(no code object) at line 0
TypeError: onKill() too many arguments; expected 3 got 4
at org.python.core.Py.TypeError(Unknown Source)
at org.python.core.PyTableCode.call(Unknown Source)
at org.python.core.PyTableCode.call(Unknown Source)
at org.python.core.PyFunction.__call__(Unknown Source)
at org.python.core.PyMethod.__call__(Unknown Source)
at org.python.core.PyObject.__call__(Unknown Source)
at org.python.core.PyObject._jcallexc(Unknown Source)
at org.python.core.PyObject._jcall(Unknown Source)
at org.python.proxies.data.jscript.quests.620_FourGoblets$Quest$274.onKi
ll(Unknown Source)
at net.sf.l2j.gameserver.model.quest.Quest.notifyKill(Quest.java:274)
at net.sf.l2j.gameserver.model.L2Attackable.doDie(L2Attackable.java:460)
at net.sf.l2j.gameserver.model.actor.instance.L2MonsterInstance.doDie(L2
MonsterInstance.java:219)
at net.sf.l2j.gameserver.model.actor.status.CharStatus.reduceHp(CharStat
us.java:270)
at net.sf.l2j.gameserver.model.actor.status.NpcStatus.reduceHp(NpcStatus
.java:50)
at net.sf.l2j.gameserver.model.L2Character.reduceCurrentHp(L2Character.j
ava:5866)
at net.sf.l2j.gameserver.model.L2Attackable.reduceCurrentHp(L2Attackable
.java:399)
at net.sf.l2j.gameserver.model.L2Attackable.reduceCurrentHp(L2Attackable
.java:357)
at net.sf.l2j.gameserver.handler.skillhandlers.Mdam.useSkill(Mdam.java:2
20)
at net.sf.l2j.gameserver.model.L2Character.callSkill(L2Character.java:55
34)
at net.sf.l2j.gameserver.model.L2Character.onMagicUseTimer(L2Character.j
ava:5302)
at net.sf.l2j.gameserver.model.L2Character$MagicUseTask.run(L2Character.
java:1869)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
INFO Announcements: Loaded 4 Announcements.
WARNING
Traceback (innermost last):
(no code object) at line 0
TypeError: onKill() too many arguments; expected 3 got 4
at org.python.core.Py.TypeError(Unknown Source)
at org.python.core.PyTableCode.call(Unknown Source)
at org.python.core.PyTableCode.call(Unknown Source)
at org.python.core.PyFunction.__call__(Unknown Source)
at org.python.core.PyMethod.__call__(Unknown Source)
at org.python.core.PyObject.__call__(Unknown Source)
at org.python.core.PyObject._jcallexc(Unknown Source)
at org.python.core.PyObject._jcall(Unknown Source)
at org.python.proxies.data.jscript.quests.620_FourGoblets$Quest$274.onKi
ll(Unknown Source)
at net.sf.l2j.gameserver.model.quest.Quest.notifyKill(Quest.java:274)
at net.sf.l2j.gameserver.model.L2Attackable.doDie(L2Attackable.java:460)
at net.sf.l2j.gameserver.model.actor.instance.L2MonsterInstance.doDie(L2
MonsterInstance.java:219)
at net.sf.l2j.gameserver.model.actor.status.CharStatus.reduceHp(CharStat
us.java:270)
at net.sf.l2j.gameserver.model.actor.status.NpcStatus.reduceHp(NpcStatus
.java:50)
at net.sf.l2j.gameserver.model.L2Character.reduceCurrentHp(L2Character.j
ava:5866)
at net.sf.l2j.gameserver.model.L2Attackable.reduceCurrentHp(L2Attackable
.java:399)
at net.sf.l2j.gameserver.model.L2Attackable.reduceCurrentHp(L2Attackable
.java:357)
at net.sf.l2j.gameserver.handler.skillhandlers.Mdam.useSkill(Mdam.java:2
20)
at net.sf.l2j.gameserver.model.L2Character.callSkill(L2Character.java:55
34)
at net.sf.l2j.gameserver.model.L2Character.onMagicUseTimer(L2Character.j
ava:5302)
at net.sf.l2j.gameserver.model.L2Character$MagicUseTask.run(L2Character.
