All pastes #758177 Raw Edit

Someone

public lua v1 · immutable
·published 2007-11-01 23:35 UTC
rendered paste body
function GM:AmmoRegen(ply,name)local count = 0if ply:GetActiveWeapon():IsValid() and ply:GetActiveWeapon() != NULL then	count = ply:GetAmmoCount(ply:GetActiveWeapon():GetPrimaryAmmoType()) or 0 	count = count + ply:GetActiveWeapon():Clip1()else	returnend	for k,v in pairs(GameInfo.Weps) do		if v.name == name then			local total = count + v.regen			if total > v.clip then				ply:GiveAmmo(total - (count - v.regen), v.ammotype); 			else				ply:GiveAmmo(v.regen, v.ammotype)			end		end	endend//Don't fuck with the clips.GameInfo.Weps = {}GameInfo.Weps[1] = {name="weapon_p90", clip=50*4, regen=50*2, ammotype="smg1"}GameInfo.Weps[2] = {name="weapon_steyr", clip=30*4, regen=30*2, ammotype="smg1"}GameInfo.Weps[3] = {name="weapon_spas12", clip=36, regen=12, ammotype="buckshot"}GameInfo.Weps[4] = {name="weapon_famas", clip=10*5, regen=10*3, ammotype="smg1"}