function moveBoxes() {
/* if mouse is inside the image scroller */
if((_root._ymouse > mainBoxHolder._y) && (_root._ymouse < (mainBoxHolder._y + mainBoxHolder._width))) {
var mp = _root._xmouse;
trace(mp + " > "+Stage.width);
/* if mouse position is over half of stage then move the items to left */
if(mp > Stage.width / 2) { /* set direction to left */
curSpeed = -10;
}
/* else right */
else { /* set direction to right */
curSpeed = 10;
}
}
/* set speed back to orginal speed */
else { curSpeed = defSpeed; }
for(i=0;i<boxHolders.length;i++) {
boxHolders[i]._x += curSpeed;
}
}