rendered paste body#include <iostream>
#include <vector>
#include "gimp.h"
using namespace std;
void main() {
//vector<cOrder*> vectorOrder;
//vector<cOrder*>::iterator navigate(int);
//vectorOrder.push_back(new cOrder);
//vector<cOrder*>::iterator begin = vectorOrder.begin();
for(int iNext=CURRENT;iNext<LAST;iNext++) {
vectorOrder.push_back(new cOrder);
(*navigate(LAST)->updateOrder(iNext,10.00*iNext);
}
switch(iDirection) {
//enumerators
case CURRENT:
//do nothing.... haha
case FIRST:
//set currentPosition to begining of vector
case PREV:
//make sure currentPosition > begining of vector
//if it is then --currentPosition (decrement)
//else
//keep currentPosition
case NEXT:
//currentPosition < end() -1 of vector
//then
//--currentPosition
//else
//keep currentPosition
case LAST:
//set currentPosition to the end() -1 of vector
}
return currentPosition;
}