rendered paste body# Pac-Man
dynamicColor
name dyn1
alpha sequence .1 2 0 0 0 0 0
end
dynamicColor
name dyn2
alpha sequence .1 0 2 0 0 0 2
end
dynamicColor
name dyn3
alpha sequence .1 0 0 2 0 2 0
end
dynamicColor
name dyn4
alpha sequence .1 0 0 0 2 0 0
end
material
name pacmanguts
texture http://cbg.bzflag.org/images/A-Delusion/animate/pacmanguts
alphathresh .5
end
material
name pacman1
texture http://cbg.bzflag.org/images/A-Delusion/animate/pacman1
alphathresh .5
dyncol dyn1
end
material
name pacman2
texture http://cbg.bzflag.org/images/A-Delusion/animate/pacman2
alphathresh .5
dyncol dyn2
end
material
name pacman3
texture http://cbg.bzflag.org/images/A-Delusion/animate/pacman3
alphathresh .5
dyncol dyn3
end
material
name pacman4
texture http://cbg.bzflag.org/images/A-Delusion/animate/pacman4
alphathresh .5
dyncol dyn4
end
#ghosts
material
name blinky
notextures
# nolighting
ambient 1.000000 1.000000 1.000000 1.000000
diffuse 0.099646 0.913420 0.913420 1.000000
specular 0.666667 0.078431 0.125490 1.000000
shininess 12.800000
emission 0.000000 0.000000 0.000000 1.000000
end
material
name ghost_face
texture pac_face1.png
nolighting
ambient 1.000000 1.000000 1.000000 1.000000
diffuse 1.000000 1.000000 1.000000 1.000000
specular 1.000000 1.000000 1.000000 1.000000
shininess 12.800000
emission 0.000000 0.000000 0.000000 1.000000
end
include /Users/delusional/Desktop/Animation/pacman/pac_tedius.bzw