All pastes #752998 Raw Edit

wxSand Mod-REVAMPED.

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#752998 ·published 2007-10-28 21:46 UTC
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#wxSand: Owen Piette's Falling Sand Game
#Version 4.4, File subversion 2
#element element r g b gravity slip density conductivity visible
#self probabilityOfChanging element [probabilityOfChangingIntoThisElement element] [...]
#hotself tempAtWhichThisElementSelfProbabilityStartsToIncreaseTo100 element
#hotcolor element r g b
#neighbor probabilityOfReacting element1 element2 [probabilityOfChangingIntoTheseElements element1 element2] [...]
#hotneighbor tempAtWhichThisElementSelfProbabilityStartsToIncreaseTo100 element1 element2
#explosion neighbor1 neighbor2 xspeed<255 yspeed<255
#pexplosion neighbor1 neighbor2 diameter element

group wxSandDefaultsMisc Empty Drain Wall Dust Plant Sand Cera ??? Oil Salt
group wxSandDefaultsFires Fire Torch TNT Ember FallingEmber
group wxSandDefaultsWaters Water  Steam  Saltwater  Spout
group BurningSand Crystal Acid Earth Stone Ice Rain Firework Volcano Lava Seed Parasite SandSource SaltSource Well Gas GasII
group PyroSand Concrete C4 Napalm Nitro Methane
group Originals UpwardsFallingEmber InvisibleWall VisibleMethane ???Sand
sources Acid Stone Lava Napalm
#Erases.
element	Empty	0	0	0	0.000000	1.000000	0.000000	0.000000	1
#Eraser element.
element	Drain	10	10	10	0.000000	1.000000	0.000000	0.000000	1
neighbor 1.0	Drain	Water	1.0	Drain	Empty
neighbor 1.0	Drain	Dust	1.0	Drain	Empty
neighbor 1.0	Drain	Oil	1.0	Drain	Empty
neighbor 1.0	Drain	Steam	1.0	Drain	Empty
neighbor 1.0	Drain	Sand	1.0	Drain	Empty
neighbor 1.0	Drain	Salt	1.0	Drain	Empty
neighbor 1.0	Drain	Saltwater	1.0	Drain	Empty
neighbor 1.0	Drain	MoltenCera	1.0	Drain	Empty
neighbor 1.0	Drain	FallingEmber	1.0	Drain	Empty
neighbor 1.0	Drain	ExplodingTNT	1.0	Drain	Empty
#A solid element which reacts with nothing.
element	Wall	128	128	128	0.000000	0.000000	1.000000	0.500000	1
hotcolor  Wall  255     0     0
#Does nothing. Useful for explosion aftermaths
element	Dust	128	128	128	0.900000	0.000000	1.000000	0.500000	1
#Burns other elements. Source of energy.
element	Fire	247	63	63	-1.000000	1.000000	0.000000	1.100000	1
self	0.050000	Fire	1.0000	Empty	
hotcolor Fire   255    63     63
neighbor 0.9	Fire	Water	1.0	Empty		Steam
neighbor 0.75	Fire	Oil	1.0	Fire		Fire
neighbor 1.0	Fire	Plant	1.0	Fire		Fire
neighbor 0.005	Fire	Cera	1.0	MoltenCera	Ember
neighbor 0.9	Fire	TNT	1.0	ExplodingTNT	Fire
explosion	Fire	Oil	10	10
explosion	Fire	TNT	100	100
#Explodes
element	TNT	50	50	50	0.000000	0.000000	1.000000	0.000000	1
#Explodes
element	ExplodingTNT	100	50	50	0.900000	1.000000	1.000000	0.000000	0
self	0.02000	ExplodingTNT	1.0000	Fire
neighbor 0.9	ExplodingTNT	TNT	1.0	ExplodingTNT	ExplodingTNT
neighbor 1.0	ExplodingTNT	Wall	1.0	ExplodingTNT	Dust
explosion	ExplodingTNT	TNT	100	100
#Dissolves other elements. Turns to steam when heated.
