rendered paste bodyIndex: java/net/sf/l2j/gameserver/model/L2Character.java
===================================================================
--- java/net/sf/l2j/gameserver/model/L2Character.java (revision 1266)
+++ java/net/sf/l2j/gameserver/model/L2Character.java (working copy)
@@ -56,9 +56,9 @@
import net.sf.l2j.gameserver.model.actor.instance.L2MonsterInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2NpcInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
-import net.sf.l2j.gameserver.model.actor.instance.L2RiftInvaderInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PetInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance;
+import net.sf.l2j.gameserver.model.actor.instance.L2RiftInvaderInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.SkillDat;
import net.sf.l2j.gameserver.model.actor.knownlist.CharKnownList;
import net.sf.l2j.gameserver.model.actor.knownlist.ObjectKnownList.KnownListAsynchronousUpdateTask;
@@ -88,7 +88,6 @@
import net.sf.l2j.gameserver.serverpackets.RelationChanged;
import net.sf.l2j.gameserver.serverpackets.Revive;
import net.sf.l2j.gameserver.serverpackets.SetupGauge;
-import net.sf.l2j.gameserver.serverpackets.SocialAction;
import net.sf.l2j.gameserver.serverpackets.StatusUpdate;
import net.sf.l2j.gameserver.serverpackets.StopMove;
import net.sf.l2j.gameserver.serverpackets.SystemMessage;
@@ -1484,7 +1483,6 @@
//_Status.setCurrentMp(getMaxMp() * Config.RESPAWN_RESTORE_MP);
// Start broadcast status
- broadcastPacket(new SocialAction(getObjectId(), 15));
broadcastPacket(new Revive(this));
}
else