java:1869)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
WARNING
Traceback (innermost last):
(no code object) at line 0
TypeError: onKill() too many arguments; expected 3 got 4
at org.python.core.Py.TypeError(Unknown Source)
at org.python.core.PyTableCode.call(Unknown Source)
at org.python.core.PyTableCode.call(Unknown Source)
at org.python.core.PyFunction.__call__(Unknown Source)
at org.python.core.PyMethod.__call__(Unknown Source)
at org.python.core.PyObject.__call__(Unknown Source)
at org.python.core.PyObject._jcallexc(Unknown Source)
at org.python.core.PyObject._jcall(Unknown Source)
at org.python.proxies.data.jscript.quests.620_FourGoblets$Quest$274.onKi
ll(Unknown Source)
at net.sf.l2j.gameserver.model.quest.Quest.notifyKill(Quest.java:274)
at net.sf.l2j.gameserver.model.L2Attackable.doDie(L2Attackable.java:460)
at net.sf.l2j.gameserver.model.actor.instance.L2MonsterInstance.doDie(L2
MonsterInstance.java:219)
at net.sf.l2j.gameserver.model.actor.status.CharStatus.reduceHp(CharStat
us.java:270)
at net.sf.l2j.gameserver.model.actor.status.NpcStatus.reduceHp(NpcStatus
.java:50)
at net.sf.l2j.gameserver.model.L2Character.reduceCurrentHp(L2Character.j
ava:5866)
at net.sf.l2j.gameserver.model.L2Attackable.reduceCurrentHp(L2Attackable
.java:399)
at net.sf.l2j.gameserver.model.L2Attackable.reduceCurrentHp(L2Attackable
.java:357)
at net.sf.l2j.gameserver.skills.l2skills.L2SkillDrain.useSkill(L2SkillDr
ain.java:124)
at net.sf.l2j.gameserver.model.L2Character.callSkill(L2Character.java:55
36)
at net.sf.l2j.gameserver.model.L2Character.onMagicUseTimer(L2Character.j
ava:5302)
at net.sf.l2j.gameserver.model.L2Character$MagicUseTask.run(L2Character.
java:1869)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
WARNING
Traceback (innermost last):
(no code object) at line 0
TypeError: onKill() too many arguments; expected 3 got 4
at org.python.core.Py.TypeError(Unknown Source)
at org.python.core.PyTableCode.call(Unknown Source)
at org.python.core.PyTableCode.call(Unknown Source)
at org.python.core.PyFunction.__call__(Unknown Source)
at org.python.core.PyMethod.__call__(Unknown Source)
at org.python.core.PyObject.__call__(Unknown Source)
at org.python.core.PyObject._jcallexc(Unknown Source)
at org.python.core.PyObject._jcall(Unknown Source)
at org.python.proxies.data.jscript.quests.620_FourGoblets$Quest$274.onKi
ll(Unknown Source)
at net.sf.l2j.gameserver.model.quest.Quest.notifyKill(Quest.java:274)
at net.sf.l2j.gameserver.model.L2Attackable.doDie(L2Attackable.java:460)
at net.sf.l2j.gameserver.model.actor.instance.L2MonsterInstance.doDie(L2
MonsterInstance.java:219)
at net.sf.l2j.gameserver.model.actor.status.CharStatus.reduceHp(CharStat
us.java:270)
at net.sf.l2j.gameserver.model.actor.status.NpcStatus.reduceHp(NpcStatus
.java:50)
at net.sf.l2j.gameserver.model.L2Character.reduceCurrentHp(L2Character.j
ava:5866)
at net.sf.l2j.gameserver.model.L2Attackable.reduceCurrentHp(L2Attackable
.java:399)
at net.sf.l2j.gameserver.model.L2Attackable.reduceCurrentHp(L2Attackable
.java:357)
at net.sf.l2j.gameserver.handler.skillhandlers.Pdam.useSkill(Pdam.java:2
41)
at net.sf.l2j.gameserver.model.L2Character.callSkill(L2Character.java:55
34)
at net.sf.l2j.gameserver.model.L2Character.onMagicUseTimer(L2Character.j
ava:5302)
at net.sf.l2j.gameserver.model.L2Character$MagicUseTask.run(L2Character.
