Mine
public text v1 · immutable if (target instanceof L2PcInstance )
{
if (((L2PcInstance) _actor).getKarma() > 0 && (_actor.getLevel() - target.getLevel()) >=10 && ((L2PlayableInstance) target).getProtectionBlessing() && !(target.isInsideZone(ZONE_PVP)))
{
//If attacker have karma and have level >= 10 than his target and target have Newbie Protection Buff,
clientActionFailed();
return;
}
}