rendered paste bodyIndex: TeamE.cs
===================================================================
--- TeamE.cs (revision 3)
+++ TeamE.cs (working copy)
@@ -8,9 +8,6 @@
using System.Drawing;
using System.Collections.Generic;
-using Tao.FreeGlut;
-using Tao.OpenGl;
-
namespace AIGame
{
class TeamEMemory
Index: TeamF.cs
===================================================================
--- TeamF.cs (revision 3)
+++ TeamF.cs (working copy)
@@ -8,9 +8,6 @@
using System.Drawing;
using System.Collections.Generic;
-using Tao.FreeGlut;
-using Tao.OpenGl;
-
namespace AIGame
{
class TeamFMemory
Index: Agent.cs
===================================================================
--- Agent.cs (revision 3)
+++ Agent.cs (working copy)
@@ -8,7 +8,6 @@
using System.Drawing;
using System.Collections.Generic;
-using Tao.FreeGlut;
using Tao.OpenGl;
namespace AIGame
Index: Percept.cs
===================================================================
--- Percept.cs (revision 3)
+++ Percept.cs (working copy)
@@ -8,9 +8,6 @@
using System.Drawing;
using System.Collections.Generic;
-using Tao.FreeGlut;
-using Tao.OpenGl;
-
namespace AIGame
{
class Percept : Agent, IComparable<Percept>
Index: Resource.cs
===================================================================
--- Resource.cs (revision 3)
+++ Resource.cs (working copy)
@@ -8,9 +8,6 @@
using System.Drawing;
using System.Collections.Generic;
-using Tao.FreeGlut;
-using Tao.OpenGl;
-
namespace AIGame
{
class Resource : Agent
Index: TeamA.cs
===================================================================
--- TeamA.cs (revision 3)
+++ TeamA.cs (working copy)
@@ -8,9 +8,6 @@
using System.Drawing;
using System.Collections.Generic;
-using Tao.FreeGlut;
-using Tao.OpenGl;
-
namespace AIGame
{
class TeamAMemory
Index: TeamB.cs
===================================================================
--- TeamB.cs (revision 3)
+++ TeamB.cs (working copy)
@@ -8,9 +8,6 @@
using System.Drawing;
using System.Collections.Generic;
-using Tao.FreeGlut;
-using Tao.OpenGl;
-
namespace AIGame
{
class TeamBMemory
Index: TeamC.cs
===================================================================
--- TeamC.cs (revision 3)
+++ TeamC.cs (working copy)
@@ -8,9 +8,6 @@
using System.Drawing;
using System.Collections.Generic;
-using Tao.FreeGlut;
-using Tao.OpenGl;
-
namespace AIGame
{
class TeamCMemory
Index: TeamD.cs
===================================================================
--- TeamD.cs (revision 3)
+++ TeamD.cs (working copy)
@@ -8,9 +8,6 @@
using System.Drawing;
using System.Collections.Generic;
-using Tao.FreeGlut;
-using Tao.OpenGl;
-
namespace AIGame
{
class TeamDMemory