element	Water	32	32	255	0.700000	1.000000	0.500000	0.400000	1
hotcolor Water  200     200     255
self    0.001     Water   1.0     Steam
hotself 50     Water
#Grows in water.
element	Plant	32	204	32	0.000000	0.000000	1.000000	0.000000	1
neighbor 0.2	Plant	Water	1.0	Plant	Plant
#Inert.
element	Sand	238	204	128	0.900000	0.500000	0.900000	0.000000	1
#Source of water.
element	Spout	10	100	10	0.000000	0.000000	1.000000	0.000000	1
neighbor 0.75	Spout	Empty	1.0	Spout		Water
neighbor 0.5	Spout	Sand	1.0	Empty		Empty
#Wax. Melts.
element	Cera	238	221	204	0.000000	0.000000	1.000000	0.000000	1
#Destroys almost everything.
element	???	231	7	231	0.000000	1.000000	1.000000	0.000000	1
self	0.100000	???	1.0000	Leftover???
neighbor 1.0	???	Empty	1.0	???	???
neighbor 1.0	???	Wall	1.0	???	???
neighbor 1.0	???	Fire	1.0	???	???
neighbor 1.0	???	Water	1.0	???	???
neighbor 1.0	???	Sand	1.0	???	???
neighbor 1.0	???	Spout	1.0	???	???
neighbor 1.0	???	Cera	1.0	???	???
neighbor 1.0	???	Oil	1.0	???	???
neighbor 1.0	???	Salt	1.0	???	???
neighbor 1.0	???	Ember	1.0	???	???
neighbor 1.0	???	MoltenCera	1.0	???	???
neighbor 1.0	???	Steam	1.0	???	???
neighbor 1.0	???	Saltwater	1.0	???	???
neighbor 1.0	???	Torch	1.0	???	???
neighbor 0.2	???	Leftover???	1.0	Leftover???	Leftover???
#Burns.
element	Oil	128	64	64	0.700000	1.000000	0.200000	0.000000	1
#Soluable in water.
element	Salt	255	255	255	0.900000	0.400000	0.900000	0.000000	1
#Burns for a little while.
element	Ember	200	50	50	0.000000	0.200000	1.000000	0.000000	1
self	0.002000	Ember	1.0000	Fire
neighbor 0.2		Ember	Empty	1.0	Ember	Fire
neighbor 0.9		Ember	Water	1.0	Empty	Steam
neighbor 0.75		Ember	Oil	1.0	Ember	Fire
neighbor 1.0		Ember	Plant	1.0	Ember	Fire
neighbor 0.005		Ember	Cera	1.0	MoltenCera	Ember
#Burns for a little while.
element	FallingEmber	200	50	50	1.000000	0.200000	1.000000	0.000000	1
self	0.002000	FallingEmber	1.0000	Fire
neighbor 0.2		FallingEmber	Empty	1.0	FallingEmber	Fire
neighbor 0.9		FallingEmber	Water	1.0	Empty	Steam
neighbor 1.0		FallingEmber	Oil	1.0	FallingEmber	FallingEmber
neighbor 1.0		FallingEmber	Plant	1.0	FallingEmber	Fire
neighbor 0.005		FallingEmber	Cera	1.0	MoltenCera	Ember
#Flowing cera. Will harden eventually.
element	MoltenCera	255	220	200	0.800000	1.000000	1.000000	0.000000	0
neighbor 0.01	MoltenCera	Wall	1.0	Cera	Wall
neighbor 0.01	MoltenCera	Water	1.0	Cera	Water
neighbor 0.01	MoltenCera	Sand	1.0	Cera	Sand
neighbor 0.01	MoltenCera	Spout	1.0	Cera	Spout
neighbor 0.01	MoltenCera	Cera	1.0	Cera	Cera
neighbor 0.01	MoltenCera	Oil	1.0	Cera	Oil
neighbor 0.01	MoltenCera	Salt	1.0	Cera	Salt
neighbor 0.01	MoltenCera	Saltwater	1.0	Cera	Saltwater
#Will eventually condense.
element	Steam	85	85	255	-1.000000	1.000000	0.010000	0.000000	1
self	0.001000	Steam	1.0000	Water
#Salt will slowly come out of solution.