java:1869)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
WARNING
Traceback (innermost last):
(no code object) at line 0
TypeError: onKill() too many arguments; expected 3 got 4
at org.python.core.Py.TypeError(Unknown Source)
at org.python.core.PyTableCode.call(Unknown Source)
at org.python.core.PyTableCode.call(Unknown Source)
at org.python.core.PyFunction.__call__(Unknown Source)
at org.python.core.PyMethod.__call__(Unknown Source)
at org.python.core.PyObject.__call__(Unknown Source)
at org.python.core.PyObject._jcallexc(Unknown Source)
at org.python.core.PyObject._jcall(Unknown Source)
at org.python.proxies.data.jscript.quests.620_FourGoblets$Quest$274.onKi
ll(Unknown Source)
at net.sf.l2j.gameserver.model.quest.Quest.notifyKill(Quest.java:274)
at net.sf.l2j.gameserver.model.L2Attackable.doDie(L2Attackable.java:460)
at net.sf.l2j.gameserver.model.actor.instance.L2MonsterInstance.doDie(L2
MonsterInstance.java:219)
at net.sf.l2j.gameserver.model.actor.status.CharStatus.reduceHp(CharStat
us.java:270)
at net.sf.l2j.gameserver.model.actor.status.NpcStatus.reduceHp(NpcStatus
.java:50)
at net.sf.l2j.gameserver.model.L2Character.reduceCurrentHp(L2Character.j
ava:5866)
at net.sf.l2j.gameserver.model.L2Attackable.reduceCurrentHp(L2Attackable
.java:399)
at net.sf.l2j.gameserver.model.L2Attackable.reduceCurrentHp(L2Attackable
.java:357)
at net.sf.l2j.gameserver.handler.skillhandlers.Mdam.useSkill(Mdam.java:2
20)
at net.sf.l2j.gameserver.model.L2Character.callSkill(L2Character.java:55
34)
at net.sf.l2j.gameserver.model.L2Character.onMagicUseTimer(L2Character.j
ava:5302)
at net.sf.l2j.gameserver.model.L2Character$MagicUseTask.run(L2Character.
java:1869)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
WARNING
Traceback (innermost last):
(no code object) at line 0
TypeError: onKill() too many arguments; expected 3 got 4
at org.python.core.Py.TypeError(Unknown Source)
at org.python.core.PyTableCode.call(Unknown Source)
at org.python.core.PyTableCode.call(Unknown Source)
at org.python.core.PyFunction.__call__(Unknown Source)
at org.python.core.PyMethod.__call__(Unknown Source)
at org.python.core.PyObject.__call__(Unknown Source)
at org.python.core.PyObject._jcallexc(Unknown Source)
at org.python.core.PyObject._jcall(Unknown Source)
at org.python.proxies.data.jscript.quests.620_FourGoblets$Quest$274.onKi
ll(Unknown Source)
at net.sf.l2j.gameserver.model.quest.Quest.notifyKill(Quest.java:274)
at net.sf.l2j.gameserver.model.L2Attackable.doDie(L2Attackable.java:460)
at net.sf.l2j.gameserver.model.actor.instance.L2MonsterInstance.doDie(L2
MonsterInstance.java:219)
at net.sf.l2j.gameserver.model.actor.status.CharStatus.reduceHp(CharStat
us.java:270)
at net.sf.l2j.gameserver.model.actor.status.NpcStatus.reduceHp(NpcStatus
.java:50)
at net.sf.l2j.gameserver.model.L2Character.reduceCurrentHp(L2Character.j
ava:5866)
at net.sf.l2j.gameserver.model.L2Attackable.reduceCurrentHp(L2Attackable
.java:399)
at net.sf.l2j.gameserver.model.L2Attackable.reduceCurrentHp(L2Attackable
.java:357)
at net.sf.l2j.gameserver.skills.l2skills.L2SkillDrain.useSkill(L2SkillDr
ain.java:124)
at net.sf.l2j.gameserver.model.L2Character.callSkill(L2Character.java:55
36)
at net.sf.l2j.gameserver.model.L2Character.onMagicUseTimer(L2Character.j
ava:5302)
at net.sf.l2j.gameserver.model.L2Character$MagicUseTask.run(L2Character.
java:1869)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)