All pastes #756209 Raw Edit

Miscellany

public text v1 · immutable
#756209 ·published 2007-10-31 09:05 UTC
rendered paste body
Index: java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(revision 1283)
+++ java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(working copy)
@@ -2144,7 +2144,7 @@
 			L2Skill[] skills = getClan().getAllSkills();
 			for (L2Skill sk : skills)
 			{
-				if(sk.getMinPledgeClass() <= getPledgeClass())
+				if(sk.getMinPledgeClass() < getPledgeClass())
 					addSkill(sk, false);
 			}
 		}
Index: java/net/sf/l2j/gameserver/model/L2Clan.java
===================================================================
--- java/net/sf/l2j/gameserver/model/L2Clan.java	(revision 1283)
+++ java/net/sf/l2j/gameserver/model/L2Clan.java	(working copy)
@@ -940,7 +940,7 @@
             {
                 if (temp.isOnline() && temp.getPlayerInstance()!=null)
                 {
-                    if (newSkill.getMinPledgeClass() <= temp.getPlayerInstance().getPledgeClass())
+                    if (newSkill.getMinPledgeClass() < temp.getPlayerInstance().getPledgeClass())
                     {
                     	temp.getPlayerInstance().addSkill(newSkill, false); // Skill is not saved to player DB
                         temp.getPlayerInstance().sendPacket(new PledgeSkillListAdd(newSkill.getId(), newSkill.getLevel()));
@@ -961,7 +961,7 @@
             {
                 if (temp.isOnline() && temp.getPlayerInstance()!=null)
                 {
-                    if (skill.getMinPledgeClass() <= temp.getPlayerInstance().getPledgeClass())
+                    if (skill.getMinPledgeClass() < temp.getPlayerInstance().getPledgeClass())
                     	temp.getPlayerInstance().addSkill(skill, false); // Skill is not saved to player DB
                 }
             }
@@ -976,7 +976,7 @@
         for(L2Skill skill : _skills.values())
         {
             //TODO add skills according to members class( in ex. don't add Clan Agillity skill's effect to lower class then Baron)
-            if (skill.getMinPledgeClass() <= cm.getPledgeClass())
+            if (skill.getMinPledgeClass() < cm.getPledgeClass())
             	cm.addSkill(skill, false); // Skill is not saved to player DB
         }
     }
@@ -1579,7 +1579,7 @@
     			{
     				for (L2Skill sk : skills)
     				{
-    					if(sk.getMinPledgeClass() <= member.getPlayerInstance().getPledgeClass())
+    					if(sk.getMinPledgeClass() < member.getPlayerInstance().getPledgeClass())
     						member.getPlayerInstance().addSkill(sk, false);
     				}
     			}

Index: java/net/sf/l2j/gameserver/model/L2ClanMember.java
===================================================================
--- java/net/sf/l2j/gameserver/model/L2ClanMember.java	(revision 1283)
+++ java/net/sf/l2j/gameserver/model/L2ClanMember.java	(working copy)
@@ -104,7 +104,7 @@
 				L2Skill[] skills = _clan.getAllSkills();
 				for (L2Skill sk : skills) 
 				{
-					if(sk.getMinPledgeClass() <= player.getPledgeClass())
+					if(sk.getMinPledgeClass() < player.getPledgeClass())
 						player.addSkill(sk, false);
 				}
 			}
Index: java/net/sf/l2j/gameserver/Olympiad.java
===================================================================
--- java/net/sf/l2j/gameserver/Olympiad.java	(revision 1283)
+++ java/net/sf/l2j/gameserver/Olympiad.java	(working copy)
@@ -1687,7 +1687,7 @@
 				{
 					for(L2Skill skill: player.getClan().getAllSkills())
 					{
-						if ( skill.getMinPledgeClass() <= player.getPledgeClass() )
+						if ( skill.getMinPledgeClass() < player.getPledgeClass() )
 							player.addSkill(skill,false);
 				 	}
 				}