element	Saltwater	0	0	150	0.700000	0.000000	0.500000	0.600000	1
self	0.00001	Saltwater	0.5	Water	0.5	Salt
neighbor 0.004	Water	Salt	1.0	Saltwater	Saltwater
neighbor 0.001	Saltwater	Saltwater	1.0	Salt	Steam
neighbor 0.04	Saltwater	Water	1.0	Water	Saltwater
neighbor 0.9	Saltwater	Fire	1.0	Salt	Steam
hotneighbor   50	Saltwater	Saltwater
#Continuous fire.
element	Torch	100	0	0	0.000000	1.000000	1.000000	1.000000	1
neighbor 0.2	Torch	Empty	1.0	Torch	Fire
neighbor 0.2	Torch	Water	1.0	Torch	Steam
neighbor 0.2	Torch	Saltwater	0.5	Torch	Steam	0.5	Torch	Salt
neighbor 0.2	Torch	Oil	1.0	Torch	Fire
neighbor 0.2	Torch	Plant	1.0	Torch	Fire
neighbor 0.2	Torch	Cera	1.0	Torch	MoltenCera
#A helper element.
element	Leftover???	200	0	0	0.000000	0.000000	1.000000	0.000000	0
self	0.005000	Leftover???	1.0000	Empty

#The following elements are mine.
	
#Crystal from BurningSand.
element Crystal 255 255 255 0 0 1 0 1
neighbor 1.0 Crystal Empty 1.0 Crystal leftovercrystal
element leftovercrystal 200 200 200 0 0 1 0 0
neighbor 1.0 leftovercrystal Empty 0.01 leftovercrystal leftovercrystal 0.99 leftovercrystal Empty
neighbor 1.0 leftovercrystal Dust 0.001 leftovercrystal leftovercrystal 0.999 leftovercrystal Dust
neighbor 1.0 leftovercrystal Water 0.001 leftovercrystal leftovercrystal 0.999 leftovercrystal Water
neighbor 1.0 leftovercrystal Sand 0.001 leftovercrystal leftovercrystal 0.999 leftovercrystal Sand
neighbor 1.0 leftovercrystal Salt 0.001 leftovercrystal leftovercrystal 0.999 leftovercrystal Salt
neighbor 1.0 leftovercrystal Oil 0.001 leftovercrystal leftovercrystal 0.999 leftovercrystal Oil
neighbor 1.0 leftovercrystal Saltwater 0.001 leftovercrystal leftovercrystal 0.999 leftovercrystal Saltwater
#Acid-melts things. from BurningSand
element Acid 255 0 60 0.8 0.8 0.9 0 1
neighbor 1.0 Acid Earth 0.01 Acid Empty 0.99 Acid Earth
neighbor 1.0 Acid Oil 0.09 Acid Empty 0.91 Acid Oil
neighbor 1.0 Acid Water 0.52 Empty Water 0.48 Acid Empty
#Earth-like wall, but burnable. from BurningSand
element Earth 200 127 0 0 0 1 0 1
neighbor 1.0 Earth Fire 0.01 Empty Fire 0.99 Earth Fire
neighbor 1.0 Earth Firework 0.01 Empty Firework 0.99 Earth Firework
#Lava-well, what can I say. It's lava. from Burning Sand
element Lava 190 50 0 0.7 0.2 0.5 0 1 
neighbor 1.0 Lava Water 1.0 Stone Steam
neighbor 1.0 Lava Oil 1.0 Lava Fire
#magma; INVISIBLE MUAHAHA
element Magma 190 50 0 -0.5 0.7 0 0 0
self 0.01 Magma 1.0 Lava
#Volcano-makes lava. From Burning Sand.
