All pastes #758320 Raw Edit

Anonymous

public text v1 · immutable
·published 2007-11-02 02:37 UTC
rendered paste body
Index: TeamE.cs
===================================================================
--- TeamE.cs    (revision 3)
+++ TeamE.cs    (working copy)
@@ -8,9 +8,6 @@
 using System.Drawing;
 using System.Collections.Generic;
 
-using Tao.FreeGlut;
-using Tao.OpenGl;
-
 namespace AIGame
 {
     class TeamEMemory
Index: TeamF.cs
===================================================================
--- TeamF.cs    (revision 3)
+++ TeamF.cs    (working copy)
@@ -8,9 +8,6 @@
 using System.Drawing;
 using System.Collections.Generic;
 
-using Tao.FreeGlut;
-using Tao.OpenGl;
-
 namespace AIGame
 {
     class TeamFMemory
Index: Agent.cs
===================================================================
--- Agent.cs    (revision 3)
+++ Agent.cs    (working copy)
@@ -8,7 +8,6 @@
 using System.Drawing;
 using System.Collections.Generic;
 
-using Tao.FreeGlut;
 using Tao.OpenGl;
 
 namespace AIGame
Index: Percept.cs
===================================================================
--- Percept.cs  (revision 3)
+++ Percept.cs  (working copy)
@@ -8,9 +8,6 @@
 using System.Drawing;
 using System.Collections.Generic;
 
-using Tao.FreeGlut;
-using Tao.OpenGl;
-
 namespace AIGame
 {
     class Percept : Agent, IComparable<Percept>
Index: Resource.cs
===================================================================
--- Resource.cs (revision 3)
+++ Resource.cs (working copy)
@@ -8,9 +8,6 @@
 using System.Drawing;
 using System.Collections.Generic;
 
-using Tao.FreeGlut;
-using Tao.OpenGl;
-
 namespace AIGame
 {
     class Resource : Agent
Index: TeamA.cs
===================================================================
--- TeamA.cs    (revision 3)
+++ TeamA.cs    (working copy)
@@ -8,9 +8,6 @@
 using System.Drawing;
 using System.Collections.Generic;
 
-using Tao.FreeGlut;
-using Tao.OpenGl;
-
 namespace AIGame
 {
     class TeamAMemory
Index: TeamB.cs
===================================================================
--- TeamB.cs    (revision 3)
+++ TeamB.cs    (working copy)
@@ -8,9 +8,6 @@
 using System.Drawing;
 using System.Collections.Generic;
 
-using Tao.FreeGlut;
-using Tao.OpenGl;
-
 namespace AIGame
 {
     class TeamBMemory
Index: TeamC.cs
===================================================================
--- TeamC.cs    (revision 3)
+++ TeamC.cs    (working copy)
@@ -8,9 +8,6 @@
 using System.Drawing;
 using System.Collections.Generic;
 
-using Tao.FreeGlut;
-using Tao.OpenGl;
-
 namespace AIGame
 {
     class TeamCMemory
Index: TeamD.cs
===================================================================
--- TeamD.cs    (revision 3)
+++ TeamD.cs    (working copy)
@@ -8,9 +8,6 @@
 using System.Drawing;
 using System.Collections.Generic;
 
-using Tao.FreeGlut;
-using Tao.OpenGl;
-
 namespace AIGame
 {
     class TeamDMemory