rendered paste body// Action: Player entered a command// Problem: textdraw gets displayed only randomly. Second attempt mostly works. new Text:playertext; playertext = TextDrawCreate(608.0,100.0,"Welcome!"); TextDrawTextSize(playertext,111.0,17.0); TextDrawFont(playertext, 1); TextDrawLetterSize(playertext,0.5,0.9); TextDrawAlignment(playertext,3); TextDrawColor(playertext,COLOR_BEIGE); TextDrawUseBox(playertext,false); TextDrawShowForPlayer(playerid, playertext); players[ playerid ][ pStats ] = playertext;// Action: Player entered another command// Problem: Sometimes it just stays there TextDrawDestroy(players[ playerid ][ pStats ]);//Globalnew Text:ScoreTD[TEAM_COUNT];// OnFilterScriptInit new i, y; for (i=0;i<sizeof(DMLogTD);i++) { y = 380 + i* 14; DMLogTD[i] = TextDrawCreate(638,y," "); TextDrawLetterSize(DMLogTD[i], 0.3, 0.9); TextDrawAlignment(DMLogTD[i], 3); TextDrawColor(DMLogTD[i], COLOR_WHITE); TextDrawSetOutline(DMLogTD[i], 1); TextDrawFont(DMLogTD[i], 1); } for (i=0;i<sizeof(ScoreTD);i++) { y = 350-(sizeof(ScoreTD)*12) + i*12; ScoreTD[i] = TextDrawCreate(2,y," "); TextDrawLetterSize(ScoreTD[i], 0.25, 0.85); TextDrawAlignment(ScoreTD[i], 0); TextDrawColor(ScoreTD[i], COLOR_WHITE); TextDrawSetOutline(ScoreTD[i], 1); TextDrawFont(ScoreTD[i], 1); }//OnFilterScriptExit//Problem: Nothing happens -.- for (i=0; i<sizeof(ScoreTD); i++) { TextDrawDestroy(ScoreTD[i]); } for (i=0; i<sizeof(DMLogTD); i++) { TextDrawDestroy(DMLogTD[i]); }