element Volcano 240 50 0 0 0 1 0 1
neighbor 1.0 Volcano Empty 0.2 Volcano Magma 0.2 Volcano Lava 0.6 Volcano Empty
#Stone-does nothing. from BurningSand
element Stone 100 100 100 1 0 1 0 1
#Ice-melts. From BurningSand
element Ice 128 128 255 0 0 1 0 1
neighbor 1.0 Ice Empty 0.01 Empty Water 0.99 Ice Empty
neighbor 1.0 Ice Fire 1.0 Water Fire
neighbor 0.5 Ice Water 1.0 Ice Ice
#Rain-rains. (lol). From BurningSand
element Rain 128 128 254 0 0 1 0 1
neighbor 0.01 Rain Empty 1.0 Water Empty
neighbor 0.01 Rain Rain 1.0 Water Empty
#Firework-doesn't work right. Can't get it to shoot upwards. From BurningSand
element Firework 255 255 255 -1 1 0 0 1
neighbor 1.0 Firework Firework 0.2 Firework Fire 0.8 Firework Firework
#Seed-water it. From BurningSand
element Seed 0 180 0 0.1 0.9 0.8 0 1
neighbor 0.1 Seed Water 0.1 Seed Plant 0.9 Seed Water
#Parasite-feeds off of plant and water. From BurningSand
element Parasite 200 100 0 0.1 0.9 0.8 0 1
neighbor 1.0 Parasite Water 1.0 Parasite Parasite
neighbor 1.0 Parasite Plant 0.1 Parasite Parasite 0.9 Parasite Plant
#Gas-burns. From BurningSand
element Gas 140 40 140 -0.1 0.9 0 0 1
neighbor 1.0 Gas Fire 1.0 Fire Fire
#Gas II-burns. But more awesomely burns. From BurningSand
element GasII 140 240 180 -0.1 0.9 0 0 1
neighbor 1.0 GasII Fire 1.0 UpwardsFallingEmber Fire
neighbor 1.0 GasII UpwardsFallingEmber 1.0 UpwardsFallingEmber UpwardsFallingEmber
#Falling Ember. But upwards. I don't even know why I made this visible. Not an original. Just needs a home :(
element	UpwardsFallingEmber	255	0	0	-1.000000	0.200000	1.000000	0.000000	1
self	0.002000	UpwardsFallingEmber	1.0000	Fire
neighbor 0.2		UpwardsFallingEmber	Empty	1.0	UpwardsFallingEmber	Fire
neighbor 0.9		UpwardsFallingEmber	Water	1.0	Empty	Steam
neighbor 1.0		UpwardsFallingEmber	Oil	1.0	UpwardsFallingEmber	UpwardsFallingEmber
neighbor 1.0		UpwardsFallingEmber	Plant	1.0	UpwardsFallingEmber	Fire
neighbor 0.005		UpwardsFallingEmber	Cera	1.0	MoltenCera	Ember
#SaltSource-makes salt. From BurningSand
element SaltSource 101 101 101 0 0 1 0 1
neighbor 1.0 SaltSource Empty 1.0 SaltSource Salt
#SandSource-makes sand. From BurningSand
element SandSource 128 128 0 0 0 1 0 1
neighbor 1.0 SandSource Empty 1.0 SandSource Sand
#Well-makes oil. Not in the default of wxSand. >.> 
element Well 64 0 0 0 0 1 0 1
neighbor 1.0 Well Empty 1.0 Well Oil

#Concrete-slowly turns into Wall. From PyroSand
element Concrete 139 162 162 0.7 0.2 0.9 0 1
neighbor 0.0001 Concrete Concrete 1.0 Wall Wall
neighbor 0.01 Concrete Wall 1.0 Wall Wall
#C4-Exploding wall. From PyroSand
element C4 250 242 156 0 0 1 0 1
pexplosion C4 Fire 60 Fire
#Napalm-BOOM. From PyroSand
element Napalm 232 162 30 0.7 0 0.1 0 1
pexplosion Napalm Fire 25 Fire
#Nitro-Cool explosion. Eats through all. I give up on this element. This is the closest you're gonna get in wxSand. (Don't call me a noob because I used pexplosion instead of explosion. explosion had less of the desired effect) From PyroSand.
