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#754152 ·published 2007-10-29 20:43 UTC
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Problem; Each "Square" appears to be "whit" even though they shouldn't be. Why?


main.cpp
---------------------

#include "main.h"
#include "Board.h"

#include <iostream>
#include "stdio.h"

using namespace std;

int main(void) {
	
	Board* b = new Board();

	printf("return: %i\n",b->foobar(4));
	b->initialize();

	if (b->isWhite(1,1)) {
		printf("1x1 is White\n");
	}

	if (b->isWhite(1,2)) {
		printf("1x2 is White\n");
	}
	if (b->isWhite(2,1)) {
		printf("2x1 is White\n");
	}

	delete (b);

	return 0;
}



Board.h
-----------------------------------
#include "Square.h"

class Board {

public:

	Square grid[8][8];

	Board(void);
	~Board(void);

	int foobar(int a);

	void initialize(void);

	bool isWhite(int x, int y);

};

Board.cpp
-----------------------------------

#include "Board.h"

Board::Board(void) {

}

Board::~Board(void) {
}

int Board::foobar(int a) {
	return 1+a;
}

void Board::initialize(void) {

	for (int i = 0; i < 8; i++) {
		for (int j = 0; j < 8; j++) {
			if (i%2 == 0) {
				grid[i][j] = new Square(false); // for testing purposes, both are set to "black" right now.
			}
			else {
				grid[i][j] = new Square(false);
			}
		}
	}
}

bool Board::isWhite(int x, int y) {

	return grid[x][y].colour();

}

Square.h
-----------------------------------

#pragma once

class Square {
private:

	bool Pcolour;

public:
	Square(void);
	Square(bool colour);
	~Square(void);

	bool colour(void);

	void setColour(bool colour);

};

Square.cpp
-----------------------------------

#include "Square.h"

Square::Square(void) {
}

Square::Square(bool colour) {
	//this->_colour = l_colour;
	Pcolour = colour;
}

Square::~Square(void) {
	Pcolour = false;
}

bool Square::colour(void) {
	
	return Pcolour;

}