All pastes #754678 Raw Edit

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#754678 ·published 2007-10-30 04:35 UTC
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Rigger
D6 HD
Level	Bab	F/R/W/D	Class Features
1	 0	 0/0/2/2	 Special Ability
2	 1	 0/0/3/3	 
3	 2	 1/1/3/3	 
4	 3	 1/1/4/4	 Splice Style, Special Ability II
5	 3	 1/1/4/4	 
6	 4	 2/2/5/5	 
7	 5	 2/2/5/5	 
8	 6/1	 2/2/6/6	 Splice Style, Special Ability III
9	6/1	 3/3/6/6	 
10	 7/2	 3/3/7/7	 
11	 8/3	 3/3/7/7	 
12	 9/4	 4/4/8/8	 Splice Style,   Special Ability IV
13	 9/4	 4/4/8/8	 
14	 10/5	 4/4/9/9	 
15	 11/6/1	 5/5/9/9	
16	12/7/2	 5/5/10/10	 Splice Style,  Special Ability V
17	12/7/2	 5/5/10/10	 
18	13/8/3	 6/6/11/11	 
19	14/9/4	 6/6/11/11	 
20	15/10/5	 6/6/12/12	 Special Ability VI
 
Class Skills: Balance, Concentration, Craft, Disable Device, Drive, Escape Artist, Gather Information, Navigate, Open Lock, Perception, Pilot, Ride, Search
Skill Points: 4+INT
Weapon proficiencies: Simple weapons, Personal Firearms, Vehicle Mounted Weapons.
Armor Proficiencies: Light Armor

Special Abilities I:
Multitasking-Add an extra object you can control simultaneously to your maximum.
It’s an Upgrade! – After making a DC 20 craft check you’re able to add another hard or soft point on a vehicle.
Enhanced Mobility- While you’re rigging you enhance a vehicle’s turning and control.
Desperate Repairs-A quick dc 20 craft check relevant to the vehicle lets you get a dead vehicle moving for 1d100 minutes before finally breaking down and increasing the craft check to fully repair the vehicle by 10.The check takes only 2 rounds and cannot be done if the damage isn’t new (eg more than a day old)
Favored Vehicle- All skill checks involved with your favored vehicle are increased by +2
Dad’s Special Fuel-With a DC 25 craft (chemistry) check you can create a special fuel which will increase acceleration and max speed by 25%.