element Nitro 52 118 6 0.7 0 0.9 0 1
neighbor 1.0 Nitro ExplodedNitro 1.0 ExplodedNitro ExplodedNitro
neighbor 1.0 Nitro Fire 1.0 ExplodedNitro Fire
pexplosion Nitro Fire 200 ExplodedNitro
element ExplodedNitro 255 0 0 -1 0 0.1 0 0
self 0.05 ExplodedNitro 1.0 Empty
neighbor 1.0 ExplodedNitro Napalm 1.0 ExplodedNitro Fire
neighbor 1.0 ExplodedNitro Drain 1.0 ExplodedNitro Empty
neighbor 1.0 ExplodedNitro Wall 1.0 ExplodedNitro Empty
neighbor 1.0 ExplodedNitro Dust 1.0 ExplodedNitro Empty
neighbor 1.0 ExplodedNitro TNT 1.0 ExplodedNitro Fire
neighbor 1.0 ExplodedNitro Water 1.0 ExplodedNitro Fire
neighbor 1.0 ExplodedNitro Plant 1.0 ExplodedNitro Fire
neighbor 1.0 ExplodedNitro Sand 1.0 ExplodedNitro Empty
neighbor 1.0 ExplodedNitro Spout 1.0 ExplodedNitro Empty
neighbor 1.0 ExplodedNitro Cera 1.0 ExplodedNitro Fire
neighbor 1.0 ExplodedNitro Oil 1.0 ExplodedNitro Fire
neighbor 1.0 ExplodedNitro Salt 1.0 ExplodedNitro Empty
neighbor 1.0 ExplodedNitro Saltwater 1.0 ExplodedNitro Empty
neighbor 1.0 ExplodedNitro Torch 1.0 ExplodedNitro Fire
neighbor 1.0 ExplodedNitro Crystal 1.0 ExplodedNitro Empty
neighbor 1.0 ExplodedNitro leftovercrystal 1.0 ExplodedNitro Empty
neighbor 1.0 ExplodedNitro Acid 1.0 ExplodedNitro Empty
neighbor 1.0 ExplodedNitro Earth 1.0 ExplodedNitro Empty
neighbor 1.0 ExplodedNitro Stone 1.0 ExplodedNitro Empty
neighbor 1.0 ExplodedNitro Ice 1.0 ExplodedNitro Empty
neighbor 1.0 ExplodedNitro Rain 1.0 ExplodedNitro Empty
neighbor 1.0 ExplodedNitro Firework 1.0 ExplodedNitro Empty
neighbor 1.0 ExplodedNitro Volcano 1.0 ExplodedNitro Empty
neighbor 1.0 ExplodedNitro Lava 1.0 ExplodedNitro Empty
neighbor 1.0 ExplodedNitro Seed 1.0 ExplodedNitro Empty
neighbor 1.0 ExplodedNitro Parasite 1.0 ExplodedNitro Empty
neighbor 1.0 ExplodedNitro SandSource 1.0 ExplodedNitro Empty
neighbor 1.0 ExplodedNitro SaltSource 1.0 ExplodedNitro Empty
neighbor 1.0 ExplodedNitro Well 1.0 ExplodedNitro Empty
neighbor 1.0 ExplodedNitro Gas 1.0 ExplodedNitro Fire
neighbor 1.0 ExplodedNitro GasII 1.0 ExplodedNitro Fire
neighbor 1.0 ExplodedNitro Concrete 1.0 ExplodedNitro Empty
neighbor 1.0 ExplodedNitro C4 1.0 ExplodedNitro Fire
#Methane-trap it somehow and blow it up with fire. From PyroSand.
element Methane 0 0 0 -1 0 0 0 1
pexplosion Methane Fire 25 Fire

#ORIGINALS! YAY!


#InvisibleWall-guess. An SC Original.
element InvisibleWall 0 0 0 0 0 1 0 1
#VisibleMethane-o.o An SC Original.
element VisibleMethane 200 200 200 -1 0 0 0 1
pexplosion VisibleMethane Fire 25 Fire
#???Sand-Sand. Grows in ??? fashion. An SC Original.
element ???Sand 238 204 128 0 1 1 0 1
neighbor 1.0 ???Sand Empty 1.0 ???Sand ???Sand