self explanatory, recompile CS with CS_DEBUG
DLERROR (/home/arpu/Desktop/peragro-r942-buildscript-r196-linux-x86/extlibs/cs/glshader_cg.so): libCgGL.so: cannot open shared object file: No such file or directory
SCF_WARNING: factory returned a null instance for crystalspace.graphics3d.shader.glcg
        if error messages are not self explanatory, recompile CS with CS_DEBUG
DLERROR (/home/arpu/Desktop/peragro-r942-buildscript-r196-linux-x86/extlibs/cs/glshader_cg.so): libCgGL.so: cannot open shared object file: No such file or directory
SCF_WARNING: factory returned a null instance for crystalspace.graphics3d.shader.glcg
        if error messages are not self explanatory, recompile CS with CS_DEBUG
DLERROR (/home/arpu/Desktop/peragro-r942-buildscript-r196-linux-x86/extlibs/cs/glshader_cg.so): libCgGL.so: cannot open shared object file: No such file or directory
SCF_WARNING: factory returned a null instance for crystalspace.graphics3d.shader.glcg
        if error messages are not self explanatory, recompile CS with CS_DEBUG
DLERROR (/home/arpu/Desktop/peragro-r942-buildscript-r196-linux-x86/extlibs/cs/glshader_cg.so): libCgGL.so: cannot open shared object file: No such file or directory
SCF_WARNING: factory returned a null instance for crystalspace.graphics3d.shader.glcg
        if error messages are not self explanatory, recompile CS with CS_DEBUG
[driAllocateTexture:636] unable to allocate texture

crystalspace.system:
  Precaching finished...
Total level load time: 13.558 seconds
  Computing OBBs ...
  --------------------------------------
  RMB down : cam:(0.206630,-0.286980,5.510017)
  world:(27.726229,2.203019,24.538128)
  RMB down : cam:(0.206630,-0.286980,5.510017)
  world:(27.726229,2.203019,24.538128)
  Hit polygon 'Cube.019/<null>'
[driAllocateTexture:636] unable to allocate texture
[driAllocateTexture:636] unable to allocate texture
[driAllocateTexture:636] unable to allocate texture
[driAllocateTexture:636] unable to allocate texture
[driAllocateTexture:636] unable to allocate texture
[driAllocateTexture:636] unable to allocate texture
[driAllocateTexture:636] unable to allocate texture
[driAllocateTexture:636] unable to allocate texture
[driAllocateTexture:636] unable to allocate texture
[driAllocateTexture:636] unable to allocate texture
[driAllocateTexture:636] unable to allocate texture
[driAllocateTexture:636] unable to allocate texture
[driAllocateTexture:636] unable to allocate texture
[driAllocateTexture:636] unable to allocate texture
[driAllocateTexture:636] unable to allocate texture
[driAllocateTexture:636] unable to allocate texture
[driAllocateTexture:636] unable to allocate texture
[driAllocateTexture:636] unable to allocate texture
[driAllocateTexture:636] unable to allocate texture
[driAllocateTexture:636] unable to allocate texture
  canvas exposed
[driAllocateTexture:636] unable to allocate texture
[driAllocateTexture:636] unable to allocate texture
  canvas exposed
[driAllocateTexture:636] unable to allocate texture
Cleaning up...