rendered paste body
local test = [[
"menu"
{
"main"
{
"items"
{
"1" "#BountyMenu_Weapons"
"2" "#BountyMenu_Equipment"
"0" "#BountyMenu_Exit"
}
"commands"
{
"1" "bty_menu weapons"
"2" "bty_menu equipment"
"0" "bty_menu"
}
}
"weapons"
{
"items"
{
"1" "#BountyMenu_Melee"
"2" "#BountyMenu_Pistols"
"3" "#BountyMenu_Shotguns"
"4" "#BountyMenu_Automatic"
"5" "#BountyMenu_Explosives"
"0" "#BountyMenu_Back"
}
"commands"
{
"1" "bty_menu melee"
"2" "bty_menu pistols"
"3" "bty_menu shotguns"
"4" "bty_menu automatic"
"5" "bty_menu explosives"
"0" "bty_menu main"
}
}
}
]]
local function KVTest( player, command, arguments )
local newtab = utilx.KeyValuesToTable( test )
PrintTable( newtab )
end
concommand.Add( "KVTest", KVTest )