Rigger
D6 HD
Level Bab F/R/W/D Class Features
1 0 0/0/2/2 Special Ability
2 1 0/0/3/3
3 2 1/1/3/3
4 3 1/1/4/4 Splice Style, Special Ability II
5 3 1/1/4/4
6 4 2/2/5/5
7 5 2/2/5/5
8 6/1 2/2/6/6 Splice Style, Special Ability III
9 6/1 3/3/6/6
10 7/2 3/3/7/7
11 8/3 3/3/7/7
12 9/4 4/4/8/8 Splice Style, Special Ability IV
13 9/4 4/4/8/8
14 10/5 4/4/9/9
15 11/6/1 5/5/9/9
16 12/7/2 5/5/10/10 Splice Style, Special Ability V
17 12/7/2 5/5/10/10
18 13/8/3 6/6/11/11
19 14/9/4 6/6/11/11
20 15/10/5 6/6/12/12 Special Ability VI
Class Skills: Balance, Concentration, Craft, Disable Device, Drive, Escape Artist, Gather Information, Navigate, Open Lock, Perception, Pilot, Ride, Search
Skill Points: 4+INT
Weapon proficiencies: Simple weapons, Personal Firearms, Vehicle Mounted Weapons.
Armor Proficiencies: Light Armor
Special Abilities I:
Multitasking-Add an extra object you can control simultaneously to your maximum.
It’s an Upgrade! – After making a DC 20 craft check you’re able to add another hard or soft point on a vehicle.
Enhanced Mobility- While you’re rigging you enhance a vehicle’s turning and control.
Desperate Repairs-A quick dc 20 craft check relevant to the vehicle lets you get a dead vehicle moving for 1d100 minutes before finally breaking down and increasing the craft check to fully repair the vehicle by 10.The check takes only 2 rounds and cannot be done if the damage isn’t new (eg more than a day old)
Favored Vehicle- All skill checks involved with your favored vehicle are increased by +2
Dad’s Special Fuel-With a DC 25 craft (chemistry) check you can create a special fuel which will increase acceleration and max speed by 25%.