rendered paste bodyIndex: D:/projectl2j/L2_GameServer_It_1283/java/net/sf/l2j/gameserver/handler/skillhandlers/Harvest.java
===================================================================
--- D:/projectl2j/L2_GameServer_It_1283/java/net/sf/l2j/gameserver/handler/skillhandlers/Harvest.java (revision 1283)
+++ D:/projectl2j/L2_GameServer_It_1283/java/net/sf/l2j/gameserver/handler/skillhandlers/Harvest.java (working copy)
@@ -90,7 +90,7 @@
if (_activeChar.isInParty())
_activeChar.getParty().distributeItem(_activeChar, ritem, true, _target);
else {
- L2ItemInstance item = _activeChar.getInventory().addItem("Manor", ritem.getItemId(), ritem.getCount() * Config.RATE_DROP_MANOR, _activeChar, _target);
+ L2ItemInstance item = _activeChar.getInventory().addItem("Manor", ritem.getItemId(), ritem.getCount(), _activeChar, _target);
if (iu != null) iu.addItem(item);
send = true;
total += ritem.getCount();