rendered paste body public struct Range
{
#region Fields
private int i_Min;
private int i_Max;
#endregion
#region Properties
#region Properties
public int Min
{
get
{
return this.i_Min;
}
set
{
this.i_Min = value;
}
}
#endregion
#region Properties
public int Max
{
get
{
return this.i_Max;
}
set
{
this.i_Max = value;
}
}
#endregion
#endregion
#region Constructors
public Range(int min, int max)
{
this.i_Min = min;
this.i_Max = max;
}
public Range(string range)
{
//AJ: Input checking goes here, maybe a regex pattern
string[] numbers = range.Split(new char[] { '-' }, 2, StringSplitOptions.RemoveEmptyEntries);
//AJ: TryParse can also be used if the input is potentially unclean
this.i_Min = int.Parse(numbers[0]);
this.i_Max = int.Parse(numbers[1]);
}
#endregion
#region Methods
#region Overrides
#region ToString
public override string ToString()
{
return string.Format("{0}-{1}", this.i_Min, this.i_Max);
}
#endregion
#endregion
#endregion
}